Drilldown: monsters

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monsters > name: <> & skill ids: MeleeAtAnimationSpeedUnique

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attack speed:
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critical strike chance:
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damage multiplier:
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endgame mod ids:
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experience multiplier:
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health multiplier:
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is boss:
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maximum attack distance:
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metadata id:
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minimum attack distance:
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mod ids:
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model size multiplier:
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monster type id:
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name: (Click arrow to add another value)
part1 mod ids:
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part2 mod ids:
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rarity:
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rarity id:
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size:
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skill ids: (Click arrow to add another value)
tags:
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