User:Neokowloon/sandbox
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This is my sandbox
Hand-picked legacy items
Description | Why legacy | Version discontinued |
---|---|---|
Any dual curse on hit ring | All curse on hit explicit mods were in the group "CurseOnHitLevel" except Elemental WeaknessElemental WeaknessSpell, AoE, Duration, Curse, Hex Level: (1-20) Cost: (16-33) Mana Cast Time: 0.50 sec AoE Radius: 22Requires Level 24Curses all targets in an area, lowering their elemental resistances.Base duration is (8.00-11.80) seconds +(0-1) metre to radius Cursed enemies have -(15-30)% to Elemental Resistances Additional Effects From 1-20% Quality: (1-20)% increased Duration of Elemental Ailments on Cursed enemiesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. (CurseOnHitLevelElementalWeakness), VulnerabilityVulnerabilitySpell, AoE, Duration, Curse, Physical, Hex Level: (1-20) Cost: (16-33) Mana Cast Time: 0.50 sec AoE Radius: 22Requires Level 24Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding.Base duration is (8.00-11.80) seconds +(0-1) metre to radius Cursed enemies take (15-30)% increased Physical Damage Attacks Hits against Cursed Enemies have 25% chance to inflict Bleeding Additional Effects From 1-20% Quality: (1-20)% increased Duration of Bleeding on Cursed EnemiesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. (CurseOnHitLevelVulnerability) and DespairDespairSpell, AoE, Duration, Chaos, Curse, Hex Level: (1-20) Cost: (16-33) Mana Cast Time: 0.50 sec AoE Radius: 22Requires Level 24Curses all targets in an area, lowering their chaos resistance.Base duration is (8.00-11.80) seconds +(0-1) metre to radius Cursed enemies have -(15-30)% to Chaos Resistance Additional Effects From 1-20% Quality: (0.5-10)% increased Effect of CursePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. (CurseOnHitDespair). The patch change them to all under "CurseOnHitLevel" group. |
3.10 |
Any dual mod "physical damage taken as" items | Fire, Cold, Lightning were in the same group "PhysicalDamageTakenAsElement" (including Elder, Shaper, Essence, Warbands and Delve variant) but Chaos is in "PhysicalDamageTakenAsChaos" (including Delve variant). The patch change them under "PhysicalDamageTakenAsElement" mod group. Hybrid mod from Incursion are in "#Resistance" groups (mod group unchanged, value changed). | 3.10 |
any jewellery with dual mana cost mod | 3.8 |