Incinerate: Difference between revisions
(PyPoE/ExporterBot/1.0.0a0: Item exporter) |
(Removed gem quality section) |
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(27 intermediate revisions by 11 users not shown) | |||
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|cast_time = 0.2 | |cast_time = 0.2 | ||
|required_level = 12 | |required_level = 12 | ||
|quality_type1_weight = | |quality_type1_weight = 1 | ||
|quality_type1_stat_text = | |quality_type1_stat_text = +(0.1-2) to maximum Stages | ||
|quality_type1_breakpoints = 10.0 | |||
|quality_type1_stat1_id = expanding_fire_cone_maximum_number_of_stages | |||
|quality_type1_stat1_value = 100 | |||
| | |||
| | |||
| | |||
|static_cost_types = Mana | |static_cost_types = Mana | ||
|static_critical_strike_chance = 5 | |static_critical_strike_chance = 5 | ||
Line 37: | Line 26: | ||
|static_damage_multiplier = 100 | |static_damage_multiplier = 100 | ||
|static_attack_speed_multiplier = 100 | |static_attack_speed_multiplier = 100 | ||
|static_stat1_id = | |static_stat1_id = is_area_damage | ||
|static_stat1_value = | |static_stat1_value = 1 | ||
|static_stat2_id = | |static_stat2_id = skill_can_add_multiple_charges_per_action | ||
|static_stat2_value = | |static_stat2_value = 1 | ||
|static_stat3_id = | |static_stat3_id = flamethrower_damage_+%_per_stage_final | ||
|static_stat3_value = | |static_stat3_value = 25 | ||
|static_stat4_id = | |static_stat4_id = expanding_fire_cone_angle_+%_per_stage | ||
|static_stat4_value = | |static_stat4_value = 100 | ||
|static_stat5_id = | |static_stat5_id = expanding_fire_cone_final_wave_always_ignite | ||
|static_stat5_value = 1 | |static_stat5_value = 1 | ||
|static_stat6_id = | |static_stat6_id = expanding_fire_cone_maximum_number_of_stages | ||
|static_stat6_value = | |static_stat6_value = 8 | ||
|static_stat7_id = | |static_stat7_id = quality_display_incinerate_is_gem_stages | ||
|static_stat7_value = | |static_stat7_value = 1 | ||
|static_stat8_id = | |static_stat8_id = expanding_fire_cone_release_hit_damage_+%_final | ||
|static_stat8_value = | |static_stat8_value = 500 | ||
|static_stat9_id = | |static_stat9_id = quality_display_incinerate_is_gem_hit | ||
|static_stat9_value = 1 | |static_stat9_value = 1 | ||
|static_stat10_id = | |static_stat10_id = grant_expanding_fire_cone_release_ignite_damage_+%_final | ||
|static_stat10_value = 1 | |static_stat10_value = 250 | ||
|stat_text = Deals (3-207) to (5-311) Fire Damage<br> | |static_stat11_id = quality_display_incinerate_is_gem_ingite | ||
|static_stat11_value = 1 | |||
|stat_text = Deals (3-207) to (5-311) Fire Damage<br>25% more Damage with Hits and Ailments for each stage<br>100% increased angle per stage, up to 300%<br>Final wave always Ignites<br>8 maximum Stages<br>+(0.4-0.5) metres to radius per stage, up to a maximum of +(1.5-1.9) metres<br>Final wave deals 500% more Damage with Hits<br>Final wave deals 250% more Damage with Ignite | |||
|level1 = True | |level1 = True | ||
|level1_level_requirement = 12 | |level1_level_requirement = 12 | ||
|level1_cost_amounts = 2 | |level1_cost_amounts = 2 | ||
|level1_stat_text = Deals 3 to 5 Fire Damage<br>+4 to radius per stage, up to + | |level1_stat_text = Deals 3 to 5 Fire Damage<br>+0.4 metres to radius per stage, up to a maximum of +1.5 metres | ||
|level1_stat1_id = spell_minimum_base_fire_damage | |level1_stat1_id = spell_minimum_base_fire_damage | ||
|level1_stat1_value = 3 | |level1_stat1_value = 3 | ||
Line 73: | Line 64: | ||
|level2_level_requirement = 15 | |level2_level_requirement = 15 | ||
|level2_cost_amounts = 2 | |level2_cost_amounts = 2 | ||
|level2_stat_text = Deals 4 to 6 Fire Damage<br>+4 to radius per stage, up to + | |level2_stat_text = Deals 4 to 6 Fire Damage<br>+0.4 metres to radius per stage, up to a maximum of +1.5 metres | ||
|level2_stat1_id = spell_minimum_base_fire_damage | |level2_stat1_id = spell_minimum_base_fire_damage | ||
|level2_stat1_value = 4 | |level2_stat1_value = 4 | ||
Line 85: | Line 76: | ||
|level3_level_requirement = 19 | |level3_level_requirement = 19 | ||
|level3_cost_amounts = 2 | |level3_cost_amounts = 2 | ||
|level3_stat_text = Deals 6 to 9 Fire Damage<br>+4 to radius per stage, up to + | |level3_stat_text = Deals 6 to 9 Fire Damage<br>+0.4 metres to radius per stage, up to a maximum of +1.5 metres | ||
|level3_stat1_id = spell_minimum_base_fire_damage | |level3_stat1_id = spell_minimum_base_fire_damage | ||
|level3_stat1_value = 6 | |level3_stat1_value = 6 | ||
Line 97: | Line 88: | ||
|level4_level_requirement = 23 | |level4_level_requirement = 23 | ||
|level4_cost_amounts = 2 | |level4_cost_amounts = 2 | ||
|level4_stat_text = Deals 8 to 12 Fire Damage<br>+4 to radius per stage, up to + | |level4_stat_text = Deals 8 to 12 Fire Damage<br>+0.4 metres to radius per stage, up to a maximum of +1.5 metres | ||
|level4_stat1_id = spell_minimum_base_fire_damage | |level4_stat1_id = spell_minimum_base_fire_damage | ||
|level4_stat1_value = 8 | |level4_stat1_value = 8 | ||
Line 109: | Line 100: | ||
|level5_level_requirement = 27 | |level5_level_requirement = 27 | ||
|level5_cost_amounts = 2 | |level5_cost_amounts = 2 | ||
|level5_stat_text = Deals 11 to 17 Fire Damage<br>+4 to radius per stage, up to + | |level5_stat_text = Deals 11 to 17 Fire Damage<br>+0.4 metres to radius per stage, up to a maximum of +1.6 metres | ||
|level5_stat1_id = spell_minimum_base_fire_damage | |level5_stat1_id = spell_minimum_base_fire_damage | ||
|level5_stat1_value = 11 | |level5_stat1_value = 11 | ||
Line 121: | Line 112: | ||
|level6_level_requirement = 31 | |level6_level_requirement = 31 | ||
|level6_cost_amounts = 2 | |level6_cost_amounts = 2 | ||
|level6_stat_text = Deals 15 to 23 Fire Damage<br>+4 to radius per stage, up to + | |level6_stat_text = Deals 15 to 23 Fire Damage<br>+0.4 metres to radius per stage, up to a maximum of +1.6 metres | ||
|level6_stat1_id = spell_minimum_base_fire_damage | |level6_stat1_id = spell_minimum_base_fire_damage | ||
|level6_stat1_value = 15 | |level6_stat1_value = 15 | ||
Line 133: | Line 124: | ||
|level7_level_requirement = 35 | |level7_level_requirement = 35 | ||
|level7_cost_amounts = 3 | |level7_cost_amounts = 3 | ||
|level7_stat_text = Deals 20 to 30 Fire Damage<br>+4 to radius per stage, up to + | |level7_stat_text = Deals 20 to 30 Fire Damage<br>+0.4 metres to radius per stage, up to a maximum of +1.6 metres | ||
|level7_stat1_id = spell_minimum_base_fire_damage | |level7_stat1_id = spell_minimum_base_fire_damage | ||
|level7_stat1_value = 20 | |level7_stat1_value = 20 | ||
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|level8_level_requirement = 38 | |level8_level_requirement = 38 | ||
|level8_cost_amounts = 3 | |level8_cost_amounts = 3 | ||
|level8_stat_text = Deals 25 to 38 Fire Damage<br>+4 to radius per stage, up to + | |level8_stat_text = Deals 25 to 38 Fire Damage<br>+0.4 metres to radius per stage, up to a maximum of +1.6 metres | ||
|level8_stat1_id = spell_minimum_base_fire_damage | |level8_stat1_id = spell_minimum_base_fire_damage | ||
|level8_stat1_value = 25 | |level8_stat1_value = 25 | ||
Line 157: | Line 148: | ||
|level9_level_requirement = 41 | |level9_level_requirement = 41 | ||
|level9_cost_amounts = 3 | |level9_cost_amounts = 3 | ||
|level9_stat_text = Deals 31 to 46 Fire Damage<br>+5 to radius per stage, up to + | |level9_stat_text = Deals 31 to 46 Fire Damage<br>+0.5 metres to radius per stage, up to a maximum of +1.7 metres | ||
|level9_stat1_id = spell_minimum_base_fire_damage | |level9_stat1_id = spell_minimum_base_fire_damage | ||
|level9_stat1_value = 31 | |level9_stat1_value = 31 | ||
Line 169: | Line 160: | ||
|level10_level_requirement = 44 | |level10_level_requirement = 44 | ||
|level10_cost_amounts = 3 | |level10_cost_amounts = 3 | ||
|level10_stat_text = Deals 38 to 57 Fire Damage<br>+5 to radius per stage, up to + | |level10_stat_text = Deals 38 to 57 Fire Damage<br>+0.5 metres to radius per stage, up to a maximum of +1.7 metres | ||
|level10_stat1_id = spell_minimum_base_fire_damage | |level10_stat1_id = spell_minimum_base_fire_damage | ||
|level10_stat1_value = 38 | |level10_stat1_value = 38 | ||
Line 181: | Line 172: | ||
|level11_level_requirement = 47 | |level11_level_requirement = 47 | ||
|level11_cost_amounts = 3 | |level11_cost_amounts = 3 | ||
|level11_stat_text = Deals 47 to 70 Fire Damage<br>+5 to radius per stage, up to + | |level11_stat_text = Deals 47 to 70 Fire Damage<br>+0.5 metres to radius per stage, up to a maximum of +1.7 metres | ||
|level11_stat1_id = spell_minimum_base_fire_damage | |level11_stat1_id = spell_minimum_base_fire_damage | ||
|level11_stat1_value = 47 | |level11_stat1_value = 47 | ||
Line 193: | Line 184: | ||
|level12_level_requirement = 50 | |level12_level_requirement = 50 | ||
|level12_cost_amounts = 3 | |level12_cost_amounts = 3 | ||
|level12_stat_text = Deals 57 to 86 Fire Damage<br>+5 to radius per stage, up to + | |level12_stat_text = Deals 57 to 86 Fire Damage<br>+0.5 metres to radius per stage, up to a maximum of +1.7 metres | ||
|level12_stat1_id = spell_minimum_base_fire_damage | |level12_stat1_id = spell_minimum_base_fire_damage | ||
|level12_stat1_value = 57 | |level12_stat1_value = 57 | ||
Line 205: | Line 196: | ||
|level13_level_requirement = 53 | |level13_level_requirement = 53 | ||
|level13_cost_amounts = 4 | |level13_cost_amounts = 4 | ||
|level13_stat_text = Deals 70 to 104 Fire Damage<br>+5 to radius per stage, up to + | |level13_stat_text = Deals 70 to 104 Fire Damage<br>+0.5 metres to radius per stage, up to a maximum of +1.8 metres | ||
|level13_stat1_id = spell_minimum_base_fire_damage | |level13_stat1_id = spell_minimum_base_fire_damage | ||
|level13_stat1_value = 70 | |level13_stat1_value = 70 | ||
Line 217: | Line 208: | ||
|level14_level_requirement = 56 | |level14_level_requirement = 56 | ||
|level14_cost_amounts = 4 | |level14_cost_amounts = 4 | ||
|level14_stat_text = Deals 85 to 127 Fire Damage<br>+5 to radius per stage, up to + | |level14_stat_text = Deals 85 to 127 Fire Damage<br>+0.5 metres to radius per stage, up to a maximum of +1.8 metres | ||
|level14_stat1_id = spell_minimum_base_fire_damage | |level14_stat1_id = spell_minimum_base_fire_damage | ||
|level14_stat1_value = 85 | |level14_stat1_value = 85 | ||
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|level15_level_requirement = 59 | |level15_level_requirement = 59 | ||
|level15_cost_amounts = 4 | |level15_cost_amounts = 4 | ||
|level15_stat_text = Deals 103 to 154 Fire Damage<br>+5 to radius per stage, up to + | |level15_stat_text = Deals 103 to 154 Fire Damage<br>+0.5 metres to radius per stage, up to a maximum of +1.8 metres | ||
|level15_stat1_id = spell_minimum_base_fire_damage | |level15_stat1_id = spell_minimum_base_fire_damage | ||
|level15_stat1_value = 103 | |level15_stat1_value = 103 | ||
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|level16_level_requirement = 62 | |level16_level_requirement = 62 | ||
|level16_cost_amounts = 4 | |level16_cost_amounts = 4 | ||
|level16_stat_text = Deals 125 to 187 Fire Damage<br>+5 to radius per stage, up to + | |level16_stat_text = Deals 125 to 187 Fire Damage<br>+0.5 metres to radius per stage, up to a maximum of +1.8 metres | ||
|level16_stat1_id = spell_minimum_base_fire_damage | |level16_stat1_id = spell_minimum_base_fire_damage | ||
|level16_stat1_value = 125 | |level16_stat1_value = 125 | ||
Line 253: | Line 244: | ||
|level17_level_requirement = 64 | |level17_level_requirement = 64 | ||
|level17_cost_amounts = 4 | |level17_cost_amounts = 4 | ||
|level17_stat_text = Deals 142 to 213 Fire Damage<br>+5 to radius per stage, up to + | |level17_stat_text = Deals 142 to 213 Fire Damage<br>+0.5 metres to radius per stage, up to a maximum of +1.9 metres | ||
|level17_stat1_id = spell_minimum_base_fire_damage | |level17_stat1_id = spell_minimum_base_fire_damage | ||
|level17_stat1_value = 142 | |level17_stat1_value = 142 | ||
Line 265: | Line 256: | ||
|level18_level_requirement = 66 | |level18_level_requirement = 66 | ||
|level18_cost_amounts = 4 | |level18_cost_amounts = 4 | ||
|level18_stat_text = Deals 161 to 242 Fire Damage<br>+5 to radius per stage, up to + | |level18_stat_text = Deals 161 to 242 Fire Damage<br>+0.5 metres to radius per stage, up to a maximum of +1.9 metres | ||
|level18_stat1_id = spell_minimum_base_fire_damage | |level18_stat1_id = spell_minimum_base_fire_damage | ||
|level18_stat1_value = 161 | |level18_stat1_value = 161 | ||
Line 277: | Line 268: | ||
|level19_level_requirement = 68 | |level19_level_requirement = 68 | ||
|level19_cost_amounts = 4 | |level19_cost_amounts = 4 | ||
|level19_stat_text = Deals 183 to 274 Fire Damage<br>+5 to radius per stage, up to + | |level19_stat_text = Deals 183 to 274 Fire Damage<br>+0.5 metres to radius per stage, up to a maximum of +1.9 metres | ||
|level19_stat1_id = spell_minimum_base_fire_damage | |level19_stat1_id = spell_minimum_base_fire_damage | ||
|level19_stat1_value = 183 | |level19_stat1_value = 183 | ||
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|level20_level_requirement = 70 | |level20_level_requirement = 70 | ||
|level20_cost_amounts = 4 | |level20_cost_amounts = 4 | ||
|level20_stat_text = Deals 207 to 311 Fire Damage<br>+5 to radius per stage, up to + | |level20_stat_text = Deals 207 to 311 Fire Damage<br>+0.5 metres to radius per stage, up to a maximum of +1.9 metres | ||
|level20_stat1_id = spell_minimum_base_fire_damage | |level20_stat1_id = spell_minimum_base_fire_damage | ||
|level20_stat1_value = 207 | |level20_stat1_value = 207 | ||
Line 301: | Line 292: | ||
|level21_level_requirement = 72 | |level21_level_requirement = 72 | ||
|level21_cost_amounts = 4 | |level21_cost_amounts = 4 | ||
|level21_stat_text = Deals 235 to 352 Fire Damage<br>+5 to radius per stage, up to + | |level21_stat_text = Deals 235 to 352 Fire Damage<br>+0.5 metres to radius per stage, up to a maximum of +2 metres | ||
|level21_stat1_id = spell_minimum_base_fire_damage | |level21_stat1_id = spell_minimum_base_fire_damage | ||
|level21_stat1_value = 235 | |level21_stat1_value = 235 | ||
Line 313: | Line 304: | ||
|level22_level_requirement = 74 | |level22_level_requirement = 74 | ||
|level22_cost_amounts = 5 | |level22_cost_amounts = 5 | ||
|level22_stat_text = Deals 266 to 399 Fire Damage<br>+5 to radius per stage, up to + | |level22_stat_text = Deals 266 to 399 Fire Damage<br>+0.5 metres to radius per stage, up to a maximum of +2 metres | ||
|level22_stat1_id = spell_minimum_base_fire_damage | |level22_stat1_id = spell_minimum_base_fire_damage | ||
|level22_stat1_value = 266 | |level22_stat1_value = 266 | ||
Line 325: | Line 316: | ||
|level23_level_requirement = 76 | |level23_level_requirement = 76 | ||
|level23_cost_amounts = 5 | |level23_cost_amounts = 5 | ||
|level23_stat_text = Deals 301 to 451 Fire Damage<br>+5 to radius per stage, up to + | |level23_stat_text = Deals 301 to 451 Fire Damage<br>+0.5 metres to radius per stage, up to a maximum of +2 metres | ||
|level23_stat1_id = spell_minimum_base_fire_damage | |level23_stat1_id = spell_minimum_base_fire_damage | ||
|level23_stat1_value = 301 | |level23_stat1_value = 301 | ||
Line 337: | Line 328: | ||
|level24_level_requirement = 78 | |level24_level_requirement = 78 | ||
|level24_cost_amounts = 5 | |level24_cost_amounts = 5 | ||
|level24_stat_text = Deals 340 to 510 Fire Damage<br>+5 to radius per stage, up to + | |level24_stat_text = Deals 340 to 510 Fire Damage<br>+0.5 metres to radius per stage, up to a maximum of +2 metres | ||
|level24_stat1_id = spell_minimum_base_fire_damage | |level24_stat1_id = spell_minimum_base_fire_damage | ||
|level24_stat1_value = 340 | |level24_stat1_value = 340 | ||
Line 349: | Line 340: | ||
|level25_level_requirement = 80 | |level25_level_requirement = 80 | ||
|level25_cost_amounts = 5 | |level25_cost_amounts = 5 | ||
|level25_stat_text = Deals 384 to 577 Fire Damage<br>+6 to radius per stage, up to + | |level25_stat_text = Deals 384 to 577 Fire Damage<br>+0.6 metres to radius per stage, up to a maximum of +2.1 metres | ||
|level25_stat1_id = spell_minimum_base_fire_damage | |level25_stat1_id = spell_minimum_base_fire_damage | ||
|level25_stat1_value = 384 | |level25_stat1_value = 384 | ||
Line 361: | Line 352: | ||
|level26_level_requirement = 82 | |level26_level_requirement = 82 | ||
|level26_cost_amounts = 5 | |level26_cost_amounts = 5 | ||
|level26_stat_text = Deals 434 to 651 Fire Damage<br>+6 to radius per stage, up to + | |level26_stat_text = Deals 434 to 651 Fire Damage<br>+0.6 metres to radius per stage, up to a maximum of +2.1 metres | ||
|level26_stat1_id = spell_minimum_base_fire_damage | |level26_stat1_id = spell_minimum_base_fire_damage | ||
|level26_stat1_value = 434 | |level26_stat1_value = 434 | ||
Line 373: | Line 364: | ||
|level27_level_requirement = 84 | |level27_level_requirement = 84 | ||
|level27_cost_amounts = 5 | |level27_cost_amounts = 5 | ||
|level27_stat_text = Deals 490 to 736 Fire Damage<br>+6 to radius per stage, up to + | |level27_stat_text = Deals 490 to 736 Fire Damage<br>+0.6 metres to radius per stage, up to a maximum of +2.1 metres | ||
|level27_stat1_id = spell_minimum_base_fire_damage | |level27_stat1_id = spell_minimum_base_fire_damage | ||
|level27_stat1_value = 490 | |level27_stat1_value = 490 | ||
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|level28_level_requirement = 86 | |level28_level_requirement = 86 | ||
|level28_cost_amounts = 5 | |level28_cost_amounts = 5 | ||
|level28_stat_text = Deals 554 to 830 Fire Damage<br>+6 to radius per stage, up to + | |level28_stat_text = Deals 554 to 830 Fire Damage<br>+0.6 metres to radius per stage, up to a maximum of +2.1 metres | ||
|level28_stat1_id = spell_minimum_base_fire_damage | |level28_stat1_id = spell_minimum_base_fire_damage | ||
|level28_stat1_value = 554 | |level28_stat1_value = 554 | ||
Line 397: | Line 388: | ||
|level29_level_requirement = 88 | |level29_level_requirement = 88 | ||
|level29_cost_amounts = 5 | |level29_cost_amounts = 5 | ||
|level29_stat_text = Deals 625 to 937 Fire Damage<br>+6 to radius per stage, up to + | |level29_stat_text = Deals 625 to 937 Fire Damage<br>+0.6 metres to radius per stage, up to a maximum of +2.2 metres | ||
|level29_stat1_id = spell_minimum_base_fire_damage | |level29_stat1_id = spell_minimum_base_fire_damage | ||
|level29_stat1_value = 625 | |level29_stat1_value = 625 | ||
Line 409: | Line 400: | ||
|level30_level_requirement = 90 | |level30_level_requirement = 90 | ||
|level30_cost_amounts = 5 | |level30_cost_amounts = 5 | ||
|level30_stat_text = Deals 704 to 1057 Fire Damage<br>+6 to radius per stage, up to + | |level30_stat_text = Deals 704 to 1057 Fire Damage<br>+0.6 metres to radius per stage, up to a maximum of +2.2 metres | ||
|level30_stat1_id = spell_minimum_base_fire_damage | |level30_stat1_id = spell_minimum_base_fire_damage | ||
|level30_stat1_value = 704 | |level30_stat1_value = 704 | ||
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|level31_level_requirement = 91 | |level31_level_requirement = 91 | ||
|level31_cost_amounts = 5 | |level31_cost_amounts = 5 | ||
|level31_stat_text = Deals 748 to 1122 Fire Damage<br>+6 to radius per stage, up to + | |level31_stat_text = Deals 748 to 1122 Fire Damage<br>+0.6 metres to radius per stage, up to a maximum of +2.2 metres | ||
|level31_stat1_id = spell_minimum_base_fire_damage | |level31_stat1_id = spell_minimum_base_fire_damage | ||
|level31_stat1_value = 748 | |level31_stat1_value = 748 | ||
Line 433: | Line 424: | ||
|level32_level_requirement = 92 | |level32_level_requirement = 92 | ||
|level32_cost_amounts = 5 | |level32_cost_amounts = 5 | ||
|level32_stat_text = Deals 794 to 1191 Fire Damage<br>+6 to radius per stage, up to + | |level32_stat_text = Deals 794 to 1191 Fire Damage<br>+0.6 metres to radius per stage, up to a maximum of +2.2 metres | ||
|level32_stat1_id = spell_minimum_base_fire_damage | |level32_stat1_id = spell_minimum_base_fire_damage | ||
|level32_stat1_value = 794 | |level32_stat1_value = 794 | ||
Line 445: | Line 436: | ||
|level33_level_requirement = 93 | |level33_level_requirement = 93 | ||
|level33_cost_amounts = 5 | |level33_cost_amounts = 5 | ||
|level33_stat_text = Deals 843 to 1265 Fire Damage<br>+6 to radius per stage, up to + | |level33_stat_text = Deals 843 to 1265 Fire Damage<br>+0.6 metres to radius per stage, up to a maximum of +2.3 metres | ||
|level33_stat1_id = spell_minimum_base_fire_damage | |level33_stat1_id = spell_minimum_base_fire_damage | ||
|level33_stat1_value = 843 | |level33_stat1_value = 843 | ||
Line 457: | Line 448: | ||
|level34_level_requirement = 94 | |level34_level_requirement = 94 | ||
|level34_cost_amounts = 5 | |level34_cost_amounts = 5 | ||
|level34_stat_text = Deals 895 to 1343 Fire Damage<br>+6 to radius per stage, up to + | |level34_stat_text = Deals 895 to 1343 Fire Damage<br>+0.6 metres to radius per stage, up to a maximum of +2.3 metres | ||
|level34_stat1_id = spell_minimum_base_fire_damage | |level34_stat1_id = spell_minimum_base_fire_damage | ||
|level34_stat1_value = 895 | |level34_stat1_value = 895 | ||
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|level35_level_requirement = 95 | |level35_level_requirement = 95 | ||
|level35_cost_amounts = 6 | |level35_cost_amounts = 6 | ||
|level35_stat_text = Deals 950 to 1425 Fire Damage<br>+6 to radius per stage, up to + | |level35_stat_text = Deals 950 to 1425 Fire Damage<br>+0.6 metres to radius per stage, up to a maximum of +2.3 metres | ||
|level35_stat1_id = spell_minimum_base_fire_damage | |level35_stat1_id = spell_minimum_base_fire_damage | ||
|level35_stat1_value = 950 | |level35_stat1_value = 950 | ||
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|level36_level_requirement = 96 | |level36_level_requirement = 96 | ||
|level36_cost_amounts = 6 | |level36_cost_amounts = 6 | ||
|level36_stat_text = Deals 1008 to 1512 Fire Damage<br>+6 to radius per stage, up to + | |level36_stat_text = Deals 1008 to 1512 Fire Damage<br>+0.6 metres to radius per stage, up to a maximum of +2.3 metres | ||
|level36_stat1_id = spell_minimum_base_fire_damage | |level36_stat1_id = spell_minimum_base_fire_damage | ||
|level36_stat1_value = 1008 | |level36_stat1_value = 1008 | ||
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|level37_level_requirement = 97 | |level37_level_requirement = 97 | ||
|level37_cost_amounts = 6 | |level37_cost_amounts = 6 | ||
|level37_stat_text = Deals 1070 to 1605 Fire Damage<br>+6 to radius per stage, up to + | |level37_stat_text = Deals 1070 to 1605 Fire Damage<br>+0.6 metres to radius per stage, up to a maximum of +2.4 metres | ||
|level37_stat1_id = spell_minimum_base_fire_damage | |level37_stat1_id = spell_minimum_base_fire_damage | ||
|level37_stat1_value = 1070 | |level37_stat1_value = 1070 | ||
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|level38_level_requirement = 98 | |level38_level_requirement = 98 | ||
|level38_cost_amounts = 6 | |level38_cost_amounts = 6 | ||
|level38_stat_text = Deals 1136 to 1703 Fire Damage<br>+6 to radius per stage, up to + | |level38_stat_text = Deals 1136 to 1703 Fire Damage<br>+0.6 metres to radius per stage, up to a maximum of +2.4 metres | ||
|level38_stat1_id = spell_minimum_base_fire_damage | |level38_stat1_id = spell_minimum_base_fire_damage | ||
|level38_stat1_value = 1136 | |level38_stat1_value = 1136 | ||
Line 517: | Line 508: | ||
|level39_level_requirement = 99 | |level39_level_requirement = 99 | ||
|level39_cost_amounts = 6 | |level39_cost_amounts = 6 | ||
|level39_stat_text = Deals 1205 to 1807 Fire Damage<br>+6 to radius per stage, up to + | |level39_stat_text = Deals 1205 to 1807 Fire Damage<br>+0.6 metres to radius per stage, up to a maximum of +2.4 metres | ||
|level39_stat1_id = spell_minimum_base_fire_damage | |level39_stat1_id = spell_minimum_base_fire_damage | ||
|level39_stat1_value = 1205 | |level39_stat1_value = 1205 | ||
Line 529: | Line 520: | ||
|level40_level_requirement = 100 | |level40_level_requirement = 100 | ||
|level40_cost_amounts = 6 | |level40_cost_amounts = 6 | ||
|level40_stat_text = Deals 1278 to 1917 Fire Damage<br>+6 to radius per stage, up to + | |level40_stat_text = Deals 1278 to 1917 Fire Damage<br>+0.6 metres to radius per stage, up to a maximum of +2.4 metres | ||
|level40_stat1_id = spell_minimum_base_fire_damage | |level40_stat1_id = spell_minimum_base_fire_damage | ||
|level40_stat1_value = 1278 | |level40_stat1_value = 1278 | ||
Line 599: | Line 590: | ||
}} | }} | ||
'''Incinerate''' is a [[channelling]] [[fire]] [[spell]] that launches a torrent of fire from the user, rapidly dealing fire damage. The longer the channel is held, the bigger the damage and area becomes. Releasing the channel launches a wave of fire that deals more [[hit]] and [[ignite]] damage, and has 100% ignite chance. | |||
'''Incinerate''' is a [[ | |||
==Skill functions and interactions== | ==Skill functions and interactions== | ||
* Incinerate | * On each channelling tick, Incinerate deals damage in an area. Every two channelling ticks, it gains a stage, with each stage granting more damage with hits and ailments, a wider spread, and additional range in the targeted direction. All stages are immediately lost when the player stops channelling. | ||
* The final wave is created when the channel ends after gaining at least one stage. It benefits from all stage modifiers (damage, spread, radius). | |||
* | |||
* '''[[Spell Totem Support]]''': Totems that use Incinerate will release their channel upon reaching maximum stages, or when the enemy they're targeting dies.<ref name="Rory_Rackham" /> | |||
* '''[[Spell Totem Support]]''': Totems that use Incinerate will | |||
==Gem level progression== | ==Gem level progression== | ||
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|c1_pattern_value = %d to %d | |c1_pattern_value = %d to %d | ||
|c2_abbr = Radius<br>per stage | |c2_abbr = Radius<br>per stage | ||
|c2_header = +x to radius per stage | |c2_header = +x metres to radius per stage | ||
|c2_pattern_extract = +(%d+) to radius per stage | |c2_pattern_extract = %+(%d+%.*%d*) metres to radius per stage | ||
|c2_pattern_value = %d | |c2_pattern_value = %sm | ||
|c3_abbr = Maximum<br>Radius | |||
|c3_header = up to a maximum of +x metres | |||
|c3_pattern_extract = up to a maximum of %+(%d+%.*%d*) metres | |||
|c3_pattern_value = %sm | |||
}} | }} | ||
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== Basic Mathematical Modelling == | == Basic Mathematical Modelling == | ||
[[File:Incinerate_DPS.png|thumbnail|Comparison of Incinerate DPS for ramp-and-release compared to sustained channeling by number of stages.]] | |||
The following calculation aims towards characters that have a critical strike chance of either 0% or a critical strike multiplier that is strictly 100% (e.g. for characters with the keystones Resolute Technique or Elemental Overload allocated). It can be easily extended to account for critical hits which can be implemented as a multiplicative factor to the skills average base damage. | The following calculation aims towards characters that have a critical strike chance of either 0% or a critical strike multiplier that is strictly 100% (e.g. for characters with the keystones Resolute Technique or Elemental Overload allocated). It can be easily extended to account for critical hits which can be implemented as a multiplicative factor to the skills average base damage. | ||
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The additional damage from ignite is assumed to be negligible. Characters that specialise in burning damage are aiming towards the largest ignite damage possible and always want to release at maximum stage if possible. | The additional damage from ignite is assumed to be negligible. Characters that specialise in burning damage are aiming towards the largest ignite damage possible and always want to release at maximum stage if possible. | ||
Under these assumptions, one can calculate the average base damage dealt per second | Under these assumptions, one can calculate the average base damage dealt per second while channeling at n stages as | ||
{{math|formula= | |||
\begin{align} | |||
\text{DMG}_{avg} = \frac{\text{DMG}_{min} + \text{DMG}_{max} }{2} | |||
\end{align} | |||
}} | |||
{{math|formula= | {{math|formula= | ||
\begin{align} | \begin{align} | ||
\text{DPS(n)} = \frac{\text{DMG}_{ | \text{DPS(n)} = \frac{\text{DMG}_{avg} }{ \text{CastTime} } \left(1 + n \cdot 0.25\right) | ||
\end{align} | \end{align} | ||
}} | }} | ||
The average damage dealt while ramping to n stages is | |||
{{math|formula= | {{math|formula= | ||
\text{ | \begin{align} | ||
\text{RampUpDPS} &= | |||
\frac{1}{n + 1} \frac { \text{DMG}_{avg} }{ \text{CastTime} } \sum_{k = 0}^{n}\left(1+k \cdot 0.25\right) | |||
\\&= \frac{\text{DMG}_{avg} }{ \text{CastTime} } \left(1 + \frac{n \cdot 0.25}{2}\right) | |||
\end{align} | |||
}} | }} | ||
Similarly, the average damage dealt by the final wave after channeling to n stages (2n casts) and releasing can be calculated to be | |||
{{math|formula= | {{math|formula= | ||
\begin{align} | \begin{align} | ||
\text{ | \text{ReleaseDPS} &= \frac{ 6 \cdot \text{DMG}_{avg} }{ 2n \cdot \text{CastTime} } \left(1 + n \cdot 0.25\right) | ||
\frac{ | \\&= \frac{\text{DMG}_{avg} }{ \text{CastTime} } \left(0.75 + \frac{3}{n}\right) | ||
\text{DMG}_{ | |||
\\&= \frac{\text{DMG}_{ | |||
\end{align} | \end{align} | ||
}} | }} | ||
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\begin{align} | \begin{align} | ||
\text{FinalDPSContinuedReleasing} &= \text{RampUpDPS} + \text{ReleaseDPS} \\ | \text{FinalDPSContinuedReleasing} &= \text{RampUpDPS} + \text{ReleaseDPS} \\ | ||
&=\frac{\text{DMG}_{ | &=\frac{\text{DMG}_{avg} }{ \text{CastTime} } \left(1.75 + \frac{n}{8} + \frac{3}{n}\right) | ||
\end{align} | \end{align} | ||
}} | }} | ||
Thus the average dps multiplier of channeling to 10 stages and releasing will be {{math|display=inline|1.75 + \frac{10}{8} + \frac{3}{10} }} = 3.3, while the average dps multiplier of sustained channeling at 10 stages (disregarding ramp-up and final wave damage) is {{math|display=inline| 1 + \frac{10}{4} }} = 3.5. | |||
{{Skill enchantment modifier list}} | {{Skill enchantment modifier list}} | ||
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==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3. | {{Version history table row|3.23.0| | ||
* Quality now provides +0-2 to maximum Stages, instead of 0-20% increased Fire Damage. | |||
}} | |||
{{Version history table row|3.17.0| | |||
* Incinerate now deals 3 to 5 Fire Damage at gem level 1 (unchanged), up to 207 to 311 at gem level 20 (previously 140 to 210). | * Incinerate now deals 3 to 5 Fire Damage at gem level 1 (unchanged), up to 207 to 311 at gem level 20 (previously 140 to 210). | ||
* Now has 50% Effectiveness of Added Damage at all gem levels (previously 30%). | * Now has 50% Effectiveness of Added Damage at all gem levels (previously 30%). | ||
{{Version history table row|3.16.0 | }} | ||
{{Version history table row|3.16.0| | |||
* Incinerate now has “Final wave deals 250% more Damage with Ignite” (previously 500%). | * Incinerate now has “Final wave deals 250% more Damage with Ignite” (previously 500%). | ||
* Because of base Ignite damage changes, Ignite with the skill is now 45.8% higher. | * Because of base Ignite damage changes, Ignite with the skill is now 45.8% higher. | ||
{{Version history table row|3.11.0 | }} | ||
{{Version history table row|3.11.0| | |||
* The visual effects have been improved. | * The visual effects have been improved. | ||
{{Version history table row|3.6.0 | }} | ||
{{Version history table row|3.6.0| | |||
* Mana Cost at gem level 1 is now 2 (was 3). | * Mana Cost at gem level 1 is now 2 (was 3). | ||
* Mana Cost at gem level 20 is now 4 (was 5). | * Mana Cost at gem level 20 is now 4 (was 5). | ||
* Now gains radius and radius per stage as the gem levels, up to +5 radius per stage (from +4) and +19 radius at max stages at gem level 20 (from +15). | * Now gains radius and radius per stage as the gem levels, up to +5 radius per stage (from +4) and +19 radius at max stages at gem level 20 (from +15). | ||
* Now deals 3 to 5 Fire damage at gem level 1 (unchanged) and 140 to 210 Fire damage at level 20 (from 129 to 194 | * Now deals 3 to 5 Fire damage at gem level 1 (unchanged) and 140 to 210 Fire damage at level 20 (from 129 to 194 | ||
{{Version history table row|3.3.0 | }} | ||
{{Version history table row|3.3.0| | |||
* Now deals area-of-effect damage in a cone in front of the caster while channelling, dealing 25% more damage with hits and ailments for each stage. The angle of the cone increases by up to 300% while channelling. When the channeling ends, a final wave is released which deals 500% more damage with hits and Ignite. This final wave always ignites. | * Now deals area-of-effect damage in a cone in front of the caster while channelling, dealing 25% more damage with hits and ailments for each stage. The angle of the cone increases by up to 300% while channelling. When the channeling ends, a final wave is released which deals 500% more damage with hits and Ignite. This final wave always ignites. | ||
* Now increases fire damage by 1% per 1% quality on the skill gem (previously increased projectile speed by 2% per 1% quality). | * Now increases fire damage by 1% per 1% quality on the skill gem (previously increased projectile speed by 2% per 1% quality). | ||
{{Version history table row|2.4.0 | }} | ||
{{Version history table row|2.4.0| | |||
* Added a [[channelled skill]] system. Incinerate, {{il|Flameblast}} and {{il|Wither}} are now channelled skills. | * Added a [[channelled skill]] system. Incinerate, {{il|Flameblast}} and {{il|Wither}} are now channelled skills. | ||
* Unlike other skills, which are used once and quickly finish, when you use a channelled skill, it doesn't finish until you release the relevant button/key. You continue performing the same skill. | * Unlike other skills, which are used once and quickly finish, when you use a channelled skill, it doesn't finish until you release the relevant button/key. You continue performing the same skill. | ||
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* Dying, being [[stun]]ned, and other game mechanics that interrupt the use of skills will cause channelling to end as well. | * Dying, being [[stun]]ned, and other game mechanics that interrupt the use of skills will cause channelling to end as well. | ||
* Effects which [[trigger]] when you use a skill will only trigger when you initially start channelling - regardless of how long you maintain a channelled skill, it's still the same use of the skill. You need to stop channelling if you want to use it again. | * Effects which [[trigger]] when you use a skill will only trigger when you initially start channelling - regardless of how long you maintain a channelled skill, it's still the same use of the skill. You need to stop channelling if you want to use it again. | ||
{{Version history table row|2.1.0 | }} | ||
{{Version history table row|2.1.0| | |||
* No longer affected by Spell Echo, as was intended in 2.0.0. Incinerate now only adds 50% more damage for each stage, down from 100% more damage. Incinerate's damage has been increased by 15% at level 1 and reduced by approximately 8% at level 20. | * No longer affected by Spell Echo, as was intended in 2.0.0. Incinerate now only adds 50% more damage for each stage, down from 100% more damage. Incinerate's damage has been increased by 15% at level 1 and reduced by approximately 8% at level 20. | ||
{{Version history table row|2.0.0 | }} | ||
{{Version history table row|2.0.0| | |||
* Damage increased by approximately 100% to compensate for the shotgunning mechanic change. | * Damage increased by approximately 100% to compensate for the shotgunning mechanic change. | ||
* Base Cast Speed has been increased from a cast time of 240ms to 200ms. | * Base Cast Speed has been increased from a cast time of 240ms to 200ms. | ||
{{Version history table row|1.0.4 | }} | ||
{{Version history table row|1.0.4| | |||
* Now has a cast time of 240 milliseconds instead of 160. Damage has been increased by 77% per cast and damage effectiveness for supports has been adjusted from 20% to 30%. The number of stacks required to progress through a stage has been reduced to four casts. | * Now has a cast time of 240 milliseconds instead of 160. Damage has been increased by 77% per cast and damage effectiveness for supports has been adjusted from 20% to 30%. The number of stacks required to progress through a stage has been reduced to four casts. | ||
{{Version history table row|0.11.4 | }} | ||
{{Version history table row|0.11.4| | |||
* Incinerate now has an informational icon which displays what stage it is in when you continue to cast it. | * Incinerate now has an informational icon which displays what stage it is in when you continue to cast it. | ||
{{Version history table row|0.11.3 | }} | ||
{{Version history table row|0.11.3| | |||
* Now progresses through the damage stages faster and does more damage at later stages. <br> The mana cost has been reduced at higher skill levels. | * Now progresses through the damage stages faster and does more damage at later stages. <br> The mana cost has been reduced at higher skill levels. | ||
{{Version history table row|0.11.1 | }} | ||
{{Version history table row|0.11.1| | |||
* Spells with Damage Effectiveness no longer have their own damage affected by Damage Effectiveness. <br> Damage values on these skills have been updated to reflect this. | * Spells with Damage Effectiveness no longer have their own damage affected by Damage Effectiveness. <br> Damage values on these skills have been updated to reflect this. | ||
{{Version history table row|0.10.5 | }} | ||
{{Version history table row|0.10.5| | |||
* Mana cost progression has been reduced—higher levels cost less mana to use. | * Mana cost progression has been reduced—higher levels cost less mana to use. | ||
{{Version history table row|0.10.3 | }} | ||
{{Version history table row|0.10.3| | |||
* Increased the damage by 12.5%. | * Increased the damage by 12.5%. | ||
{{Version history table row|0.10.2 | }} | ||
{{Version history table row|0.10.2| | |||
* Incinerate has been added to the game. | * Incinerate has been added to the game. | ||
}} | |||
{{Version history table end}} | |||
==References== | ==References== |
Revision as of 17:21, 22 May 2024
Level: (1-20)
Cost: (2-4) Mana
Cast Time: 0.20 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 50%Requires Level 12Continuously launches a torrent of fire from your hand, repeatedly damaging enemies. As you channel this spell longer, the flames spread wider close to you and spread longer directly in front of you. When you stop channelling you release a wave of fire damage over a wide and long area that will apply a powerful Ignite.Deals (3-207) to (5-311) Fire Damage
25% more Damage with Hits and Ailments for each stage
100% increased angle per stage, up to 300%
Final wave always Ignites
8 maximum Stages
+(0.4-0.5) metres to radius per stage, up to a maximum of +(1.5-1.9) metres
Final wave deals 500% more Damage with Hits
Final wave deals 250% more Damage with Ignite
Additional Effects From 1-20% Quality:
+(0.1-2) to maximum StagesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Drop level: 12Vendor Offer
1x Scroll FragmentMetadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemIncinerate
Incinerate is a channelling fire spell that launches a torrent of fire from the user, rapidly dealing fire damage. The longer the channel is held, the bigger the damage and area becomes. Releasing the channel launches a wave of fire that deals more hit and ignite damage, and has 100% ignite chance.
Skill functions and interactions
- On each channelling tick, Incinerate deals damage in an area. Every two channelling ticks, it gains a stage, with each stage granting more damage with hits and ailments, a wider spread, and additional range in the targeted direction. All stages are immediately lost when the player stops channelling.
- The final wave is created when the channel ends after gaining at least one stage. It benefits from all stage modifiers (damage, spread, radius).
- Spell Totem Support: Totems that use Incinerate will release their channel upon reaching maximum stages, or when the enemy they're targeting dies.[1]
Gem level progression
Level | Mana Cost | Fire Damage | Radius per stage | Maximum Radius | Exp. | Total Exp. | ||
---|---|---|---|---|---|---|---|---|
1 | 12 | 33 | 2 | 3 to 5 | 0.4m | 1.5m | 0 | 0 |
2 | 15 | 39 | 2 | 4 to 6 | 0.4m | 1.5m | 15249 | 15249 |
3 | 19 | 48 | 2 | 6 to 9 | 0.4m | 1.5m | 41517 | 56766 |
4 | 23 | 56 | 2 | 8 to 12 | 0.4m | 1.5m | 81983 | 138749 |
5 | 27 | 64 | 2 | 11 to 17 | 0.4m | 1.6m | 147968 | 286717 |
6 | 31 | 73 | 2 | 15 to 23 | 0.4m | 1.6m | 250557 | 537274 |
7 | 35 | 81 | 3 | 20 to 30 | 0.4m | 1.6m | 405086 | 942360 |
8 | 38 | 88 | 3 | 25 to 38 | 0.4m | 1.6m | 447718 | 1390078 |
9 | 41 | 94 | 3 | 31 to 46 | 0.5m | 1.7m | 615318 | 2005396 |
10 | 44 | 100 | 3 | 38 to 57 | 0.5m | 1.7m | 834639 | 2840035 |
11 | 47 | 106 | 3 | 47 to 70 | 0.5m | 1.7m | 1570760 | 4410795 |
12 | 50 | 113 | 3 | 57 to 86 | 0.5m | 1.7m | 1633987 | 6044782 |
13 | 53 | 119 | 4 | 70 to 104 | 0.5m | 1.8m | 2151030 | 8195812 |
14 | 56 | 125 | 4 | 85 to 127 | 0.5m | 1.8m | 2812189 | 11008001 |
15 | 59 | 132 | 4 | 103 to 154 | 0.5m | 1.8m | 5099360 | 16107361 |
16 | 62 | 138 | 4 | 125 to 187 | 0.5m | 1.8m | 9400731 | 25508092 |
17 | 64 | 142 | 4 | 142 to 213 | 0.5m | 1.9m | 15273366 | 40781458 |
18 | 66 | 146 | 4 | 161 to 242 | 0.5m | 1.9m | 26286582 | 67068040 |
19 | 68 | 151 | 4 | 183 to 274 | 0.5m | 1.9m | 62890590 | 129958630 |
20 | 70 | 155 | 4 | 207 to 311 | 0.5m | 1.9m | 212046017 | 342004647 |
21 | 72 | 159 | 4 | 235 to 352 | 0.5m | 2m | N/A | N/A |
22 | 74 | N/A | 5 | 266 to 399 | 0.5m | 2m | N/A | N/A |
23 | 76 | N/A | 5 | 301 to 451 | 0.5m | 2m | N/A | N/A |
24 | 78 | N/A | 5 | 340 to 510 | 0.5m | 2m | N/A | N/A |
25 | 80 | N/A | 5 | 384 to 577 | 0.6m | 2.1m | N/A | N/A |
26 | 82 | N/A | 5 | 434 to 651 | 0.6m | 2.1m | N/A | N/A |
27 | 84 | N/A | 5 | 490 to 736 | 0.6m | 2.1m | N/A | N/A |
28 | 86 | N/A | 5 | 554 to 830 | 0.6m | 2.1m | N/A | N/A |
29 | 88 | N/A | 5 | 625 to 937 | 0.6m | 2.2m | N/A | N/A |
30 | 90 | N/A | 5 | 704 to 1057 | 0.6m | 2.2m | N/A | N/A |
31 | 91 | N/A | 5 | 748 to 1122 | 0.6m | 2.2m | N/A | N/A |
32 | 92 | N/A | 5 | 794 to 1191 | 0.6m | 2.2m | N/A | N/A |
33 | 93 | N/A | 5 | 843 to 1265 | 0.6m | 2.3m | N/A | N/A |
34 | 94 | N/A | 5 | 895 to 1343 | 0.6m | 2.3m | N/A | N/A |
35 | 95 | N/A | 6 | 950 to 1425 | 0.6m | 2.3m | N/A | N/A |
36 | 96 | N/A | 6 | 1008 to 1512 | 0.6m | 2.3m | N/A | N/A |
37 | 97 | N/A | 6 | 1070 to 1605 | 0.6m | 2.4m | N/A | N/A |
38 | 98 | N/A | 6 | 1136 to 1703 | 0.6m | 2.4m | N/A | N/A |
39 | 99 | N/A | 6 | 1205 to 1807 | 0.6m | 2.4m | N/A | N/A |
40 | 100 | N/A | 6 | 1278 to 1917 | 0.6m | 2.4m | N/A | N/A |
Item acquisition
Incinerate can drop anywhere.
Recipes
Incinerate can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
13 | The CataclysmThe Cataclysm13Level 21 Spell Gem CorruptedThe mighty warriors traded in blows, the nimble archers in arrows, yet it was the brazen thaumaturgists who would bring catastrophe to all. | Random corrupted level 21 Spell gem | A |
6 | The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox." - Ezomyte Proverb | Random level 20 gem | A |
3 | Gemcutter's PromiseGemcutter's Promise3Gem Quality: +20%"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter | Random gem with 20% quality | A |
1 | Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. | Random gem with 1–20% quality | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Vendor reward
This item can be bought at the listed NPC vendors, after completing the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
The Siren's Cadence Act 1 Nessa | ✓ | ✓ | ✗ | ✗ | ✗ | ✓ | ✓ |
A Fixture of Fate Act 3 Siosa | ✓ | ||||||
Fallen from Grace Act 6 Lilly Roth | ✓ |
Basic Mathematical Modelling
The following calculation aims towards characters that have a critical strike chance of either 0% or a critical strike multiplier that is strictly 100% (e.g. for characters with the keystones Resolute Technique or Elemental Overload allocated). It can be easily extended to account for critical hits which can be implemented as a multiplicative factor to the skills average base damage.
The additional damage from ignite is assumed to be negligible. Characters that specialise in burning damage are aiming towards the largest ignite damage possible and always want to release at maximum stage if possible.
Under these assumptions, one can calculate the average base damage dealt per second while channeling at n stages as
The average damage dealt while ramping to n stages is
Similarly, the average damage dealt by the final wave after channeling to n stages (2n casts) and releasing can be calculated to be
for the average ramp-up DPS when building stages. To calculate the average damage dealt by repeatedly releasing at maximum stages, we have to sum the latter two formulas as follows
Thus the average dps multiplier of channeling to 10 stages and releasing will be = 3.3, while the average dps multiplier of sustained channeling at 10 stages (disregarding ramp-up and final wave damage) is = 3.5.
Related helmet enchantments
The following helmet enchantments affect Incinerate.
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.
Name | Labyrinth | Stats | Spawn Weighting | |
---|---|---|---|---|
Enchantment Incinerate Area Of Effect 1 | 66 | Merciless Labyrinth | Incinerate has 16% increased Area of Effect | helmet 100 |
Enchantment Incinerate Area Of Effect 2 | 75 | Eternal Labyrinth | Incinerate has 24% increased Area of Effect | helmet 100 |
Enchantment Incinerate Damage 1 | 66 | Merciless Labyrinth | 25% increased Incinerate Damage | helmet 100 |
Enchantment Incinerate Damage 2 | 75 | Eternal Labyrinth | 40% increased Incinerate Damage | helmet 100 |
Enchantment Incinerate Damage Per Stage 1 | 66 | Merciless Labyrinth | 16% increased Incinerate Damage | helmet 0 |
Enchantment Incinerate Damage Per Stage 2 | 75 | Eternal Labyrinth | 24% increased Incinerate Damage | helmet 0 |
Enchantment Incinerate Damage Per Stage 3 | 75 | Eternal Labyrinth | 10% increased Incinerate Damage for each stage | helmet 100 |
Enchantment Incinerate Maximum Stages 1 | 66 | Merciless Labyrinth | Incinerate has +1 to maximum stages | helmet 100 |
Enchantment Incinerate Maximum Stages 2 | 75 | Eternal Labyrinth | Incinerate has +2 to maximum stages | helmet 100 |
Enchantment Incinerate Projectile Speed 1 | 66 | Merciless Labyrinth | 20% increased Incinerate Damage | helmet 0 |
Enchantment Incinerate Projectile Speed 2 | 75 | Eternal Labyrinth | 30% increased Incinerate Damage | helmet 0 |
Alternate skill effects
Incinerate has the following alternate skill effects:
Item | Effect(s) |
---|---|
Blue Flame Incinerate EffectBlue Flame Incinerate EffectSkill Gem EffectYour Incinerate becomes a ghostly blue flame. | Your Incinerate becomes a ghostly blue flame. |
Direblade Incinerate EffectDireblade Incinerate EffectSkill Gem EffectYour Incinerate becomes a Direblade Effect. | Your Incinerate becomes a Direblade Effect. |
Version history
Version | Changes |
---|---|
3.23.0 |
|
3.17.0 |
|
3.16.0 |
|
3.11.0 |
|
3.6.0 |
|
3.3.0 |
|
2.4.0 |
|
2.1.0 |
|
2.0.0 |
|
1.0.4 |
|
0.11.4 |
|
0.11.3 |
|
0.11.1 |
|
0.10.5 |
|
0.10.3 |
|
0.10.2 |
|
References
- ↑ Rory_Rackham (May 31, 2018). "Incinerate Release". reddit. Retrieved June 1, 2018.