Drilldown: monsters

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monsters > health multiplier: 1-1.2 & is boss: No & minimum attack distance: 2-6 & rarity: Normal & tags : caster or is_unarmed or very_slow_movement

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critical strike chance:
damage multiplier:
endgame mod ids:
experience multiplier:
health multiplier:
is boss: (Click arrow to add another value)
maximum attack distance:
metadata id:
 
minimum attack distance:
mod ids:
model size multiplier:
monster type id:
Daemon (632) · Totem (133) · DaemonUseSkillOnce (127) · InvisibleFire (89) · Double (25) · BanditBow (23) · BloodElemental (20) · HolyFlameTotem (17) · Clone (15) · ConsumeCorpseTotem (15) · LifeRegenTotem (15) · TauntTotem (15) · RaisedSkeletonRangedVaal (14) · RaisedSkeletonRangedQuality (14) · DaemonDamageRange (12) · AfflictionDaemon (12) · StormDaemon (12) · MoveDaemon (11) · BlightTower (11)
name:
Daemon (718) · Totem (201) · Invisible (75) · Creeping Fire (34) · Torment Daemon (30) · Summoned Skeleton Archer (28) · Tempest Daemon (16) · Double (14) · Clone (14) · Boss Daemon (13) · Shrine Daemon (12) · Prophecy Daemon (9) · Nemesis Daemon (7) · Mirage Saviour (7) · Mirage (7) · Sulphuric Strider (7) · Summoned Skeleton Deathmage (7) · Aggravated Wound (7) · Azure Ape (6) · Dockhand Wraith (6)
part1 mod ids:
part2 mod ids:
rarity: (Click arrow to add another value)
rarity id:
tags: (Click arrow to add another value)

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