Cargo query

Jump to navigation Jump to search

Showing below up to 50 results in range #401 to #450.

View ( | ) (20 | 50 | 100 | 250 | 500)

Page removal version implicit stat text explicit stat text stat text base item required level
Death and Taxes (edit) 3.13.0 * Unique Boss deals (30-35)% increased Damage * Unique Boss has (25-30)% increased Attack and Cast Speed * Unique Boss gives 20000% increased Experience * Unique Boss drops (12-20) additional Currency Items * Unique Boss deals (30-35)% increased Damage * Unique Boss has (25-30)% increased Attack and Cast Speed * Unique Boss gives 20000% increased Experience * Unique Boss drops (12-20) additional Currency Items <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Necropolis Map (Heist) inventory icon.png|16x16px|link=|alt=]][[Map:Necropolis Map (Heist)|Necropolis Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span cla
Death and Taxes (edit) 3.2.0 * <span class="tc -mod">Unique Boss deals (50-60)% increased Damage</span> * Unique Boss has (25-30)% increased Attack and Cast Speed * <span class="tc -mod">Unique Boss gives 10000% increased Experience</span> * <span class="tc -mod">Unique Boss deals (50-60)% increased Damage</span> * Unique Boss has (25-30)% increased Attack and Cast Speed * <span class="tc -mod">Unique Boss gives 10000% increased Experience</span> <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Necropolis Map (War for the Atlas) inventory icon.png|16x16px|link=|alt=]][[Map:Necropolis Map (War for the Atlas)|Necropolis Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="h
Death and Taxes (edit) 3.5.0 * Unique Boss deals (30-35)% increased Damage * Unique Boss has (25-30)% increased Attack and Cast Speed * <span class="tc -mod">Unique Boss gives 10000% increased Experience</span> * Unique Boss deals (30-35)% increased Damage * Unique Boss has (25-30)% increased Attack and Cast Speed * <span class="tc -mod">Unique Boss gives 10000% increased Experience</span> <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Necropolis Map (War for the Atlas) inventory icon.png|16x16px|link=|alt=]][[Map:Necropolis Map (War for the Atlas)|Necropolis Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="h
Death and Taxes (edit) 3.6.0 * Unique Boss deals (30-35)% increased Damage * Unique Boss has (25-30)% increased Attack and Cast Speed * <span class="tc -mod">Unique Boss gives 10000% increased Experience</span> * Unique Boss deals (30-35)% increased Damage * Unique Boss has (25-30)% increased Attack and Cast Speed * <span class="tc -mod">Unique Boss gives 10000% increased Experience</span> <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Necropolis Map (Betrayal) inventory icon.png|16x16px|link=|alt=]][[Map:Necropolis Map (Betrayal)|Necropolis Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><sp
Death and Taxes (edit) 3.7.0 * Unique Boss deals (30-35)% increased Damage * Unique Boss has (25-30)% increased Attack and Cast Speed * <span class="tc -mod">Unique Boss gives 10000% increased Experience</span> * Unique Boss deals (30-35)% increased Damage * Unique Boss has (25-30)% increased Attack and Cast Speed * <span class="tc -mod">Unique Boss gives 10000% increased Experience</span> <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Necropolis Map (Synthesis) inventory icon.png|16x16px|link=|alt=]][[Map:Necropolis Map (Synthesis)|Necropolis Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><
Death and Taxes (edit) 3.8.0 * Unique Boss deals (30-35)% increased Damage * Unique Boss has (25-30)% increased Attack and Cast Speed * <span class="tc -mod">Unique Boss gives 10000% increased Experience</span> * Unique Boss deals (30-35)% increased Damage * Unique Boss has (25-30)% increased Attack and Cast Speed * <span class="tc -mod">Unique Boss gives 10000% increased Experience</span> <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Necropolis Map (Legion) inventory icon.png|16x16px|link=|alt=]][[Map:Necropolis Map (Legion)|Necropolis Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span c
Death and Taxes (edit) 3.9.0 * Unique Boss deals (30-35)% increased Damage * Unique Boss has (25-30)% increased Attack and Cast Speed * <span class="tc -mod">Unique Boss gives 10000% increased Experience</span> * Unique Boss deals (30-35)% increased Damage * Unique Boss has (25-30)% increased Attack and Cast Speed * <span class="tc -mod">Unique Boss gives 10000% increased Experience</span> <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Necropolis Map (Blight) inventory icon.png|16x16px|link=|alt=]][[Map:Necropolis Map (Blight)|Necropolis Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span c
Death Bow (edit) 1.2.0 * <span class="tc -help">No implicit modifier</span> * <span class="tc -help">No implicit modifier</span>
Death Rush (edit) 2.6.0 <span class="tc -mod">+(9-13)% to Chaos Resistance</span> *<span class="tc -mod">+(300-350) to Accuracy Rating</span> *<span class="tc -mod">+(60-80) to Armour</span> *<span class="tc -mod">+(15-20)% to Chaos Resistance</span> *<span class="tc -mod">(0.6-0.8)% of Physical Attack Damage Leeched as Life</span> *<span class="tc -mod">You gain Onslaught for 2 seconds on Kill</span> <span class="tc -mod">+(9-13)% to Chaos Resistance</span> <span class="item-stat-separator -unique"></span> *<span class="tc -mod">+(300-350) to Accuracy Rating</span> *<span class="tc -mod">+(60-80) to Armour</span> *<span class="tc -mod">+(15-20)% to Chaos Resistance</span> *<span class="tc -mod">(0.6-0.8)% of Physical Attack Damage Leeched as Life</span> *<span class="tc -mod">You gain Onslaught for 2 seconds on Kill</span> 46
Death Rush (edit) 3.15.0 <span class="tc -mod">+(9-13)% to Chaos Resistance</span> *<span class="tc -mod">+(300-350) to Accuracy Rating</span> *<span class="tc -mod">+(260-300) to Armour</span> *<span class="tc -mod">+(40-50) to maximum Life</span> *<span class="tc -mod">+(15-20)% to Chaos Resistance</span> *<span class="tc -mod">(0.6-0.8)% of Physical Attack Damage Leeched as Life</span> *<span class="tc -mod">You gain Onslaught for 4 seconds on Kill</span> <span class="tc -mod">+(9-13)% to Chaos Resistance</span> <span class="item-stat-separator -unique"></span> *<span class="tc -mod">+(300-350) to Accuracy Rating</span> *<span class="tc -mod">+(260-300) to Armour</span> *<span class="tc -mod">+(40-50) to maximum Life</span> *<span class="tc -mod">+(15-20)% to Chaos Resistance</span> *<span class="tc -mod">(0.6-0.8)% of Physical Attack Damage Leeched as Life</span> *<span class="tc -mod">You gain Onslaught for 4 seconds on Kill</span> 46
Death Rush (edit) 3.19.0 +(17-23)% to Chaos Resistance *<span class="tc -mod">+(300-350) to Accuracy Rating</span> *<span class="tc -mod">+(260-300) to Armour</span> *<span class="tc -mod">+(40-50) to maximum Life</span> *<span class="tc -mod">+(15-20)% to Chaos Resistance</span> *<span class="tc -mod">(0.6-0.8)% of Physical Attack Damage Leeched as Life</span> *<span class="tc -mod">You gain Onslaught for 4 seconds on Kill</span> +(17-23)% to Chaos Resistance <span class="item-stat-separator -unique"></span> *<span class="tc -mod">+(300-350) to Accuracy Rating</span> *<span class="tc -mod">+(260-300) to Armour</span> *<span class="tc -mod">+(40-50) to maximum Life</span> *<span class="tc -mod">+(15-20)% to Chaos Resistance</span> *<span class="tc -mod">(0.6-0.8)% of Physical Attack Damage Leeched as Life</span> *<span class="tc -mod">You gain Onslaught for 4 seconds on Kill</span> 46
Death's Hand (edit) 2.3.0 * <span class="tc -mod">10(20)% increased Elemental Damage</span>'"`UNIQ--ref-00000014-QINU`"' * <span class="tc -mod">Adds (30-41) to (80-123) Physical Damage</span> * (20-50)% increased Critical Strike Chance * 30% chance to gain a Power Charge when you Stun * Gain Unholy Might for 4 seconds on Critical Strike * <span class="tc -mod">10(20)% increased Elemental Damage</span>'"`UNIQ--ref-00000014-QINU`"' <span class="item-stat-separator -unique"></span> * <span class="tc -mod">Adds (30-41) to (80-123) Physical Damage</span> * (20-50)% increased Critical Strike Chance * 30% chance to gain a Power Charge when you Stun * Gain Unholy Might for 4 seconds on Critical Strike
Death's Hand (edit) 3.7.0 * 26% increased Elemental Damage * <span class="tc -mod">Adds (30-41) to (80-123) Physical Damage</span> * (20-50)% increased Critical Strike Chance * 30% chance to gain a Power Charge when you Stun * Gain Unholy Might for 4 seconds on Critical Strike * 26% increased Elemental Damage <span class="item-stat-separator -unique"></span> * <span class="tc -mod">Adds (30-41) to (80-123) Physical Damage</span> * (20-50)% increased Critical Strike Chance * 30% chance to gain a Power Charge when you Stun * Gain Unholy Might for 4 seconds on Critical Strike
Death's Harp (edit) 1.2.0 * <span class="tc -help">No implicit modifier</span> * <span class="tc -mod">(100-125)% increased Physical Damage</span> * 10% increased Attack Speed * <span class="tc -mod">+100% to Global Critical Strike Multiplier</span> * <span class="tc -mod">Bow Attacks fire an additional Arrow</span> * <span class="tc -help">No implicit modifier</span> <span class="item-stat-separator -unique"></span> * <span class="tc -mod">(100-125)% increased Physical Damage</span> * 10% increased Attack Speed * <span class="tc -mod">+100% to Global Critical Strike Multiplier</span> * <span class="tc -mod">Bow Attacks fire an additional Arrow</span>
Death's Harp (edit) 2.2.0 * (30-50)% increased Critical Strike Chance * <span class="tc -mod">(100-125)% increased Physical Damage</span> * 10% increased Attack Speed * <span class="tc -mod">+100% to Global Critical Strike Multiplier</span> * <span class="tc -mod">Bow Attacks fire an additional Arrow</span> * (30-50)% increased Critical Strike Chance <span class="item-stat-separator -unique"></span> * <span class="tc -mod">(100-125)% increased Physical Damage</span> * 10% increased Attack Speed * <span class="tc -mod">+100% to Global Critical Strike Multiplier</span> * <span class="tc -mod">Bow Attacks fire an additional Arrow</span>
Death's Harp (edit) 3.0.0 * (30-50)% increased Critical Strike Chance * <span class="tc -mod">(100-125)% increased Physical Damage</span> * 10% increased Attack Speed * <span class="tc -mod">+150% to Global Critical Strike Multiplier</span> * <span class="tc -mod">Bow Attacks fire an additional Arrow</span> * (30-50)% increased Critical Strike Chance <span class="item-stat-separator -unique"></span> * <span class="tc -mod">(100-125)% increased Physical Damage</span> * 10% increased Attack Speed * <span class="tc -mod">+150% to Global Critical Strike Multiplier</span> * <span class="tc -mod">Bow Attacks fire an additional Arrow</span>
Death's Harp (edit) 3.10.0 * (30-50)% increased Critical Strike Chance *<span class="tc -mod"> (100-125)% increased Physical Damage</span> * 10% increased Attack Speed * <span class="tc -mod">+100% to Global Critical Strike Multiplier</span> * <span class="tc -mod">Bow Attacks fire an additional Arrow</span> * (30-50)% increased Critical Strike Chance <span class="item-stat-separator -unique"></span> *<span class="tc -mod"> (100-125)% increased Physical Damage</span> * 10% increased Attack Speed * <span class="tc -mod">+100% to Global Critical Strike Multiplier</span> * <span class="tc -mod">Bow Attacks fire an additional Arrow</span>
Death's Harp (edit) 3.17.0 (30-50)% increased Critical Strike Chance *<span class="tc -mod">(100-125)% increased Physical Damage</span> *10% increased Attack Speed *+50% to Global Critical Strike Multiplier *<span class="tc -mod">Bow Attacks fire an additional Arrow</span> (30-50)% increased Critical Strike Chance <span class="item-stat-separator -unique"></span> *<span class="tc -mod">(100-125)% increased Physical Damage</span> *10% increased Attack Speed *+50% to Global Critical Strike Multiplier *<span class="tc -mod">Bow Attacks fire an additional Arrow</span>
Death's Harp (edit) 3.19.0 (30-50)% increased Critical Strike Chance *(90-105)% increased Physical Damage *10% increased Attack Speed *+50% to Global Critical Strike Multiplier *<span class="tc -mod">Bow Attacks fire an additional Arrow</span> (30-50)% increased Critical Strike Chance <span class="item-stat-separator -unique"></span> *(90-105)% increased Physical Damage *10% increased Attack Speed *+50% to Global Critical Strike Multiplier *<span class="tc -mod">Bow Attacks fire an additional Arrow</span>
Death's Oath (edit) 2.0.0 * +(40-50) to all Attributes * (10-15)% increased Attack Speed * (180-220)% increased Armour * <span class="tc -mod">1% of Physical Attack Damage Leeched as Life</span>'"`UNIQ--ref-0000000C-QINU`"' * <span class="tc -mod">Deals 450 Chaos Damage per second to nearby enemies</span> * <span class="tc -mod">You take 450 Chaos Damage per second for 10 seconds on Kill</span> * Gore Footprints * +(40-50) to all Attributes * (10-15)% increased Attack Speed * (180-220)% increased Armour * <span class="tc -mod">1% of Physical Attack Damage Leeched as Life</span>'"`UNIQ--ref-0000000C-QINU`"' * <span class="tc -mod">Deals 450 Chaos Damage per second to nearby enemies</span> * <span class="tc -mod">You take 450 Chaos Damage per second for 10 seconds on Kill</span> * Gore Footprints
Death's Oath (edit) 3.0.0 * +(40-50) to all Attributes * (10-15)% increased Attack Speed * (180-220)% increased Armour * 1% of Attack Damage Leeched as Life * <span class="tc -mod">Deals 450 Chaos Damage per second to nearby enemies</span> * You take 450 Chaos Damage per second for 3 seconds on Kill * Gore Footprints * +(40-50) to all Attributes * (10-15)% increased Attack Speed * (180-220)% increased Armour * 1% of Attack Damage Leeched as Life * <span class="tc -mod">Deals 450 Chaos Damage per second to nearby enemies</span> * You take 450 Chaos Damage per second for 3 seconds on Kill * Gore Footprints
Death's Opus (edit) 1.2.0 * <span class="tc -help">No implicit modifier</span> * <span class="tc -mod">(100-125)% increased Physical Damage</span> * <span class="tc -mod">Adds (10-20) to (30-35) Physical Damage</span> * 10% increased Attack Speed * <span class="tc -mod">+100% to Global Critical Strike Multiplier</span> * <span class="tc -mod">Bow Attacks fire 2 additional Arrows</span> * <span class="tc -help">No implicit modifier</span> <span class="item-stat-separator -unique"></span> * <span class="tc -mod">(100-125)% increased Physical Damage</span> * <span class="tc -mod">Adds (10-20) to (30-35) Physical Damage</span> * 10% increased Attack Speed * <span class="tc -mod">+100% to Global Critical Strike Multiplier</span> * <span class="tc -mod">Bow Attacks fire 2 additional Arrows</span>
Death's Opus (edit) 2.2.0 * (30-50)% increased Critical Strike Chance * <span class="tc -mod">(100-125)% increased Physical Damage</span> * <span class="tc -mod">Adds (10-20) to (30-35) Physical Damage</span> * 10% increased Attack Speed * <span class="tc -mod">+100% to Global Critical Strike Multiplier</span> * <span class="tc -mod">Bow Attacks fire 2 additional Arrows</span> * (30-50)% increased Critical Strike Chance <span class="item-stat-separator -unique"></span> * <span class="tc -mod">(100-125)% increased Physical Damage</span> * <span class="tc -mod">Adds (10-20) to (30-35) Physical Damage</span> * 10% increased Attack Speed * <span class="tc -mod">+100% to Global Critical Strike Multiplier</span> * <span class="tc -mod">Bow Attacks fire 2 additional Arrows</span>
Death's Opus (edit) 3.0.0 * (30-50)% increased Critical Strike Chance * <span class="tc -mod"> (100-125)% increased Physical Damage</span> * 10% increased Attack Speed * <span class="tc -mod">+150% to Global Critical Strike Multiplier</span> * <span class="tc -mod">Bow Attacks fire 2 additional Arrows</span> * (30-50)% increased Critical Strike Chance <span class="item-stat-separator -unique"></span> * <span class="tc -mod"> (100-125)% increased Physical Damage</span> * 10% increased Attack Speed * <span class="tc -mod">+150% to Global Critical Strike Multiplier</span> * <span class="tc -mod">Bow Attacks fire 2 additional Arrows</span>
Death's Opus (edit) 3.10.0 * (30-50)% increased Critical Strike Chance * <span class="tc -mod">(100-125)% increased Physical Damage</span> * <span class="tc -mod">Adds (10-20) to (30-35) Physical Damage</span> * 10% increased Attack Speed * <span class="tc -mod">+100% to Global Critical Strike Multiplier</span> * <span class="tc -mod">Bow Attacks fire 2 additional Arrows</span> * (30-50)% increased Critical Strike Chance <span class="item-stat-separator -unique"></span> * <span class="tc -mod">(100-125)% increased Physical Damage</span> * <span class="tc -mod">Adds (10-20) to (30-35) Physical Damage</span> * 10% increased Attack Speed * <span class="tc -mod">+100% to Global Critical Strike Multiplier</span> * <span class="tc -mod">Bow Attacks fire 2 additional Arrows</span>
Death's Opus (edit) 3.17.0 (30-50)% increased Critical Strike Chance * <span class="tc -mod">(100-125)% increased Physical Damage</span> * <span class="tc -mod">Adds (10-20) to (30-35) Physical Damage</span> * 10% increased Attack Speed * +50% to Global Critical Strike Multiplier * <span class="tc -mod">Bow Attacks fire 2 additional Arrows</span> (30-50)% increased Critical Strike Chance <span class="item-stat-separator -unique"></span> * <span class="tc -mod">(100-125)% increased Physical Damage</span> * <span class="tc -mod">Adds (10-20) to (30-35) Physical Damage</span> * 10% increased Attack Speed * +50% to Global Critical Strike Multiplier * <span class="tc -mod">Bow Attacks fire 2 additional Arrows</span>
Death's Opus (edit) 3.19.0 (30-50)% increased Critical Strike Chance * (30-50)% increased Critical Strike Chance * (90-105)% increased Physical Damage * Adds (6-12) to (20-25) Physical Damage * 10% increased Attack Speed * +50% to Global Critical Strike Multiplier * <span class="tc -mod">Bow Attacks fire 2 additional Arrows</span> (30-50)% increased Critical Strike Chance <span class="item-stat-separator -unique"></span> * (30-50)% increased Critical Strike Chance * (90-105)% increased Physical Damage * Adds (6-12) to (20-25) Physical Damage * 10% increased Attack Speed * +50% to Global Critical Strike Multiplier * <span class="tc -mod">Bow Attacks fire 2 additional Arrows</span>
Decimation Bow (edit) 1.2.0 * <span class="tc -help">No implicit modifier</span> * <span class="tc -help">No implicit modifier</span>
Deerstalker (edit) 2.6.0 * <span class="tc -mod">Socketed Gems are Supported by level 11 Trap</span> * (160-200)% increased Evasion Rating * <span class="tc -mod">+(35-45) to maximum Life</span> * (14-18)% increased Trap Throwing Speed * <span class="tc -mod">30% increased Movement Speed for 9 seconds on Throwing a Trap</span> * <span class="tc -mod">Socketed Gems are Supported by level 11 Trap</span> * (160-200)% increased Evasion Rating * <span class="tc -mod">+(35-45) to maximum Life</span> * (14-18)% increased Trap Throwing Speed * <span class="tc -mod">30% increased Movement Speed for 9 seconds on Throwing a Trap</span>
Deerstalker (edit) 3.19.0 *<span class="tc -mod">Socketed Gems are now Supported by level 11 Trap</span> * (160-200)% increased Evasion Rating * <span class="tc -mod">+(35-45) to maximum Life</span> * 15% increased Movement Speed * (14-18)% increased Trap Throwing Speed * 15% increased Movement Speed for 9 seconds on Throwing a Trap *<span class="tc -mod">Socketed Gems are now Supported by level 11 Trap</span> * (160-200)% increased Evasion Rating * <span class="tc -mod">+(35-45) to maximum Life</span> * 15% increased Movement Speed * (14-18)% increased Trap Throwing Speed * 15% increased Movement Speed for 9 seconds on Throwing a Trap
Deidbell (edit) 2.6.0 * +(20-30) to Strength * +(20-30) to Dexterity * +(200-300) to Armour * <span class="tc -mod">20% increased Melee Damage</span> * Cannot Leech when on Low Life * +(20-30) to Strength * +(20-30) to Dexterity * +(200-300) to Armour * <span class="tc -mod">20% increased Melee Damage</span> * Cannot Leech when on Low Life
Deidbell (edit) 3.19.0 * +(20-30) to Strength * +(20-30) to Dexterity *<span class="tc -mod">Adds 10 to 20 Physical Damage to Attacks</span> * +(200-300) to Armour *<span class="tc -mod">20% increased Melee Damage</span> * Cannot Leech when on Low Life * +(20-30) to Strength * +(20-30) to Dexterity *<span class="tc -mod">Adds 10 to 20 Physical Damage to Attacks</span> * +(200-300) to Armour *<span class="tc -mod">20% increased Melee Damage</span> * Cannot Leech when on Low Life
Deidbellow (edit) 2.6.0 <br />+(20-30) to Strength<br />+(20-30) to Dexterity<br />+(200-300) to Armour<br />20% increased Melee Damage<br />Cannot Leech when on Low Life<br />You and nearby allies have 20% increased Attack, Cast and Movement Speed if you've used a Warcry Recently <br />+(20-30) to Strength<br />+(20-30) to Dexterity<br />+(200-300) to Armour<br />20% increased Melee Damage<br />Cannot Leech when on Low Life<br />You and nearby allies have 20% increased Attack, Cast and Movement Speed if you've used a Warcry Recently
Demon Stitcher (edit) 3.19.0 * (15-20)% increased Cast Speed *<span class="tc -mod">+(50-70) to maximum Energy Shield</span> *<span class="tc -mod">+(50-70) to maximum Life</span> *<span class="tc -mod">Sacrifice 5% of Life to gain that much Energy Shield when you Cast a Spell</span> * (15-20)% increased Cast Speed *<span class="tc -mod">+(50-70) to maximum Energy Shield</span> *<span class="tc -mod">+(50-70) to maximum Life</span> *<span class="tc -mod">Sacrifice 5% of Life to gain that much Energy Shield when you Cast a Spell</span>
Demon's Horn (edit) 2.3.0 * <span class="tc -mod">(15-18)% increased Spell Damage</span> * <span class="tc -mod">(15-18)% increased Spell Damage</span>
Demon's Horn (edit) 3.21.0 * <span class="tc -mod">(31-35)% increased Spell Damage</span> * <span class="tc -mod">(31-35)% increased Spell Damage</span>
Devoto's Devotion (edit) 1.0.0 * +(50-65) to Dexterity *10% reduced Global Physical Damage *<span class="tc -mod">10% increased Attack Speed</span> *(150-200)% increased Armour and Evasion *+(15-25)% to Chaos Resistance *20% increased Movement Speed *Mercury Footprints * +(50-65) to Dexterity *10% reduced Global Physical Damage *<span class="tc -mod">10% increased Attack Speed</span> *(150-200)% increased Armour and Evasion *+(15-25)% to Chaos Resistance *20% increased Movement Speed *Mercury Footprints
Dialla's Malefaction (edit) 3.19.0 * Gems can be Socketed in this Item ignoring Socket Colour *<span class="tc -mod">Gems Socketed in Red Sockets have +1 to Level</span> *<span class="tc -mod">Gems Socketed in Green Sockets have +10% to Quality</span> *<span class="tc -mod">Gems Socketed in Blue Sockets gain 25% increased Experience</span> * Has no Attribute Requirements * Gems can be Socketed in this Item ignoring Socket Colour *<span class="tc -mod">Gems Socketed in Red Sockets have +1 to Level</span> *<span class="tc -mod">Gems Socketed in Green Sockets have +10% to Quality</span> *<span class="tc -mod">Gems Socketed in Blue Sockets gain 25% increased Experience</span> * Has no Attribute Requirements
Disapprobation Axe (edit) 3.23.0 * <span class="tc -mod">+10 to Maximum Rage</span> * <span class="tc -mod">+10 to Maximum Rage</span>
Disintegrator (edit) 3.11.0 * <span class="tc -mod">+20(20)% Chance to Block Attack Damage while wielding a Staff</span>'"`UNIQ--ref-0000000C-QINU`"' * <span class="tc -mod">Adds (250-280) to (315-355) Physical Damage</span> * +1 to Maximum Siphoning Charges per Elder or Shaper Item Equipped * 25% chance to gain a Siphoning Charge when you use a Skill * Adds (12-14) to (15-16) Physical Damage to Attacks and Spells per Siphoning Charge * Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge * 1% additional Physical Damage Reduction from Hits per Siphoning Charge * 0.2% of Damage Leeched as Life per Siphoning Charge * Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently * Battlemage * <span class="tc -mod">+20(20)% Chance to Block Attack Damage while wielding a Staff</span>'"`UNIQ--ref-0000000C-QINU`"' <span class="item-stat-separator -unique"></span> * <span class="tc -mod">Adds (250-280) to (315-355) Physical Damage</span> * +1 to Maximum Siphoning Charges per Elder or Shaper Item Equipped * 25% chance to gain a Siphoning Charge when you use a Skill * Adds (12-14) to (15-16) Physical Damage to Attacks and Spells per Siphoning Charge * Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge * 1% additional Physical Damage Reduction from Hits per Siphoning Charge * 0.2% of Damage Leeched as Life per Siphoning Charge * Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently * Battlemage
Disintegrator (edit) 3.7.0 * <span class="tc -mod">+20(20)% Chance to Block Attack Damage while wielding a Staff</span>'"`UNIQ--ref-0000000D-QINU`"' * <span class="tc -mod">Adds (270-300) to (340-380) Physical Damage</span> * +1 to Maximum Siphoning Charges per Elder or Shaper Item Equipped * 25% chance to gain a Siphoning Charge when you use a Skill * Adds (12-14) to (15-16) Physical Damage to Attacks and Spells per Siphoning Charge * Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge * 1% additional Physical Damage Reduction from Hits per Siphoning Charge * 0.2% of Damage Leeched as Life per Siphoning Charge * Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently * Battlemage * <span class="tc -mod">+20(20)% Chance to Block Attack Damage while wielding a Staff</span>'"`UNIQ--ref-0000000D-QINU`"' <span class="item-stat-separator -unique"></span> * <span class="tc -mod">Adds (270-300) to (340-380) Physical Damage</span> * +1 to Maximum Siphoning Charges per Elder or Shaper Item Equipped * 25% chance to gain a Siphoning Charge when you use a Skill * Adds (12-14) to (15-16) Physical Damage to Attacks and Spells per Siphoning Charge * Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge * 1% additional Physical Damage Reduction from Hits per Siphoning Charge * 0.2% of Damage Leeched as Life per Siphoning Charge * Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently * Battlemage
Divinarius (edit) 3.20.0 * 30% increased Global Critical Strike Chance * <span class="tc -mod">(50-70)% increased Spell Damage</span> * <span class="tc -mod">Gain 30 Life per Enemy Killed</span> * <span class="tc -mod">Gain 10 Mana per Enemy Killed</span> * <span class="tc -mod">10% increased Area of Effect</span> * <span class="tc -mod">(125-175)% increased Critical Strike Chance for Spells if you've Killed Recently</span> * <span class="tc -mod">+(40-60)% to Critical Strike Multiplier for Spells if you haven't Killed Recently</span> * 30% increased Global Critical Strike Chance <span class="item-stat-separator -unique"></span> * <span class="tc -mod">(50-70)% increased Spell Damage</span> * <span class="tc -mod">Gain 30 Life per Enemy Killed</span> * <span class="tc -mod">Gain 10 Mana per Enemy Killed</span> * <span class="tc -mod">10% increased Area of Effect</span> * <span class="tc -mod">(125-175)% increased Critical Strike Chance for Spells if you've Killed Recently</span> * <span class="tc -mod">+(40-60)% to Critical Strike Multiplier for Spells if you haven't Killed Recently</span>
Divinarius (edit) 3.7.0 * 30% increased Global Critical Strike Chance * <span class="tc -mod">(50-70)% increased Spell Damage</span> * <span class="tc -mod">(80-100)% increased Critical Strike Chance for Spells</span> * <span class="tc -mod">Gain 10 Life per Enemy Killed</span> * <span class="tc -mod">Gain 5 Mana per Enemy Killed</span> * <span class="tc -mod">10% increased Area of Effect</span> * 30% increased Global Critical Strike Chance <span class="item-stat-separator -unique"></span> * <span class="tc -mod">(50-70)% increased Spell Damage</span> * <span class="tc -mod">(80-100)% increased Critical Strike Chance for Spells</span> * <span class="tc -mod">Gain 10 Life per Enemy Killed</span> * <span class="tc -mod">Gain 5 Mana per Enemy Killed</span> * <span class="tc -mod">10% increased Area of Effect</span>
Divination Distillate (edit) 1.1.0 * <span class="tc -mod">(40-60)% increased Rarity of Items found during Flask effect</span> * <span class="tc -mod">(20-25)% increased Quantity of Items found during Flask effect</span> * 25% increased Light Radius during Flask effect * <span class="tc -mod">+6% to all maximum Elemental Resistances during Flask effect</span> * <span class="tc -mod">(40-60)% increased Rarity of Items found during Flask effect</span> * <span class="tc -mod">(20-25)% increased Quantity of Items found during Flask effect</span> * 25% increased Light Radius during Flask effect * <span class="tc -mod">+6% to all maximum Elemental Resistances during Flask effect</span>
Divination Distillate (edit) 2.2.0 * <span class="tc -mod">(40-60)% increased Rarity of Items found during Flask effect</span> * <span class="tc -mod">(12-18)% increased Quantity of Items found during Flask effect</span> * 25% increased Light Radius during Flask effect * <span class="tc -mod">+6% to all maximum Elemental Resistances during Flask effect</span> * <span class="tc -mod">(40-60)% increased Rarity of Items found during Flask effect</span> * <span class="tc -mod">(12-18)% increased Quantity of Items found during Flask effect</span> * 25% increased Light Radius during Flask effect * <span class="tc -mod">+6% to all maximum Elemental Resistances during Flask effect</span>
Divination Distillate (edit) 3.15.0 * <span class="tc -mod">(40-60)% increased Rarity of Items found during Flask effect</span> * <span class="tc -mod">(12-18)% increased Quantity of Items found during Flask effect</span> * 25% increased Light Radius during Flask effect * +50% to Elemental Resistances during Flask Effect * <span class="tc -mod">(40-60)% increased Rarity of Items found during Flask effect</span> * <span class="tc -mod">(12-18)% increased Quantity of Items found during Flask effect</span> * 25% increased Light Radius during Flask effect * +50% to Elemental Resistances during Flask Effect
Divination Distillate (edit) 3.5.0 * <span class="tc -mod">(40-60)% increased Rarity of Items found during Flask effect</span> * <span class="tc -mod">(12-18)% increased Quantity of Items found during Flask effect</span> * 25% increased Light Radius during Flask effect * <span class="tc -mod">+4% to all maximum Elemental Resistances during Flask effect</span> * <span class="tc -mod">(40-60)% increased Rarity of Items found during Flask effect</span> * <span class="tc -mod">(12-18)% increased Quantity of Items found during Flask effect</span> * 25% increased Light Radius during Flask effect * <span class="tc -mod">+4% to all maximum Elemental Resistances during Flask effect</span>
Doedre's Elixir (edit) 2.0.0 <span class="tc -mod">Removes 20% of your maximum Energy Shield on use</span> <br> <span class="tc -mod">You take 10% of your maximum Life as Chaos Damage on use</span> <br> <span class="tc -mod">You gain a Power Charge on use</span> <br> <span class="tc -mod">You gain a Frenzy Charge on use</span> <br> <span class="tc -mod">You gain an Endurance Charge on use</span> <br> <span class="tc -mod">(50 to 100)% increased Charges used</span> <span class="tc -mod">Removes 20% of your maximum Energy Shield on use</span> <br> <span class="tc -mod">You take 10% of your maximum Life as Chaos Damage on use</span> <br> <span class="tc -mod">You gain a Power Charge on use</span> <br> <span class="tc -mod">You gain a Frenzy Charge on use</span> <br> <span class="tc -mod">You gain an Endurance Charge on use</span> <br> <span class="tc -mod">(50 to 100)% increased Charges used</span>
Doedre's Elixir (edit) 3.15.0 <span class="tc -mod">Removes 20% of your maximum Energy Shield on use</span> <br> <span class="tc -mod">You take 10% of your maximum Life as Chaos Damage on use</span> <br> <span class="tc -mod">You gain a Power Charge on use</span> <br> <span class="tc -mod">You gain a Frenzy Charge on use</span> <br> <span class="tc -mod">You gain an Endurance Charge on use</span> <br> <span class="tc -mod">(120 to 150)% increased Charges used</span> <span class="tc -mod">Removes 20% of your maximum Energy Shield on use</span> <br> <span class="tc -mod">You take 10% of your maximum Life as Chaos Damage on use</span> <br> <span class="tc -mod">You gain a Power Charge on use</span> <br> <span class="tc -mod">You gain a Frenzy Charge on use</span> <br> <span class="tc -mod">You gain an Endurance Charge on use</span> <br> <span class="tc -mod">(120 to 150)% increased Charges used</span>
Doedre's Malevolence (edit) 3.11.0 * <span class="tc -mod">+(20) to Intelligence</span> * <span class="tc -mod">(50-60)% increased Spell Damage</span> * Adds (48-56) to (73-84) Chaos Damage to Spells * <span class="tc -mod">(15)% reduced Cast Speed</span> * +(64-96) to maximum Energy Shield * <span class="tc -mod">+50 to Total Mana Cost of Skills</span> * <span class="tc -mod">+(20) to Intelligence</span> * <span class="tc -mod">(50-60)% increased Spell Damage</span> * Adds (48-56) to (73-84) Chaos Damage to Spells * <span class="tc -mod">(15)% reduced Cast Speed</span> * +(64-96) to maximum Energy Shield * <span class="tc -mod">+50 to Total Mana Cost of Skills</span>

View ( | ) (20 | 50 | 100 | 250 | 500)

Modify query

View wikitext
{{#cargo_query:
edit link=yes
|fields=_pageName=Page,removal_version=removal version,implicit_stat_text=implicit stat text,explicit_stat_text=explicit stat text,stat_text=stat text,base_item=base item,required_level=required level
|max display chars=300
|offset=400
|tables=legacy_variants
}}