User:Neokowloon/sandbox

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This is my sandbox

Hand-picked legacy items

Description Why legacy Version discontinued
Any dual curse on hit ring All curse on hit explicit mods were in the group "CurseOnHitLevel" except Elemental WeaknessElemental WeaknessSpell, AoE, Duration, Curse, Hex
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 0.50 sec
AoE Radius: 22
Requires Level 24Curses all targets in an area, lowering their elemental resistances.Base duration is (8.00-11.80) seconds
+(0-1) metre to radius
Cursed enemies have -(15-30)% to Elemental Resistances

Additional Effects From 1-20% Quality:
(1-20)% increased Duration of Elemental Ailments on Cursed enemies
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
(CurseOnHitLevelElementalWeakness), VulnerabilityVulnerabilitySpell, AoE, Duration, Curse, Physical, Hex
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 0.50 sec
AoE Radius: 22
Requires Level 24Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding.Base duration is (8.00-11.80) seconds
+(0-1) metre to radius
Cursed enemies take (15-30)% increased Physical Damage
Attacks Hits against Cursed Enemies have 25% chance to inflict Bleeding

Additional Effects From 1-20% Quality:
(1-20)% increased Duration of Bleeding on Cursed Enemies
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
(CurseOnHitLevelVulnerability) and DespairDespairSpell, AoE, Duration, Chaos, Curse, Hex
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 0.50 sec
AoE Radius: 22
Requires Level 24Curses all targets in an area, lowering their chaos resistance.Base duration is (8.00-11.80) seconds
+(0-1) metre to radius
Cursed enemies have -(15-30)% to Chaos Resistance

Additional Effects From 1-20% Quality:
(0.5-10)% increased Effect of Curse
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
(CurseOnHitDespair). The patch change them to all under "CurseOnHitLevel" group.
3.10
Any dual mod "physical damage taken as" items Fire, Cold, Lightning were in the same group "PhysicalDamageTakenAsElement" (including Elder, Shaper, Essence, Warbands and Delve variant) but Chaos is in "PhysicalDamageTakenAsChaos" (including Delve variant). The patch change them under "PhysicalDamageTakenAsElement" mod group. Hybrid mod from Incursion are in "#Resistance" groups (mod group unchanged, value changed). 3.10
any jewellery with dual mana cost mod 3.8


Template:Item modifiers/sandbox