Drilldown: monsters

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monsters > damage multiplier: 1.4-1.7 & minimum attack distance: 6-12 & rarity id: normal

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critical strike chance:
endgame mod ids:
is boss:
metadata id:
 
minimum attack distance:
mod ids:
model size multiplier:
monster type id:
BanditBow (23) · BloodElemental (20) · Miner (15) · Fragment (9) · IceElemental (8) · DaemonUseSkillOnceVaalChest (8) · VaalCultistSpearChampionMap (8) · VaalCultistSpearChampionTempleMap (8) · CityStalkerElite (8) · WaterElemental (7) · BloodChieftain (6) · BlightGenericZombieMixed (6) · BlightGenericZombieSwarm (6) · SkeletonLargeDelve (5) · Handfinger (5) · Beast (5)
part1 mod ids:
part2 mod ids:
rarity:
rarity id: (Click arrow to add another value)
tags:
physical_affinity (342) · melee (297) · red_blood (287) · not_int (271) · medium_height (247) · not_dex (223) · has_one_handed_melee (197) · humanoid (193) · caster (185) · flesh_armour (172) · ranged (171) · is_unarmed (164) · very_slow_movement (163) · medium_movement (156) · not_str (155) · human (138) · construct (106) · beast (96) · puncturing_weapon (94) · bludgeoning_weapon (84)

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