The Pantheon
The Pantheon is a system of divine powers that players can activate for themselves. These powers grant defensive bonuses and become available when players defeat certain gods in Acts 6 through 10.
There are twelve gods that each grant a power; four major gods and eight minor gods. A player can only have one major and one minor power activated at a time. The bonuses can be freely swapped with no extra cost, as long as the player is in a town or hideout.
Upgrading a god's power requires consuming a Divine Vessel and any map, with a boss that can upgrade a pantheon power, in the Map Device. Strengthening the Map Boss, killing it allows the retrieval of its Captured Soul from the Map Device. These are used when speaking to Sin to unlock the secondary powers.
The Pantheon was released with the Fall of Oriath expansion on Friday, August 4th 2017.
List of powers
Major gods
Name | Effects | Upgrades |
---|---|---|
Soul of the Brine King | You cannot be Stunned if you've been Stunned or Blocked a Stunning Hit in the past 2 seconds | |
Capture The Forgotten Soldier in Module Error: No results found for item using search term "page = Conservatory_Map_(War_for_the_Atlas)" 30% increased Stun and Block Recovery | ||
Capture Puruna, The Challenger in Module Error: No results found for item using search term "page = Atoll Map" You cannot be Frozen if you've been Frozen Recently | ||
Capture Nassar, Lion of the Seas in Module Error: No results found for item using search term "page = Waterways Map" 50% reduced Effect of Chill on You | ||
Soul of Lunaris | 1% additional Physical Damage Reduction for each nearby Enemy, up to 8% 1% increased Movement Speed for each nearby Enemy, up to 8% | |
Capture Thraxia in Module Error: No results found for item using search term "page = Spider_Lair_Map_(War_for_the_Atlas)" 10% chance to avoid Projectile Damage | ||
Capture Sebbert, Crescent's Point in 5% chance to Dodge Attacks and Spells if you've been Hit Recently | ||
Capture Lycius, Midnight's Howl in Module Error: No results found for item using search term "page = Lair Map" Avoid Projectiles that have Chained | ||
Soul of Solaris | 6% Physical Damage Reduction if there is only one nearby Enemy 20% chance to take 50% less Area Damage from Hits | |
Capture Shadow of the Vaal in Module Error: No results found for item using search term "page = Maze_Map_(Atlas_of_Worlds)" 8% reduced Elemental Damage taken if you haven't been Hit Recently | ||
Capture Jorus, Sky's Edge in Module Error: No results found for item using search term "page = Temple_Map_(War_for_the_Atlas)" Take no Extra Damage from Critical Strikes if you have taken a Critical Strike Recently | ||
Capture Suncaller Asha in Module Error: No results found for item using search term "page = High Gardens Map" 50% chance to avoid Ailments from Critical Strikes | ||
Soul of Arakaali | 5% reduced Damage taken from Damage Over Time 10% chance to Avoid Lightning Damage when Hit | |
Capture Arachnoxia in Module Error: No results found for item using search term "page = Toxic_Sewer_Map_(War_for_the_Atlas)" 50% increased Recovery of Life and Energy Shield if you've stopped taking Damage Over Time Recently | ||
Capture Shock and Horror in Module Error: No results found for item using search term "page = Torture Chamber Map" 30% reduced Effect of Shock on you 30% reduced Shock Duration on You | ||
Capture Armala,The Widow in Module Error: No results found for item using search term "page = Sunken_City_Map_(War_for_the_Atlas)" +25% Chaos Resistance against Damage Over Time |
Minor gods
Name | Effect(s) | Upgrade |
---|---|---|
Soul of Garukhan | +5% chance to Evade Attacks if you've taken a Savage Hit recently | |
Capture Stalker of the Endless Dunes in Dig Map 6% increased Movement Speed if you haven't been Hit Recently | ||
Soul of Yugul | 25% reduced Reflected Damage taken 25% chance to Reflect Enemy Chills and Freezes | |
Capture Varnesh, Shimmering Abberation in Terrace Map 5% reduced Cold Damage taken if you've been Hit Recently | ||
Soul of Abberath | 5% reduced Fire Damage taken while moving Unaffected by Burning Ground | |
Capture Mephod, the Earth Scorcher in Summit Map 10% increased Movement Speed while on Burning Ground 50% reduced Ignite Duration on You | ||
Soul of Tukohama | While stationary, gain 2% additional Physical Damage Reduction each second, up to a maximum of 8% | |
Capture Tahsin, Warmaker in Siege map While stationary, gain 0.5% of Life Regenerated per second each second, up to a maximum of 2% | ||
Soul of Gruthkul | 1% additional Physical Damage Reduction for each Hit you've taken Recently up to a maximum of 5% | |
Capture Erebix, Light's Bane in Cemetery Map Enemies that have Hit you with an Attack Recently have 8% reduced Attack Speed | ||
Soul of Ralakesh | 25% chance to avoid Bleeding 25% reduced Physical Damage over Time Damage taken while moving | |
Capture Drek, Apex Hunter in Module Error: No results found for item using search term "page = Fields_Map_(War_for_the_Atlas)" Cannot be Blinded You cannot be Maimed | ||
Soul of Ryslatha | Life Flasks gain 3 Charges every 3 seconds if you haven't used a Life Flask Recently | |
Capture Gorulis, Will-Thief in Module Error: No results found for item using search term "page = Infested_Valley_Map_(War_for_the_Atlas)" 60% increased Life Recovery from Flasks used when on Low Life | ||
Soul of Shakari | 5% reduced chaos damage taken 25% reduced chaos damage over time taken while in a caustic cloud | |
Capture Terror of the Infinite Drifts in Desert Spring MapDesert Spring MapMap Level: 80 Map Tier: 13 Guild Character: çTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. immune to poison | ||
Gallery
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The Pantheon's original fresco artwork
Trivia
- Shakari was originally planned to be added in the Fall of Oriath expansion alongside all the other gods, but was not implemented until the War for the Atlas expansion.
Version history
Version | Changes |
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3.1.0 |
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3.0.0 |
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