Drilldown: areas

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areas > area type tags : barracks or beach or cavern or inca or inland or solaris & vaal area ids : 1_SideArea1_6 or None

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area type tags: (Click arrow to add another value)
boss monster ids:
None (74) · Metadata/Monsters/HarbingerPortal/HarbingerPortal (7) · Metadata/Monsters/GhostPirates/GhostPirateMapBoss2 (4) · Metadata/Monsters/Skeletons/SkeletonBossFairgravesTreasure (4) · Metadata/Monsters/Skeletons/MapSkeletonBossFairgraves (4) · Metadata/Monsters/Seawitch/DarkSeaWitch (4) · Metadata/Monsters/RockGolem/TreasureGolemMapBossSimplified (4) · Metadata/Monsters/ZombieBoss/MapZombieBossHillock (4) · Metadata/Monsters/BrineKing/BrineKingMap (4) · Metadata/Monsters/Bandits/MapBanditBossHeavyStrike (3) · Metadata/Monsters/BanditLeaderDexInt/MapBanditLeaderKraityn (3) · Metadata/Monsters/Bandits/FrostfireMageMapBoss (2)
entry npc:
has waypoint:
id:
is hideout area:
is labyrinth airlock area:
is labyrinth area:
is labyrinth boss area:
is legacy map area:
is map area:
is town area:
is unique map area:
is vaal area:
level restriction max:
main page:
None (61) · Abyssal Depths (Delve) (8) · Sulphur Vents (Delve) (8)
name:
Azurite Mine (10) · Magma Fissure (8) · Frozen Hollow (8) · Sulphur Vents (8) · Primeval Fortress (8) · Petrified Forest (8) · Abyssal Depths (8) · Fungal Caverns (8) · The Beachhead (6) · Shore (4) · Reef (4) · Mao Kun (4) · Whakawairua Tuahu (4) · Dunes (4) · Coves (4) · Strand (3) · Estuary (2) · Azurite Mine Encampment (2) · Prisoner's Gate (2)
release version:
removal version:
screenshot:
strongbox max count:
strongbox spawn chance:
strongbox weight magic:
strongbox weight normal:
strongbox weight rare:
strongbox weight unique:
tags:
indoors_area (77) · area_with_water (53) · map (41) · map_area_with_open_water (28) · ocean_area (28) · einharmaps (25) · coast_boat_area (16) · karui_map (13) · ship_graveyard_area (11) · reef_area (9) · unique_map (8) · map_not_on_atlas (8) · no_leaguestone (8) · king_boss_area (7) · has_road_area (6) · peaceful_map (5) · cannot_be_twinned (5)
vaal area ids: (Click arrow to add another value)
vaal area spawn chance:

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