Drilldown: monsters

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monsters > health multiplier: 1.08-2 & mod ids : MonsterNoFlaskCharges or None & part1 mod ids : ProphecyVariableEmergeSpeed2 or None

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critical strike chance:
endgame mod ids:
is boss:
metadata id:
 
minimum attack distance:
mod ids: (Click arrow to add another value)
model size multiplier:
part2 mod ids:
rarity id:
tags:
physical_affinity (532) · not_int (509) · melee (477) · red_blood (447) · is_unarmed (367) · medium_height (345) · not_dex (324) · humanoid (303) · not_str (288) · flesh_armour (287) · medium_movement (264) · has_one_handed_melee (251) · caster (235) · construct (223) · large_model (215) · ranged (203) · beast (191) · human (182) · very_slow_movement (142) · slow_movement (136)

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