Drilldown: areas

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areas > area type tags : axis or barracks or desert_map_area or forestdark or solaris or synthesis_area

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area type tags: (Click arrow to add another value)
boss monster ids:
None (19) · Metadata/Monsters/LeagueSynthesis/SynthesisSoulstealerGuardian1 (2) · Metadata/Monsters/LeagueSynthesis/SynthesisSoulstealerGuardian2 (2) · Metadata/Monsters/LeagueSynthesis/SynthesisSoulstealerGuardian3 (2) · Metadata/Monsters/LeagueSynthesis/SynthesisSoulstealerGuardian4__ (2) · Metadata/Monsters/LeagueSynthesis/SynthesisVenariusBoss (2) · Metadata/Monsters/MilitaryMapBoss/IvoryTempleMilitaryBoss1 (2) · Metadata/Monsters/MilitaryMapBoss/IvoryTempleMilitaryBoss2 (2)
connection ids:
None (29) · 2_10_2 (2) · 1_5_5 (2) · 1_5_town (2) · 1_5_3 (2)
entry npc:
has waypoint:
id:
is hideout area:
is labyrinth airlock area:
is labyrinth area:
is labyrinth boss area:
is legacy map area:
is map area:
is town area:
is unique map area:
is vaal area:
level restriction max:
release version:
removal version:
screenshot:
strongbox max count:
strongbox spawn chance:
strongbox weight magic:
strongbox weight normal:
strongbox weight rare:
strongbox weight unique:
tags:
synthesis_area (17) · indoors_area (16) · delve_chest (9) · None (6) · area_with_water (6) · has_road_area (5) · solaris_area (4) · fire_area (4) · map (4) · kitava_cultist_area (4) · einharmaps (4) · act_boss_area (3)
vaal area spawn chance:

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