Drilldown: areas

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areas > area type tags : barracks or city3 or gardens or shore or solaris & removal version: None

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area type tags: (Click arrow to add another value)
boss monster ids:
None (8)
connection ids:
None (3) · 2_8_5 (3) · 1_1_3 (3) · 1_5_town (2) · 1_5_5 (2) · 1_5_3 (2) · 2_6_2 (2) · 2_6_4 (2) · 2_6_town (2) · 1_3_8_1 (2) · 1_3_7 (2) · 2_8_11 (2) · 2_8_13 (2) · 2_8_2_2 (2) · 2_8_12_1 (2) · 1_3_10_1 (2) · 1_1_4_1 (2) · 1_1_2 (2) · 2_9_5 (2) · 2_10_2 (2)
entry npc:
has waypoint:
id:
is hideout area:
is labyrinth airlock area:
is labyrinth area:
is labyrinth boss area:
is legacy map area:
is map area:
is town area:
is unique map area:
is vaal area:
level restriction max:
main page:
None (3)
name:
The Solaris Temple Level 1 (2) · The Mud Flats (2) · The Torched Courts (2) · The Tidal Island (2) · The Coast (2) · The Control Blocks (2) · The Solaris Temple Level 2 (2)
release version:
removal version: (Click arrow to add another value)
screenshot:
strongbox max count:
strongbox spawn chance:
strongbox weight magic:
strongbox weight normal:
strongbox weight rare:
strongbox weight unique:
tags:
area_with_water (27) · indoors_area (17) · delve_chest (9) · act_boss_area (8) · urban_sarn_area (8) · einharshieldcrab (6) · ocean_area (6) · solaris_area (5) · military_area (4) · kitava_cultist_area (4) · fire_area (4) · einharscorpion (4) · ship_graveyard_area (3) · act6_karui_area (3) · einharfuryhound (3) · cave_area (3) · no_tempests (3)
vaal area spawn chance:

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