Attribute
The three core attributes are Strength, Dexterity, and Intelligence. Most equipment, skill gems, and support gems have attribute requirements. A character must meet or exceed an item's attribute requirements in order to use it.
Each attribute also provides certain inherent bonuses:
- Every 10 Strength grants
- An additional 5 maximum life
- 2% increased melee physical damage
- Every 10 Intelligence grants
- An additional 5 maximum mana
- 2% increased maximum energy shield
Base Attributes
All classes have a starting total of 60 attributes of different weights, based on their alignment on the passive tree. The Scion starts with 20 of each attribute.
Additional Attribute Scaling
Certain unique items provide additional scaling to attributes.
Additional Strength Scaling
Additional Dexterity Scaling
Additional Intelligence Scaling
Modifying Attributes
Attributes can be increased by stacking base Strength, Dexterity, Intelligence, and/or All Attributes and X% increased Attributes modifiers.
Implicit Attributes on Items
One item has an implicit modifier that provides base All Attributes:
- Onyx AmuletOnyx AmuletRequires Level 20+(10-16) to all Attributes from +10 to 16
Attributes on Equipment
All Attributes affixes can appear on the following base item categories. These modifiers are always suffixes.
Haku has a special All Attributes crafting suffix mod that can be crafted onto the following items:
- Body Armour, Helmets, Gloves, Boots, and Shields from +11 to 14 to All Attributes
Unique Items with All Attributes Mods
Increasing or Decreasing Attributes
A number of unique items provide percent (%) increases to Attributes. All base attributes from equipment and passives will be scaled by these modifiers.
Increases to All Attributes
Increases to Strength
Increases to Dexterity
Increases and Reductions to Intelligence
Transforming attributes
Converting one attribute to another is called transforming. This can be done on the passive skill tree by socketing certain unique jewels. In a large radius, they will transform one attribute - granted by allocated skills in the area - to another attribute.
From/To | Strength | Dexterity | Intelligence |
---|---|---|---|
Strength | N/A | Fluid MotionFluid Motion Viridian JewelRadius: Large+(16-24) to Dexterity Strength from Passives in Radius is Transformed to DexterityCorruptedEven the strongest of steel can be made to bend.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. |
Brute Force SolutionBrute Force Solution Cobalt JewelRadius: Large+(16-24) to Intelligence Strength from Passives in Radius is Transformed to IntelligenceCorruptedPicking a lock takes an immense amount of skill and practice. Breaking it with a hammer takes about three seconds.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. |
Dexterity | InertiaInertia Crimson JewelRadius: Large+(16-24) to Strength Dexterity from Passives in Radius is Transformed to StrengthCorruptedThere is no force without movement.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. |
N/A | Fertile MindFertile Mind Cobalt JewelRadius: Large+(16-24) to Intelligence Dexterity from Passives in Radius is Transformed to IntelligenceCorrupted"The swallow flew fast and took many turns, spilling a seed where no plant had grown before. This seed grew and grew until the desert became fertile and abundant. Your mind is like this seed." - Maraketh ProverbPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. |
Intelligence | Efficient TrainingEfficient Training Crimson JewelRadius: Large+(16-24) to Strength Intelligence from Passives in Radius is Transformed to StrengthCorruptedWorking smart and working hard aren't mutually exclusive.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. |
Careful PlanningCareful Planning Viridian JewelRadius: Large+(16-24) to Dexterity Intelligence from Passives in Radius is Transformed to DexterityCorrupted"Greatly outnumbered, Deshret dressed her personal guard in identical garb. When the Empire rode north, Deshret and her guard took turns revealing themselves, creating the illusion of speed beyond the capabilities of even the Virtue Gems." - History of the MarakethPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. |
N/A |
Attribute Requirements Mods
The prefix X% reduced Attribute requirements has a value of -18% or -32% and lowers the total amount of each attribute needed to wield the specific weapon or armour. The mod can only appear on weapons and armour.
Some unique items have mod increased/reduced attribute(s) Requirements, +x attribute(s) Requirements or Items and Gems have x% reduced Attribute Requirements: #invoke: Item table