Vaal Slayer
Vaal Slayer | |||
Level(s) | 11-83 | ||
Location(s) | The Temple of Decay Level 2![]() Necropolis MapMap Level: 79 Map Tier: 12 Guild Character: ¿ Item Quantity: +150%Unique Boss deals (30-35)% increased Damage Unique Boss has (25-30)% increased Attack and Cast Speed Unique Boss gives 20000% increased Experience Unique Boss drops (12-20) additional Currency ItemsSo the raiders danced, leading their foe ever west, towards certain death.Travel to this Map by using it in a personal Map Device. Maps can only be used once. ![]() various vaal side area Vaal Outpost when delving Temporal Incursion The Temple of Atzoatl | ||
Resistance(s) | Resists elemental damages | ||
Skill(s) | Default melee attack Ranged Elemental Hit |
Vaal Slayer is a humanoid-sized vaal construct that uses bow attack.
Despite it is a skeleton archer, according to the in-game lore, vaal construct are not the undead that can be raised by a necromancer, as it is an animated armor that contains a skeleton inside.[1]
Unlike similar skeleton archer, such as Frost Guardian and Bleak Aspirant, Vaal Frost Guardian has one more internal use monster tag "construct", while Frost Guardian only has "skeleton" and "undead" tags only.[2][3][4][5]
Abilities
Monster version Elemental HitElemental HitAttack, Projectile, Melee, Strike, Fire, Cold, Lightning, AoE, Prismatic, Bow
Level: (1-20)
Cost: (7-11) Mana
AoE Radius: 10Requires Level 12Each attack with this skill will choose an element at random, and will only be able to deal damage of that element. If the attack hits an enemy, it will deal damage in an area around them, with the radius being larger if that enemy is suffering from an ailment of the chosen element. It will avoid choosing the same element twice in a row.(18-391) to (33-726) Added Cold Damage
(22-480) to (40-891) Added Fire Damage
(3-75) to (67-1467) Added Lightning Damage
Only Deals Damage of the chosen Element
Deals no Damage of other Damage Types
(30-49)% chance to Freeze, Shock and Ignite
Base radius is 1 metre
80% more Area Radius against Enemies affected by an Ailment of the chosen Element
10% more Damage per Elemental Ailment on the Enemy
Additional Effects From 1-20% Quality:
+(0.25-5)% more Damage per Elemental Ailment on the EnemyPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. (internal use id: ElementalHitSkeletonKnight or ElementalHitSkeletonKnightIncursion), which also uses by melee vaal construct such as Vaal Fallen and Colossal Vaal Fallen
Areas
- The Temple of Decay Level 2
- various vaal side areas
- Vaal Outpost in the Azurite Mine (Delve)
- Temporal Incursion
- The Temple of Atzoatl
Variants
Monster names | internal id | skill ids |
---|---|---|
Vaal Slayer | Metadata/Monsters/Skeletons/SkeletonBowKnightElemental | Melee • ElementalHitSkeletonKnight |
Vaal Slayer | Metadata/Monsters/Skeletons/SkeletonBowKnightElementalIncursion | Melee • ElementalHitSkeletonKnightIncursion |
Vaal Slayer | Metadata/Monsters/Skeletons/SkeletonBowKnightElementalIncursionTemple | Melee • ElementalHitSkeletonKnightIncursion |
Vaal Slayer | Metadata/Monsters/Skeletons/SkeletonBowKnightElementalIncursionMap | Melee • ElementalHitSkeletonKnightIncursion |
Vaal Slayer | Metadata/Monsters/Skeletons/SkeletonBowKnightElementalIncursionTempleMap | Melee • ElementalHitSkeletonKnightIncursion |
Vaal Slayer | Metadata/Monsters/Skeletons/SkeletonBowKnightElementalIncursionDelve | Melee • ElementalHitSkeletonKnightIncursion |
Vaal Slayer | Metadata/Monsters/Skeletons/SkeletonBowKnightElementalIncursionMapMemoryLine | Melee • ElementalHitSkeletonKnightIncursion |
Version history
Version | Changes |
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3.0.0 |
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Unknown |
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