Sword
Swords deal physical melee damage.
One-Handed Swords
Implicit Mod Explanation
Local modifiers only affect the item they appear on, for instance, Local Accuracy will only affect the sword it is on. It won't affect the damage on an off-hand weapon when dual-wielding, and won't increase physical damage granted from other items like rings.
Name | Level Required | Damage Minimum | Damage Maximum | Tip: attacks per second |
Tip: damage per second |
Local Accuracy | |||
---|---|---|---|---|---|---|---|---|---|
Rusted Sword | 1 | 4 | 8 | 1.3 | 8 | 0 | 0 | 0 | +18% |
Copper Sword | 5 | 6 | 12 | 1.3 | 11 | 0 | 0 | 0 | +18% |
Sabre | 10 | 4 | 15 | 1.65 | 16 | 18 | 26 | 0 | +18% |
Broad Sword | 15 | 13 | 19 | 1.3 | 21 | 30 | 30 | 0 | +18% |
War Sword | 20 | 15 | 27 | 1.2 | 25 | 41 | 35 | 0 | +18% |
Ancient Sword | 24 | 16 | 29 | 1.3 | 29 | 44 | 44 | 0 | +18% |
Elegant Sword | 28 | 16 | 25 | 1.6 | 33 | 46 | 55 | 0 | +18% |
Dusk Blade | 32 | 15 | 42 | 1.3 | 37 | 57 | 57 | 0 | +18% |
Variscite Blade | 35 | 19 | 41 | 1.3 | 39 | 62 | 62 | 0 | +18% |
Cutlass | 38 | 10 | 41 | 1.65 | 42 | 55 | 79 | 0 | +18% |
Baselard | 41 | 28 | 41 | 1.3 | 45 | 72 | 72 | 0 | +18% |
Graceful Sword | 44 | 28 | 52 | 1.2 | 48 | 83 | 70 | 0 | +18% |
Elder Sword | 50 | 25 | 41 | 1.6 | 53 | 78 | 94 | 0 | 18% |
Twilight Blade | 53 | 22 | 64 | 1.3 | 56 | 91 | 91 | 0 | +18% |
Gemstone Sword | 56 | 29 | 62 | 1.3 | 59 | 96 | 96 | 0 | +18% |
Corsair Sword | 58 | 15 | 59 | 1.65 | 61 | 81 | 117 | 0 | +18% |
Gladius | 60 | 40 | 57 | 1.3 | 63 | 102 | 102 | 0 | +18% |
Legion Sword | 62 | 37 | 68 | 1.2 | 63 | 112 | 93 | 0 | +18% |
Vaal Blade | 64 | 34 | 63 | 1.3 | 63 | 102 | 102 | 0 | +18% |
Eternal Sword | 66 | 30 | 49 | 1.6 | 63 | 93 | 112 | 0 | +18% |
Midnight Blade | 68 | 25 | 72 | 1.3 | 63 | 102 | 102 | 0 | +18% |
Thrusting One-Handed Swords
Implicit Mod Explanation
Base modifiers increase your stats across the board, unlike Local increases.
Name | Level Required | Damage Minimum | Damage Maximum | Tip: attacks per second |
Tip: damage per second |
Base Critical Strike Multiplier | |||
---|---|---|---|---|---|---|---|---|---|
Rusted Spike | 3 | 4 | 10 | 1.35 | 9 | 0 | 20 | 0 | +20% |
Whalebone Rapier | 7 | 3 | 14 | 1.55 | 13 | 0 | 32 | 0 | +20% |
Battered Foil | 12 | 9 | 17 | 1.35 | 18 | 0 | 47 | 0 | +20% |
Basket Rapier | 17 | 9 | 20 | 1.55 | 23 | 0 | 62 | 0 | +20% |
Jagged Foil | 22 | 10 | 22 | 1.7 | 27 | 0 | 77 | 0 | +20% |
Antique Rapier | 26 | 10 | 41 | 1.2 | 31 | 0 | 89 | 0 | +20% |
Elegant Foil | 30 | 14 | 27 | 1.7 | 35 | 0 | 101 | 0 | +20% |
Thorn Rapier | 34 | 16 | 38 | 1.35 | 37 | 0 | 113 | 0 | +35% |
Wyrmbone Rapier | 37 | 11 | 43 | 1.55 | 41 | 0 | 122 | 0 | +20% |
Burnished Foil | 40 | 23 | 42 | 1.35 | 44 | 0 | 131 | 0 | +20% |
Estoc | 43 | 18 | 42 | 1.55 | 47 | 0 | 140 | 0 | +20% |
Serrated Foil | 46 | 18 | 41 | 1.7 | 50 | 0 | 149 | 0 | +20% |
Primeval Rapier | 49 | 17 | 70 | 1.2 | 53 | 0 | 158 | 0 | +20% |
Fancy Foil | 52 | 23 | 42 | 1.7 | 55 | 0 | 167 | 0 | +20% |
Apex Rapier | 55 | 25 | 57 | 1.35 | 55 | 0 | 176 | 0 | +35% |
Dragonbone Rapier | 58 | 16 | 63 | 1.55 | 61 | 185 | 0 | +20% | |
Tempered Foil | 60 | 33 | 60 | 1.35 | 63 | 0 | 191 | 0 | +20% |
Pecoraro | 62 | 24 | 57 | 1.55 | 63 | 0 | 191 | 0 | +20% |
Spiraled Foil | 64 | 22 | 52 | 1.7 | 63 | 0 | 191 | 0 | +20% |
Vaal Rapier | 66 | 21 | 84 | 1.2 | 63 | 0 | 191 | 0 | +20% |
Jeweled Foil | 68 | 26 | 48 | 1.7 | 63 | 0 | 191 | 0 | +20% |
Harpy Rapier | 70 | 27 | 62 | 1.35 | 60 | 0 | 191 | 0 | +35% |
Two-Handed Swords
Implicit Mod Explanation
Local modifiers only affect the item they appear on, for instance, Local Accuracy will only affect the sword it is on. It won't affect the damage on an off-hand weapon when dual-wielding, and won't increase physical damage granted from other items like rings.
Name | Level Required | Damage Minimum | Damage Maximum | Tip: attacks per second |
Tip: damage per second |
Local Accuracy | |||
---|---|---|---|---|---|---|---|---|---|
Corroded Blade | 3 | 9 | 17 | 1.2 | 15 | 0 | 0 | 0 | +18% |
Long Sword | 8 | 13 | 30 | 1.1 | 23 | 20 | 17 | 0 | +18% |
Bastard Sword | 12 | 16 | 27 | 1.35 | 29 | 21 | 30 | 0 | +18% |
Two-Handed Sword | 17 | 22 | 40 | 1.2 | 37 | 33 | 33 | 0 | +18% |
Etched Greatsword | 22 | 27 | 55 | 1.1 | 45 | 45 | 38 | 0 | +18% |
Ornate Sword | 27 | 30 | 51 | 1.3 | 53 | 45 | 54 | 0 | +18% |
Spectral Sword | 32 | 33 | 68 | 1.2 | 60 | 57 | 57 | 0 | +30% |
Butcher Sword | 36 | 36 | 85 | 1.1 | 67 | 69 | 58 | 0 | +18% |
Footman Sword | 40 | 40 | 67 | 1.35 | 73 | 57 | 83 | 0 | +18% |
Highland Sword | 44 | 46 | 85 | 1.2 | 79 | 77 | 77 | 0 | +18% |
Engraved Greatsword | 48 | 50 | 104 | 1.1 | 85 | 91 | 76 | 0 | +18% |
Tiger Sword | 51 | 52 | 86 | 1.3 | 90 | 80 | 96 | 0 | +18% |
Wraith Sword | 54 | 51 | 106 | 1.2 | 94 | 93 | 93 | 0 | +30% |
Headman's Sword | 57 | 54 | 126 | 1.1 | 99 | 106 | 89 | 0 | +18% |
Reaver Sword | 59 | 57 | 95 | 1.35 | 102 | 82 | 119 | 0 | +18% |
Ezomyte Sword | 61 | 60 | 112 | 1.2 | 104 | 102 | 102 | 0 | +18% |
Vaal Greatsword | 63 | 61 | 127 | 1.1 | 104 | 112 | 93 | 0 | +18% |
Lion Sword | 65 | 60 | 100 | 1.3 | 104 | 93 | 112 | 0 | +18% |
Infernal Sword | 67 | 56 | 117 | 1.2 | 104 | 102 | 102 | 0 | +30% |
Passives
The Basic Passives for Swords include:
- 12 x Sword Damage (8%)
- 7 x Sword Damage (4%) and Accuracy (8%)
- 8 x Sword Damage (4%) and Attack Speed (2%)
- 1 x Sword Accuracy (24%)
The Notable Passives for Sword include:
- 1 x Cleaving (15% Increased Physical Damage)
- 1 x Hatchet Master (12% Increased Physical Damage and 5% Increased Attack Speed)
- 1 x Headsman (8% Increased Physical Damage and 24% Increased Accuracy Rating)
- 1 x Slice and Dice (6% Increased Attack Speed and 24% Increased Accuracy Rating)
- 2 x Splitting Strikes (18% Increased Physical Damage)
For a total of 34 nods granting 227% Increased Physical Damage, 104% Increased Accuracy Rating, 27% Increased Attack Speed.