Talk:Ball Lightning
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LMP and GMP
I see someone already added the info from Mark, but one thing bugs me about one of the formulations: "Lesser Multiple Projectiles and Greater Multiple Projectiles support gems are direct dps loss". This is a truism. For every skill, LMP/GMP are "a direct dps loss", simply because both gems have a "x% LESS projectile damage". But you still use them on numerous skills despite of that. So essentially, this doesn't clarify anything. What is the issue here is if LMP/GMP is worth taking for area clear, which is a completely different thing. - ComradeShorty —The preceding unsigned comment was added by ComradeShorty (talk • contribs) 10:08, 4 July 2014 (UTC)
- I just wanted to say that you can't shotgun with Ball Lightning and additional projectiles. But my english is not good, so I had hard times forming my thoughts into text. If you can describe that in proper "literature" way, please go ahead.--ExVault (talk) 15:11, 4 July 2014 (UTC)
- You should of simply left this comment here, I would have added it. Your English is pretty bad, so I don't know if you did it on purpose or not, but the new edit you made removed what I wrote, that aoe increase is the benefit of LMP. I will add that you cannot shotgun with the skill now, but please do not further edit the part about GMP/LMP. ComradeShorty (talk) 16:17, 4 July 2014 (UTC)
Now a third person changed the LMP/GMP line, and now it's especially non-sensical, this is getting funny :D please, someone fix the description or spimply revert it, I do not see what was wrong with the old version. I do not have time anymore to edit this over and over again. ComradeShorty (talk) 01:36, 5 July 2014 (UTC)