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Showing below up to 50 results in range #301 to #350.

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Page removal version implicit stat text explicit stat text stat text base item required level
Cloak of Defiance (edit) 3.0.0 * <span class="tc -mod">(110-150)% increased Evasion and Energy Shield</span> * <span class="tc -mod">+(90-110) to maximum Mana</span> * <span class="tc -mod">(40-50)% increased Mana Regeneration Rate</span> * Mind Over Matter * <span class="tc -mod">(110-150)% increased Evasion and Energy Shield</span> * <span class="tc -mod">+(90-110) to maximum Mana</span> * <span class="tc -mod">(40-50)% increased Mana Regeneration Rate</span> * Mind Over Matter
Cloak of Defiance (edit) 3.19.0 * (300-400)% increased Evasion and Energy Shield * +(100-150) to maximum Mana * Regenerate 1% of Mana per second * <span class="tc -mod">10% of Damage is taken from Mana before Life</span> * Mind Over Matter * (300-400)% increased Evasion and Energy Shield * +(100-150) to maximum Mana * Regenerate 1% of Mana per second * <span class="tc -mod">10% of Damage is taken from Mana before Life</span> * Mind Over Matter
Cloak of Defiance (edit) 3.5.0 * <span class="tc -mod">(110-150)% increased Evasion and Energy Shield</span> * +(100-150) to maximum Mana * 1% of Mana Regenerated per second * <span class="tc -mod">10% of Damage is taken from Mana before Life</span> * Mind Over Matter * <span class="tc -mod">(110-150)% increased Evasion and Energy Shield</span> * +(100-150) to maximum Mana * 1% of Mana Regenerated per second * <span class="tc -mod">10% of Damage is taken from Mana before Life</span> * Mind Over Matter
Cloak of Flame (edit) 3.19.0 *<span class="tc -mod">+(30-50)% to Fire Resistance</span> *<span class="tc -mod">(30-50)% increased Ignite Duration on Enemies</span> *<span class="tc -mod">10% chance to Ignite</span> *<span class="tc -mod">Reflects 15 Fire Damage to Melee Attackers</span> *<span class="tc -mod">20% of Physical Damage from Hits taken as Fire Damage</span> *<span class="tc -mod">+(30-50)% to Fire Resistance</span> *<span class="tc -mod">(30-50)% increased Ignite Duration on Enemies</span> *<span class="tc -mod">10% chance to Ignite</span> *<span class="tc -mod">Reflects 15 Fire Damage to Melee Attackers</span> *<span class="tc -mod">20% of Physical Damage from Hits taken as Fire Damage</span>
Cloak of Tawm'r Isley (edit) 3.0.0 * Socketed Minion Gems are support by Level 16 Life Leech * <span class="tc -mod">(260 to 300)% increased Energy Shield</span> * Minions cannot be Blinded * Minions have 15% chance to Blind Enemies on Hit * Found Magic Items drop Identified * Socketed Minion Gems are support by Level 16 Life Leech * <span class="tc -mod">(260 to 300)% increased Energy Shield</span> * Minions cannot be Blinded * Minions have 15% chance to Blind Enemies on Hit * Found Magic Items drop Identified
Coated Shrapnel (edit) 3.8.0 * <span class="tc -mod">Traps and Mines deal (3-5) to (10-15) additional Physical Damage</span> * Traps and Mines have a 25% chance to Poison on Hit * <span class="tc -mod">Traps and Mines deal (3-5) to (10-15) additional Physical Damage</span> * Traps and Mines have a 25% chance to Poison on Hit
Cogwork Ring (edit) 3.23.0 *<span class="tc -mod">-1 Prefix Modifier allowed<br>+1 Suffix Modifier allowed<br>Implicit Modifiers Cannot Be Changed</span> *<span class="tc -mod">-1 Prefix Modifier allowed<br>+1 Suffix Modifier allowed<br>Implicit Modifiers Cannot Be Changed</span>
Coiled Staff (edit) 2.6.0 * <span class="tc -mod">+18% Chance to Block Attack Damage while wielding a Staff</span> * <span class="tc -mod">+18% Chance to Block Attack Damage while wielding a Staff</span>
Coiled Wand (edit) 2.3.0 * <span class="tc -mod">(13-17)% increased Spell Damage</span> * <span class="tc -mod">(13-17)% increased Spell Damage</span>
Coiled Wand (edit) 3.21.0 * <span class="tc -mod">(26-30)% increased Spell Damage</span> * <span class="tc -mod">(26-30)% increased Spell Damage</span>
Cold-attuned Buckler (edit) 3.23.0 * Inflict Brittle on Enemies when you Block their Damage * Inflict Brittle on Enemies when you Block their Damage
Colossus Mallet (edit) 2.6.0 * <span class="tc -mod">20(30)% increased Stun Duration on Enemies</span>'"`UNIQ--ref-00000003-QINU`"' * <span class="tc -mod">20(30)% increased Stun Duration on Enemies</span>'"`UNIQ--ref-00000003-QINU`"'
Colossus Mallet (edit) 3.11.0 * <span class="tc -mod">30% increased Stun Duration on Enemies</span> * <span class="tc -mod">30% increased Stun Duration on Enemies</span>
Compound Spiked Shield (edit) 3.0.0 <span class="tc -mod">Reflects (51 to 70) Physical Damage to Melee Attackers</span> <span class="tc -mod">Reflects (51 to 70) Physical Damage to Melee Attackers</span>
Compound Spiked Shield (edit) 3.16.0 <span class="tc -mod">+2(3)% chance to Suppress Spell Damage</span> <span class="tc -mod">+2(3)% chance to Suppress Spell Damage</span>
Conqueror's Longevity (edit) 3.16.0 * +3% chance to Suppress Spell Damage * <span class="tc -mod">3% chance to Avoid Elemental Ailments</span> * <span class="tc -mod">8% increased Life Recovery from Flasks</span> * +3% chance to Suppress Spell Damage * <span class="tc -mod">3% chance to Avoid Elemental Ailments</span> * <span class="tc -mod">8% increased Life Recovery from Flasks</span>
Convoking Wand (edit) 3.19.0 * <span class="tc -mod">Can roll Minion Modifiers</span> * <span class="tc -mod">Can roll Minion Modifiers</span>
Copper Sword (edit) 2.6.0 * <span class="tc -mod">18(40)% increased Global Accuracy Rating</span>'"`UNIQ--ref-00000003-QINU`"' * <span class="tc -mod">18(40)% increased Global Accuracy Rating</span>'"`UNIQ--ref-00000003-QINU`"'
Coralito's Signature (edit) 3.15.0 * <span class="tc -mod">Take 30 Chaos Damage per Second during Flask effect</span> * 25% chance to Poison on Hit during Flask effect * Your Critical Strikes do not deal extra Damage during Flask effect * <span class="tc -mod">(50-75)% increased Duration of Poisons you inflict during Flask effect</span> * <span class="tc -mod">Grants Perfect Agony during Flask effect</span> * <span class="tc -mod">Take 30 Chaos Damage per Second during Flask effect</span> * 25% chance to Poison on Hit during Flask effect * Your Critical Strikes do not deal extra Damage during Flask effect * <span class="tc -mod">(50-75)% increased Duration of Poisons you inflict during Flask effect</span> * <span class="tc -mod">Grants Perfect Agony during Flask effect</span>
Corona Solaris (edit) 2.2.0 * <span class="tc -mod">(14-18)% increased Spell Damage</span> * Triggers Level 20 Blinding Aura when Equipped * <span class="tc -mod">Adds (18-22) to (36-44) Physical Damage</span> * <span class="tc -mod">+(18-22)% to Global Critical Strike Multiplier</span> * 20% increased Light Radius * (120-140)% increased Critical Strike Chance against Blinded Enemies * Increases and Reductions to Light Radius also apply to Accuracy * Adds (145-157) to (196-210) Fire Damage to Hits with this Weapon against Blinded Enemies * <span class="tc -mod">(14-18)% increased Spell Damage</span> <span class="item-stat-separator -unique"></span> * Triggers Level 20 Blinding Aura when Equipped * <span class="tc -mod">Adds (18-22) to (36-44) Physical Damage</span> * <span class="tc -mod">+(18-22)% to Global Critical Strike Multiplier</span> * 20% increased Light Radius * (120-140)% increased Critical Strike Chance against Blinded Enemies * Increases and Reductions to Light Radius also apply to Accuracy * Adds (145-157) to (196-210) Fire Damage to Hits with this Weapon against Blinded Enemies
Corona Solaris (edit) 2.3.0 * <span class="tc -mod">(14-18)% increased Spell Damage</span> * Triggers Level 20 Blinding Aura when Equipped * <span class="tc -mod">Adds (18-22) to (36-44) Physical Damage</span> * +(27-33)% to Global Critical Strike Multiplier * 20% increased Light Radius * (120-140)% increased Critical Strike Chance against Blinded Enemies * Increases and Reductions to Light Radius also apply to Accuracy * Adds (145-157) to (196-210) Fire Damage to Hits with this Weapon against Blinded Enemies * <span class="tc -mod">(14-18)% increased Spell Damage</span> <span class="item-stat-separator -unique"></span> * Triggers Level 20 Blinding Aura when Equipped * <span class="tc -mod">Adds (18-22) to (36-44) Physical Damage</span> * +(27-33)% to Global Critical Strike Multiplier * 20% increased Light Radius * (120-140)% increased Critical Strike Chance against Blinded Enemies * Increases and Reductions to Light Radius also apply to Accuracy * Adds (145-157) to (196-210) Fire Damage to Hits with this Weapon against Blinded Enemies
Corona Solaris (edit) 3.10.0 * (29-33)% increased Spell Damage * Triggers Level 20 Blinding Aura when Equipped * <span class="tc -mod">Adds (18-22) to (36-44) Physical Damage</span> * +(27-33)% to Global Critical Strike Multiplier * 20% increased Light Radius * (120-140)% increased Critical Strike Chance against Blinded Enemies * Increases and Reductions to Light Radius also apply to Accuracy * Adds (145-157) to (196-210) Fire Damage to Hits with this Weapon against Blinded Enemies * (29-33)% increased Spell Damage <span class="item-stat-separator -unique"></span> * Triggers Level 20 Blinding Aura when Equipped * <span class="tc -mod">Adds (18-22) to (36-44) Physical Damage</span> * +(27-33)% to Global Critical Strike Multiplier * 20% increased Light Radius * (120-140)% increased Critical Strike Chance against Blinded Enemies * Increases and Reductions to Light Radius also apply to Accuracy * Adds (145-157) to (196-210) Fire Damage to Hits with this Weapon against Blinded Enemies
Corona Solaris (edit) 3.21.0 * (29-33)% increased Spell Damage * Triggers Level 20 Blinding Aura when Equipped * Adds (30-45) to (60-80) Fire Damage * (6-10)% increased Attack Speed * +(27-33)% to Global Critical Strike Multiplier * 20% increased Light Radius * (120-140)% increased Critical Strike Chance against Blinded Enemies * Increases and Reductions to Light Radius also apply to Accuracy * Adds (145-157) to (196-210) Fire Damage to Hits with this Weapon against Blinded Enemies * (29-33)% increased Spell Damage <span class="item-stat-separator -unique"></span> * Triggers Level 20 Blinding Aura when Equipped * Adds (30-45) to (60-80) Fire Damage * (6-10)% increased Attack Speed * +(27-33)% to Global Critical Strike Multiplier * 20% increased Light Radius * (120-140)% increased Critical Strike Chance against Blinded Enemies * Increases and Reductions to Light Radius also apply to Accuracy * Adds (145-157) to (196-210) Fire Damage to Hits with this Weapon against Blinded Enemies
Coronal Maul (edit) 3.11.0
Corpsewalker (edit) 3.19.0 * Triggers Level 20 Corpse Walk when Equipped * (80-120)% increased Evasion and Energy Shield * 25% increased Movement Speed * <span class="tc -mod">(20-40)% increased Damage if you have Consumed a corpse Recently</span> * <span class="tc -mod">For each nearby corpse, Regenerate 0.25% Life per second, up to 3%</span> * Triggers Level 20 Corpse Walk when Equipped * (80-120)% increased Evasion and Energy Shield * 25% increased Movement Speed * <span class="tc -mod">(20-40)% increased Damage if you have Consumed a corpse Recently</span> * <span class="tc -mod">For each nearby corpse, Regenerate 0.25% Life per second, up to 3%</span>
Corroded Blade (edit) 2.6.0 * <span class="tc -mod">18% increased Accuracy Rating</span> * <span class="tc -mod">18% increased Accuracy Rating</span>
Corsair Sword (edit) 2.6.0 * <span class="tc -mod">18% increased Global Accuracy Rating</span> * <span class="tc -mod">18% increased Global Accuracy Rating</span>
Cortex (edit) 3.10.0 * 100% increased Experience gain * Monster Level: 83 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers * 100% increased Experience gain * Monster Level: 83 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Relic Chambers Map (Metamorph) inventory icon.png|16x16px|link=|alt=]][[Map:Relic Chambers Map (Metamorph)|Relic Chambers Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="heade
Cortex (edit) 3.11.0 * 100% increased Experience gain * Monster Level: 83 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers * 100% increased Experience gain * Monster Level: 83 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Relic Chambers Map (Delirium) inventory icon.png|16x16px|link=|alt=]][[Map:Relic Chambers Map (Delirium)|Relic Chambers Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header
Cortex (edit) 3.12.0 * 100% increased Experience gain * Monster Level: 83 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers * 100% increased Experience gain * Monster Level: 83 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Relic Chambers Map (Harvest) inventory icon.png|16x16px|link=|alt=]][[Map:Relic Chambers Map (Harvest)|Relic Chambers Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -s
Cortex (edit) 3.13.0 * 100% increased Experience gain * Monster Level: 83 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers * 100% increased Experience gain * Monster Level: 83 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Relic Chambers Map (Heist) inventory icon.png|16x16px|link=|alt=]][[Map:Relic Chambers Map (Heist)|Relic Chambers Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -singl
Cortex (edit) 3.15.0 * 100% increased Experience gain * Monster Level: 83 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers * 100% increased Experience gain * Monster Level: 83 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Relic Chambers Map (Ritual) inventory icon.png|16x16px|link=|alt=]][[Map:Relic Chambers Map (Ritual)|Relic Chambers Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -sin
Cortex (edit) 3.16.0 * 100% increased Experience gain * Monster Level: 83 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers * 100% increased Experience gain * Monster Level: 83 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Relic Chambers Map (Expedition) inventory icon.png|16x16px|link=|alt=]][[Map:Relic Chambers Map (Expedition)|Relic Chambers Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="hea
Cortex (edit) 3.17.0 * 100% increased Experience gain * Monster Level: 83 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers * 100% increased Experience gain * Monster Level: 83 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Relic Chambers Map (Scourge) inventory icon.png|16x16px|link=|alt=]][[Map:Relic Chambers Map (Scourge)|Relic Chambers Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -s
Cortex (edit) 3.18.0 * 100% increased Experience gain * Monster Level: 83 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers * Corrupted * 100% increased Experience gain * Monster Level: 83 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers * Corrupted <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Cortex inventory icon.png|16x16px|link=|alt=]][[Map:Synthesised Map (Archnemesis)|Synthesised Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span class="symb
Cortex (edit) 3.19.0 * 100% increased Experience gain * Monster Level: 83 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers * Corrupted * 100% increased Experience gain * Monster Level: 83 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers * Corrupted <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Cortex inventory icon.png|16x16px|link=|alt=]][[Map:Synthesised Map (Sentinel)|Synthesised Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span class="symbol"
Cortex (edit) 3.20.0 * 100% increased Experience gain * Monster Level: 83 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers * Corrupted * 100% increased Experience gain * Monster Level: 83 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers * Corrupted <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Cortex inventory icon.png|16x16px|link=|alt=]][[Map:Synthesised Map (Kalandra)|Synthesised Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span class="symbol"
Cortex (edit) 3.21.0 * 100% increased Experience gain * Monster Level: 83 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers * Corrupted * 100% increased Experience gain * Monster Level: 83 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers * Corrupted <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Cortex inventory icon.png|16x16px|link=|alt=]][[Map:Synthesised Map (The Forbidden Sanctum)|Synthesised Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span c
Cortex (edit) 3.22.0 * 100% increased Experience gain * Monster Level: 83 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers * Corrupted * 100% increased Experience gain * Monster Level: 83 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers * Corrupted <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Cortex inventory icon.png|16x16px|link=|alt=]][[Map:Synthesised Map (Crucible)|Synthesised Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span class="symbol"
Cortex (edit) 3.23.0 * 100% increased Experience gain * Monster Level: 83 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers * Corrupted * 100% increased Experience gain * Monster Level: 83 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers * Corrupted <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Cortex inventory icon.png|16x16px|link=|alt=]][[Map:Synthesised Map (Ancestor)|Synthesised Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span class="symbol"
Coruscating Elixir (edit) 2.6.0 * Chaos Damage does not bypass Energy Shield during effect * Removes all but one Life on use * Removed life is regenerated as Energy Shield over 2 seconds * Chaos Damage does not bypass Energy Shield during effect * Removes all but one Life on use * Removed life is regenerated as Energy Shield over 2 seconds
Coruscating Elixir (edit) 3.16.0 * Chaos Damage does not bypass Energy Shield during effect * Removes all but one Life on use * Removed life is Regenerated as Energy Shield over 2 seconds * <span class="tc -mod">100% increased Duration</span> * Chaos Damage does not bypass Energy Shield during effect * Removes all but one Life on use * Removed life is Regenerated as Energy Shield over 2 seconds * <span class="tc -mod">100% increased Duration</span>
Cospri's Malice (edit) 2.6.0 * <span class="tc -mod">+30% to Global Critical Strike Multiplier</span> * Trigger a Socketed Cold Spell on Melee Critical Strike * No Physical Damage * Adds (80-100) to (160-200) Cold Damage * Adds (40-60) to (90-110) Cold Damage to Spells * (8-14)% increased Attack Speed * +257 Intelligence Requirement * 60% increased Critical Strike Chance against Chilled Enemies * <span class="tc -mod">+30% to Global Critical Strike Multiplier</span> <span class="item-stat-separator -unique"></span> * Trigger a Socketed Cold Spell on Melee Critical Strike * No Physical Damage * Adds (80-100) to (160-200) Cold Damage * Adds (40-60) to (90-110) Cold Damage to Spells * (8-14)% increased Attack Speed * +257 Intelligence Requirement * 60% increased Critical Strike Chance against Chilled Enemies
Cospri's Will (edit) 3.0.0 3% increased Movement Speed <span class="tc -mod">(120-160)% increased Evasion Rating</span> <br> <span class="tc -mod">+(17-29)% to Chaos Resistance</span> <br> Enemies can have 1 additional Curse <br> Your Curses can apply to Hexproof Enemies <br> Poison Cursed Enemies on hit 3% increased Movement Speed <span class="item-stat-separator -unique"></span> <span class="tc -mod">(120-160)% increased Evasion Rating</span> <br> <span class="tc -mod">+(17-29)% to Chaos Resistance</span> <br> Enemies can have 1 additional Curse <br> Your Curses can apply to Hexproof Enemies <br> Poison Cursed Enemies on hit
Cospri's Will (edit) 3.20.0 3% increased Movement Speed <span class="tc -mod">(120-160)% increased Evasion Rating</span> <br> <span class="tc -mod">+(17-29)% to Chaos Resistance</span> <br> Enemies can have 1 additional Curse <br> Your Curses can apply to Hexproof Enemies <br> <span class="tc -mod">60% chance to Poison on Hit against Cursed Enemies</span> 3% increased Movement Speed <span class="item-stat-separator -unique"></span> <span class="tc -mod">(120-160)% increased Evasion Rating</span> <br> <span class="tc -mod">+(17-29)% to Chaos Resistance</span> <br> Enemies can have 1 additional Curse <br> Your Curses can apply to Hexproof Enemies <br> <span class="tc -mod">60% chance to Poison on Hit against Cursed Enemies</span>
Courtesan Sword (edit) 2.6.0 * <span class="tc -mod">8% chance to cause Bleeding on Hit</span> * <span class="tc -mod">8% chance to cause Bleeding on Hit</span>
Coward's Chains (edit) 3.14.0 +(9-20) to maximum Energy Shield * <span class="tc -mod"> +(10-15) to all Attributes</span> * <span class="tc -mod">(20-25)% increased Damage</span> * (5-10)% increased Movement Speed * Damage from Enemies Hitting you is Unlucky while you are Cursed with Vulnerability * You are Cursed with Vulnerability, with 40% increased Effect +(9-20) to maximum Energy Shield <span class="item-stat-separator -unique"></span> * <span class="tc -mod"> +(10-15) to all Attributes</span> * <span class="tc -mod">(20-25)% increased Damage</span> * (5-10)% increased Movement Speed * Damage from Enemies Hitting you is Unlucky while you are Cursed with Vulnerability * You are Cursed with Vulnerability, with 40% increased Effect
Cragfall (edit) 3.17.0 * 1 to 4 Added Physical Damage with Bow Attacks *(20-25)% reduced Enemy Stun Threshold *25% reduced Projectile Speed *<span class="tc -mod">(60-80)% increased Stun Duration on Enemies</span> *6 to 10 Added Physical Damage with Bow Attacks *50% chance to double Stun Duration * 1 to 4 Added Physical Damage with Bow Attacks <span class="item-stat-separator -unique"></span> *(20-25)% reduced Enemy Stun Threshold *25% reduced Projectile Speed *<span class="tc -mod">(60-80)% increased Stun Duration on Enemies</span> *6 to 10 Added Physical Damage with Bow Attacks *50% chance to double Stun Duration
Craghead (edit) 3.17.0 * <span class="tc -mod">1 to 4 Added Physical Damage with Bow Attacks</span> * (20-25)% reduced Enemy Stun Threshold * 25% reduced Projectile Speed * <span class="tc -mod">(60-80)% increased Stun Duration on Enemies</span> * 6 to 10 Added Physical Damage with Bow Attacks * <span class="tc -mod">1 to 4 Added Physical Damage with Bow Attacks</span> <span class="item-stat-separator -unique"></span> * (20-25)% reduced Enemy Stun Threshold * 25% reduced Projectile Speed * <span class="tc -mod">(60-80)% increased Stun Duration on Enemies</span> * 6 to 10 Added Physical Damage with Bow Attacks <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Serrated Arrow Quiver inventory icon.png|16x16px|link=|alt=]][[Serrated Arrow Quiver (legacy)|Serrated Arrow Quiver]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single" 5
Craiceann's Chitin (edit) 3.4.0 <span class="tc -mod">(7-9)% Chance to Block Spell Damage</span> <br> (140-180)% increased Armour and Energy Shield <br> (4-7)% increased maximum Life <br> Cannot lose Crab Barriers if you have lost Crab Barriers Recently <br> +3% Chance to Block Attack Damage while you have at least 5 Crab Barriers <br> +5% Chance to Block Attack Damage while you have at least 10 Crab Barriers <span class="tc -mod">(7-9)% Chance to Block Spell Damage</span> <br> (140-180)% increased Armour and Energy Shield <br> (4-7)% increased maximum Life <br> Cannot lose Crab Barriers if you have lost Crab Barriers Recently <br> +3% Chance to Block Attack Damage while you have at least 5 Crab Barriers <br> +5% Chance to Block Attack Damage while you have at least 10 Crab Barriers

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