Crazed Driver

From Path of Exile Wiki
Jump to navigation Jump to search
Crazed Driver
Crazed Driver
Crazed Driver
Level(s) 66
Location(s) The Control Blocks (Act 10)
Damage Physical Damage
Resistance(s) Resists Cold damage
Modifier(s) 20% increased Movement Speed (Hidden)
Skill(s) Whip
Melee

Crazed Driver is a humanoid monster found in The Control Blocks (Act 10) of Oriath. They have a whip that does physical damage. It is a variant of Slave Driver (a crazed Slave Driver due to the rise of Kitava). Crazed Driver can become a raised spectreRaise SpectreSpell, Minion
Level: (1-20)
Cost: (15-28) Mana
Cast Time: 0.85 sec
Requires Level 28Raises a spectral version of a defeated foe as a minion to fight for you in battle.Maximum (1-2) Raised Spectres
Minions have +30% to all Elemental Resistances
55% more Minion Movement Speed
Minion Movement Speed is Capped
Minions have (105-776) additional Accuracy Rating
Raised Spectres are Level (28-70)

Additional Effects From 1-20% Quality:
Minions have +(1-20)% to all Elemental Resistances
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
.

Crazed Driver still have internal use monster tag templar but lack of the tag for the Cultists of Kitava (cultist), so that it may not classified as part of the cultists.

Abilities

  • Whip (internal id: KitavaSlavedriverFlameWhip): Red in colour Monster version of Flame SurgeFlame SurgeSpell, AoE, Fire, Duration
    Level: (1-20)
    Cost: (6-16) Mana
    Cast Time: 0.50 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 190%
    AoE Radius: 30
    Requires Level 12Strikes enemies in front of you with a surge of flame. Burning enemies are dealt more damage. If you hit an ignited enemy, will create burning ground under them. Your damage modifiers don't apply to this burning ground.Base duration is 4.00 seconds
    Deals (26-832) to (40-1247) Fire Damage
    (50-88)% more Damage with Hits against Burning enemies
    Cannot Ignite
    +(0-9) to Area of Effect length
    Hits on Ignited Enemies create Burning Ground, no more than once every 2 seconds
    Burning Ground deals 25% of Fire Damage per second of Ignite affecting Enemy

    Additional Effects From 1-20% Quality:
    +(1-20)% more Damage with Hits against Burning enemies
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    which deal Physical Damage (has in-built 65% reduced Cast Speed), probably a spell instead of attack
  • "Taunt" (internal id: SlaverTaunt)
  • Melee

Modifiers

Areas

Version history

Version Changes
3.2.0
  • Introduced to the game.