Version 0.10.8
Version History | ||
---|---|---|
← 0.10.7b April 29, 2013 | 0.10.8 May 10, 2013 | 0.10.8b → May 15, 2013 |
Patch notes
These are the official patch notes for version 0.10.8 released by Grinding Gear Games.
Content
- Added four new Unique items, three of which were designed by our Diamond supporters. There are new general mechanics that first appear on these items:
- Consecrated Ground is a ground effect that provides life regeneration to allies.
- Desecrated Ground is a ground effect that does chaos damage to enemies.
- Lucky/Unlucky indicates that the random check is performed twice and the better/worse outcome is selected.
- New vendor recipes have been added. These are for specific niche purposes rather than being general currency recipes.
- "Extra gore" effects granted by certain Unique items have been improved, along with slight changes to normal blood effects.
- Added two new cosmetic microtransactions: Demon Hand Cleave and Emerald Rain of Arrows.
- The Alternate Art Redbeak given out in the first race season has been given custom 3d art.
- Graphical Effects have been given to the 3D models for Quill Rain and Rathpith Globe.
- Continued to incrementally improve the art, effects and environments and audio.
Features
- Improved the forced delay on acceptance when other trader changed or removed items and rapidly accepted in single item trades.
- Reverb has been added to audio in selected areas. Some players may need to adjust their audio volumes in response to this.
- Boss music now stops on boss death.
- NPCs turn to face the player when dialogue is initiated.
- Website forum searches now allow time based queries and filters.
- Skill Gems now display Mana Multiplier instead of Mana Cost Multiplier.
- Added a letter from Piety to Arteri in The Western Forest, with a voice acted passage that explains more of the story related to The Way Forward quest.
- Added the Letters of Exile in Lioneye's Watch. This object can be clicked to show information about the history of some of Wraeclast's exiles.
Merciless/Map Changes
- The content levels for several Act 3 Merciless areas have been changed:
- The Catacombs: 63 → 67
- Battlefront: 61 → 62
- Solaris Temple Level 2: 62 → 63
- Solaris Temple Level 3: 62 → 63
- The Docks: 62 → 63
- Market Sewers: 62 → 64
- The Sewer Waterway: 62 → 65
- Barracks: 62 → 66
- Lunaris Temple Level 1: 63 → 66
- Lunaris Temple Level 2: 63 → 67
- Lunaris Temple Level 3: 64 → 68
- Non-map areas cannot drop Maps with a base level higher than 66.
- Each map type now contains a special monster pack based on the theme of the area. This creates a monster variety between map types that players can plan around and lets us adjust the challenge of different map types beyond their size and layout.
- The threshold level for currency penalty is unchanged. You will not be treated as being higher than level 68 for purposes of the currency penalty.
- Merciless Piety now has a dedicated map drop slot with a chance to drop a level 66 map.
- The Catacombs now has a Scribe's Rack chest that can drop scrolls or maps.
- The Marketplace waypoint has been moved to being outside Catacombs entrance.
- Previously, the item rarity bonuses of monsters would not affect any Maps that were dropped. This limitation has been removed, which means that bosses like Piety are likely to drop magic/rare Maps rather than white ones.
Balance
- Module Error: Too many skills found with q_where = skill.active_skill_name="Lightning Warp". Please choose only one of the following ids:
LightningWarpHardMode - Deals (1-51) to (19-965) Lightning Damage, +(0-0.4) metres to radius, (0-19)% reduced Duration, Can queue up to 50 uses (page)
LightningWarp - Deals (1-51) to (19-965) Lightning Damage, +(0-0.4) metres to radius, (30-49)% reduced Duration, Can queue up to 50 uses (page) now has increased damage at high levels and it now has a 3% reduced skill effect duration per level after the first. - Discharge now has increased damage at high levels.
- Module Error: Too many skills found with q_where = skill.active_skill_name="Freeze Mine". Please choose only one of the following ids:
FreezeMineSideAreaBoss - Deals (4-370) to (6-555) Cold Damage, Mine lasts 12 seconds, Always Freezes enemies, Freezes enemies as though dealing (173-2583)% more Damage, Enemies lose 15% Cold Resistance while Frozen (page)
ExileFreezeMine - Deals (4-476) to (6-714) Cold Damage, Mine lasts 12 seconds, Always Freezes enemies, Freezes enemies as though dealing (200-2246)% more Damage, Enemies lose 15% Cold Resistance while Frozen (page) has had its cast time for laying the mine decreased to 500ms from 1 second. - The detonation time for all mines has been reduced to 200ms from 1 second.
- Module Error: Too many skills found with q_where = skill.active_skill_name="Puncture". Please choose only one of the following ids:
MonsterPuncture - +(112-197)% more Damage with Bleeding, Causes Bleeding (page)
MonsterPunctureAtAnimationSpeedUnique - +(112-197)% more Damage with Bleeding, Causes Bleeding (page) now has increased damage at high levels and Physical Damage % added to it that increases each level, to match other similar skills. Puncture may now be used with Two Handed Swords. - The Module Error: No skills found with q_where = skill.active_skill_name="Life Leech" Support gem now starts at 5% leech and progresses in smaller increments up to 8.8% leech at Level 20.
- The Module Error: No skills found with q_where = skill.active_skill_name="Mana Leech" Support gem now starts at 2% and goes up in smaller increments, reaching 5.1% at Level 20.
- Asphyxia, the boss of the Reef map has been redesigned, with new stats, skills and AI.
- The notable passive Deep Thoughts near the Witch area has been changed to: +20% maximum mana, +20% mana regeneration, 20 Intelligence.
- The notable passive Deep Thoughts between the Ranger and Shadow start area has been changed to a Mana Flows notable passive.
Bug Fixes
- Town instances now have a 20 second ping timeout rather than 6 seconds.
- Fixed a bug where instances would sometimes crash when multiple players were entering a new map.
- Fixed a bug where Module Error: Too many skills found with q_where = skill.active_skill_name="Devouring Totem". Please choose only one of the following ids:
TalismanDaemonDevour - Base duration is 60.00 seconds, Leeches (47-29198) Life to you for each corpse Consumed (page)
BossDevour - Leeches (2040-31644) Life to you for each corpse Consumed, Leeches (0-2000) Mana to you for each corpse Consumed (page) would attempt to raise a corpse on its own location which is then killed, causing an instance crash. - Fixed a bug where projectiles could appear at the wrong height.
- Fixed a bug where Module Error: Too many skills found with q_where = skill.active_skill_name="Shield Charge". Please choose only one of the following ids:
ProphecyRhoaShieldCharge - (10-20)% increased Attack Speed, 50% increased Stun Threshold reduction on enemies at Maximum charge distance, (20-10)% more Damage with Hits at Maximum Charge Distance, 100% increased Movement Speed, Gain 15% of Physical Damage as Extra Lightning Damage, Melee Hits Fortify (page)
VaganShieldCharge - (10-20)% increased Attack Speed, 50% increased Stun Threshold reduction on enemies at Maximum charge distance, (20-10)% more Damage with Hits at Maximum Charge Distance, 50% increased Movement Speed (page) consumes mana when frozen. - Fixed a bug where a specific skeleton pack in map areas would always spawn as magic.
- Fixed a bug where characters wearing Icetomb were affected by chilled ground.