Drilldown: monsters

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monsters > maximum attack distance: 4-7 & rarity: Unique & skill ids : EmptyActionAttackArchitectCombo or WalkEmergeBestiaryHellion or None & tags : beast or very_slow_movement

Use the filters below to narrow your results.

critical strike chance:
endgame mod ids:
is boss:
maximum attack distance:
metadata id:
minimum attack distance:
mod ids:
MonsterBestiaryDropModifiers (15) · StunRepeatImmunityMapBoss_ (10) · MonsterMapBoss (10) · MonsterCannotBeSlowed (7) · MonsterNoDropsOrExperience (7) · MonsterNoMapDrops (7) · HearbyEnemiesAreHinderedUltimatum_ (3) · MonsterConvertToLightningDamage1 (2) · MonsterConvertToFireDamage2 (2) · MonsterImplicitCannotBeStunned1 (2) · MonsterLeapsOntoEnemiesText (2) · ImmuneToKnockback (2) · StunRepeatImmunityActBoss (2) · BreachReducedBeyondPortalChance (2) · UltimatumDaemonGraveyardRuin (2)
model size multiplier:
monster type id:
ProphecyFrog (6) · Daemon (6) · DaemonBlight (5) · InvisibleFire (4) · LocustSwarm (3) · CurseZoneDaemon (3) · TemplarMissionRelic (2) · GoatmanBestiaryMinion (2) · Tornado (2) · Bladestorm (2)
name:
Daemon (14) · Invisible (4) · Locust Swarm (3) · Common Frog (2) · Kitava's Heart (2) · Relic (2) · Sandstorm (2) · Tornado (2) · Strange Frog (2) · Blue Frog (2)
part1 mod ids:
part2 mod ids:
rarity: (Click arrow to add another value)
rarity id:
skill ids: (Click arrow to add another value)
tags: (Click arrow to add another value)

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