Claw Damage

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Revision as of 05:52, 10 December 2021 by Neokowloon (talk | contribs) (i think this passive itself does not grant crit, so shorten the 2.6 patch note on this page)
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Claw Damage
Passive Skill
Claw Attacks deal 12% increased Damage with Hits and Ailments [1]

Claw Damage is a basic passive skill that grants increased physical damage with claws. It is located in the large claw passive cluster (wheel) in the outside of Shadow area of tree. It can be affected by Lioneye's FallLioneye's Fall
Viridian Jewel
Radius: MediumMelee and Melee Weapon Type modifiers in Radius are Transformed to Bow ModifiersThe shield crab does not leave his shell unless it is forced to,
and even then, it knows to keep its distance.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
(last tested in version 3.16.0).

Version history

Version Changes
3.7.0
  • (Undocumented) Increased physical attack damage passive skills in the skill tree now apply to all damage types, not just physical.
2.6.0
  • The large claw wheel has been generally improved.
2.1.0
  • Claw Damage nodes near Soul Raker now grant 10% increased Life Leeched per second.
1.2.0
  • The area surrounding the Witch, Shadow and Ranger has been redesigned.
  • There are now large Fire, Cold, Lightning, Wand, Dagger, Trap/Mine, Claw, Bow, Sword and Dual Wield clusters that have higher values than found in the rest of the tree.