Damage reduction
![](/images/thumb/9/9f/Scroll_Fragment_inventory_icon.png/30px-Scroll_Fragment_inventory_icon.png)
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Physical damage is mitigated by the sum of all #% additional Physical Damage Reduction modifiers, up to its Template:SMW character query% cap.[1] These modifiers can be calculated for example from:
- Endurance charges
Basalt FlaskBasalt FlaskLasts 8.00 Seconds
Consumes 40 of 60 Charges on use
20% more ArmourRequires Level 27Taunts nearby Enemies on useRight click to drink. Can only hold charges while in belt. Refills as you kill monsters.- Soul of Steel
Summon Chaos Golem
Armour also grants physical damage reduction, however it requires that the defender is hit by the damage.
References
- ↑ Malice (November 14, 2011). "Mechanics thread". Official Path of Exile Forums. Retrieved November 22, 2015.