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Showing below up to 50 results in range #451 to #500.
Page | removal version | implicit stat text | explicit stat text | stat text | base item | required level |
---|---|---|---|---|---|---|
Doedre's Malevolence (edit) | 3.19.0 | * <span class="tc -mod">+(20) to Intelligence</span> * <span class="tc -mod">(50-60)% increased Spell Damage</span> * Adds (48-56) to (73-84) Chaos Damage to Spells * <span class="tc -mod">(15)% reduced Cast Speed</span> * +(64-96) to maximum Energy Shield * Skills Supported by Unleash have (30-50)% increased Seal gain frequency | * <span class="tc -mod">+(20) to Intelligence</span> * <span class="tc -mod">(50-60)% increased Spell Damage</span> * Adds (48-56) to (73-84) Chaos Damage to Spells * <span class="tc -mod">(15)% reduced Cast Speed</span> * +(64-96) to maximum Energy Shield * Skills Supported by Unleash have (30-50)% increased Seal gain frequency | |||
Doedre's Scorn (edit) | 2.6.0 | *<span class="tc -mod">+1 to Level of Socketed Curse Gems</span> *+(20-30) to Intelligence *<span class="tc -mod">20% increased Elemental Damage</span> *<span class="tc -mod">(10-20)% increased Damage with Hits and Ailments per Curse on Enemy</span> * Curse Skills have (30-50)% increased Skill Effect Duration | *<span class="tc -mod">+1 to Level of Socketed Curse Gems</span> *+(20-30) to Intelligence *<span class="tc -mod">20% increased Elemental Damage</span> *<span class="tc -mod">(10-20)% increased Damage with Hits and Ailments per Curse on Enemy</span> * Curse Skills have (30-50)% increased Skill Effect Duration | |||
Doedre's Scorn (edit) | 3.19.0 | * +2 to Level of Socketed Curse Gems * +(20-30) to Intelligence * +(100-120) to maximum Energy Shield *<span class="tc -mod">20% increased Elemental Damage</span> *<span class="tc -mod">(10-20)% increased Damage with Hits and Ailments per Curse on Enemy</span> * Curse Skills have (30-50)% increased Skill Effect Duration | * +2 to Level of Socketed Curse Gems * +(20-30) to Intelligence * +(100-120) to maximum Energy Shield *<span class="tc -mod">20% increased Elemental Damage</span> *<span class="tc -mod">(10-20)% increased Damage with Hits and Ailments per Curse on Enemy</span> * Curse Skills have (30-50)% increased Skill Effect Duration | |||
Doedre's Skin (edit) | 3.16.0 | * Socketed Curse Gems are Supported by Level 20 Blasphemy * Grants Level 20 Summon Doedre's Effigy Skill * Socketed Hex Curse Skills are Triggered by Doedre's Effigy when Summoned * Hexes from Socketed Skills can apply 5 additional Curses * <span class="tc -mod">20% less Effect of Curses from Socketed Hex Skills</span> * +(30-40) to Intelligence * (130-150)% increased Energy Shield | * Socketed Curse Gems are Supported by Level 20 Blasphemy * Grants Level 20 Summon Doedre's Effigy Skill * Socketed Hex Curse Skills are Triggered by Doedre's Effigy when Summoned * Hexes from Socketed Skills can apply 5 additional Curses * <span class="tc -mod">20% less Effect of Curses from Socketed Hex Skills</span> * +(30-40) to Intelligence * (130-150)% increased Energy Shield | |||
Doedre's Skin (edit) | 3.5.0 | * Socketed Curse Gems are Supported by Level 20 Blasphemy * Grants Level 20 Summon Doedre's Effigy Skill * Socketed Hex Curse Skills are Triggered by Doedre's Effigy when Summoned * Hexes from Socketed Skills can apply 5 additional Curses * <span class="tc -mod">20% less Effect of Curses from Socketed Hex Skills</span> * +(30-40) to Intelligence * (130-150)% increased Energy Shield * <span class="tc -mod">(33-25)% reduced Effect of your Curses</span> | * Socketed Curse Gems are Supported by Level 20 Blasphemy * Grants Level 20 Summon Doedre's Effigy Skill * Socketed Hex Curse Skills are Triggered by Doedre's Effigy when Summoned * Hexes from Socketed Skills can apply 5 additional Curses * <span class="tc -mod">20% less Effect of Curses from Socketed Hex Skills</span> * +(30-40) to Intelligence * (130-150)% increased Energy Shield * <span class="tc -mod">(33-25)% reduced Effect of your Curses</span> | |||
Doedre's Tenure (edit) | 2.6.0 | * <span class="tc -mod">+10 to Intelligence</span> * <span class="tc -mod">(40-50)% increased Spell Damage</span> * <span class="tc -mod">20% reduced Cast Speed</span> * <span class="tc -mod">+16 to maximum Energy Shield</span> | * <span class="tc -mod">+10 to Intelligence</span> * <span class="tc -mod">(40-50)% increased Spell Damage</span> * <span class="tc -mod">20% reduced Cast Speed</span> * <span class="tc -mod">+16 to maximum Energy Shield</span> | |||
Doedre's Tenure (edit) | 3.19.0 | *<span class="tc -mod">+20 to Intelligence</span> *<span class="tc -mod">(50-60)% increased Spell Damage</span> *<span class="tc -mod">15% reduced Cast Speed</span> *<span class="tc -mod">+32 to maximum Energy Shield</span> | *<span class="tc -mod">+20 to Intelligence</span> *<span class="tc -mod">(50-60)% increased Spell Damage</span> *<span class="tc -mod">15% reduced Cast Speed</span> *<span class="tc -mod">+32 to maximum Energy Shield</span> | |||
Doomfletch (edit) | 2.0.0 | * <span class="tc -help">No implicit modifier</span> | * (10-14)% increased Attack Speed * <span class="tc -mod">(30-40)% increased Critical Strike Chance</span> * 60% increased Mana Regeneration Rate * <span class="tc -mod">Gain 110% of Weapon Physical Damage as Extra Damage of a random Element</span> | * <span class="tc -help">No implicit modifier</span> <span class="item-stat-separator -unique"></span> * (10-14)% increased Attack Speed * <span class="tc -mod">(30-40)% increased Critical Strike Chance</span> * 60% increased Mana Regeneration Rate * <span class="tc -mod">Gain 110% of Weapon Physical Damage as Extra Damage of a random Element</span> | ||
Doomfletch (edit) | 2.6.0 | * <span class="tc -mod">(6-12)% increased Elemental Damage with Attack Skills</span> | * <span class="tc -mod">Adds (8-12) to (16-20) Physical Damage</span> * (10-14)% increased Attack Speed * <span class="tc -mod">(30-40)% increased Critical Strike Chance</span> * 60% increased Mana Regeneration Rate * <span class="tc -mod">Gain 110% of Weapon Physical Damage as Extra Damage of a random Element</span> | * <span class="tc -mod">(6-12)% increased Elemental Damage with Attack Skills</span> <span class="item-stat-separator -unique"></span> * <span class="tc -mod">Adds (8-12) to (16-20) Physical Damage</span> * (10-14)% increased Attack Speed * <span class="tc -mod">(30-40)% increased Critical Strike Chance</span> * 60% increased Mana Regeneration Rate * <span class="tc -mod">Gain 110% of Weapon Physical Damage as Extra Damage of a random Element</span> | ||
Doomfletch (edit) | 3.1.0 | * (20-24)% increased Elemental Damage with Attack Skills | * <span class="tc -mod">Adds (8-12) to (16-20) Physical Damage</span> * (10-14)% increased Attack Speed * <span class="tc -mod">(30-40)% increased Critical Strike Chance</span> * 60% increased Mana Regeneration Rate * <span class="tc -mod">Gain 110% of Weapon Physical Damage as Extra Damage of a random Element</span> | * (20-24)% increased Elemental Damage with Attack Skills <span class="item-stat-separator -unique"></span> * <span class="tc -mod">Adds (8-12) to (16-20) Physical Damage</span> * (10-14)% increased Attack Speed * <span class="tc -mod">(30-40)% increased Critical Strike Chance</span> * 60% increased Mana Regeneration Rate * <span class="tc -mod">Gain 110% of Weapon Physical Damage as Extra Damage of a random Element</span> | ||
Doomfletch (edit) | 3.19.0 | * (20-24)% increased Elemental Damage with Attack Skills | * Adds (12-16) to (20-24) Physical Damage * (10-14)% increased Attack Speed * 60% increased Mana Regeneration Rate * <span class="tc -mod">Gain 100% of Weapon Physical Damage as Extra Damage of a random Element</span> | * (20-24)% increased Elemental Damage with Attack Skills <span class="item-stat-separator -unique"></span> * Adds (12-16) to (20-24) Physical Damage * (10-14)% increased Attack Speed * 60% increased Mana Regeneration Rate * <span class="tc -mod">Gain 100% of Weapon Physical Damage as Extra Damage of a random Element</span> | ||
Doomfletch's Prism (edit) | 2.6.0 | * <span class="tc -mod">(6-12)% increased Elemental Damage with Attack Skills</span> | * <span class="tc -mod">Adds (8-12) to (16-20) Physical Damage</span> * (10-14)% increased Attack Speed * <span class="tc -mod">(30-40)% increased Critical Strike Chance</span> * 60% increased Mana Regeneration Rate * <span class="tc -mod">Gain 110% of Weapon Physical Damage as Extra Damage of each Element</span> | * <span class="tc -mod">(6-12)% increased Elemental Damage with Attack Skills</span> <span class="item-stat-separator -unique"></span> * <span class="tc -mod">Adds (8-12) to (16-20) Physical Damage</span> * (10-14)% increased Attack Speed * <span class="tc -mod">(30-40)% increased Critical Strike Chance</span> * 60% increased Mana Regeneration Rate * <span class="tc -mod">Gain 110% of Weapon Physical Damage as Extra Damage of each Element</span> | ||
Doomfletch's Prism (edit) | 3.1.0 | * (20-24)% increased Elemental Damage with Attack Skills | * <span class="tc -mod">Adds (8-12) to (16-20) Physical Damage</span> * (10-14)% increased Attack Speed * <span class="tc -mod">(30-40)% increased Critical Strike Chance</span> * 60% increased Mana Regeneration Rate * <span class="tc -mod">Gain 110% of Weapon Physical Damage as Extra Damage of each Element</span> | * (20-24)% increased Elemental Damage with Attack Skills <span class="item-stat-separator -unique"></span> * <span class="tc -mod">Adds (8-12) to (16-20) Physical Damage</span> * (10-14)% increased Attack Speed * <span class="tc -mod">(30-40)% increased Critical Strike Chance</span> * 60% increased Mana Regeneration Rate * <span class="tc -mod">Gain 110% of Weapon Physical Damage as Extra Damage of each Element</span> | ||
Doomsower (edit) | 2.6.0 | * <span class="tc -mod">18(40)% increased Global Accuracy Rating</span>'"`UNIQ--ref-00000010-QINU`"' | * Socketed Melee Gems have 15% increased Area of Effect * <span class="tc -mod">Socketed Red Gems get 10% Physical Damage as Extra Fire Damage</span> * <span class="tc -mod">(50-70)% increased Physical Damage</span> * <span class="tc -mod">Adds (50-75) to (85-110) Physical Damage</span> * (6-12)% increased Attack Speed | * <span class="tc -mod">18(40)% increased Global Accuracy Rating</span>'"`UNIQ--ref-00000010-QINU`"' <span class="item-stat-separator -unique"></span> * Socketed Melee Gems have 15% increased Area of Effect * <span class="tc -mod">Socketed Red Gems get 10% Physical Damage as Extra Fire Damage</span> * <span class="tc -mod">(50-70)% increased Physical Damage</span> * <span class="tc -mod">Adds (50-75) to (85-110) Physical Damage</span> * (6-12)% increased Attack Speed | ||
Doomsower (edit) | 3.0.0 | * <span class="tc -mod">+470 to Accuracy Rating</span> | * Socketed Melee Gems have 15% increased Area of Effect * <span class="tc -mod">Socketed Red Gems get 10% Physical Damage as Extra Fire Damage</span> * <span class="tc -mod">(50-70)% increased Physical Damage</span> * <span class="tc -mod">Adds (50-75) to (85-110) Physical Damage</span> * (6-12)% increased Attack Speed | * <span class="tc -mod">+470 to Accuracy Rating</span> <span class="item-stat-separator -unique"></span> * Socketed Melee Gems have 15% increased Area of Effect * <span class="tc -mod">Socketed Red Gems get 10% Physical Damage as Extra Fire Damage</span> * <span class="tc -mod">(50-70)% increased Physical Damage</span> * <span class="tc -mod">Adds (50-75) to (85-110) Physical Damage</span> * (6-12)% increased Attack Speed | ||
Doomsower (edit) | 3.11.0 | * <span class="tc -mod">+470 to Accuracy Rating</span> | * Socketed Melee Gems have 15% increased Area of Effect * <span class="tc -mod">(50-70)% increased Physical Damage</span> * Adds (65-75) to (100-110) Physical Damage * (6-12)% increased Attack Speed * Attack Skills gain 5% of Physical Damage as Extra Fire Damage per Socketed Red Gem * You have Vaal Pact while all Socketed Gems are Red | * <span class="tc -mod">+470 to Accuracy Rating</span> <span class="item-stat-separator -unique"></span> * Socketed Melee Gems have 15% increased Area of Effect * <span class="tc -mod">(50-70)% increased Physical Damage</span> * Adds (65-75) to (100-110) Physical Damage * (6-12)% increased Attack Speed * Attack Skills gain 5% of Physical Damage as Extra Fire Damage per Socketed Red Gem * You have Vaal Pact while all Socketed Gems are Red | ||
Doomsower (edit) | 3.8.0 | * <span class="tc -mod">+470 to Accuracy Rating</span> | * Socketed Melee Gems have 15% increased Area of Effect * <span class="tc -mod">Socketed Red Gems get 10% Physical Damage as Extra Fire Damage</span> * <span class="tc -mod">(50-70)% increased Physical Damage</span> * Adds (65-75) to (100-110) Physical Damage * (6-12)% increased Attack Speed | * <span class="tc -mod">+470 to Accuracy Rating</span> <span class="item-stat-separator -unique"></span> * Socketed Melee Gems have 15% increased Area of Effect * <span class="tc -mod">Socketed Red Gems get 10% Physical Damage as Extra Fire Damage</span> * <span class="tc -mod">(50-70)% increased Physical Damage</span> * Adds (65-75) to (100-110) Physical Damage * (6-12)% increased Attack Speed | ||
Doon Cuebiyari (edit) | 2.3.0 | * <span class="tc -mod">10(20)% increased Elemental Damage</span>'"`UNIQ--ref-00000014-QINU`"' | * Socketed Gems are Supported by level 30 Iron Will * +(50-70) to Strength * (15-18)% increased Cast Speed * +(20-30) to maximum Mana * 1% increased Damage per 8 Strength when in Main Hand * 1% increased Armour per 16 Strength when in Off Hand | * <span class="tc -mod">10(20)% increased Elemental Damage</span>'"`UNIQ--ref-00000014-QINU`"' <span class="item-stat-separator -unique"></span> * Socketed Gems are Supported by level 30 Iron Will * +(50-70) to Strength * (15-18)% increased Cast Speed * +(20-30) to maximum Mana * 1% increased Damage per 8 Strength when in Main Hand * 1% increased Armour per 16 Strength when in Off Hand | ||
Doppelgänger Guise (edit) | 3.13.0 | * Grants Level 20 Unhinge Skill * (40-60)% more Critical Strike Chance while Insane * Enemies Killed by your Hits are destroyed while Insane * <span class="tc -mod">(15-25)% less Physical and Chaos Damage Taken while Sane</span> * Regenerate 10% Life over one second when Hit while Sane | * Grants Level 20 Unhinge Skill * (40-60)% more Critical Strike Chance while Insane * Enemies Killed by your Hits are destroyed while Insane * <span class="tc -mod">(15-25)% less Physical and Chaos Damage Taken while Sane</span> * Regenerate 10% Life over one second when Hit while Sane | |||
Doryani's Catalyst (edit) | 2.0.0 | * <span class="tc -mod">10(20)% increased Elemental Damage</span>'"`UNIQ--ref-00000014-QINU`"' | * Socketed Gems are Supported by level 20 Elemental Proliferation * Adds (65-85) to (100-160) Physical Damage * (11-15)% increased Attack Speed * (6-10)% increased Cast Speed * (30-40)% increased Global Critical Strike Chance * 0.2% of Elemental Damage Leeched as Life'"`UNIQ--ref-00000013-QINU`"' * (80-100)% increased Elemental Damage | * <span class="tc -mod">10(20)% increased Elemental Damage</span>'"`UNIQ--ref-00000014-QINU`"' <span class="item-stat-separator -unique"></span> * Socketed Gems are Supported by level 20 Elemental Proliferation * Adds (65-85) to (100-160) Physical Damage * (11-15)% increased Attack Speed * (6-10)% increased Cast Speed * (30-40)% increased Global Critical Strike Chance * 0.2% of Elemental Damage Leeched as Life'"`UNIQ--ref-00000013-QINU`"' * (80-100)% increased Elemental Damage | ||
Doryani's Catalyst (edit) | 2.3.0 | * <span class="tc -mod">10(20)% increased Elemental Damage</span>'"`UNIQ--ref-00000012-QINU`"' | * Socketed Gems are Supported by level 20 Elemental Proliferation * Adds (65-85) to (100-160) Physical Damage * (11-15)% increased Attack Speed * (6-10)% increased Cast Speed * (30-40)% increased Global Critical Strike Chance * 0.2% of Elemental Damage Leeched as Life * (80-100)% increased Elemental Damage | * <span class="tc -mod">10(20)% increased Elemental Damage</span>'"`UNIQ--ref-00000012-QINU`"' <span class="item-stat-separator -unique"></span> * Socketed Gems are Supported by level 20 Elemental Proliferation * Adds (65-85) to (100-160) Physical Damage * (11-15)% increased Attack Speed * (6-10)% increased Cast Speed * (30-40)% increased Global Critical Strike Chance * 0.2% of Elemental Damage Leeched as Life * (80-100)% increased Elemental Damage | ||
Doryani's Fist (edit) | 3.0.0 | * <span class="tc -mod">+30 to maximum Energy Shield</span> * <span class="tc -mod">10% chance to Shock</span> * <span class="tc -mod">Adds (225-335) to (785-900) Lightning Damage to Unarmed Attacks</span> * <span class="tc -mod">Adds (60-90) to (210-240) Lightning Damage to Spells while Unarmed</span> * <span class="tc -mod">+30 Energy Shield gained on Killing a Shocked Enemy</span> | * <span class="tc -mod">+30 to maximum Energy Shield</span> * <span class="tc -mod">10% chance to Shock</span> * <span class="tc -mod">Adds (225-335) to (785-900) Lightning Damage to Unarmed Attacks</span> * <span class="tc -mod">Adds (60-90) to (210-240) Lightning Damage to Spells while Unarmed</span> * <span class="tc -mod">+30 Energy Shield gained on Killing a Shocked Enemy</span> | |||
Doryani's Fist (edit) | 3.10.0 | * Grants Level 20 Doryani's Touch Skill * <span class="tc -mod">+30 to maximum Energy Shield</span> * <span class="tc -mod">10% chance to Shock</span> * Adds (150-225) to (525-600) Lightning Damage to Unarmed Attacks * Adds (90-135) to (315-360) Lightning Damage to Spells while Unarmed * <span class="tc -mod">+30 Energy Shield gained on Killing a Shocked Enemy</span> | * Grants Level 20 Doryani's Touch Skill * <span class="tc -mod">+30 to maximum Energy Shield</span> * <span class="tc -mod">10% chance to Shock</span> * Adds (150-225) to (525-600) Lightning Damage to Unarmed Attacks * Adds (90-135) to (315-360) Lightning Damage to Spells while Unarmed * <span class="tc -mod">+30 Energy Shield gained on Killing a Shocked Enemy</span> | |||
Doryani's Fist (edit) | 3.5.0 | * Grants Level 20 Doryani's Touch Skill * <span class="tc -mod">+30 to maximum Energy Shield</span> * <span class="tc -mod">10% chance to Shock</span> * <span class="tc -mod">Adds (225-335) to (785-900) Lightning Damage to Unarmed Attacks</span> * <span class="tc -mod">Adds (60-90) to (210-240) Lightning Damage to Spells while Unarmed</span> * <span class="tc -mod">+30 Energy Shield gained on Killing a Shocked Enemy</span> | * Grants Level 20 Doryani's Touch Skill * <span class="tc -mod">+30 to maximum Energy Shield</span> * <span class="tc -mod">10% chance to Shock</span> * <span class="tc -mod">Adds (225-335) to (785-900) Lightning Damage to Unarmed Attacks</span> * <span class="tc -mod">Adds (60-90) to (210-240) Lightning Damage to Spells while Unarmed</span> * <span class="tc -mod">+30 Energy Shield gained on Killing a Shocked Enemy</span> | |||
Doryani's Invitation (Cold Damage) (edit) | 2.0.0 | * +(25-35) to Strength | * (20–30)% increased Cold Damage * +(300–350) to Armour * +(30–35)% to Fire Resistance * +(30–35)% to Lightning Resistance * <span class="tc -mod">0.2(0.2)% of Cold Damage Leeched as Life</span>'"`UNIQ--ref-0000000A-QINU`"' * <span class="tc -mod">10% chance to Freeze during any Flask Effect</span> | * +(25-35) to Strength <span class="item-stat-separator -unique"></span> * (20–30)% increased Cold Damage * +(300–350) to Armour * +(30–35)% to Fire Resistance * +(30–35)% to Lightning Resistance * <span class="tc -mod">0.2(0.2)% of Cold Damage Leeched as Life</span>'"`UNIQ--ref-0000000A-QINU`"' * <span class="tc -mod">10% chance to Freeze during any Flask Effect</span> | ||
Doryani's Invitation (Cold Damage) (edit) | 3.11.0 | * +(25-35) to Strength | * (20–30)% increased Cold Damage * +(300–350) to Armour * +(30–35)% to Fire Resistance * +(30–35)% to Lightning Resistance * <span class="tc -mod">0.2% of Cold Damage Leeched as Life</span> * <span class="tc -mod">10% chance to Freeze during any Flask Effect</span> | * +(25-35) to Strength <span class="item-stat-separator -unique"></span> * (20–30)% increased Cold Damage * +(300–350) to Armour * +(30–35)% to Fire Resistance * +(30–35)% to Lightning Resistance * <span class="tc -mod">0.2% of Cold Damage Leeched as Life</span> * <span class="tc -mod">10% chance to Freeze during any Flask Effect</span> | ||
Doryani's Invitation (Fire Damage) (edit) | 2.0.0 | * +(25-35) to Strength | * (20–30)% increased Fire Damage * +(300–350) to Armour * +(30–35)% to Cold Resistance * +(30–35)% to Lightning Resistance * <span class="tc -mod">0.2(0.2)% of Fire Damage Leeched as Life</span>'"`UNIQ--ref-0000000A-QINU`"' * <span class="tc -mod">10% chance to Ignite during any Flask Effect</span> | * +(25-35) to Strength <span class="item-stat-separator -unique"></span> * (20–30)% increased Fire Damage * +(300–350) to Armour * +(30–35)% to Cold Resistance * +(30–35)% to Lightning Resistance * <span class="tc -mod">0.2(0.2)% of Fire Damage Leeched as Life</span>'"`UNIQ--ref-0000000A-QINU`"' * <span class="tc -mod">10% chance to Ignite during any Flask Effect</span> | ||
Doryani's Invitation (Fire Damage) (edit) | 3.11.0 | * +(25-35) to Strength | * (20–30)% increased Fire Damage * +(300–350) to Armour * +(30–35)% to Cold Resistance * +(30–35)% to Lightning Resistance * <span class="tc -mod">0.2% of Fire Damage Leeched as Life</span> * <span class="tc -mod">10% chance to Ignite during any Flask Effect</span> | * +(25-35) to Strength <span class="item-stat-separator -unique"></span> * (20–30)% increased Fire Damage * +(300–350) to Armour * +(30–35)% to Cold Resistance * +(30–35)% to Lightning Resistance * <span class="tc -mod">0.2% of Fire Damage Leeched as Life</span> * <span class="tc -mod">10% chance to Ignite during any Flask Effect</span> | ||
Doryani's Invitation (Lightning Damage) (edit) | 2.0.0 | * +(25-35) to Strength | * (20–30)% increased Lightning Damage * +(300–350) to Armour * +(30–35)% to Fire Resistance * +(30–35)% to Cold Resistance * <span class="tc -mod">0.2(0.2)% of Lightning Damage Leeched as Life</span>'"`UNIQ--ref-0000000A-QINU`"' * <span class="tc -mod">10% chance to Shock during any Flask Effect</span> | * +(25-35) to Strength <span class="item-stat-separator -unique"></span> * (20–30)% increased Lightning Damage * +(300–350) to Armour * +(30–35)% to Fire Resistance * +(30–35)% to Cold Resistance * <span class="tc -mod">0.2(0.2)% of Lightning Damage Leeched as Life</span>'"`UNIQ--ref-0000000A-QINU`"' * <span class="tc -mod">10% chance to Shock during any Flask Effect</span> | ||
Doryani's Invitation (Lightning Damage) (edit) | 3.11.0 | * +(25-35) to Strength | * (20–30)% increased Lightning Damage * +(300–350) to Armour * +(30–35)% to Fire Resistance * +(30–35)% to Cold Resistance * <span class="tc -mod">0.2% of Lightning Damage Leeched as Life</span> * <span class="tc -mod">10% chance to Shock during any Flask Effect</span> | * +(25-35) to Strength <span class="item-stat-separator -unique"></span> * (20–30)% increased Lightning Damage * +(300–350) to Armour * +(30–35)% to Fire Resistance * +(30–35)% to Cold Resistance * <span class="tc -mod">0.2% of Lightning Damage Leeched as Life</span> * <span class="tc -mod">10% chance to Shock during any Flask Effect</span> | ||
Doryani's Invitation (Physical Damage) (edit) | 2.0.0 | * +(25-35) to Strength | * (20-30)% increased Global Physical Damage * +(30–35)% to Fire Resistance * +(30–35)% to Cold Resistance * +(30–35)% to Lightning Resistance * <span class="tc -mod">0.2(0.2)% of Physical Damage Leeched as Life</span>'"`UNIQ--ref-0000000A-QINU`"' * 25% reduced Enemy Stun Threshold during any Flask Effect | * +(25-35) to Strength <span class="item-stat-separator -unique"></span> * (20-30)% increased Global Physical Damage * +(30–35)% to Fire Resistance * +(30–35)% to Cold Resistance * +(30–35)% to Lightning Resistance * <span class="tc -mod">0.2(0.2)% of Physical Damage Leeched as Life</span>'"`UNIQ--ref-0000000A-QINU`"' * 25% reduced Enemy Stun Threshold during any Flask Effect | ||
Doryani's Invitation (Physical Damage) (edit) | 3.11.0 | * +(25-35) to Strength | * (20-30)% increased Global Physical Damage * +(30–35)% to Fire Resistance * +(30–35)% to Cold Resistance * +(30–35)% to Lightning Resistance * <span class="tc -mod">0.2% of Physical Damage Leeched as Life</span> * 25% reduced Enemy Stun Threshold during any Flask Effect | * +(25-35) to Strength <span class="item-stat-separator -unique"></span> * (20-30)% increased Global Physical Damage * +(30–35)% to Fire Resistance * +(30–35)% to Cold Resistance * +(30–35)% to Lightning Resistance * <span class="tc -mod">0.2% of Physical Damage Leeched as Life</span> * 25% reduced Enemy Stun Threshold during any Flask Effect | ||
Doryani's Machinarium (edit) | 3.10.0 | * (20-50)% increased Experience gain * Found Items have a 10% chance to drop Corrupted in Area * Unique Boss is augmented by Player choices | * (20-50)% increased Experience gain * Found Items have a 10% chance to drop Corrupted in Area * Unique Boss is augmented by Player choices | <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Maze Map (Metamorph) inventory icon.png|16x16px|link=|alt=]][[Map:Maze Map (Metamorph)|Maze Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span class="symbol | ||
Doryani's Machinarium (edit) | 3.11.0 | * (20-50)% increased Experience gain * Found Items have a 10% chance to drop Corrupted in Area * Unique Boss is augmented by Player choices | * (20-50)% increased Experience gain * Found Items have a 10% chance to drop Corrupted in Area * Unique Boss is augmented by Player choices | <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Maze Map (Delirium) inventory icon.png|16x16px|link=|alt=]][[Map:Maze Map (Delirium)|Maze Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span class="symbol"> | ||
Doryani's Machinarium (edit) | 3.12.0 | * (20-50)% increased Experience gain * Found Items have a 10% chance to drop Corrupted in Area * Unique Boss is augmented by Player choices | * (20-50)% increased Experience gain * Found Items have a 10% chance to drop Corrupted in Area * Unique Boss is augmented by Player choices | <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Maze Map (Harvest) inventory icon.png|16x16px|link=|alt=]][[Map:Maze Map (Harvest)|Maze Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span class="symbol"></ | ||
Doryani's Machinarium (edit) | 3.13.0 | * (20-50)% increased Experience gain * Found Items have a 10% chance to drop Corrupted in Area | * (20-50)% increased Experience gain * Found Items have a 10% chance to drop Corrupted in Area | <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Maze Map (Heist) inventory icon.png|16x16px|link=|alt=]][[Map:Maze Map (Heist)|Maze Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span class="symbol"></span | ||
Doryani's Machinarium (edit) | 3.15.0 | * (20-50)% increased Experience gain * Found Items have a 10% chance to drop Corrupted in Area | * (20-50)% increased Experience gain * Found Items have a 10% chance to drop Corrupted in Area | <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Maze Map (Ritual) inventory icon.png|16x16px|link=|alt=]][[Map:Maze Map (Ritual)|Maze Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span class="symbol"></sp | ||
Doryani's Machinarium (edit) | 3.16.0 | * (20-50)% increased Experience gain * Found Items have a 10% chance to drop Corrupted in Area | * (20-50)% increased Experience gain * Found Items have a 10% chance to drop Corrupted in Area | <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Maze Map (Expedition) inventory icon.png|16x16px|link=|alt=]][[Map:Maze Map (Expedition)|Maze Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span class="symb | ||
Doryani's Machinarium (edit) | 3.17.0 | * (20-50)% increased Experience gain * Found Items have a 10% chance to drop Corrupted in Area | * (20-50)% increased Experience gain * Found Items have a 10% chance to drop Corrupted in Area | <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Maze Map (Scourge) inventory icon.png|16x16px|link=|alt=]][[Map:Maze Map (Scourge)|Maze Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span class="symbol"></ | ||
Doryani's Machinarium (edit) | 3.18.0 | * (20-50)% increased Experience gain * Found Items have a 10% chance to drop Corrupted in Area | * (20-50)% increased Experience gain * Found Items have a 10% chance to drop Corrupted in Area | <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Maze Map (Archnemesis) inventory icon.png|16x16px|link=|alt=]][[Map:Maze Map (Archnemesis)|Maze Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span class="sy | ||
Doryani's Machinarium (edit) | 3.5.0 | * (20-50)% increased Experience gain * <span class="tc -mod">Monster Level: 80</span> * Found Items have a 10% chance to drop Corrupted in Area * Unique Boss is augmented by Player choices | * (20-50)% increased Experience gain * <span class="tc -mod">Monster Level: 80</span> * Found Items have a 10% chance to drop Corrupted in Area * Unique Boss is augmented by Player choices | <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Maze Map (War for the Atlas) inventory icon.png|16x16px|link=|alt=]][[Map:Maze Map (War for the Atlas)|Maze Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><sp | ||
Doryani's Machinarium (edit) | 3.6.0 | * (20-50)% increased Experience gain * <span class="tc -mod">Monster Level: 80</span> * Found Items have a 10% chance to drop Corrupted in Area * Unique Boss is augmented by Player choices | * (20-50)% increased Experience gain * <span class="tc -mod">Monster Level: 80</span> * Found Items have a 10% chance to drop Corrupted in Area * Unique Boss is augmented by Player choices | <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Maze Map (Betrayal) inventory icon.png|16x16px|link=|alt=]][[Map:Maze Map (Betrayal)|Maze Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span class="symbol"> | ||
Doryani's Machinarium (edit) | 3.7.0 | * (20-50)% increased Experience gain * <span class="tc -mod">Monster Level: 80</span> * Found Items have a 10% chance to drop Corrupted in Area * Unique Boss is augmented by Player choices | * (20-50)% increased Experience gain * <span class="tc -mod">Monster Level: 80</span> * Found Items have a 10% chance to drop Corrupted in Area * Unique Boss is augmented by Player choices | <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Maze Map (Synthesis) inventory icon.png|16x16px|link=|alt=]][[Map:Maze Map (Synthesis)|Maze Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span class="symbol | ||
Doryani's Machinarium (edit) | 3.8.0 | * (20-50)% increased Experience gain * <span class="tc -mod">Monster Level: 80</span> * Found Items have a 10% chance to drop Corrupted in Area * Unique Boss is augmented by Player choices | * (20-50)% increased Experience gain * <span class="tc -mod">Monster Level: 80</span> * Found Items have a 10% chance to drop Corrupted in Area * Unique Boss is augmented by Player choices | <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Maze Map (Legion) inventory icon.png|16x16px|link=|alt=]][[Map:Maze Map (Legion)|Maze Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span class="symbol"></sp | ||
Doryani's Machinarium (edit) | 3.9.0 | * (20-50)% increased Experience gain * <span class="tc -mod">Monster Level: 80</span> * Found Items have a 10% chance to drop Corrupted in Area * Unique Boss is augmented by Player choices | * (20-50)% increased Experience gain * <span class="tc -mod">Monster Level: 80</span> * Found Items have a 10% chance to drop Corrupted in Area * Unique Boss is augmented by Player choices | <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Maze Map (Blight) inventory icon.png|16x16px|link=|alt=]][[Map:Maze Map (Blight)|Maze Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span class="symbol"></sp | ||
Double Claw (edit) | 2.6.0 | * <span class="tc -mod">+6 Life and Mana gained for each Enemy hit</span> | * <span class="tc -mod">+6 Life and Mana gained for each Enemy hit</span> | |||
Dragonbone Rapier (edit) | 2.2.0 | * <span class="tc -mod">+20% to Global Critical Strike Multiplier</span> | * <span class="tc -mod">+20% to Global Critical Strike Multiplier</span> | |||
Dragonbone Rapier (edit) | 2.6.0 | * <span class="tc -mod">+30% to Global Critical Strike Multiplier</span> | * <span class="tc -mod">+30% to Global Critical Strike Multiplier</span> | |||
Dragoon Sword (edit) | 2.6.0 | * <span class="tc -mod">12% chance to cause Bleeding on Hit</span> | * <span class="tc -mod">12% chance to cause Bleeding on Hit</span> | |||
Dread Maul (edit) | 2.6.0 | * <span class="tc -mod">20% increased Stun Duration on Enemies</span> | * <span class="tc -mod">20% increased Stun Duration on Enemies</span> |
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