The Pantheon
The Pantheon is a system of divine powers that players can activate for themselves. These powers grant defensive bonuses and become available when players defeat certain gods in Acts 6 through 10.
There are twelve gods that each grant a power; four major gods and eight minor gods. A player can only have one major and one minor power activated at a time. The bonuses can be freely swapped with no extra cost, as long as the player is in a town or hideout.
Upgrading a god's power requires consuming a Divine VesselDivine VesselUnique Boss deals 10% increased Damage
Unique Boss has 10% increased Attack and Cast Speed
Unique Boss has 10% increased Life
Unique Boss has 20% increased Area of EffectPower is a curious thing.
It can be contained, hidden, locked away,
and yet it always breaks free.Can be used in a personal Map Device, allowing you to capture the Soul of the Map's Boss. The Vessel containing the captured Soul can be retrieved from the Map Device. You must be in the Map when the boss is defeated. and any map, with a boss that can upgrade a pantheon power. Once this is done players will simultaneously get the baseline god buff as well as the secondary buff(s).
Upgrading
Every major and minor god can be upgraded. All Major gods have 3 upgrades and Minor gods have 1 upgrade. This means, in total, you can get up to 4 simultaneous buffs from a Major god, and 2 simultaneous buffs from a Minor god.
In order to upgrade a major or minor god power, players need to:
- First look at the chart below to determine which map needs to be used (for example Pier Map for the first upgrade to Soul of Lunaris)
- Then acquire the map and add it into your map device at your hideout
- Also add a Divine VesselDivine VesselUnique Boss deals 10% increased Damage
Unique Boss has 10% increased Attack and Cast Speed
Unique Boss has 10% increased Life
Unique Boss has 20% increased Area of EffectPower is a curious thing.
It can be contained, hidden, locked away,
and yet it always breaks free.Can be used in a personal Map Device, allowing you to capture the Soul of the Map's Boss. The Vessel containing the captured Soul can be retrieved from the Map Device. You must be in the Map when the boss is defeated. into the map device - Run the map and kill the boss (if it is difficult, you can have a friend in the same party kill the boss, but you must be present in the map for the capturing to work)
- Check your map device, you should have acquired the Captured Soul of a god (item that looks like a blue bottle)
- Take this item to Sin (he can be found in many of the Act towns)
- View your Pantheon and the upgraded God Power should be displayed
List of powers
Major gods
Icon | Name | Effect(s) | Upgrade | |||
---|---|---|---|---|---|---|
Soul of Lunaris | 1% additional Physical Damage Reduction for each nearby Enemy, up to 8% 1% increased Movement Speed for each nearby Enemy, up to 8% |
| ||||
Soul of Arakaali | 10% reduced Damage taken from Damage Over Time |
| ||||
Soul of Solaris | 6% additional Physical Damage Reduction while there is only one nearby Enemy 20% chance to take 50% less Area Damage from Hits |
| ||||
Soul of the Brine King | You cannot be Stunned if you've been Stunned or Blocked a Stunning Hit in the past 2 seconds |
|
Minor gods
Icon | Name | Effect(s) | Upgrade | |
---|---|---|---|---|
Soul of Yugul | You and your Minions take 50% reduced Reflected Damage 50% chance to Reflect Hexes |
| ||
Soul of Ralakesh | 25% reduced Physical Damage over Time taken while moving Moving while Bleeding doesn't cause you to take extra Damage |
| ||
Soul of Shakari | 50% less Duration of Poisons on You You cannot be Poisoned while there are at least 3 Poisons on you |
| ||
Soul of Abberath | 60% less Duration of Ignite on You |
| ||
Soul of Tukohama | 3% additional Physical Damage Reduction per second you've been stationary, up to a maximum of 9% |
| ||
Soul of Ryslatha | Life Flasks gain 3 Charges every 3 seconds if you haven't used a Life Flask Recently 60% increased Life Recovery from Flasks used when on Low Life |
| ||
Soul of Garukhan | 60% reduced Effect of Shock on you |
| ||
Soul of Gruthkul | 1% additional Physical Damage Reduction for each Hit you've taken Recently up to a maximum of 5% |
|
Dialogue
Dialogue with Sin promptly after killing the deities. (Not in town)
Ryslatha (Act 6)
The Azmeri believed that, one day, this world of ours would collapse under the weight of Rylatha's offspring. A frightening thought, and thankfully, a mistaken one.
Whilst Capturing Ryslatha's Soul
Sin: Ryslatha!
Sin: Release this land to the will of its true children.
Shakari (Act 9)
A mother's keen heart shall bleed into the dreams of her daughter. Once a beauty who held captive the hearts of men and women alike, Shakari's splendour decayed into lust...for the power possessed by her skyborn mother.
My daughter once sought out such power within the great sands of this desert. Ever determined, she found it, and it made her the twisted creature you so mercifully dispatched.
Driven by agony and shame, she built an army out here in these sweltering lands and would have conquered the very sky had not the Beast soothed her into peaceful oblivion. A babe once more sleeping in her cradle.
Whilst Capturing Shakari's soul
Sin: Daughter!
Sin: Rest, my child. Be free from the torments of immortality.
Gallery
-
The Pantheon's original fresco artwork
Trivia
- Shakari was originally planned to be added in the Fall of Oriath expansion alongside all the other gods, but was not implemented until the War for the Atlas expansion.
Version history
Version | Changes |
---|---|
3.11.0 |
|
3.1.0 |
|
3.0.0 |
|