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Showing below up to 50 results in range #301 to #350.
Page | removal version | implicit stat text | explicit stat text | stat text | base item | required level |
---|---|---|---|---|---|---|
Cloak of Defiance (edit) | 3.0.0 | * <span class="tc -mod">(110-150)% increased Evasion and Energy Shield</span> * <span class="tc -mod">+(90-110) to maximum Mana</span> * <span class="tc -mod">(40-50)% increased Mana Regeneration Rate</span> * Mind Over Matter | * <span class="tc -mod">(110-150)% increased Evasion and Energy Shield</span> * <span class="tc -mod">+(90-110) to maximum Mana</span> * <span class="tc -mod">(40-50)% increased Mana Regeneration Rate</span> * Mind Over Matter | |||
Cloak of Defiance (edit) | 3.19.0 | * (300-400)% increased Evasion and Energy Shield * +(100-150) to maximum Mana * Regenerate 1% of Mana per second * <span class="tc -mod">10% of Damage is taken from Mana before Life</span> * Mind Over Matter | * (300-400)% increased Evasion and Energy Shield * +(100-150) to maximum Mana * Regenerate 1% of Mana per second * <span class="tc -mod">10% of Damage is taken from Mana before Life</span> * Mind Over Matter | |||
Cloak of Defiance (edit) | 3.5.0 | * <span class="tc -mod">(110-150)% increased Evasion and Energy Shield</span> * +(100-150) to maximum Mana * 1% of Mana Regenerated per second * <span class="tc -mod">10% of Damage is taken from Mana before Life</span> * Mind Over Matter | * <span class="tc -mod">(110-150)% increased Evasion and Energy Shield</span> * +(100-150) to maximum Mana * 1% of Mana Regenerated per second * <span class="tc -mod">10% of Damage is taken from Mana before Life</span> * Mind Over Matter | |||
Cloak of Flame (edit) | 3.19.0 | *<span class="tc -mod">+(30-50)% to Fire Resistance</span> *<span class="tc -mod">(30-50)% increased Ignite Duration on Enemies</span> *<span class="tc -mod">10% chance to Ignite</span> *<span class="tc -mod">Reflects 15 Fire Damage to Melee Attackers</span> *<span class="tc -mod">20% of Physical Damage from Hits taken as Fire Damage</span> | *<span class="tc -mod">+(30-50)% to Fire Resistance</span> *<span class="tc -mod">(30-50)% increased Ignite Duration on Enemies</span> *<span class="tc -mod">10% chance to Ignite</span> *<span class="tc -mod">Reflects 15 Fire Damage to Melee Attackers</span> *<span class="tc -mod">20% of Physical Damage from Hits taken as Fire Damage</span> | |||
Cloak of Tawm'r Isley (edit) | 3.0.0 | * Socketed Minion Gems are support by Level 16 Life Leech * <span class="tc -mod">(260 to 300)% increased Energy Shield</span> * Minions cannot be Blinded * Minions have 15% chance to Blind Enemies on Hit * Found Magic Items drop Identified | * Socketed Minion Gems are support by Level 16 Life Leech * <span class="tc -mod">(260 to 300)% increased Energy Shield</span> * Minions cannot be Blinded * Minions have 15% chance to Blind Enemies on Hit * Found Magic Items drop Identified | |||
Coated Shrapnel (edit) | 3.8.0 | * <span class="tc -mod">Traps and Mines deal (3-5) to (10-15) additional Physical Damage</span> * Traps and Mines have a 25% chance to Poison on Hit | * <span class="tc -mod">Traps and Mines deal (3-5) to (10-15) additional Physical Damage</span> * Traps and Mines have a 25% chance to Poison on Hit | |||
Cogwork Ring (edit) | 3.23.0 | *<span class="tc -mod">-1 Prefix Modifier allowed<br>+1 Suffix Modifier allowed<br>Implicit Modifiers Cannot Be Changed</span> | *<span class="tc -mod">-1 Prefix Modifier allowed<br>+1 Suffix Modifier allowed<br>Implicit Modifiers Cannot Be Changed</span> | |||
Coiled Staff (edit) | 2.6.0 | * <span class="tc -mod">+18% Chance to Block Attack Damage while wielding a Staff</span> | * <span class="tc -mod">+18% Chance to Block Attack Damage while wielding a Staff</span> | |||
Coiled Wand (edit) | 2.3.0 | * <span class="tc -mod">(13-17)% increased Spell Damage</span> | * <span class="tc -mod">(13-17)% increased Spell Damage</span> | |||
Coiled Wand (edit) | 3.21.0 | * <span class="tc -mod">(26-30)% increased Spell Damage</span> | * <span class="tc -mod">(26-30)% increased Spell Damage</span> | |||
Cold-attuned Buckler (edit) | 3.23.0 | * Inflict Brittle on Enemies when you Block their Damage | * Inflict Brittle on Enemies when you Block their Damage | |||
Colossus Mallet (edit) | 2.6.0 | * <span class="tc -mod">20(30)% increased Stun Duration on Enemies</span>'"`UNIQ--ref-00000003-QINU`"' | * <span class="tc -mod">20(30)% increased Stun Duration on Enemies</span>'"`UNIQ--ref-00000003-QINU`"' | |||
Colossus Mallet (edit) | 3.11.0 | * <span class="tc -mod">30% increased Stun Duration on Enemies</span> | * <span class="tc -mod">30% increased Stun Duration on Enemies</span> | |||
Compound Spiked Shield (edit) | 3.0.0 | <span class="tc -mod">Reflects (51 to 70) Physical Damage to Melee Attackers</span> | <span class="tc -mod">Reflects (51 to 70) Physical Damage to Melee Attackers</span> | |||
Compound Spiked Shield (edit) | 3.16.0 | <span class="tc -mod">+2(3)% chance to Suppress Spell Damage</span> | <span class="tc -mod">+2(3)% chance to Suppress Spell Damage</span> | |||
Conqueror's Longevity (edit) | 3.16.0 | * +3% chance to Suppress Spell Damage * <span class="tc -mod">3% chance to Avoid Elemental Ailments</span> * <span class="tc -mod">8% increased Life Recovery from Flasks</span> | * +3% chance to Suppress Spell Damage * <span class="tc -mod">3% chance to Avoid Elemental Ailments</span> * <span class="tc -mod">8% increased Life Recovery from Flasks</span> | |||
Convoking Wand (edit) | 3.19.0 | * <span class="tc -mod">Can roll Minion Modifiers</span> | * <span class="tc -mod">Can roll Minion Modifiers</span> | |||
Copper Sword (edit) | 2.6.0 | * <span class="tc -mod">18(40)% increased Global Accuracy Rating</span>'"`UNIQ--ref-00000003-QINU`"' | * <span class="tc -mod">18(40)% increased Global Accuracy Rating</span>'"`UNIQ--ref-00000003-QINU`"' | |||
Coralito's Signature (edit) | 3.15.0 | * <span class="tc -mod">Take 30 Chaos Damage per Second during Flask effect</span> * 25% chance to Poison on Hit during Flask effect * Your Critical Strikes do not deal extra Damage during Flask effect * <span class="tc -mod">(50-75)% increased Duration of Poisons you inflict during Flask effect</span> * <span class="tc -mod">Grants Perfect Agony during Flask effect</span> | * <span class="tc -mod">Take 30 Chaos Damage per Second during Flask effect</span> * 25% chance to Poison on Hit during Flask effect * Your Critical Strikes do not deal extra Damage during Flask effect * <span class="tc -mod">(50-75)% increased Duration of Poisons you inflict during Flask effect</span> * <span class="tc -mod">Grants Perfect Agony during Flask effect</span> | |||
Corona Solaris (edit) | 2.2.0 | * <span class="tc -mod">(14-18)% increased Spell Damage</span> | * Triggers Level 20 Blinding Aura when Equipped * <span class="tc -mod">Adds (18-22) to (36-44) Physical Damage</span> * <span class="tc -mod">+(18-22)% to Global Critical Strike Multiplier</span> * 20% increased Light Radius * (120-140)% increased Critical Strike Chance against Blinded Enemies * Increases and Reductions to Light Radius also apply to Accuracy * Adds (145-157) to (196-210) Fire Damage to Hits with this Weapon against Blinded Enemies | * <span class="tc -mod">(14-18)% increased Spell Damage</span> <span class="item-stat-separator -unique"></span> * Triggers Level 20 Blinding Aura when Equipped * <span class="tc -mod">Adds (18-22) to (36-44) Physical Damage</span> * <span class="tc -mod">+(18-22)% to Global Critical Strike Multiplier</span> * 20% increased Light Radius * (120-140)% increased Critical Strike Chance against Blinded Enemies * Increases and Reductions to Light Radius also apply to Accuracy * Adds (145-157) to (196-210) Fire Damage to Hits with this Weapon against Blinded Enemies | ||
Corona Solaris (edit) | 2.3.0 | * <span class="tc -mod">(14-18)% increased Spell Damage</span> | * Triggers Level 20 Blinding Aura when Equipped * <span class="tc -mod">Adds (18-22) to (36-44) Physical Damage</span> * +(27-33)% to Global Critical Strike Multiplier * 20% increased Light Radius * (120-140)% increased Critical Strike Chance against Blinded Enemies * Increases and Reductions to Light Radius also apply to Accuracy * Adds (145-157) to (196-210) Fire Damage to Hits with this Weapon against Blinded Enemies | * <span class="tc -mod">(14-18)% increased Spell Damage</span> <span class="item-stat-separator -unique"></span> * Triggers Level 20 Blinding Aura when Equipped * <span class="tc -mod">Adds (18-22) to (36-44) Physical Damage</span> * +(27-33)% to Global Critical Strike Multiplier * 20% increased Light Radius * (120-140)% increased Critical Strike Chance against Blinded Enemies * Increases and Reductions to Light Radius also apply to Accuracy * Adds (145-157) to (196-210) Fire Damage to Hits with this Weapon against Blinded Enemies | ||
Corona Solaris (edit) | 3.10.0 | * (29-33)% increased Spell Damage | * Triggers Level 20 Blinding Aura when Equipped * <span class="tc -mod">Adds (18-22) to (36-44) Physical Damage</span> * +(27-33)% to Global Critical Strike Multiplier * 20% increased Light Radius * (120-140)% increased Critical Strike Chance against Blinded Enemies * Increases and Reductions to Light Radius also apply to Accuracy * Adds (145-157) to (196-210) Fire Damage to Hits with this Weapon against Blinded Enemies | * (29-33)% increased Spell Damage <span class="item-stat-separator -unique"></span> * Triggers Level 20 Blinding Aura when Equipped * <span class="tc -mod">Adds (18-22) to (36-44) Physical Damage</span> * +(27-33)% to Global Critical Strike Multiplier * 20% increased Light Radius * (120-140)% increased Critical Strike Chance against Blinded Enemies * Increases and Reductions to Light Radius also apply to Accuracy * Adds (145-157) to (196-210) Fire Damage to Hits with this Weapon against Blinded Enemies | ||
Corona Solaris (edit) | 3.21.0 | * (29-33)% increased Spell Damage | * Triggers Level 20 Blinding Aura when Equipped * Adds (30-45) to (60-80) Fire Damage * (6-10)% increased Attack Speed * +(27-33)% to Global Critical Strike Multiplier * 20% increased Light Radius * (120-140)% increased Critical Strike Chance against Blinded Enemies * Increases and Reductions to Light Radius also apply to Accuracy * Adds (145-157) to (196-210) Fire Damage to Hits with this Weapon against Blinded Enemies | * (29-33)% increased Spell Damage <span class="item-stat-separator -unique"></span> * Triggers Level 20 Blinding Aura when Equipped * Adds (30-45) to (60-80) Fire Damage * (6-10)% increased Attack Speed * +(27-33)% to Global Critical Strike Multiplier * 20% increased Light Radius * (120-140)% increased Critical Strike Chance against Blinded Enemies * Increases and Reductions to Light Radius also apply to Accuracy * Adds (145-157) to (196-210) Fire Damage to Hits with this Weapon against Blinded Enemies | ||
Coronal Maul (edit) | 3.11.0 | |||||
Corpsewalker (edit) | 3.19.0 | * Triggers Level 20 Corpse Walk when Equipped * (80-120)% increased Evasion and Energy Shield * 25% increased Movement Speed * <span class="tc -mod">(20-40)% increased Damage if you have Consumed a corpse Recently</span> * <span class="tc -mod">For each nearby corpse, Regenerate 0.25% Life per second, up to 3%</span> | * Triggers Level 20 Corpse Walk when Equipped * (80-120)% increased Evasion and Energy Shield * 25% increased Movement Speed * <span class="tc -mod">(20-40)% increased Damage if you have Consumed a corpse Recently</span> * <span class="tc -mod">For each nearby corpse, Regenerate 0.25% Life per second, up to 3%</span> | |||
Corroded Blade (edit) | 2.6.0 | * <span class="tc -mod">18% increased Accuracy Rating</span> | * <span class="tc -mod">18% increased Accuracy Rating</span> | |||
Corsair Sword (edit) | 2.6.0 | * <span class="tc -mod">18% increased Global Accuracy Rating</span> | * <span class="tc -mod">18% increased Global Accuracy Rating</span> | |||
Cortex (edit) | 3.10.0 | * 100% increased Experience gain * Monster Level: 83 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers | * 100% increased Experience gain * Monster Level: 83 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers | <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Relic Chambers Map (Metamorph) inventory icon.png|16x16px|link=|alt=]][[Map:Relic Chambers Map (Metamorph)|Relic Chambers Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="heade | ||
Cortex (edit) | 3.11.0 | * 100% increased Experience gain * Monster Level: 83 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers | * 100% increased Experience gain * Monster Level: 83 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers | <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Relic Chambers Map (Delirium) inventory icon.png|16x16px|link=|alt=]][[Map:Relic Chambers Map (Delirium)|Relic Chambers Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header | ||
Cortex (edit) | 3.12.0 | * 100% increased Experience gain * Monster Level: 83 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers | * 100% increased Experience gain * Monster Level: 83 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers | <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Relic Chambers Map (Harvest) inventory icon.png|16x16px|link=|alt=]][[Map:Relic Chambers Map (Harvest)|Relic Chambers Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -s | ||
Cortex (edit) | 3.13.0 | * 100% increased Experience gain * Monster Level: 83 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers | * 100% increased Experience gain * Monster Level: 83 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers | <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Relic Chambers Map (Heist) inventory icon.png|16x16px|link=|alt=]][[Map:Relic Chambers Map (Heist)|Relic Chambers Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -singl | ||
Cortex (edit) | 3.15.0 | * 100% increased Experience gain * Monster Level: 83 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers | * 100% increased Experience gain * Monster Level: 83 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers | <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Relic Chambers Map (Ritual) inventory icon.png|16x16px|link=|alt=]][[Map:Relic Chambers Map (Ritual)|Relic Chambers Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -sin | ||
Cortex (edit) | 3.16.0 | * 100% increased Experience gain * Monster Level: 83 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers | * 100% increased Experience gain * Monster Level: 83 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers | <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Relic Chambers Map (Expedition) inventory icon.png|16x16px|link=|alt=]][[Map:Relic Chambers Map (Expedition)|Relic Chambers Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="hea | ||
Cortex (edit) | 3.17.0 | * 100% increased Experience gain * Monster Level: 83 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers | * 100% increased Experience gain * Monster Level: 83 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers | <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Relic Chambers Map (Scourge) inventory icon.png|16x16px|link=|alt=]][[Map:Relic Chambers Map (Scourge)|Relic Chambers Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -s | ||
Cortex (edit) | 3.18.0 | * 100% increased Experience gain * Monster Level: 83 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers * Corrupted | * 100% increased Experience gain * Monster Level: 83 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers * Corrupted | <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Cortex inventory icon.png|16x16px|link=|alt=]][[Map:Synthesised Map (Archnemesis)|Synthesised Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span class="symb | ||
Cortex (edit) | 3.19.0 | * 100% increased Experience gain * Monster Level: 83 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers * Corrupted | * 100% increased Experience gain * Monster Level: 83 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers * Corrupted | <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Cortex inventory icon.png|16x16px|link=|alt=]][[Map:Synthesised Map (Sentinel)|Synthesised Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span class="symbol" | ||
Cortex (edit) | 3.20.0 | * 100% increased Experience gain * Monster Level: 83 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers * Corrupted | * 100% increased Experience gain * Monster Level: 83 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers * Corrupted | <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Cortex inventory icon.png|16x16px|link=|alt=]][[Map:Synthesised Map (Kalandra)|Synthesised Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span class="symbol" | ||
Cortex (edit) | 3.21.0 | * 100% increased Experience gain * Monster Level: 83 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers * Corrupted | * 100% increased Experience gain * Monster Level: 83 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers * Corrupted | <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Cortex inventory icon.png|16x16px|link=|alt=]][[Map:Synthesised Map (The Forbidden Sanctum)|Synthesised Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span c | ||
Cortex (edit) | 3.22.0 | * 100% increased Experience gain * Monster Level: 83 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers * Corrupted | * 100% increased Experience gain * Monster Level: 83 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers * Corrupted | <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Cortex inventory icon.png|16x16px|link=|alt=]][[Map:Synthesised Map (Crucible)|Synthesised Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span class="symbol" | ||
Cortex (edit) | 3.23.0 | * 100% increased Experience gain * Monster Level: 83 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers * Corrupted | * 100% increased Experience gain * Monster Level: 83 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers * Corrupted | <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Cortex inventory icon.png|16x16px|link=|alt=]][[Map:Synthesised Map (Ancestor)|Synthesised Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span class="symbol" | ||
Coruscating Elixir (edit) | 2.6.0 | * Chaos Damage does not bypass Energy Shield during effect * Removes all but one Life on use * Removed life is regenerated as Energy Shield over 2 seconds | * Chaos Damage does not bypass Energy Shield during effect * Removes all but one Life on use * Removed life is regenerated as Energy Shield over 2 seconds | |||
Coruscating Elixir (edit) | 3.16.0 | * Chaos Damage does not bypass Energy Shield during effect * Removes all but one Life on use * Removed life is Regenerated as Energy Shield over 2 seconds * <span class="tc -mod">100% increased Duration</span> | * Chaos Damage does not bypass Energy Shield during effect * Removes all but one Life on use * Removed life is Regenerated as Energy Shield over 2 seconds * <span class="tc -mod">100% increased Duration</span> | |||
Cospri's Malice (edit) | 2.6.0 | * <span class="tc -mod">+30% to Global Critical Strike Multiplier</span> | * Trigger a Socketed Cold Spell on Melee Critical Strike * No Physical Damage * Adds (80-100) to (160-200) Cold Damage * Adds (40-60) to (90-110) Cold Damage to Spells * (8-14)% increased Attack Speed * +257 Intelligence Requirement * 60% increased Critical Strike Chance against Chilled Enemies | * <span class="tc -mod">+30% to Global Critical Strike Multiplier</span> <span class="item-stat-separator -unique"></span> * Trigger a Socketed Cold Spell on Melee Critical Strike * No Physical Damage * Adds (80-100) to (160-200) Cold Damage * Adds (40-60) to (90-110) Cold Damage to Spells * (8-14)% increased Attack Speed * +257 Intelligence Requirement * 60% increased Critical Strike Chance against Chilled Enemies | ||
Cospri's Will (edit) | 3.0.0 | 3% increased Movement Speed | <span class="tc -mod">(120-160)% increased Evasion Rating</span> <br> <span class="tc -mod">+(17-29)% to Chaos Resistance</span> <br> Enemies can have 1 additional Curse <br> Your Curses can apply to Hexproof Enemies <br> Poison Cursed Enemies on hit | 3% increased Movement Speed <span class="item-stat-separator -unique"></span> <span class="tc -mod">(120-160)% increased Evasion Rating</span> <br> <span class="tc -mod">+(17-29)% to Chaos Resistance</span> <br> Enemies can have 1 additional Curse <br> Your Curses can apply to Hexproof Enemies <br> Poison Cursed Enemies on hit | ||
Cospri's Will (edit) | 3.20.0 | 3% increased Movement Speed | <span class="tc -mod">(120-160)% increased Evasion Rating</span> <br> <span class="tc -mod">+(17-29)% to Chaos Resistance</span> <br> Enemies can have 1 additional Curse <br> Your Curses can apply to Hexproof Enemies <br> <span class="tc -mod">60% chance to Poison on Hit against Cursed Enemies</span> | 3% increased Movement Speed <span class="item-stat-separator -unique"></span> <span class="tc -mod">(120-160)% increased Evasion Rating</span> <br> <span class="tc -mod">+(17-29)% to Chaos Resistance</span> <br> Enemies can have 1 additional Curse <br> Your Curses can apply to Hexproof Enemies <br> <span class="tc -mod">60% chance to Poison on Hit against Cursed Enemies</span> | ||
Courtesan Sword (edit) | 2.6.0 | * <span class="tc -mod">8% chance to cause Bleeding on Hit</span> | * <span class="tc -mod">8% chance to cause Bleeding on Hit</span> | |||
Coward's Chains (edit) | 3.14.0 | +(9-20) to maximum Energy Shield | * <span class="tc -mod"> +(10-15) to all Attributes</span> * <span class="tc -mod">(20-25)% increased Damage</span> * (5-10)% increased Movement Speed * Damage from Enemies Hitting you is Unlucky while you are Cursed with Vulnerability * You are Cursed with Vulnerability, with 40% increased Effect | +(9-20) to maximum Energy Shield <span class="item-stat-separator -unique"></span> * <span class="tc -mod"> +(10-15) to all Attributes</span> * <span class="tc -mod">(20-25)% increased Damage</span> * (5-10)% increased Movement Speed * Damage from Enemies Hitting you is Unlucky while you are Cursed with Vulnerability * You are Cursed with Vulnerability, with 40% increased Effect | ||
Cragfall (edit) | 3.17.0 | * 1 to 4 Added Physical Damage with Bow Attacks | *(20-25)% reduced Enemy Stun Threshold *25% reduced Projectile Speed *<span class="tc -mod">(60-80)% increased Stun Duration on Enemies</span> *6 to 10 Added Physical Damage with Bow Attacks *50% chance to double Stun Duration | * 1 to 4 Added Physical Damage with Bow Attacks <span class="item-stat-separator -unique"></span> *(20-25)% reduced Enemy Stun Threshold *25% reduced Projectile Speed *<span class="tc -mod">(60-80)% increased Stun Duration on Enemies</span> *6 to 10 Added Physical Damage with Bow Attacks *50% chance to double Stun Duration | ||
Craghead (edit) | 3.17.0 | * <span class="tc -mod">1 to 4 Added Physical Damage with Bow Attacks</span> | * (20-25)% reduced Enemy Stun Threshold * 25% reduced Projectile Speed * <span class="tc -mod">(60-80)% increased Stun Duration on Enemies</span> * 6 to 10 Added Physical Damage with Bow Attacks | * <span class="tc -mod">1 to 4 Added Physical Damage with Bow Attacks</span> <span class="item-stat-separator -unique"></span> * (20-25)% reduced Enemy Stun Threshold * 25% reduced Projectile Speed * <span class="tc -mod">(60-80)% increased Stun Duration on Enemies</span> * 6 to 10 Added Physical Damage with Bow Attacks | <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Serrated Arrow Quiver inventory icon.png|16x16px|link=|alt=]][[Serrated Arrow Quiver (legacy)|Serrated Arrow Quiver]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single" | 5 |
Craiceann's Chitin (edit) | 3.4.0 | <span class="tc -mod">(7-9)% Chance to Block Spell Damage</span> <br> (140-180)% increased Armour and Energy Shield <br> (4-7)% increased maximum Life <br> Cannot lose Crab Barriers if you have lost Crab Barriers Recently <br> +3% Chance to Block Attack Damage while you have at least 5 Crab Barriers <br> +5% Chance to Block Attack Damage while you have at least 10 Crab Barriers | <span class="tc -mod">(7-9)% Chance to Block Spell Damage</span> <br> (140-180)% increased Armour and Energy Shield <br> (4-7)% increased maximum Life <br> Cannot lose Crab Barriers if you have lost Crab Barriers Recently <br> +3% Chance to Block Attack Damage while you have at least 5 Crab Barriers <br> +5% Chance to Block Attack Damage while you have at least 10 Crab Barriers |
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