Modifier:NearbyEnemiesAreChilledUnique~~1

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Revision as of 04:48, 6 December 2022 by OneRobotBot (talk | contribs) (PyPoE/ExporterBot/1.0.0a0: Mod updater)
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Mod IDNearbyEnemiesAreChilledUnique__1
Name
GroupsNearbyEnemiesAreChilled
Mod typeNearbyEnemiesAreChilled
Mod domainItem (1)
Generation typeIntrinsic (3)
Req. level1
EffectNearby Enemies are Chilled
Granted buff ID
Granted buff value
Granted skill
Tagselemental, cold, ailment
Tier Text
Stats
#Stat IDMinimumMaximum
1local_display_nearby_enemies_are_chilled11
Spawn weights
#TagWeight
Generation weights
#TagWeight
Modifier sell price
#Item
2Alchemy Shard
The correct title of this page is NearbyEnemiesAreChilledUnique__1. It appears incorrectly here due to technical restrictions.


NearbyEnemiesAreChilledUnique__1 is the internal ID of an unnamed modifier.

Items

This modifier is used by the following items.

Item
Expedition's EndExpedition's End
Sentinel Jacket
Evasion: (660-925)
Energy Shield: (134-190)
Movement Speed: -3%
Requires Level 59, 86 Dex, 86 Int(100-150)% increased Evasion and Energy Shield
(5-10)% increased maximum Life
All Damage can Freeze
Freeze Chilled Enemies as though dealing (50-100)% more Damage
Nearby Enemies are Chilled
He may have returned from the frozen southern reaches, but that doesn't mean he ever truly escaped them.