Consecrated ground
Consecrated ground is a beneficial ground effect that provides additional life regeneration. The character and his allies regenerate an additional 6% of their maximum life per second.[a]
If the character has Zealot's Oath, consecrated ground will regenerate energy shield instead.
Related items
Skill gems
Gem | ||||
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Purifying FlamePurifying FlameFire, Spell, AoE, Duration, Physical Level: (1-20) Cost: (6-25) Mana Cast Time: 0.70 sec Critical Strike Chance: 5.50% Effectiveness of Added Damage: 300%A wave of divine fire deals damage in a line, then creates Consecrated Ground and deals damage in an area around the targeted location. A larger shockwave then expands outwards, damaging enemies standing on Consecrated Ground that were not already hit.Deals (8-1324) to (11-1986) Physical Damage Base duration is 4.00 seconds +(0-0.2) metres to radius +(0-0.6) metres to radius of Consecrated Ground 50% of Physical Damage Converted to Fire Damage Shockwave deals 25% less Damage Additional Effects From 1-20% Quality: +(0.01-0.2) metres to radius +(0.015-0.3) metres to radius of Consecrated GroundPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 1 | N/A | ||
Purifying Flame of RevelationsPurifying Flame of RevelationsFire, Spell, AoE, Duration, Physical Level: (1-20) Cost: (6-25) Mana Cast Time: 0.70 sec Critical Strike Chance: 5.50% Effectiveness of Added Damage: 200%A wave of divine fire deals damage in a line, then creates Consecrated Ground and deals damage in an area around the targeted location. A larger shockwave then expands outwards, damaging enemies standing on Consecrated Ground that were not already hit.Deals (5-860) to (7-1291) Physical Damage Base duration is 4.00 seconds +(0-0.2) metres to radius +(0-0.6) metres to radius of Consecrated Ground 50% of Physical Damage Converted to Fire Damage Shockwave deals 90% more Damage Additional Effects From 1-20% Quality: Shockwave deals +(1-20)% more DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 1 | N/A | ||
ZealotryZealotryAura, Critical, Spell, AoE Level: (1-20) Reservation: 50% Mana Cooldown Time: 1.20 sec Can Store 1 Use(s) Cast Time: InstantRequires Level 24Casts an aura that grants bonuses to damage and critical strike chance of spells to you and your allies, and gives a chance to create Consecrated Ground against stronger enemies.+(0-1.9) metres to radius You and nearby Non-Minion Allies have a 10% chance to create Consecrated Ground on Hitting a Rare or Unique Enemy, lasting 8 seconds You and nearby allies have (20-39)% increased Spell Critical Strike Chance You and nearby allies deal (10-15)% more Spell Damage Additional Effects From 1-20% Quality: (2-40)% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 24 | N/A | N/A | |
Consecrated PathConsecrated PathFire, Attack, AoE, Movement, Duration, Slam, Melee Level: (1-20) Cost: 8 Mana Attack Speed: 80% of base Attack Damage: (150-230)% of base Effectiveness of Added Damage: (150-230)%Requires Level 28Slams the ground at a targeted location. If an enemy is near where you target, you'll teleport to it from a short distance away, slam, and create an area of consecrated ground. Can't be supported by Multistrike, and requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.Base duration is 4.00 seconds 50% of Physical Damage Converted to Fire Damage Deals up to 20% more Damage with Hits to closer targets Additional Effects From 1-20% Quality: Deals up to +(0.5-10)% more Damage with Hits to closer targetsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | N/A | ||
Consecrated Path of EnduranceConsecrated Path of EnduranceFire, Attack, AoE, Movement, Duration, Slam, Melee Level: (1-20) Cost: 8 Mana Cooldown Time: 2.00 sec Can Store 1 Use(s) Attack Speed: 80% of base Attack Damage: (110-180)% of base Effectiveness of Added Damage: (110-180)%Requires Level 28Slams the ground at a targeted location. If an enemy is near where you target, you'll teleport to it from a short distance away, slam, and create an area of consecrated ground. The cooldown can be bypassed by expending an Endurance Charge. Can't be supported by Multistrike, and requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.Base duration is 4.00 seconds 50% of Physical Damage Converted to Fire Damage Deals up to 20% more Damage with Hits to closer targets 10% more Area of Effect per Endurance Charge 10% more Attack Damage per Endurance Charge Additional Effects From 1-20% Quality: Deals up to +(0.5-10)% more Damage with Hits to closer targetsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | N/A | ||
Holy Flame TotemHoly Flame TotemTotem, Spell, Projectile, Fire, Channelling, Physical Level: (1-20) Cost: (11-39) Mana Cast Time: 0.25 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 35% Projectile Speed: 750Requires Level 4Summons a totem that channels to fire a stream of flame at nearby enemies, and creates an area of consecrated ground around the totem.Deals (2-153) to (5-230) Physical Damage Projectiles Pierce all Targets Totem lasts 8 seconds Fires 3 Projectiles Summons a Totem which uses this Skill 50% of Physical Damage Converted to Fire Damage Consecrated Ground grants Immunity to Curses to you and Allies Additional Effects From 1-20% Quality: (2-40)% increased Projectile SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 4 | N/A | ||
Holy Flame Totem of IreHoly Flame Totem of IreTotem, Spell, Projectile, Fire, Channelling, Physical Level: (1-20) Cost: (11-39) Mana Cast Time: 0.18 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 35%Requires Level 4Summons a totem that channels to fire a stream of flame at nearby enemies, and creates an area of consecrated ground around the totem.Deals (2-153) to (5-230) Physical Damage Projectiles Pierce all Targets Totem lasts 8 seconds Summons a Totem which uses this Skill Modifiers to number of Projectiles do not apply to this Skill 50% of Physical Damage Converted to Fire Damage (50-88)% more Projectile Speed Consecrated Ground grants Immunity to Curses to you and Allies Additional Effects From 1-20% Quality: (2-40)% more Projectile SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 4 | N/A |
Base items
Item | Stats | |
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Sulphur FlaskSulphur FlaskLasts 8.00 Seconds Consumes 40 of 60 Charges on use 40% increased DamageRequires Level 27Creates Consecrated Ground on UseRight click to drink. Can only hold charges while in belt. Refills as you kill monsters. | 27 | Creates Consecrated Ground on Use |
Unique items
Item | Stats | |||
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Rational DoctrineRational Doctrine Cobalt Jewel<Three random synthesis implicit modifiers>You have Consecrated Ground around you while stationary if Strength is your highest Attribute 25% chance to create Profane Ground on Critical Strike if Intelligence is your highest Attribute Effects of Consecrated Ground you create Linger for 4 seconds Effects of Profane Ground you create Linger for 4 secondsLogic wanes in shining faith, and in rationalism, ardour dims Thus, the cynic and the zealot are divided But can they not be one and the same?Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | <Three random synthesis implicit modifiers>You have Consecrated Ground around you while stationary if Strength is your highest Attribute 25% chance to create Profane Ground on Critical Strike if Intelligence is your highest Attribute Effects of Consecrated Ground you create Linger for 4 seconds Effects of Profane Ground you create Linger for 4 seconds | ||
Watcher's EyeWatcher's Eye Prismatic JewelLimited to: 1(4-6)% increased maximum Energy Shield (4-6)% increased maximum Life (4-6)% increased maximum Mana <Two or Three random aura modifiers>One by one, they stood their ground against a creature they had no hope of understanding, let alone defeating, and one by one, they became a part of it.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | (4-6)% increased maximum Energy Shield (4-6)% increased maximum Life (4-6)% increased maximum Mana
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Bottled FaithBottled Faith Sulphur FlaskLasts (5.60-6.80) Seconds Consumes 40 of 60 Charges on use 40% increased DamageRequires Level 27Creates Consecrated Ground on Use(30-15)% reduced Duration Consecrated Ground created by this Flask has Tripled Radius Consecrated Ground created during Effect applies (7-10)% increased Damage taken to Enemies (100-150)% increased Critical Strike Chance against Enemies on Consecrated Ground during EffectA tourniquet for the soul, squeezing ethereal into physical.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters. | 27 | Creates Consecrated Ground on Use(30-15)% reduced Duration Consecrated Ground created by this Flask has Tripled Radius Consecrated Ground created during Effect applies (7-10)% increased Damage taken to Enemies (100-150)% increased Critical Strike Chance against Enemies on Consecrated Ground during Effect | ||
Replica Sorrow of the DivineReplica Sorrow of the Divine Sulphur FlaskLasts (10.00-12.00) Seconds Consumes 40 of 60 Charges on use 40% increased DamageRequires Level 27Creates Consecrated Ground on Use(25-50)% increased Duration Eldritch Battery during Effect Life Recovery from Flasks also applies to Energy Shield during Effect"Success! Prototype #54 has tapped into that sliver of divinity that exists within. Faith fuels the flesh, and the flesh fuels the fire..."Right click to drink. Can only hold charges while in belt. Refills as you kill monsters. | 27 | Creates Consecrated Ground on Use(25-50)% increased Duration Eldritch Battery during Effect Life Recovery from Flasks also applies to Energy Shield during Effect | ||
The Overflowing ChaliceThe Overflowing Chalice Sulphur FlaskLasts 8.00 Seconds Consumes 40 of 60 Charges on use 40% increased DamageRequires Level 27Creates Consecrated Ground on Use(40-60)% increased Charge Recovery Gains no Charges during Effect of any Overflowing Chalice Flask (50-100)% increased Charges gained by Other Flasks during EffectEmpty cup, full of promise.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters. | 27 | Creates Consecrated Ground on Use(40-60)% increased Charge Recovery Gains no Charges during Effect of any Overflowing Chalice Flask (50-100)% increased Charges gained by Other Flasks during Effect | ||
The Sorrow of the DivineThe Sorrow of the Divine Sulphur FlaskLasts (10.00-12.00) Seconds Consumes 40 of 60 Charges on use 40% increased DamageRequires Level 27Creates Consecrated Ground on Use(25-50)% increased Duration Zealot's Oath during Effect Life Recovery from Flasks also applies to Energy Shield during EffectAs man sins, God weeps.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters. | 27 | Creates Consecrated Ground on Use(25-50)% increased Duration Zealot's Oath during Effect Life Recovery from Flasks also applies to Energy Shield during Effect | ||
Gifts from AboveGifts from Above Diamond RingRequires Level 28(20-30)% increased Global Critical Strike ChanceTrigger Level 10 Consecrate when you deal a Critical Strike (30-35)% increased Global Critical Strike Chance (10-15)% increased Light Radius (40-50)% increased Rarity of Items Dropped by Enemies killed with a Critical Strike 50% increased Damage while on Consecrated Ground +5% Chance to Block Attack Damage while on Consecrated GroundGod blesses those who bless themselves. | 28 | (20-30)% increased Global Critical Strike ChanceTrigger Level 10 Consecrate when you deal a Critical Strike (30-35)% increased Global Critical Strike Chance (10-15)% increased Light Radius (40-50)% increased Rarity of Items Dropped by Enemies killed with a Critical Strike 50% increased Damage while on Consecrated Ground +5% Chance to Block Attack Damage while on Consecrated Ground | ||
Zahndethus' CassockZahndethus' Cassock Sage's RobeEnergy Shield: (177-225) Movement Speed: -3%Requires Level 37, 104 IntAdds 1 to 40 Lightning Damage to Attacks (125-150)% increased Energy Shield +(40-50)% to Chaos Resistance 25% increased Light Radius 100% chance to create Consecrated Ground when you Block Consecrated Ground regenerates 6% Life per second (Hidden) Consecrated Ground has a radius of 18 (Hidden)When dead men rise and darkness falls Only faith can be your walls Walls of Light, not of brick Twice as strong and twice as thick | 37 | Adds 1 to 40 Lightning Damage to Attacks (125-150)% increased Energy Shield +(40-50)% to Chaos Resistance 25% increased Light Radius 100% chance to create Consecrated Ground when you Block Consecrated Ground regenerates 6% Life per second (Hidden) Consecrated Ground has a radius of 18 (Hidden) | ||
Broken FaithBroken Faith Archon Kite ShieldChance to Block: 12% Armour: (156-179) Energy Shield: (32-37) Movement Speed: -3%Requires Level 68, 85 Str, 85 Int+12% to all Elemental Resistances0.4% of Chaos Damage Leeched as Life -10% Chance to Block 100% increased Global Armour while you have no Energy Shield You have Unholy Might while you have no Energy Shield Create Profane Ground instead of Consecrated GroundBe not blinded by the light. | 68 | +12% to all Elemental Resistances0.4% of Chaos Damage Leeched as Life -10% Chance to Block 100% increased Global Armour while you have no Energy Shield You have Unholy Might while you have no Energy Shield Create Profane Ground instead of Consecrated Ground | ||
Nuro's HarpNuro's Harp Harbinger BowBow Elemental Damage: (120-140) to (180-210) Critical Strike Chance: (6.50-7.50)% Attacks per Second: (1.32-1.38)Requires Level 68, 212 Dex(30-50)% increased Critical Strike ChanceNo Physical Damage Adds (120-140) to (180-210) Cold Damage (10-15)% increased Attack Speed (10-30)% increased Light Radius 15% chance to create Chilled Ground when you Freeze an Enemy Create Consecrated Ground when you Shatter an Enemy 40% increased Effect of Chilled GroundNight's frost becomes morning's dew Darkness cleansed, pure and new. | 68 | (30-50)% increased Critical Strike ChanceNo Physical Damage Adds (120-140) to (180-210) Cold Damage (10-15)% increased Attack Speed (10-30)% increased Light Radius 15% chance to create Chilled Ground when you Freeze an Enemy Create Consecrated Ground when you Shatter an Enemy 40% increased Effect of Chilled Ground |
Related passive skills
Ascendancy passive skills
Ascendancy Class | Name | Stats |
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Ascendant | Inquisitor | Damage Penetrates 8% of Enemy Elemental Resistances 10% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds Effects of Consecrated Ground you create Linger for 4 seconds Nearby Enemies take 10% increased Elemental Damage [1] |
Inquisitor | Pious Path | Effects of Consecrated Ground you create Linger for 4 seconds Consecrated Ground you create causes Life Regeneration to also Recover Energy Shield for you and Allies [1] |
Inquisitor | Sanctuary | You have Consecrated Ground around you while stationary Consecrated Ground you create applies 15% increased Damage taken to Enemies [1] |
Related enchantments
No results found
Notes
- ↑ These values were extracted from the game files and are valid as of version 1.1.2b.
Version history
Version | Changes |
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2.1.0 |
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0.10.8c |
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0.10.8 |
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