Cluster jewel
Cluster Jewels are a class of jewels that can be socketed in the outermost sockets of the passive skill tree. These jewels extend the skill tree by creating new clusters of nodes, which can contain basic nodes, notable skills, and even keystones. They can also create more jewel sockets which can support smaller cluster jewels.
Cluster jewels can be crafted to modify their properties. Like all jewels, rare cluster jewels can have a maximum of four affixes.
Mechanics
Non-unique Cluster Jewels come with two implicits: one that determines how many passive skills are in the cluster, and one that determines what bonuses the passives in the jewel give. The latter determines what kind of mods the Cluster Jewel can roll. Like other jewels, they can have up to four explicit modifiers. The explicit mods will either modify or add bonuses to the small passives or add a notable skill or jewel sockets to the cluster. Unlike other jewels, normal rarity Cluster Jewels can drop.
Jewel sockets in the cluster can support either regular or Abyss jewels or smaller cluster jewels. Jewel sockets in a Large Cluster JewelLarge Cluster JewelPlace into an allocated Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket. can support MediumMedium Cluster JewelPlace into an allocated Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket. or Small Cluster JewelsSmall Cluster JewelPlace into an allocated Small, Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket., and jewel sockets in a Medium Cluster JewelMedium Cluster JewelPlace into an allocated Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket. can support a Small Cluster JewelSmall Cluster JewelPlace into an allocated Small, Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket..
Passives in the Cluster Jewel are never considered to be within radius of Jewels for unique Jewels which interact with nearby passives.
List of cluster jewels
Item |
---|
Large Cluster JewelLarge Cluster JewelPlace into an allocated Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket. |
Medium Cluster JewelMedium Cluster JewelPlace into an allocated Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket. |
Small Cluster JewelSmall Cluster JewelPlace into an allocated Small, Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket. |
List of unique cluster jewels
Item | Base Item | Stats | |||
---|---|---|---|---|---|
Calamitous VisionsCalamitous Visions Small Cluster JewelAdds Lone Messenger"Try as I might, I could not escape it. When I closed my eyes, I saw only death. Each breath tainted with the scent of seared and smouldering flesh, And each sound tangled with pleas for mercy."Place into an allocated Small, Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket. | Small Cluster Jewel | 1 | Adds Lone Messenger | ||
Kitava's TeachingsKitava's Teachings Small Cluster JewelAdds Disciple of KitavaSavour the bitter, cherish the sweet, For there may never be another chance to eat.Place into an allocated Small, Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket. | Small Cluster Jewel | 1 | Adds Disciple of Kitava | ||
MegalomaniacMegalomaniac Medium Cluster JewelAdds 4 Passive Skills Added Small Passive Skills grant Nothing <3 Random notable mods>CorruptedIf you're going to act like you're better than everyone else, make sure you are.Place into an allocated Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket. | Medium Cluster Jewel | 1 | Adds 4 Passive Skills Added Small Passive Skills grant Nothing
| ||
Natural AffinityNatural Affinity Small Cluster JewelAdds Nature's PatienceYou can take the girl out of the woods, but you can't take the woods out of the girl.Place into an allocated Small, Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket. | Small Cluster Jewel | 1 | Adds Nature's Patience | ||
One With NothingOne With Nothing Small Cluster JewelAdds Hollow Palm TechniqueOnce you begin to rely on your weapons, You ensure you can't live without them.Place into an allocated Small, Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket. | Small Cluster Jewel | 1 | Adds Hollow Palm Technique | ||
The Front LineThe Front Line Small Cluster JewelAdds Veteran's AwarenessIt was a great honour to fight at the front. The few that survived the initial charge were guaranteed fame and fortune.Place into an allocated Small, Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket. | Small Cluster Jewel | 1 | Adds Veteran's Awareness | ||
The InterrogationThe Interrogation Small Cluster JewelAdds Secrets of SufferingPain is a fine motivator, But if you seek the truth, Fear of pain unknown has no parallel.Place into an allocated Small, Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket. | Small Cluster Jewel | 1 | Adds Secrets of Suffering | ||
The SiegeThe Siege Small Cluster JewelAdds KineticismAs the dead battered Highgate's barricades, The Black Sekhema accepted her fate, And stood her ground.Place into an allocated Small, Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket. | Small Cluster Jewel | 1 | Adds Kineticism | ||
VoicesVoices Large Cluster JewelAdds 3 Jewel Socket Passive Skills <Random empty passive skill node mod>CorruptedOnly a madman would ignore a god's instructions.Place into an allocated Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket. | Large Cluster Jewel | 1 | Adds 3 Jewel Socket Passive Skills
|
List of modifiers
List of modifiers that grant the the new passives and their corresponding weights.
Name | Stats | Spawn Weighting | |
---|---|---|---|
Lacquered | 1 | Added Small Passive Skills also grant: +(11-20) to Armour | expansion_jewel_large 500 expansion_jewel_medium 500 |
Lacquered | 1 | Added Small Passive Skills also grant: +(11-20) to Armour | expansion_jewel_small 500 |
Studded | 68 | Added Small Passive Skills also grant: +(21-30) to Armour | expansion_jewel_large 400 expansion_jewel_medium 400 |
Studded | 68 | Added Small Passive Skills also grant: +(21-30) to Armour | expansion_jewel_small 400 |
Ribbed | 73 | Added Small Passive Skills also grant: +(31-40) to Armour | expansion_jewel_small 300 |
Fortified | 78 | Added Small Passive Skills also grant: +(41-53) to Armour | expansion_jewel_small 200 |
Ribbed | 84 | Added Small Passive Skills also grant: +(31-40) to Armour | expansion_jewel_large 300 expansion_jewel_medium 300 |
Plated | 84 | Added Small Passive Skills also grant: +(54-66) to Armour | expansion_jewel_small 100 |
Harmful | 1 | Added Small Passive Skills also grant: 2% increased Damage | expansion_jewel_large 500 expansion_jewel_medium 500 |
Harmful | 1 | Added Small Passive Skills also grant: 2% increased Damage | expansion_jewel_small 500 |
Hazardous | 68 | Added Small Passive Skills also grant: 3% increased Damage | expansion_jewel_large 400 expansion_jewel_medium 400 |
Hazardous | 68 | Added Small Passive Skills also grant: 3% increased Damage | expansion_jewel_small 400 |
Dangerous | 73 | Added Small Passive Skills also grant: 4% increased Damage | expansion_jewel_small 300 |
Destructive | 78 | Added Small Passive Skills also grant: 5% increased Damage | expansion_jewel_small 200 |
Dangerous | 84 | Added Small Passive Skills also grant: 4% increased Damage | expansion_jewel_large 300 expansion_jewel_medium 300 |
Deadly | 84 | Added Small Passive Skills also grant: 6% increased Damage | expansion_jewel_small 100 |
Shining | 1 | Added Small Passive Skills also grant: +(4-5) to Maximum Energy Shield | expansion_jewel_large 500 expansion_jewel_medium 500 |
Shining | 1 | Added Small Passive Skills also grant: +(4-5) to Maximum Energy Shield | expansion_jewel_small 500 |
Glimmering | 68 | Added Small Passive Skills also grant: +(6-9) to Maximum Energy Shield | expansion_jewel_large 400 expansion_jewel_medium 400 |
Glimmering | 68 | Added Small Passive Skills also grant: +(6-9) to Maximum Energy Shield | expansion_jewel_small 400 |
Glowing | 73 | Added Small Passive Skills also grant: +(10-12) to Maximum Energy Shield | expansion_jewel_small 300 |
Radiating | 78 | Added Small Passive Skills also grant: +(13-16) to Maximum Energy Shield | expansion_jewel_small 200 |
Glowing | 84 | Added Small Passive Skills also grant: +(10-12) to Maximum Energy Shield | expansion_jewel_large 300 expansion_jewel_medium 300 |
Pulsing | 84 | Added Small Passive Skills also grant: +(17-20) to Maximum Energy Shield | expansion_jewel_small 100 |
Agile | 1 | Added Small Passive Skills also grant: +(11-20) to Evasion | expansion_jewel_large 500 expansion_jewel_medium 500 |
Agile | 1 | Added Small Passive Skills also grant: +(11-20) to Evasion | expansion_jewel_small 500 |
Dancer's | 68 | Added Small Passive Skills also grant: +(21-30) to Evasion | expansion_jewel_large 400 expansion_jewel_medium 400 |
Dancer's | 68 | Added Small Passive Skills also grant: +(21-30) to Evasion | expansion_jewel_small 400 |
Acrobat's | 73 | Added Small Passive Skills also grant: +(31-40) to Evasion | expansion_jewel_small 300 |
Fleet | 78 | Added Small Passive Skills also grant: +(41-53) to Evasion | expansion_jewel_small 200 |
Acrobat's | 84 | Added Small Passive Skills also grant: +(31-40) to Evasion | expansion_jewel_large 300 expansion_jewel_medium 300 |
Blurred | 84 | Added Small Passive Skills also grant: +(54-66) to Evasion | expansion_jewel_small 100 |
Hale | 1 | Added Small Passive Skills also grant: +(2-3) to Maximum Life | expansion_jewel_large 500 expansion_jewel_medium 500 |
Hale | 1 | Added Small Passive Skills also grant: +(2-3) to Maximum Life | expansion_jewel_small 500 |
Healthy | 68 | Added Small Passive Skills also grant: +(4-7) to Maximum Life | expansion_jewel_large 400 expansion_jewel_medium 400 |
Healthy | 68 | Added Small Passive Skills also grant: +(4-7) to Maximum Life | expansion_jewel_small 400 |
Sanguine | 73 | Added Small Passive Skills also grant: +(8-10) to Maximum Life | expansion_jewel_small 300 |
Stalwart | 78 | Added Small Passive Skills also grant: +(11-13) to Maximum Life | expansion_jewel_small 200 |
Sanguine | 84 | Added Small Passive Skills also grant: +(8-10) to Maximum Life | expansion_jewel_large 300 expansion_jewel_medium 300 |
Stout | 84 | Added Small Passive Skills also grant: +(14-16) to Maximum Life | expansion_jewel_small 100 |
Beryl | 1 | Added Small Passive Skills also grant: +(2-5) to Maximum Mana | expansion_jewel_large 500 expansion_jewel_medium 500 |
Beryl | 1 | Added Small Passive Skills also grant: +(2-5) to Maximum Mana | expansion_jewel_small 500 |
Cobalt | 68 | Added Small Passive Skills also grant: +(6-8) to Maximum Mana | expansion_jewel_large 400 expansion_jewel_medium 400 |
Cobalt | 68 | Added Small Passive Skills also grant: +(6-8) to Maximum Mana | expansion_jewel_small 400 |
Azure | 73 | Added Small Passive Skills also grant: +(9-10) to Maximum Mana | expansion_jewel_small 300 |
Sapphire | 78 | Added Small Passive Skills also grant: +(11-13) to Maximum Mana | expansion_jewel_small 200 |
Azure | 84 | Added Small Passive Skills also grant: +(9-10) to Maximum Mana | expansion_jewel_large 300 expansion_jewel_medium 300 |
Cerulean | 84 | Added Small Passive Skills also grant: +(14-16) to Maximum Mana | expansion_jewel_small 100 |
Potent | 1 | Added Small Passive Skills have 25% increased Effect | default 500 |
Powerful | 84 | Added Small Passive Skills have 35% increased Effect | default 300 |
Notable | 68 | 1 Added Passive Skill is Adrenaline | affliction_maximum_life 146 |
Notable | 50 | 1 Added Passive Skill is Advance Guard | affliction_attack_damage_while_holding_a_shield 300 |
Notable | 75 | 1 Added Passive Skill is Aerialist | affliction_chance_to_dodge_attacks 92 |
Notable | 68 | 1 Added Passive Skill is Aerodynamics | affliction_projectile_damage 333 |
Notable | 1 | 1 Added Passive Skill is Agent of Destruction | affliction_damage_while_you_have_a_herald 1882 |
Notable | 1 | 1 Added Passive Skill is Aggressive Defence | affliction_axe_and_sword_damage 750 affliction_mace_and_staff_damage 750 affliction_dagger_and_claw_damage 750 |
Notable | 1 | 1 Added Passive Skill is Alchemist | affliction_cold_resistance 1371 |
Notable | 1 | 1 Added Passive Skill is Ancestral Echo | affliction_totem_damage 1477 |
Notable | 50 | 1 Added Passive Skill is Ancestral Guidance | affliction_totem_damage 738 |
Notable | 68 | 1 Added Passive Skill is Ancestral Inspiration | affliction_totem_damage 277 affliction_spell_damage 281 |
Notable | 50 | 1 Added Passive Skill is Ancestral Might | affliction_totem_damage 738 |
Notable | 68 | 1 Added Passive Skill is Ancestral Preservation | affliction_totem_damage 277 |
Notable | 1 | 1 Added Passive Skill is Ancestral Reach | affliction_totem_damage 1477 |
Notable | 50 | 1 Added Passive Skill is Antifreeze | affliction_cold_resistance 686 |
Notable | 50 | 1 Added Passive Skill is Antivenom | affliction_chaos_resistance 1171 |
Notable | 68 | 1 Added Passive Skill is Arcane Adept | affliction_spell_damage 281 |
Notable | 68 | 1 Added Passive Skill is Arcane Heroism | affliction_spell_damage 281 |
Notable | 68 | 1 Added Passive Skill is Arcane Pyrotechnics | affliction_trap_and_mine_damage 367 |
Notable | 50 | 1 Added Passive Skill is Arcing Shot | affliction_bow_damage 387 |
Notable | 68 | 1 Added Passive Skill is Assert Dominance | affliction_area_damage 367 |
Notable | 1 | 1 Added Passive Skill is Astonishing Affliction | affliction_effect_of_non-damaging_ailments 1627 |
Notable | 1 | 1 Added Passive Skill is Basics of Pain | affliction_critical_chance 914 |
Notable | 1 | 1 Added Passive Skill is Battlefield Dominator | affliction_damage_with_two_handed_melee_weapons 604 |
Notable | 50 | 1 Added Passive Skill is Battle-Hardened | affliction_physical_damage 232 affliction_armour 696 affliction_evasion 658 |
Notable | 68 | 1 Added Passive Skill is Blacksmith | affliction_fire_resistance 247 affliction_armour 261 |
Notable | 68 | 1 Added Passive Skill is Blanketed Snow | affliction_cold_damage 95 |
Notable | 68 | 1 Added Passive Skill is Blast-Freeze | affliction_cold_damage 95 affliction_cold_damage_over_time_multiplier 178 affliction_effect_of_non-damaging_ailments 305 |
Notable | 68 | 1 Added Passive Skill is Blessed | affliction_chaos_resistance 439 affliction_maximum_life 146 affliction_maximum_mana 175 |
Notable | 68 | 1 Added Passive Skill is Blessed Rebirth | affliction_minion_life 269 |
Notable | 50 | 1 Added Passive Skill is Blizzard Caller | old_do_not_use_affliction_curse_effect 353 affliction_curse_effect_small 353 affliction_cold_damage 0 |
Notable | 75 | 1 Added Passive Skill is Blood Artist | affliction_physical_damage_over_time_multiplier 129 |
Notable | 75 | 1 Added Passive Skill is Bloodscent | affliction_axe_and_sword_damage 47 |
Notable | 50 | 1 Added Passive Skill is Blowback | affliction_fire_damage_over_time_multiplier 366 |
Notable | 50 | 1 Added Passive Skill is Bodyguards | affliction_minion_life 716 |
Notable | 68 | 1 Added Passive Skill is Born of Chaos | affliction_chaos_resistance 439 |
Notable | 1 | 1 Added Passive Skill is Brand Loyalty | affliction_brand_damage 2341 |
Notable | 1 | 1 Added Passive Skill is Brewed for Potency | affliction_damage_over_time_multiplier 1185 affliction_cold_damage_over_time_multiplier 950 affliction_physical_damage_over_time_multiplier 686 affliction_fire_damage_over_time_multiplier 733 affliction_chaos_damage_over_time_multiplier 696 affliction_flask_duration 1079 |
Notable | 1 | 1 Added Passive Skill is Broadside | affliction_bow_damage 774 |
Notable | 68 | 1 Added Passive Skill is Brush with Death | affliction_damage_over_time_multiplier 222 affliction_cold_damage_over_time_multiplier 178 affliction_physical_damage_over_time_multiplier 129 affliction_fire_damage_over_time_multiplier 137 affliction_chaos_damage_over_time_multiplier 130 affliction_maximum_life 146 affliction_maximum_energy_shield 189 |
Notable | 50 | 1 Added Passive Skill is Brutal Infamy | affliction_damage_with_two_handed_melee_weapons 302 |
Notable | 50 | 1 Added Passive Skill is Burden Projection | affliction_spell_damage 750 |
Notable | 50 | 1 Added Passive Skill is Burning Bright | affliction_fire_damage_over_time_multiplier 366 affliction_fire_damage 238 |
Notable | 50 | 1 Added Passive Skill is Calamitous | affliction_attack_damage_ 216 affliction_axe_and_sword_damage 375 affliction_mace_and_staff_damage 375 affliction_dagger_and_claw_damage 404 affliction_bow_damage 387 affliction_wand_damage 403 affliction_damage_with_two_handed_melee_weapons 302 affliction_attack_damage_while_dual_wielding_ 312 affliction_attack_damage_while_holding_a_shield 300 |
Notable | 50 | 1 Added Passive Skill is Capacitor | affliction_lightning_resistance 686 |
Notable | 68 | 1 Added Passive Skill is Careful Handling | affliction_trap_and_mine_damage 367 affliction_maximum_mana 175 affliction_maximum_life 146 |
Notable | 75 | 1 Added Passive Skill is Chilling Presence | affliction_effect_of_non-damaging_ailments 102 affliction_cold_damage_over_time_multiplier 59 |
Notable | 50 | 1 Added Passive Skill is Chip Away | affliction_brand_damage 1171 |
Notable | 1 | 1 Added Passive Skill is Circling Oblivion | affliction_damage_over_time_multiplier 1185 affliction_cold_damage_over_time_multiplier 950 affliction_physical_damage_over_time_multiplier 686 affliction_fire_damage_over_time_multiplier 733 affliction_chaos_damage_over_time_multiplier 696 |
Notable | 1 | 1 Added Passive Skill is Clarity of Purpose | affliction_maximum_mana 932 |
Notable | 50 | 1 Added Passive Skill is Cold-Blooded Killer | affliction_cold_damage 253 affliction_cold_damage_over_time_multiplier 390 |
Notable | 68 | 1 Added Passive Skill is Cold Conduction | affliction_effect_of_non-damaging_ailments 305 |
Notable | 68 | 1 Added Passive Skill is Cold to the Core | affliction_cold_damage 95 |
Notable | 50 | 1 Added Passive Skill is Combat Rhythm | affliction_attack_damage_while_dual_wielding_ 312 |
Notable | 50 | 1 Added Passive Skill is Compound Injury | affliction_physical_damage_over_time_multiplier 343 |
Notable | 50 | 1 Added Passive Skill is Conjured Wall | affliction_spell_damage 750 |
Notable | 68 | 1 Added Passive Skill is Conservation of Energy | affliction_maximum_energy_shield 189 |
Notable | 68 | 1 Added Passive Skill is Cooked Alive | affliction_fire_damage_over_time_multiplier 137 |
Notable | 75 | 1 Added Passive Skill is Corrosive Elements | affliction_elemental_damage 94 affliction_lightning_damage 45 affliction_cold_damage 32 affliction_fire_damage 30 |
Notable | 50 | 1 Added Passive Skill is Cremator | affliction_fire_damage 238 affliction_fire_damage_over_time_multiplier 366 |
Notable | 68 | 1 Added Passive Skill is Cry Wolf | affliction_warcry_buff_effect 327 |
Notable | 1 | 1 Added Passive Skill is Cult-Leader | affliction_minion_damage_while_you_have_a_herald 2526 |
Notable | 50 | 1 Added Passive Skill is Daring Ideas | affliction_maximum_mana 466 |
Notable | 50 | 1 Added Passive Skill is Doedre's Spite | old_do_not_use_affliction_curse_effect 353 affliction_curse_effect_small 353 |
Notable | 68 | 1 Added Passive Skill is Dark Ideation | affliction_chaos_damage 97 affliction_chaos_damage_over_time_multiplier 130 |
Notable | 50 | 1 Added Passive Skill is Dark Messenger | affliction_damage_while_you_have_a_herald 941 |
Notable | 1 | 1 Added Passive Skill is Darting Movements | affliction_chance_to_dodge_attacks 1477 |
Notable | 1 | 1 Added Passive Skill is Deadly Repartee | affliction_attack_damage_while_dual_wielding_ 623 |
Notable | 1 | 1 Added Passive Skill is Deep Chill | affliction_effect_of_non-damaging_ailments 1627 affliction_cold_damage 505 affliction_cold_damage_over_time_multiplier 950 |
Notable | 75 | 1 Added Passive Skill is Devastator | affliction_attack_damage_ 27 affliction_axe_and_sword_damage 47 affliction_mace_and_staff_damage 47 affliction_dagger_and_claw_damage 51 affliction_bow_damage 48 affliction_wand_damage 50 affliction_damage_with_two_handed_melee_weapons 38 affliction_attack_damage_while_dual_wielding_ 39 affliction_attack_damage_while_holding_a_shield 38 |
Notable | 68 | 1 Added Passive Skill is Disciples | affliction_minion_damage_while_you_have_a_herald 474 |
Notable | 50 | 1 Added Passive Skill is Disease Vector | affliction_dagger_and_claw_damage 404 |
Notable | 1 | 1 Added Passive Skill is Disorienting Wounds | affliction_physical_damage_over_time_multiplier 686 |
Notable | 1 | 1 Added Passive Skill is Distilled Perfection | affliction_flask_duration 1079 affliction_life_and_mana_recovery_from_flasks 1778 |
Notable | 68 | 1 Added Passive Skill is Doedre's Apathy | old_do_not_use_affliction_curse_effect 132 affliction_curse_effect_small 132 |
Notable | 50 | 1 Added Passive Skill is Doedre's Gluttony | old_do_not_use_affliction_curse_effect 353 affliction_curse_effect_small 353 |
Notable | 50 | 1 Added Passive Skill is Dragon Hunter | affliction_armour 696 affliction_fire_resistance 658 |
Notable | 1 | 1 Added Passive Skill is Dread March | affliction_minion_life 1433 |
Notable | 1 | 1 Added Passive Skill is Drive the Destruction | affliction_attack_damage_ 432 affliction_axe_and_sword_damage 750 affliction_mace_and_staff_damage 750 affliction_dagger_and_claw_damage 808 affliction_bow_damage 774 affliction_wand_damage 807 affliction_damage_with_two_handed_melee_weapons 604 affliction_attack_damage_while_dual_wielding_ 623 affliction_attack_damage_while_holding_a_shield 600 |
Notable | 50 | 1 Added Passive Skill is Eldritch Inspiration | affliction_chaos_damage_over_time_multiplier 348 affliction_maximum_mana 466 |
Notable | 1 | 1 Added Passive Skill is Elegant Form | affliction_chance_to_dodge_attacks 1477 |
Notable | 1 | 1 Added Passive Skill is Empowered Envoy | affliction_damage_while_you_have_a_herald 1882 |
Notable | 68 | 1 Added Passive Skill is Endbringer | affliction_damage_while_you_have_a_herald 353 affliction_minion_damage_while_you_have_a_herald 474 |
Notable | 68 | 1 Added Passive Skill is Enduring Composure | affliction_armour 261 |
Notable | 75 | 1 Added Passive Skill is Enduring Focus | affliction_channelling_skill_damage 113 |
Notable | 68 | 1 Added Passive Skill is Enduring Ward | affliction_chance_to_block 141 |
Notable | 50 | 1 Added Passive Skill is Energy From Naught | affliction_maximum_energy_shield 505 |
Notable | 50 | 1 Added Passive Skill is Eternal Suffering | affliction_chaos_damage_over_time_multiplier 348 |
Notable | 1 | 1 Added Passive Skill is Evil Eye | old_do_not_use_affliction_curse_effect 706 affliction_curse_effect_small 706 |
Notable | 68 | 1 Added Passive Skill is Expansive Might | affliction_mace_and_staff_damage 141 affliction_area_damage 367 |
Notable | 68 | 1 Added Passive Skill is Expendability | affliction_trap_and_mine_damage 367 |
Notable | 50 | 1 Added Passive Skill is Expert Sabotage | affliction_trap_and_mine_damage 980 |
Notable | 50 | 1 Added Passive Skill is Exploit Weakness | old_do_not_use_affliction_curse_effect 353 affliction_curse_effect_small 353 affliction_physical_damage 0 |
Notable | 68 | 1 Added Passive Skill is Explosive Force | affliction_wand_damage 151 |
Notable | 1 | 1 Added Passive Skill is Exposure Therapy | affliction_damage_over_time_multiplier 1185 affliction_cold_damage_over_time_multiplier 950 affliction_physical_damage_over_time_multiplier 686 affliction_fire_damage_over_time_multiplier 733 affliction_chaos_damage_over_time_multiplier 696 affliction_chaos_resistance 2341 |
Notable | 50 | 1 Added Passive Skill is Eye of the Storm | affliction_critical_chance 457 affliction_fire_damage_over_time_multiplier 366 affliction_effect_of_non-damaging_ailments 814 |
Notable | 50 | 1 Added Passive Skill is Eye to Eye | affliction_projectile_damage 889 |
Notable | 75 | 1 Added Passive Skill is Fan of Blades | affliction_dagger_and_claw_damage 51 |
Notable | 68 | 1 Added Passive Skill is Fan the Flames | affliction_fire_damage_over_time_multiplier 137 |
Notable | 50 | 1 Added Passive Skill is Fasting | affliction_flask_duration 539 affliction_life_and_mana_recovery_from_flasks 889 |
Notable | 68 | 1 Added Passive Skill is Fearsome Warrior | affliction_damage_with_two_handed_melee_weapons 113 |
Notable | 1 | 1 Added Passive Skill is Feasting Fiends | affliction_minion_life 1433 affliction_minion_damage 1000 |
Notable | 68 | 1 Added Passive Skill is Feast of Flesh | affliction_maximum_life 146 |
Notable | 50 | 1 Added Passive Skill is Feed the Fury | affliction_attack_damage_ 216 affliction_axe_and_sword_damage 375 affliction_mace_and_staff_damage 375 affliction_dagger_and_claw_damage 404 affliction_bow_damage 387 affliction_wand_damage 403 affliction_damage_with_two_handed_melee_weapons 302 affliction_attack_damage_while_dual_wielding_ 312 affliction_attack_damage_while_holding_a_shield 300 |
Notable | 75 | 1 Added Passive Skill is Fettle | affliction_maximum_life 49 |
Notable | 1 | 1 Added Passive Skill is Fire Attunement | affliction_fire_resistance 1315 |
Notable | 1 | 1 Added Passive Skill is Spiteful Presence | old_do_not_use_affliction_aura_effect 960 affliction_reservation_efficiency_small 960 |
Notable | 50 | 1 Added Passive Skill is Flexible Sentry | affliction_chance_to_block 375 affliction_lightning_resistance 686 affliction_cold_resistance 686 affliction_fire_resistance 658 |
Notable | 68 | 1 Added Passive Skill is Flow of Life | affliction_damage_over_time_multiplier 222 affliction_cold_damage_over_time_multiplier 178 affliction_physical_damage_over_time_multiplier 129 affliction_fire_damage_over_time_multiplier 137 affliction_chaos_damage_over_time_multiplier 130 affliction_maximum_life 146 |
Notable | 68 | 1 Added Passive Skill is Follow-Through | affliction_projectile_damage 333 |
Notable | 1 | 1 Added Passive Skill is Fuel the Fight | affliction_attack_damage_ 432 affliction_axe_and_sword_damage 750 affliction_mace_and_staff_damage 750 affliction_dagger_and_claw_damage 808 affliction_bow_damage 774 affliction_wand_damage 807 affliction_damage_with_two_handed_melee_weapons 604 affliction_attack_damage_while_dual_wielding_ 623 affliction_attack_damage_while_holding_a_shield 600 |
Notable | 75 | 1 Added Passive Skill is Genius | affliction_maximum_mana 58 |
Notable | 68 | 1 Added Passive Skill is Gladiator's Fortitude | affliction_attack_damage_while_holding_a_shield 113 affliction_maximum_life 146 |
Notable | 1 | 1 Added Passive Skill is Graceful Execution | affliction_damage_with_two_handed_melee_weapons 604 |
Notable | 68 | 1 Added Passive Skill is Grand Design | affliction_brand_damage 439 |
Notable | 68 | 1 Added Passive Skill is Introspection | old_do_not_use_affliction_aura_effect 180 affliction_reservation_efficiency_small 180 affliction_lightning_resistance 0 |
Notable | 1 | 1 Added Passive Skill is Guerilla Tactics | affliction_trap_and_mine_damage 1959 |
Notable | 50 | 1 Added Passive Skill is Haemorrhage | affliction_damage_over_time_multiplier 593 affliction_cold_damage_over_time_multiplier 475 affliction_physical_damage_over_time_multiplier 343 affliction_fire_damage_over_time_multiplier 366 affliction_chaos_damage_over_time_multiplier 348 affliction_critical_chance 457 |
Notable | 50 | 1 Added Passive Skill is Haunting Shout | affliction_warcry_buff_effect 873 |
Notable | 68 | 1 Added Passive Skill is Heart of Iron | affliction_maximum_life 146 affliction_armour 261 |
Notable | 75 | 1 Added Passive Skill is Heraldry | affliction_damage_while_you_have_a_herald 118 affliction_minion_damage_while_you_have_a_herald 158 |
Notable | 75 | 1 Added Passive Skill is Hex Breaker | affliction_channelling_skill_damage 113 |
Notable | 50 | 1 Added Passive Skill is Hibernator | affliction_cold_resistance 686 |
Notable | 1 | 1 Added Passive Skill is Hit and Run | affliction_attack_damage_while_dual_wielding_ 623 affliction_chance_to_dodge_attacks 1477 |
Notable | 68 | 1 Added Passive Skill is Holistic Health | affliction_maximum_mana 175 affliction_maximum_life 146 |
Notable | 50 | 1 Added Passive Skill is Holy Conquest | affliction_brand_damage 1171 |
Notable | 1 | 1 Added Passive Skill is Hound's Mark | old_do_not_use_affliction_curse_effect 706 affliction_curse_effect_small 706 |
Notable | 50 | 1 Added Passive Skill is Hulking Corpses | affliction_minion_life 716 |
Notable | 68 | 1 Added Passive Skill is Improvisor | affliction_maximum_mana 175 |
Notable | 50 | 1 Added Passive Skill is Insatiable Killer | affliction_attack_damage_while_dual_wielding_ 312 |
Notable | 75 | 1 Added Passive Skill is Inspired Oppression | affliction_effect_of_non-damaging_ailments 102 affliction_elemental_damage 94 affliction_lightning_damage 45 affliction_cold_damage 32 |
Notable | 50 | 1 Added Passive Skill is Insulated | affliction_lightning_resistance 686 |
Notable | 50 | 1 Added Passive Skill is Invigorating Portents | affliction_minion_damage_while_you_have_a_herald 1263 |
Notable | 1 | 1 Added Passive Skill is Iron Breaker | affliction_physical_damage 464 |
Notable | 68 | 1 Added Passive Skill is Lasting Impression | affliction_damage_while_you_have_a_herald 353 affliction_minion_damage_while_you_have_a_herald 474 |
Notable | 1 | 1 Added Passive Skill is Lead By Example | affliction_warcry_buff_effect 1745 |
Notable | 50 | 1 Added Passive Skill is Life from Death | affliction_minion_life 716 |
Notable | 68 | 1 Added Passive Skill is Liquid Inspiration | affliction_maximum_mana 175 affliction_flask_duration 202 |
Notable | 50 | 1 Added Passive Skill is Lord of Drought | old_do_not_use_affliction_curse_effect 353 affliction_curse_effect_small 353 affliction_fire_damage 0 |
Notable | 68 | 1 Added Passive Skill is Low Tolerance | affliction_chaos_damage_over_time_multiplier 130 |
Notable | 68 | 1 Added Passive Skill is Mage Bane | affliction_attack_damage_while_dual_wielding_ 117 affliction_chance_to_block 141 |
Notable | 68 | 1 Added Passive Skill is Mage Hunter | affliction_chance_to_block 141 affliction_spell_damage 281 |
Notable | 1 | 1 Added Passive Skill is Magnifier | affliction_critical_chance 914 affliction_area_damage 1959 |
Notable | 50 | 1 Added Passive Skill is Martial Mastery | affliction_damage_with_two_handed_melee_weapons 302 |
Notable | 50 | 1 Added Passive Skill is Martial Momentum | affliction_attack_damage_while_dual_wielding_ 312 |
Notable | 68 | 1 Added Passive Skill is Master of Command | old_do_not_use_affliction_aura_effect 180 affliction_reservation_efficiency_small 180 |
Notable | 75 | 1 Added Passive Skill is Master of Fire | affliction_fire_damage 30 affliction_fire_damage_over_time_multiplier 46 |
Notable | 50 | 1 Added Passive Skill is Master of the Maelstrom | old_do_not_use_affliction_curse_effect 353 affliction_curse_effect_small 353 |
Notable | 50 | 1 Added Passive Skill is Master the Fundamentals | affliction_physical_damage 232 |
Notable | 68 | 1 Added Passive Skill is Mender's Wellspring | affliction_flask_duration 202 affliction_life_and_mana_recovery_from_flasks 333 |
Notable | 50 | 1 Added Passive Skill is Militarism | affliction_armour 696 |
Notable | 50 | 1 Added Passive Skill is Mindfulness | affliction_maximum_mana 466 |
Notable | 50 | 1 Added Passive Skill is Misery Everlasting | old_do_not_use_affliction_curse_effect 353 affliction_curse_effect_small 353 affliction_chaos_damage 0 |
Notable | 75 | 1 Added Passive Skill is Mob Mentality | affliction_warcry_buff_effect 109 |
Notable | 68 | 1 Added Passive Skill is Molten One's Mark | affliction_fire_resistance 247 |
Notable | 1 | 1 Added Passive Skill is Mystical Ward | affliction_chance_to_block 750 affliction_maximum_energy_shield 1011 |
Notable | 50 | 1 Added Passive Skill is Natural Vigour | affliction_evasion 658 affliction_maximum_life 390 |
Notable | 50 | 1 Added Passive Skill is Non-Flammable | affliction_fire_resistance 658 |
Notable | 68 | 1 Added Passive Skill is Numbing Elixir | affliction_flask_duration 202 affliction_life_and_mana_recovery_from_flasks 333 |
Notable | 50 | 1 Added Passive Skill is One with the Shield | affliction_chance_to_block 375 |
Notable | 1 | 1 Added Passive Skill is Openness | affliction_maximum_mana 932 |
Notable | 1 | 1 Added Passive Skill is Opportunistic Fusilade | affliction_wand_damage 807 |
Notable | 75 | 1 Added Passive Skill is Overlord | affliction_mace_and_staff_damage 47 |
Notable | 50 | 1 Added Passive Skill is Overshock | affliction_lightning_damage 364 affliction_effect_of_non-damaging_ailments 814 |
Notable | 68 | 1 Added Passive Skill is Overwhelming Malice | affliction_critical_chance 171 affliction_chaos_damage 97 |
Notable | 50 | 1 Added Passive Skill is Paralysis | affliction_lightning_damage 364 |
Notable | 50 | 1 Added Passive Skill is Peace Amidst Chaos | affliction_maximum_life 390 |
Notable | 1 | 1 Added Passive Skill is Peak Vigour | affliction_maximum_life 780 affliction_flask_duration 1079 |
Notable | 50 | 1 Added Passive Skill is Phlebotomist | affliction_physical_damage_over_time_multiplier 343 |
Notable | 50 | 1 Added Passive Skill is Powerful Assault | affliction_area_damage 980 |
Notable | 68 | 1 Added Passive Skill is Powerful Ward | affliction_chance_to_block 141 |
Notable | 1 | 1 Added Passive Skill is Practiced Caster | affliction_spell_damage 1500 |
Notable | 68 | 1 Added Passive Skill is Destructive Aspect | old_do_not_use_affliction_aura_effect 180 affliction_reservation_efficiency_small 180 affliction_critical_chance 0 |
Notable | 50 | 1 Added Passive Skill is Precise Focus | affliction_channelling_skill_damage 906 |
Notable | 50 | 1 Added Passive Skill is Precise Retaliation | affliction_attack_damage_while_holding_a_shield 300 affliction_critical_chance 457 |
Notable | 50 | 1 Added Passive Skill is Pressure Points | affliction_critical_chance 457 |
Notable | 75 | 1 Added Passive Skill is Prismatic Carapace | affliction_armour 87 affliction_lightning_resistance 86 affliction_cold_resistance 86 affliction_fire_resistance 82 |
Notable | 75 | 1 Added Passive Skill is Prismatic Dance | affliction_evasion 82 affliction_lightning_resistance 86 affliction_cold_resistance 86 affliction_fire_resistance 82 |
Notable | 1 | 1 Added Passive Skill is Prismatic Heart | affliction_elemental_damage 1500 affliction_lightning_damage 727 affliction_cold_damage 505 affliction_fire_damage 475 affliction_lightning_resistance 1371 affliction_cold_resistance 1371 affliction_fire_resistance 1315 |
Notable | 1 | 1 Added Passive Skill is Prodigious Defence | affliction_attack_damage_while_holding_a_shield 600 affliction_chance_to_block 750 |
Notable | 50 | 1 Added Passive Skill is Provocateur | affliction_warcry_buff_effect 873 affliction_critical_chance 457 |
Notable | 68 | 1 Added Passive Skill is Pure Agony | affliction_minion_damage_while_you_have_a_herald 474 |
Notable | 68 | 1 Added Passive Skill is Pure Aptitude | affliction_lightning_resistance 257 old_do_not_use_affliction_aura_effect 180 affliction_reservation_efficiency_small 180 |
Notable | 68 | 1 Added Passive Skill is Electric Presence | old_do_not_use_affliction_aura_effect 180 affliction_reservation_efficiency_small 180 affliction_lightning_resistance 0 affliction_cold_resistance 0 affliction_fire_resistance 0 |
Notable | 68 | 1 Added Passive Skill is Pure Guile | affliction_cold_resistance 257 old_do_not_use_affliction_aura_effect 180 affliction_reservation_efficiency_small 180 |
Notable | 68 | 1 Added Passive Skill is Pure Might | affliction_fire_resistance 247 old_do_not_use_affliction_aura_effect 180 affliction_reservation_efficiency_small 180 |
Notable | 75 | 1 Added Passive Skill is Purposeful Harbinger | old_do_not_use_affliction_aura_effect 60 affliction_reservation_efficiency_small 60 affliction_damage_while_you_have_a_herald 118 affliction_minion_damage_while_you_have_a_herald 158 |
Notable | 68 | 1 Added Passive Skill is Quick and Deadly | affliction_attack_damage_while_dual_wielding_ 117 |
Notable | 1 | 1 Added Passive Skill is Quick Getaway | affliction_critical_chance 914 |
Notable | 68 | 1 Added Passive Skill is Rapid Infusion | affliction_channelling_skill_damage 340 |
Notable | 1 | 1 Added Passive Skill is Rattling Bellow | affliction_warcry_buff_effect 1745 |
Notable | 68 | 1 Added Passive Skill is Raze and Pillage | affliction_minion_damage 188 |
Notable | 1 | 1 Added Passive Skill is Readiness | affliction_evasion 1315 |
Notable | 68 | 1 Added Passive Skill is Remarkable | affliction_brand_damage 439 |
Notable | 50 | 1 Added Passive Skill is Rend | affliction_physical_damage_over_time_multiplier 343 |
Notable | 50 | 1 Added Passive Skill is Renewal | affliction_minion_damage 500 affliction_minion_life 716 |
Notable | 1 | 1 Added Passive Skill is Repeater | affliction_projectile_damage 1778 |
Notable | 50 | 1 Added Passive Skill is Replenishing Presence | old_do_not_use_affliction_aura_effect 480 affliction_reservation_efficiency_small 480 |
Notable | 75 | 1 Added Passive Skill is Riot Queller | affliction_chance_to_block 47 affliction_attack_damage_while_holding_a_shield 38 |
Notable | 68 | 1 Added Passive Skill is Rote Reinforcement | affliction_chance_to_block 141 affliction_maximum_life 146 |
Notable | 68 | 1 Added Passive Skill is Rot-Resistant | affliction_chaos_resistance 439 |
Notable | 50 | 1 Added Passive Skill is Rotten Claws | affliction_minion_damage 500 |
Notable | 68 | 1 Added Passive Skill is Run Through | affliction_axe_and_sword_damage 141 |
Notable | 68 | 1 Added Passive Skill is Sadist | affliction_elemental_damage 281 affliction_lightning_damage 136 affliction_cold_damage 95 affliction_fire_damage 89 |
Notable | 1 | 1 Added Passive Skill is Sage | affliction_lightning_resistance 1371 affliction_maximum_mana 932 affliction_maximum_life 780 |
Notable | 50 | 1 Added Passive Skill is Savage Response | affliction_critical_chance 457 |
Notable | 1 | 1 Added Passive Skill is Savour the Moment | affliction_maximum_energy_shield 1011 |
Notable | 50 | 1 Added Passive Skill is Scintillating Idea | affliction_maximum_mana 466 affliction_lightning_damage 364 |
Notable | 75 | 1 Added Passive Skill is Seal Mender | affliction_spell_damage 94 |
Notable | 1 | 1 Added Passive Skill is Second Skin | affliction_armour 1391 affliction_chance_to_block 750 |
Notable | 68 | 1 Added Passive Skill is Seeker Runes | affliction_brand_damage 439 |
Notable | 50 | 1 Added Passive Skill is Self-Control | affliction_maximum_energy_shield 505 old_do_not_use_affliction_aura_effect 480 affliction_reservation_efficiency_small 480 |
Notable | 68 | 1 Added Passive Skill is Self-Fulfilling Prophecy | affliction_damage_while_you_have_a_herald 353 |
Notable | 50 | 1 Added Passive Skill is Septic Spells | affliction_chaos_damage_over_time_multiplier 348 |
Notable | 50 | 1 Added Passive Skill is Set and Forget | affliction_trap_and_mine_damage 980 |
Notable | 50 | 1 Added Passive Skill is Shifting Shadow | affliction_evasion 658 |
Notable | 50 | 1 Added Passive Skill is Shrieking Bolts | affliction_projectile_damage 889 |
Notable | 68 | 1 Added Passive Skill is Skeletal Atrophy | affliction_minion_damage 188 |
Notable | 68 | 1 Added Passive Skill is Skullbreaker | affliction_critical_chance 171 |
Notable | 68 | 1 Added Passive Skill is Sleepless Sentries | affliction_totem_damage 277 |
Notable | 50 | 1 Added Passive Skill is Smoking Remains | affliction_fire_damage 238 affliction_fire_damage_over_time_multiplier 366 |
Notable | 50 | 1 Added Passive Skill is Snaring Spirits | affliction_totem_damage 738 |
Notable | 50 | 1 Added Passive Skill is Snowstorm | affliction_lightning_damage 364 affliction_cold_damage 253 |
Notable | 1 | 1 Added Passive Skill is Special Reserve | affliction_flask_duration 1079 affliction_life_and_mana_recovery_from_flasks 1778 |
Notable | 50 | 1 Added Passive Skill is Spiked Concoction | affliction_flask_duration 539 affliction_life_and_mana_recovery_from_flasks 889 |
Notable | 1 | 1 Added Passive Skill is Spring Back | affliction_maximum_energy_shield 1011 |
Notable | 50 | 1 Added Passive Skill is Volatile Presence | old_do_not_use_affliction_aura_effect 480 affliction_reservation_efficiency_small 480 affliction_armour 0 affliction_evasion 0 affliction_maximum_energy_shield 0 |
Notable | 68 | 1 Added Passive Skill is Steady Torment | affliction_chaos_damage_over_time_multiplier 130 affliction_physical_damage_over_time_multiplier 129 |
Notable | 1 | 1 Added Passive Skill is Stoic Focus | affliction_channelling_skill_damage 1811 affliction_chance_to_block 750 |
Notable | 1 | 1 Added Passive Skill is Storm Drinker | affliction_lightning_damage 727 |
Notable | 68 | 1 Added Passive Skill is Stormrider | affliction_effect_of_non-damaging_ailments 305 affliction_cold_damage 95 affliction_lightning_damage 136 |
Notable | 50 | 1 Added Passive Skill is Storm's Hand | affliction_wand_damage 403 |
Notable | 1 | 1 Added Passive Skill is Streamlined | affliction_projectile_damage 1778 |
Notable | 1 | 1 Added Passive Skill is Strike Leader | affliction_attack_damage_while_holding_a_shield 600 affliction_chance_to_block 750 |
Notable | 68 | 1 Added Passive Skill is Stubborn Student | affliction_maximum_mana 175 affliction_armour 261 |
Notable | 50 | 1 Added Passive Skill is Student of Decay | affliction_chaos_resistance 1171 affliction_damage_over_time_multiplier 593 affliction_physical_damage_over_time_multiplier 343 affliction_fire_damage_over_time_multiplier 366 affliction_chaos_damage_over_time_multiplier 348 |
Notable | 50 | 1 Added Passive Skill is Sublime Form | affliction_evasion 658 old_do_not_use_affliction_aura_effect 480 affliction_reservation_efficiency_small 480 |
Notable | 50 | 1 Added Passive Skill is Sublime Sensation | affliction_maximum_life 390 affliction_maximum_energy_shield 505 |
Notable | 68 | 1 Added Passive Skill is Mortifying Aspect | old_do_not_use_affliction_aura_effect 180 affliction_reservation_efficiency_small 180 affliction_fire_resistance 0 |
Notable | 50 | 1 Added Passive Skill is Surefooted Striker | affliction_damage_with_two_handed_melee_weapons 302 |
Notable | 1 | 1 Added Passive Skill is Surging Vitality | affliction_maximum_life 780 |
Notable | 50 | 1 Added Passive Skill is Surprise Sabotage | affliction_trap_and_mine_damage 980 |
Notable | 50 | 1 Added Passive Skill is Tempered Arrowheads | affliction_bow_damage 387 |
Notable | 50 | 1 Added Passive Skill is Tempt the Storm | old_do_not_use_affliction_curse_effect 353 affliction_curse_effect_small 353 affliction_lightning_damage 0 |
Notable | 50 | 1 Added Passive Skill is Thunderstruck | affliction_lightning_damage 364 |
Notable | 50 | 1 Added Passive Skill is Titanic Swings | affliction_area_damage 980 affliction_damage_with_two_handed_melee_weapons 302 |
Notable | 1 | 1 Added Passive Skill is Touch of Cruelty | affliction_chaos_damage 519 |
Notable | 68 | 1 Added Passive Skill is Towering Threat | affliction_area_damage 367 affliction_maximum_life 146 |
Notable | 50 | 1 Added Passive Skill is Uncompromising | affliction_armour 696 old_do_not_use_affliction_aura_effect 480 affliction_reservation_efficiency_small 480 |
Notable | 1 | 1 Added Passive Skill is Untouchable | affliction_evasion 1315 affliction_chance_to_dodge_attacks 1477 |
Notable | 50 | 1 Added Passive Skill is Unwavering Focus | affliction_channelling_skill_damage 906 |
Notable | 1 | 1 Added Passive Skill is Unwaveringly Evil | affliction_chaos_damage 519 affliction_chaos_damage_over_time_multiplier 696 |
Notable | 50 | 1 Added Passive Skill is Vast Power | affliction_area_damage 980 |
Notable | 1 | 1 Added Passive Skill is Righteous Path | old_do_not_use_affliction_aura_effect 960 affliction_reservation_efficiency_small 960 affliction_elemental_damage 0 affliction_lightning_damage 0 affliction_cold_damage 0 affliction_fire_damage 0 |
Notable | 1 | 1 Added Passive Skill is Veteran Defender | affliction_attack_damage_while_holding_a_shield 600 |
Notable | 1 | 1 Added Passive Skill is Vicious Guard | affliction_chance_to_block 750 affliction_maximum_life 780 |
Notable | 68 | 1 Added Passive Skill is Vicious Skewering | affliction_attack_damage_ 81 affliction_axe_and_sword_damage 141 affliction_mace_and_staff_damage 141 affliction_dagger_and_claw_damage 151 affliction_bow_damage 145 affliction_wand_damage 151 affliction_damage_with_two_handed_melee_weapons 113 affliction_attack_damage_while_dual_wielding_ 117 affliction_attack_damage_while_holding_a_shield 113 |
Notable | 50 | 1 Added Passive Skill is Victim Maker | old_do_not_use_affliction_curse_effect 353 affliction_curse_effect_small 353 |
Notable | 50 | 1 Added Passive Skill is Vile Reinvigoration | affliction_damage_over_time_multiplier 593 affliction_cold_damage_over_time_multiplier 475 affliction_physical_damage_over_time_multiplier 343 affliction_fire_damage_over_time_multiplier 366 affliction_chaos_damage_over_time_multiplier 348 affliction_maximum_energy_shield 505 |
Notable | 1 | 1 Added Passive Skill is Vital Focus | affliction_channelling_skill_damage 1811 |
Notable | 50 | 1 Added Passive Skill is Vivid Hues | affliction_physical_damage_over_time_multiplier 343 |
Notable | 75 | 1 Added Passive Skill is Wall of Muscle | affliction_maximum_life 49 |
Notable | 68 | 1 Added Passive Skill is Warning Call | affliction_warcry_buff_effect 327 |
Notable | 68 | 1 Added Passive Skill is Wasting Affliction | affliction_damage_over_time_multiplier 222 affliction_cold_damage_over_time_multiplier 178 affliction_physical_damage_over_time_multiplier 129 affliction_fire_damage_over_time_multiplier 137 affliction_chaos_damage_over_time_multiplier 130 |
Notable | 1 | 1 Added Passive Skill is Weight Advantage | affliction_mace_and_staff_damage 750 |
Notable | 50 | 1 Added Passive Skill is Wicked Pall | affliction_chaos_damage 259 affliction_chaos_damage_over_time_multiplier 348 |
Notable | 75 | 1 Added Passive Skill is Will Shaper | affliction_maximum_energy_shield 63 affliction_maximum_mana 58 |
Notable | 68 | 1 Added Passive Skill is Wind-up | affliction_dagger_and_claw_damage 151 |
Notable | 68 | 1 Added Passive Skill is Frantic Aspect | old_do_not_use_affliction_aura_effect 180 affliction_reservation_efficiency_small 180 affliction_cold_resistance 0 |
Notable | 68 | 1 Added Passive Skill is Winter Prowler | affliction_cold_resistance 257 |
Notable | 68 | 1 Added Passive Skill is Wizardry | affliction_lightning_resistance 257 affliction_maximum_mana 175 |
Notable | 1 | 1 Added Passive Skill is Wound Aggravation | affliction_axe_and_sword_damage 750 affliction_physical_damage_over_time_multiplier 686 |
Notable | 68 | 1 Added Passive Skill is Wrapped in Flame | affliction_fire_damage_over_time_multiplier 137 |
of Reach | 1 | Added Small Passive Skills also grant: 1% increased Area of Effect | affliction_area_damage 350 |
of Range | 68 | Added Small Passive Skills also grant: 2% increased Area of Effect | affliction_area_damage 350 |
of Horizons | 84 | Added Small Passive Skills also grant: 3% increased Area of Effect | affliction_area_damage 250 |
of Skill | 1 | Added Small Passive Skills also grant: 1% increased Attack Speed | affliction_axe_and_sword_damage 350 affliction_mace_and_staff_damage 350 affliction_dagger_and_claw_damage 350 affliction_bow_damage 350 affliction_wand_damage 350 affliction_damage_with_two_handed_melee_weapons 350 affliction_attack_damage_while_dual_wielding_ 350 affliction_attack_damage_while_holding_a_shield 350 affliction_attack_damage_ 350 |
of Ease | 68 | Added Small Passive Skills also grant: 2% increased Attack Speed | affliction_axe_and_sword_damage 350 affliction_mace_and_staff_damage 350 affliction_dagger_and_claw_damage 350 affliction_bow_damage 350 affliction_wand_damage 350 affliction_damage_with_two_handed_melee_weapons 350 affliction_attack_damage_while_dual_wielding_ 350 affliction_attack_damage_while_holding_a_shield 350 affliction_attack_damage_ 350 |
of Mastery | 84 | Added Small Passive Skills also grant: 3% increased Attack Speed | affliction_axe_and_sword_damage 250 affliction_mace_and_staff_damage 250 affliction_dagger_and_claw_damage 250 affliction_bow_damage 250 affliction_wand_damage 250 affliction_damage_with_two_handed_melee_weapons 250 affliction_attack_damage_while_dual_wielding_ 250 affliction_attack_damage_while_holding_a_shield 250 affliction_attack_damage_ 250 |
of the Cloud | 1 | Added Small Passive Skills also grant: +2 to All Attributes | expansion_jewel_large 500 expansion_jewel_medium 500 |
of the Cloud | 1 | Added Small Passive Skills also grant: +2 to All Attributes | expansion_jewel_small 500 |
of the Sky | 68 | Added Small Passive Skills also grant: +3 to All Attributes | expansion_jewel_large 400 expansion_jewel_medium 400 |
of the Sky | 68 | Added Small Passive Skills also grant: +3 to All Attributes | expansion_jewel_small 400 |
of the Meteor | 73 | Added Small Passive Skills also grant: +4 to All Attributes | expansion_jewel_small 300 |
of the Comet | 78 | Added Small Passive Skills also grant: +5 to All Attributes | expansion_jewel_small 200 |
of the Meteor | 84 | Added Small Passive Skills also grant: +4 to All Attributes | expansion_jewel_large 300 expansion_jewel_medium 300 |
of the Heavens | 84 | Added Small Passive Skills also grant: +6 to All Attributes | expansion_jewel_small 100 |
of Outreach | 1 | Added Small Passive Skills also grant: 2% increased Area of Effect of Aura Skills | old_do_not_use_affliction_aura_effect 350 |
of Influence | 68 | Added Small Passive Skills also grant: 4% increased Area of Effect of Aura Skills | old_do_not_use_affliction_aura_effect 350 |
of Guidance | 84 | Added Small Passive Skills also grant: 6% increased Area of Effect of Aura Skills | old_do_not_use_affliction_aura_effect 250 |
of Gripping | 1 | Added Small Passive Skills also grant: 1% increased Brand Attachment range | affliction_brand_damage 350 |
of Grasping | 68 | Added Small Passive Skills also grant: 2% increased Brand Attachment range | affliction_brand_damage 350 |
of Latching | 84 | Added Small Passive Skills also grant: 3% increased Brand Attachment range | affliction_brand_damage 250 |
of Talent | 1 | Added Small Passive Skills also grant: 1% increased Cast Speed | affliction_spell_damage 350 |
of Nimbleness | 68 | Added Small Passive Skills also grant: 2% increased Cast Speed | affliction_spell_damage 350 |
of Expertise | 84 | Added Small Passive Skills also grant: 3% increased Cast Speed | affliction_spell_damage 250 |
of Attention | 1 | Added Small Passive Skills also grant: Channelling Skills have 1% increased Attack and Cast Speed | affliction_channelling_skill_damage 350 |
of Concentration | 68 | Added Small Passive Skills also grant: Channelling Skills have 2% increased Attack and Cast Speed | affliction_channelling_skill_damage 350 |
of Forethought | 84 | Added Small Passive Skills also grant: Channelling Skills have 3% increased Attack and Cast Speed | affliction_channelling_skill_damage 250 |
of the Lost | 1 | Added Small Passive Skills also grant: +3% to Chaos Resistance | expansion_jewel_large 500 expansion_jewel_medium 500 |
of the Lost | 1 | Added Small Passive Skills also grant: +3% to Chaos Resistance | expansion_jewel_small 500 |
of Banishment | 68 | Added Small Passive Skills also grant: +4% to Chaos Resistance | expansion_jewel_large 400 expansion_jewel_medium 400 |
of Banishment | 68 | Added Small Passive Skills also grant: +4% to Chaos Resistance | expansion_jewel_small 400 |
of Eviction | 73 | Added Small Passive Skills also grant: +5% to Chaos Resistance | expansion_jewel_small 300 |
of Expulsion | 78 | Added Small Passive Skills also grant: +6% to Chaos Resistance | expansion_jewel_small 200 |
of Eviction | 84 | Added Small Passive Skills also grant: +5% to Chaos Resistance | expansion_jewel_large 300 expansion_jewel_medium 300 |
of Exile | 84 | Added Small Passive Skills also grant: +(7-8)% to Chaos Resistance | expansion_jewel_small 100 |
of Dusk | 1 | Added Small Passive Skills also grant: 1% increased Attack and Cast Speed with Chaos Skills | affliction_chaos_damage 350 |
of Midnight | 68 | Added Small Passive Skills also grant: 2% increased Attack and Cast Speed with Chaos Skills | affliction_chaos_damage 350 |
of the Eclipse | 84 | Added Small Passive Skills also grant: 3% increased Attack and Cast Speed with Chaos Skills | affliction_chaos_damage 250 |
of the Inuit | 1 | Added Small Passive Skills also grant: +(2-3)% to Cold Resistance | expansion_jewel_large 500 expansion_jewel_medium 500 |
of the Inuit | 1 | Added Small Passive Skills also grant: +(2-3)% to Cold Resistance | expansion_jewel_small 500 |
of the Seal | 68 | Added Small Passive Skills also grant: +(4-5)% to Cold Resistance | expansion_jewel_large 400 expansion_jewel_medium 400 |
of the Seal | 68 | Added Small Passive Skills also grant: +(4-5)% to Cold Resistance | expansion_jewel_small 400 |
of the Penguin | 73 | Added Small Passive Skills also grant: +(6-7)% to Cold Resistance | expansion_jewel_small 300 |
of the Yeti | 78 | Added Small Passive Skills also grant: +(8-9)% to Cold Resistance | expansion_jewel_small 200 |
of the Penguin | 84 | Added Small Passive Skills also grant: +(6-7)% to Cold Resistance | expansion_jewel_large 300 expansion_jewel_medium 300 |
of the Walrus | 84 | Added Small Passive Skills also grant: +(10-11)% to Cold Resistance | expansion_jewel_small 100 |
of Cooling | 1 | Added Small Passive Skills also grant: 1% increased Attack and Cast Speed with Cold Skills | affliction_cold_damage 350 |
of Frigidity | 68 | Added Small Passive Skills also grant: 2% increased Attack and Cast Speed with Cold Skills | affliction_cold_damage 350 |
of the Avalanche | 84 | Added Small Passive Skills also grant: 3% increased Attack and Cast Speed with Cold Skills | affliction_cold_damage 250 |
of Ire | 1 | Added Small Passive Skills also grant: +1% to Critical Strike Multiplier | affliction_critical_chance 350 |
of Anger | 68 | Added Small Passive Skills also grant: +2% to Critical Strike Multiplier | affliction_critical_chance 350 |
of Rage | 84 | Added Small Passive Skills also grant: +3% to Critical Strike Multiplier | affliction_critical_chance 250 |
of Clout | 1 | Added Small Passive Skills also grant: 1% increased Area of Effect of Hex Skills | old_do_not_use_affliction_curse_effect 350 |
of Dominance | 68 | Added Small Passive Skills also grant: 2% increased Area of Effect of Hex Skills | old_do_not_use_affliction_curse_effect 350 |
of Suppression | 84 | Added Small Passive Skills also grant: 3% increased Area of Effect of Hex Skills | old_do_not_use_affliction_curse_effect 250 |
of Decline | 1 | Added Small Passive Skills also grant: 1% increased Damage over Time | affliction_fire_damage_over_time_multiplier 350 affliction_chaos_damage_over_time_multiplier 350 affliction_physical_damage_over_time_multiplier 350 affliction_cold_damage_over_time_multiplier 350 affliction_damage_over_time_multiplier 350 |
of Degeneration | 68 | Added Small Passive Skills also grant: 2% increased Damage over Time | affliction_fire_damage_over_time_multiplier 350 affliction_chaos_damage_over_time_multiplier 350 affliction_physical_damage_over_time_multiplier 350 affliction_cold_damage_over_time_multiplier 350 affliction_damage_over_time_multiplier 350 |
of Disintegration | 84 | Added Small Passive Skills also grant: 3% increased Damage over Time | affliction_fire_damage_over_time_multiplier 250 affliction_chaos_damage_over_time_multiplier 250 affliction_physical_damage_over_time_multiplier 250 affliction_cold_damage_over_time_multiplier 250 affliction_damage_over_time_multiplier 250 |
of the Mongoose | 1 | Added Small Passive Skills also grant: +(2-3) to Dexterity | expansion_jewel_large 500 expansion_jewel_medium 500 |
of the Mongoose | 1 | Added Small Passive Skills also grant: +(2-3) to Dexterity | expansion_jewel_small 500 |
of the Lynx | 68 | Added Small Passive Skills also grant: +(4-5) to Dexterity | expansion_jewel_large 400 expansion_jewel_medium 400 |
of the Lynx | 68 | Added Small Passive Skills also grant: +(4-5) to Dexterity | expansion_jewel_small 400 |
of the Fox | 73 | Added Small Passive Skills also grant: +(6-8) to Dexterity | expansion_jewel_small 300 |
of the Falcon | 78 | Added Small Passive Skills also grant: +(9-11) to Dexterity | expansion_jewel_small 200 |
of the Fox | 84 | Added Small Passive Skills also grant: +(6-8) to Dexterity | expansion_jewel_large 300 expansion_jewel_medium 300 |
of the Panther | 84 | Added Small Passive Skills also grant: +(12-14) to Dexterity | expansion_jewel_small 100 |
of Tumult | 1 | Added Small Passive Skills also grant: 3% increased Duration of Elemental Ailments on Enemies | affliction_effect_of_non-damaging_ailments 350 |
of Turbulence | 68 | Added Small Passive Skills also grant: 4% increased Duration of Elemental Ailments on Enemies | affliction_effect_of_non-damaging_ailments 350 |
of Disturbance | 84 | Added Small Passive Skills also grant: 5% increased Duration of Elemental Ailments on Enemies | affliction_effect_of_non-damaging_ailments 250 |
of the Crystal | 1 | Added Small Passive Skills also grant: +2% to all Elemental Resistances | expansion_jewel_large 500 expansion_jewel_medium 500 |
of the Crystal | 1 | Added Small Passive Skills also grant: +2% to all Elemental Resistances | expansion_jewel_small 500 |
of the Prism | 68 | Added Small Passive Skills also grant: +3% to all Elemental Resistances | expansion_jewel_large 400 expansion_jewel_medium 400 |
of the Prism | 68 | Added Small Passive Skills also grant: +3% to all Elemental Resistances | expansion_jewel_small 400 |
of the Kaleidoscope | 73 | Added Small Passive Skills also grant: +4% to all Elemental Resistances | expansion_jewel_small 300 |
of Variegation | 78 | Added Small Passive Skills also grant: +5% to all Elemental Resistances | expansion_jewel_small 200 |
of the Kaleidoscope | 84 | Added Small Passive Skills also grant: +4% to all Elemental Resistances | expansion_jewel_large 300 expansion_jewel_medium 300 |
of the Rainbow | 84 | Added Small Passive Skills also grant: +6% to all Elemental Resistances | expansion_jewel_small 100 |
of Coaxing | 1 | Added Small Passive Skills also grant: 1% increased Attack and Cast Speed with Elemental Skills | affliction_elemental_damage 350 |
of Evoking | 68 | Added Small Passive Skills also grant: 2% increased Attack and Cast Speed with Elemental Skills | affliction_elemental_damage 350 |
of Manifesting | 84 | Added Small Passive Skills also grant: 3% increased Attack and Cast Speed with Elemental Skills | affliction_elemental_damage 250 |
of the Whelpling | 1 | Added Small Passive Skills also grant: +(2-3)% to Fire Resistance | expansion_jewel_large 500 expansion_jewel_medium 500 |
of the Whelpling | 1 | Added Small Passive Skills also grant: +(2-3)% to Fire Resistance | expansion_jewel_small 500 |
of the Salamander | 68 | Added Small Passive Skills also grant: +(4-5)% to Fire Resistance | expansion_jewel_large 400 expansion_jewel_medium 400 |
of the Salamander | 68 | Added Small Passive Skills also grant: +(4-5)% to Fire Resistance | expansion_jewel_small 400 |
of the Drake | 73 | Added Small Passive Skills also grant: +(6-7)% to Fire Resistance | expansion_jewel_small 300 |
of the Kiln | 78 | Added Small Passive Skills also grant: +(8-9)% to Fire Resistance | expansion_jewel_small 200 |
of the Drake | 84 | Added Small Passive Skills also grant: +(6-7)% to Fire Resistance | expansion_jewel_large 300 expansion_jewel_medium 300 |
of the Furnace | 84 | Added Small Passive Skills also grant: +(10-11)% to Fire Resistance | expansion_jewel_small 100 |
of Kindling | 1 | Added Small Passive Skills also grant: 1% increased Attack and Cast Speed with Fire Skills | affliction_fire_damage 350 |
of Smoke | 68 | Added Small Passive Skills also grant: 2% increased Attack and Cast Speed with Fire Skills | affliction_fire_damage 350 |
of Flashfires | 84 | Added Small Passive Skills also grant: 3% increased Attack and Cast Speed with Fire Skills | affliction_fire_damage 250 |
of Refilling | 1 | Added Small Passive Skills also grant: 1% increased Flask Charges gained | affliction_life_and_mana_recovery_from_flasks 350 affliction_flask_duration 350 |
of Brimming | 68 | Added Small Passive Skills also grant: 2% increased Flask Charges gained | affliction_life_and_mana_recovery_from_flasks 350 affliction_flask_duration 350 |
of Overflowing | 84 | Added Small Passive Skills also grant: 3% increased Flask Charges gained | affliction_life_and_mana_recovery_from_flasks 250 affliction_flask_duration 250 |
of the Courier | 1 | Added Small Passive Skills also grant: 1% increased Attack and Cast Speed while affected by a Herald | affliction_damage_while_you_have_a_herald 350 |
of the Messenger | 68 | Added Small Passive Skills also grant: 2% increased Attack and Cast Speed while affected by a Herald | affliction_damage_while_you_have_a_herald 350 |
of the Herald | 84 | Added Small Passive Skills also grant: 3% increased Attack and Cast Speed while affected by a Herald | affliction_damage_while_you_have_a_herald 250 |
of the Message | 1 | Added Small Passive Skills also grant: Minions have 1% increased Attack and Cast Speed while you are affected by a Herald | affliction_minion_damage_while_you_have_a_herald 350 |
of the Teachings | 68 | Added Small Passive Skills also grant: Minions have 2% increased Attack and Cast Speed while you are affected by a Herald | affliction_minion_damage_while_you_have_a_herald 350 |
of the Canon | 84 | Added Small Passive Skills also grant: Minions have 3% increased Attack and Cast Speed while you are affected by a Herald | affliction_minion_damage_while_you_have_a_herald 250 |
of the Pupil | 1 | Added Small Passive Skills also grant: +(2-3) to Intelligence | expansion_jewel_large 500 expansion_jewel_medium 500 |
of the Pupil | 1 | Added Small Passive Skills also grant: +(2-3) to Intelligence | expansion_jewel_small 500 |
of the Student | 68 | Added Small Passive Skills also grant: +(4-5) to Intelligence | expansion_jewel_large 400 expansion_jewel_medium 400 |
of the Student | 68 | Added Small Passive Skills also grant: +(4-5) to Intelligence | expansion_jewel_small 400 |
of the Prodigy | 73 | Added Small Passive Skills also grant: +(6-8) to Intelligence | expansion_jewel_small 300 |
of the Augur | 78 | Added Small Passive Skills also grant: +(9-11) to Intelligence | expansion_jewel_small 200 |
of the Prodigy | 84 | Added Small Passive Skills also grant: +(6-8) to Intelligence | expansion_jewel_large 300 expansion_jewel_medium 300 |
of the Philosopher | 84 | Added Small Passive Skills also grant: +(12-14) to Intelligence | expansion_jewel_small 100 |
of the Newt | 1 | Added Small Passive Skills also grant: Regenerate 0.1% of Life per Second | expansion_jewel_large 500 expansion_jewel_medium 500 |
of the Newt | 1 | Added Small Passive Skills also grant: Regenerate 0.1% of Life per Second | expansion_jewel_small 500 |
of the Lizard | 68 | Added Small Passive Skills also grant: Regenerate 0.15% of Life per Second | expansion_jewel_large 400 expansion_jewel_medium 400 |
of the Lizard | 68 | Added Small Passive Skills also grant: Regenerate 0.15% of Life per Second | expansion_jewel_small 400 |
of the Flatworm | 73 | Added Small Passive Skills also grant: Regenerate 0.2% of Life per Second | expansion_jewel_small 300 |
of the Starfish | 78 | Added Small Passive Skills also grant: Regenerate 0.25% of Life per Second | expansion_jewel_small 200 |
of the Flatworm | 84 | Added Small Passive Skills also grant: Regenerate 0.2% of Life per Second | expansion_jewel_large 300 expansion_jewel_medium 300 |
of the Hydra | 84 | Added Small Passive Skills also grant: Regenerate 0.3% of Life per Second | expansion_jewel_small 100 |
of the Cloud | 1 | Added Small Passive Skills also grant: +(2-3)% to Lightning Resistance | expansion_jewel_large 500 expansion_jewel_medium 500 |
of the Cloud | 1 | Added Small Passive Skills also grant: +(2-3)% to Lightning Resistance | expansion_jewel_small 500 |
of the Squall | 68 | Added Small Passive Skills also grant: +(4-5)% to Lightning Resistance | expansion_jewel_large 400 expansion_jewel_medium 400 |
of the Squall | 68 | Added Small Passive Skills also grant: +(4-5)% to Lightning Resistance | expansion_jewel_small 400 |
of the Storm | 73 | Added Small Passive Skills also grant: +(6-7)% to Lightning Resistance | expansion_jewel_small 300 |
of the Thunderhead | 78 | Added Small Passive Skills also grant: +(8-9)% to Lightning Resistance | expansion_jewel_small 200 |
of the Storm | 84 | Added Small Passive Skills also grant: +(6-7)% to Lightning Resistance | expansion_jewel_large 300 expansion_jewel_medium 300 |
of the Tempest | 84 | Added Small Passive Skills also grant: +(10-11)% to Lightning Resistance | expansion_jewel_small 100 |
of Gathering Clouds | 1 | Added Small Passive Skills also grant: 1% increased Attack and Cast Speed with Lightning Skills | affliction_lightning_damage 350 |
of Sudden Storms | 68 | Added Small Passive Skills also grant: 2% increased Attack and Cast Speed with Lightning Skills | affliction_lightning_damage 350 |
of the Strike | 84 | Added Small Passive Skills also grant: 3% increased Attack and Cast Speed with Lightning Skills | affliction_lightning_damage 250 |
of Excitement | 1 | Added Small Passive Skills also grant: 4% increased Mana Regeneration Rate | expansion_jewel_large 500 expansion_jewel_medium 500 |
of Excitement | 1 | Added Small Passive Skills also grant: 4% increased Mana Regeneration Rate | expansion_jewel_small 500 |
of Joy | 68 | Added Small Passive Skills also grant: 5% increased Mana Regeneration Rate | expansion_jewel_large 400 expansion_jewel_medium 400 |
of Joy | 68 | Added Small Passive Skills also grant: 5% increased Mana Regeneration Rate | expansion_jewel_small 400 |
of Elation | 73 | Added Small Passive Skills also grant: 6% increased Mana Regeneration Rate | expansion_jewel_small 300 |
of Bliss | 78 | Added Small Passive Skills also grant: (7-8)% increased Mana Regeneration Rate | expansion_jewel_small 200 |
of Elation | 84 | Added Small Passive Skills also grant: 6% increased Mana Regeneration Rate | expansion_jewel_large 300 expansion_jewel_medium 300 |
of Euphoria | 84 | Added Small Passive Skills also grant: (9-10)% increased Mana Regeneration Rate | expansion_jewel_small 100 |
of Pillaging | 1 | Added Small Passive Skills also grant: Minions have 1% increased Attack and Cast Speed | affliction_minion_damage 350 |
of Ravaging | 68 | Added Small Passive Skills also grant: Minions have 2% increased Attack and Cast Speed | affliction_minion_damage 350 |
of Razing | 84 | Added Small Passive Skills also grant: Minions have 3% increased Attack and Cast Speed | affliction_minion_damage 250 |
of Fostering | 1 | Added Small Passive Skills also grant: Minions Regenerate 0.1% of Life per Second | affliction_minion_life 350 |
of Nurturing | 68 | Added Small Passive Skills also grant: Minions Regenerate 0.15% of Life per Second | affliction_minion_life 350 |
of Motherhood | 84 | Added Small Passive Skills also grant: Minions Regenerate 0.2% of Life per Second | affliction_minion_life 250 |
of Rumbling | 1 | Added Small Passive Skills also grant: 1% increased Attack and Cast Speed with Physical Skills | affliction_physical_damage 350 |
of Tremors | 68 | Added Small Passive Skills also grant: 2% increased Attack and Cast Speed with Physical Skills | affliction_physical_damage 350 |
of the Earthquake | 84 | Added Small Passive Skills also grant: 3% increased Attack and Cast Speed with Physical Skills | affliction_physical_damage 250 |
of Darting | 1 | Added Small Passive Skills also grant: 2% increased Projectile Speed | affliction_projectile_damage 350 |
of Flight | 68 | Added Small Passive Skills also grant: 3% increased Projectile Speed | affliction_projectile_damage 350 |
of Propulsion | 84 | Added Small Passive Skills also grant: 4% increased Projectile Speed | affliction_projectile_damage 250 |
of the Brute | 1 | Added Small Passive Skills also grant: +(2-3) to Strength | expansion_jewel_large 500 expansion_jewel_medium 500 |
of the Brute | 1 | Added Small Passive Skills also grant: +(2-3) to Strength | expansion_jewel_small 500 |
of the Wrestler | 68 | Added Small Passive Skills also grant: +(4-5) to Strength | expansion_jewel_large 400 expansion_jewel_medium 400 |
of the Wrestler | 68 | Added Small Passive Skills also grant: +(4-5) to Strength | expansion_jewel_small 400 |
of the Bear | 73 | Added Small Passive Skills also grant: +(6-8) to Strength | expansion_jewel_small 300 |
of the Lion | 78 | Added Small Passive Skills also grant: +(9-11) to Strength | expansion_jewel_small 200 |
of the Bear | 84 | Added Small Passive Skills also grant: +(6-8) to Strength | expansion_jewel_large 300 expansion_jewel_medium 300 |
of the Gorilla | 84 | Added Small Passive Skills also grant: +(12-14) to Strength | expansion_jewel_small 100 |
of the Karui | 1 | Added Small Passive Skills also grant: 1% increased Totem Placement speed | affliction_totem_damage 350 |
of the Ancestors | 68 | Added Small Passive Skills also grant: 2% increased Totem Placement speed | affliction_totem_damage 350 |
of The Way | 84 | Added Small Passive Skills also grant: 3% increased Totem Placement speed | affliction_totem_damage 250 |
of Tinkering | 1 | Added Small Passive Skills also grant: 1% increased Trap and Mine Throwing Speed | affliction_trap_and_mine_damage 350 |
of Assembly | 68 | Added Small Passive Skills also grant: 2% increased Trap and Mine Throwing Speed | affliction_trap_and_mine_damage 350 |
of Deployment | 84 | Added Small Passive Skills also grant: 3% increased Trap and Mine Throwing Speed | affliction_trap_and_mine_damage 250 |
of Yelling | 1 | Added Small Passive Skills also grant: 2% increased Warcry Duration | affliction_warcry_buff_effect 350 |
of Shouting | 68 | Added Small Passive Skills also grant: 3% increased Warcry Duration | affliction_warcry_buff_effect 350 |
of Bellowing | 84 | Added Small Passive Skills also grant: 4% increased Warcry Duration | affliction_warcry_buff_effect 250 |
of Significance | 1 | 1 Added Passive Skill is Call to the Slaughter | affliction_minion_damage 1000 |
of Significance | 50 | 1 Added Passive Skill is Disorienting Display | affliction_elemental_damage 750 affliction_lightning_damage 364 affliction_cold_damage 253 affliction_fire_damage 238 |
of Significance | 68 | 1 Added Passive Skill is Doryani's Lesson | affliction_elemental_damage 281 affliction_lightning_damage 136 affliction_cold_damage 95 affliction_fire_damage 89 |
of Significance | 50 | 1 Added Passive Skill is Essence Rush | affliction_spell_damage 750 |
of Significance | 50 | 1 Added Passive Skill is Force Multiplier | affliction_physical_damage 232 |
of Significance | 1 | 1 Added Passive Skill is Furious Assault | affliction_physical_damage 464 |
of Significance | 68 | 1 Added Passive Skill is Grim Oath | affliction_physical_damage 87 affliction_chaos_damage 97 |
of Significance | 50 | 1 Added Passive Skill is Heavy Hitter | affliction_attack_damage_ 216 affliction_axe_and_sword_damage 375 affliction_mace_and_staff_damage 375 affliction_dagger_and_claw_damage 404 affliction_bow_damage 387 affliction_wand_damage 403 affliction_damage_with_two_handed_melee_weapons 302 affliction_attack_damage_while_dual_wielding_ 312 affliction_attack_damage_while_holding_a_shield 300 |
of Significance | 1 | 1 Added Passive Skill is Martial Prowess | affliction_attack_damage_ 432 affliction_axe_and_sword_damage 750 affliction_mace_and_staff_damage 750 affliction_dagger_and_claw_damage 808 affliction_bow_damage 774 affliction_wand_damage 807 affliction_damage_with_two_handed_melee_weapons 604 affliction_attack_damage_while_dual_wielding_ 623 affliction_attack_damage_while_holding_a_shield 600 |
of Significance | 68 | 1 Added Passive Skill is Primordial Bond | affliction_minion_damage 188 |
of Significance | 68 | 1 Added Passive Skill is Sap Psyche | affliction_spell_damage 281 |
of Significance | 1 | 1 Added Passive Skill is Smite the Weak | affliction_attack_damage_ 432 affliction_axe_and_sword_damage 750 affliction_mace_and_staff_damage 750 affliction_dagger_and_claw_damage 808 affliction_bow_damage 774 affliction_wand_damage 807 affliction_damage_with_two_handed_melee_weapons 604 affliction_attack_damage_while_dual_wielding_ 623 affliction_attack_damage_while_holding_a_shield 600 |
of Significance | 50 | 1 Added Passive Skill is Thaumophage | affliction_spell_damage 750 |
of Significance | 1 | 1 Added Passive Skill is Unholy Grace | affliction_chaos_damage 519 |
of Significance | 75 | 1 Added Passive Skill is Unspeakable Gifts | affliction_chaos_damage 32 |
of Significance | 75 | 1 Added Passive Skill is Vicious Bite | affliction_minion_damage 63 |
of Significance | 1 | 1 Added Passive Skill is Widespread Destruction | affliction_elemental_damage 1500 affliction_lightning_damage 727 affliction_cold_damage 505 affliction_fire_damage 475 |
List of keystone nodes
Name | Stats |
---|---|
Disciple of Kitava | Every second, Consume a nearby Corpse to Recover 5% of Life and Mana 10% more Damage taken if you haven't Consumed a Corpse Recently [1] |
Hollow Palm Technique | You count as Dual Wielding while you are Unencumbered 40% more Attack Speed with Melee Skills while you are Unencumbered Adds 14 to 20 Attack Physical Damage to Melee Skills per 10 Dexterity while you are Unencumbered [1] |
Kineticism | Attack Projectiles always inflict Bleeding and Maim, and Knock Back Enemies Projectiles cannot Pierce, Fork or Chain [1] |
Lone Messenger | You can only have one Herald 50% more Effect of Herald Buffs on you 100% more Damage with Hits from Herald Skills 50% more Damage Over Time with Herald Skills Minions from Herald Skills deal 25% more Damage Your Aura Skills are Disabled [1] |
Nature's Patience | Gain 2 Grasping Vines each second while stationary 2% chance to deal Double Damage per Grasping Vine 1% less Damage taken per Grasping Vine [1] |
Pitfighter | 1% increased Fishing Line Strength [1] |
Secrets of Suffering | Cannot Ignite, Chill, Freeze or Shock Critical Strikes inflict Scorch, Brittle and Sapped [1] |
Veteran's Awareness | +10% to all Elemental Resistances and maximum Elemental Resistances while affected by a Non-Vaal Guard Skill 20% additional Physical Damage Reduction while affected by a Non-Vaal Guard Skill 20% more Damage taken if a Non-Vaal Guard Buff was lost Recently [1] |
List of notable passives
Name | Stats |
---|---|
Adrenaline | 8% increased maximum Life 6% increased Attack Speed while Leeching [1] |
Aerialist | +10% chance to Suppress Spell Damage 5% increased Dexterity [1] |
Aerodynamics | 10% increased Projectile Damage 10% increased Projectile Speed Projectiles Pierce an additional Target [1] |
Aggressive Defence | Fortifying Hits grant 60% increased Fortification 30% increased Fortification Duration 20% increased Damage with Attack Skills while Fortified [1] |
Alchemist | +20% to Cold Resistance 8% increased Attack and Cast Speed 20% increased Life Recovery from Flasks [1] |
Ancestral Guidance | 30% increased Effect of Buffs your Ancestor Totems grant while Active Totems' Action Speed cannot be modified to below Base Value [1] |
Ancestral Might | 15% increased Totem Life 30% increased Totem Duration 30% increased Totem Damage if you haven't Summoned a Totem in the past 2 seconds [1] |
Ancestral Preservation | Totems have 15% additional Physical Damage Reduction Totems gain +25% to Chaos Resistance Totems gain +20% to all Elemental Resistances [1] |
Blanketed Snow | Damage Penetrates 10% Cold Resistance against Chilled Enemies [1] |
Blast-Freeze | 20% increased Cold Damage Freezes you inflict spread to other Enemies within 1.2 metres [1] |
Blizzard Caller | Frostbite can affect Hexproof Enemies 30% increased Duration of Freezes you inflict on Cursed Enemies [1] |
Blood Artist | +20 to Strength +6% to Physical Damage over Time Multiplier if you've Spent Life Recently [1] |
Blowback | Ignites you inflict deal Damage 8% faster 10% chance to Ignite [1] |
Brand Loyalty | Enemies take 3% increased Damage for each of your Brands Attached to them [1] |
Brewed for Potency | 24% increased Damage over Time 20% increased Life and Mana Recovery from Flasks 10% increased Flask Charges gained [1] |
Brush with Death | +5% to Damage over Time Multiplier Recover 1% of Life on Kill Recover 1% of Energy Shield on Kill [1] |
Burning Bright | 25% increased Burning Damage 8% increased Area of Effect [1] |
Chilling Presence | Nearby Enemies are Chilled [1] |
Circling Oblivion | 25% increased Damage over Time 15% increased Duration of Ailments on Enemies [1] |
Cold Conduction | 25% increased Effect of Lightning Ailments you inflict on Chilled Enemies 25% increased Effect of Cold Ailments you inflict on Shocked Enemies [1] |
Cold-Blooded Killer | +5% to Cold Damage over Time Multiplier Recover 2% of Life on Killing a Chilled Enemy [1] |
Compound Injury | 35% increased Damage with Bleeding you inflict on Maimed Enemies [1] |
Conservation of Energy | 10% increased maximum Energy Shield 0.3% of Spell Damage Leeched as Energy Shield [1] |
Cremator | 30% increased Fire Damage Ignited Enemies Killed by your Hits are destroyed [1] |
Cry Wolf | Exerted Attacks deal 30% increased Damage 20% increased total Power counted by Warcries [1] |
Darting Movements | +12% chance to Suppress Spell Damage while moving 3% increased Movement Speed [1] |
Deep Chill | +5% to Cold Damage over Time Multiplier 30% increased Effect of Cold Ailments [1] |
Destructive Aspect | Pride has 50% increased Mana Reservation Efficiency 12% increased Area of Effect of Aura Skills [1] |
Disease Vector | +6% to Damage over Time Multiplier for Poison while wielding a Claw or Dagger Enemies Poisoned by you cannot Regenerate Life [1] |
Disorienting Display | 25% increased Elemental Damage 10% chance to Blind nearby Enemies when you use an Elemental Skill [1] |
Distilled Perfection | 25% increased Life Recovery from Flasks 25% increased Mana Recovery from Flasks 10% increased Flask Effect Duration [1] |
Doedre's Apathy | Temporal Chains can affect Hexproof Enemies Enemies you Curse are Unnerved [1] |
Doedre's Gluttony | Punishment can affect Hexproof Enemies You have Culling Strike against Cursed Enemies [1] |
Doedre's Spite | Enfeeble can affect Hexproof Enemies 35% increased Critical Strike Chance against Cursed Enemies [1] |
Dragon Hunter | +20% to Fire Resistance 30% increased Armour 15% chance to Defend with 200% of Armour [1] |
Eldritch Inspiration | 20% increased Chaos Damage 16% increased maximum Mana 20% increased Mana Regeneration Rate [1] |
Electric Presence | Wrath has 50% increased Mana Reservation Efficiency 20% increased Effect of Lightning Ailments [1] |
Elegant Form | +10% chance to Suppress Spell Damage 20% chance to Avoid Elemental Ailments [1] |
Endbringer | 20% increased Damage while affected by a Herald 5% increased Damage for each Herald affecting you [1] |
Energy From Naught | +70 to maximum Energy Shield 15% increased Energy Shield Recharge Rate [1] |
Eternal Suffering | 25% increased Chaos Damage 50% chance to inflict Withered for two seconds on Hit if there are 5 or fewer Withered Debuffs on Enemy [1] |
Evil Eye | Enemies you Curse take 6% increased Damage [1] |
Expansive Might | Mace, Sceptre or Staff Attacks deal 20% increased Damage with Hits and Ailments 10% increased Area of Effect per second you've been stationary, up to a maximum of 50% [1] |
Exploit Weakness | Vulnerability can affect Hexproof Enemies Recover 2% of Life when you Kill a Cursed Enemy [1] |
Explosive Force | Gain 10% of Wand Physical Damage as Extra Chaos Damage Enemies Killed with Wand Hits have a 10% chance to Explode, dealing a quarter of their Life as Chaos Damage [1] |
Eye of the Storm | 40% increased Critical Strike Chance +10% to Damage over Time Multiplier for Ignite from Critical Strikes 20% increased Effect of non-Damaging Ailments you inflict with Critical Strikes [1] |
Eye to Eye | 25% increased Projectile Damage Projectiles deal 35% increased Damage with Hits against nearby Enemies [1] |
Fan the Flames | Ignites you inflict spread to other Enemies within a Radius of 1.5 metres [1] |
Fasting | 20% increased Flask Charges gained 10% increased Movement Speed while under no Flask Effects [1] |
Fearsome Warrior | Attacks with Two Handed Melee Weapons deal 25% increased Damage with Hits and Ailments 8% increased Area of Effect 25% chance to Intimidate nearby Enemies for 4 seconds on Melee Kill [1] |
Feast of Flesh | 8% increased maximum Life 0.4% of Attack Damage Leeched as Life Gain 10 Life per Enemy Hit with Attacks [1] |
Feed the Fury | 0.4% of Attack Damage Leeched as Life 30% increased Damage while Leeching 15% increased Attack Speed while Leeching [1] |
Flexible Sentry | +3% Chance to Block Attack Damage 3% Chance to Block Spell Damage 25% reduced Elemental Ailment Duration on you 25% reduced Effect of Chill and Shock on you [1] |
Flow of Life | 24% increased Damage over Time 4% increased maximum Life Regenerate 0.6% of Life per second [1] |
Follow-Through | Projectiles deal 15% increased Damage with Hits and Ailments for each remaining Chain [1] |
Forbidden Words | 25% increased Area of Effect of Curse Aura Skills 15% increased Mana Reservation Efficiency of Curse Aura Skills [1] |
Frantic Aspect | Haste has 50% increased Mana Reservation Efficiency Debuffs on you expire 10% faster [1] |
Genius | 8% increased maximum Mana 5% increased Intelligence [1] |
Grand Design | 20% increased Brand Damage 10% increased Brand Attachment range Brand Skills have 10% increased Duration [1] |
Haemorrhage | 30% increased Critical Strike Chance +10% to Damage over Time Multiplier for Ailments from Critical Strikes [1] |
Heraldry | Nearby Enemies have Fire Exposure while you are affected by Herald of Ash Nearby Enemies have Cold Exposure while you are affected by Herald of Ice Nearby Enemies have Lightning Exposure while you are affected by Herald of Thunder [1] |
Hibernator | 30% reduced Freeze Duration on you 30% reduced Effect of Chill on you Unaffected by Chilled Ground You cannot be Frozen if you've been Frozen Recently [1] |
Hit and Run | Attack Skills deal 25% increased Damage while Dual Wielding +10% chance to Suppress Spell Damage if you've Hit an Enemy Recently [1] |
Holy Conquest | 25% increased Brand Damage Brands have 25% increased Area of Effect if 50% of Attached Duration expired [1] |
Hound's Mark | 20% increased Effect of your Marks 20% increased Damage with Hits and Ailments against Marked Enemy [1] |
Improvisor | 6% increased Attack Speed 10% increased maximum Mana Gain 3 Mana per Enemy Hit with Attacks [1] |
Introspection | Auras from your Skills have 10% increased Effect on you [1] |
Lead By Example | +10 to Strength and Dexterity When you Warcry, you and nearby Allies gain Onslaught for 4 seconds [1] |
Liquid Inspiration | 15% increased maximum Mana 20% increased Mana Recovery from Flasks 25% chance to gain a Power Charge when you use a Mana Flask [1] |
Lord of Drought | Flammability can affect Hexproof Enemies 30% increased Damage with Ignites inflicted on Cursed Enemies [1] |
Low Tolerance | Poisons you inflict on non-Poisoned Enemies deal 300% increased Damage [1] |
Magnifier | 10% increased Area of Effect +10% to Critical Strike Multiplier [1] |
Master of Command | 100% increased Mana Reservation Efficiency of Banner Skills 15% increased Effect of Non-Curse Auras from your Skills on Enemies [1] |
Master of Fire | Nearby Enemies have Fire Exposure [1] |
Master of the Maelstrom | Elemental Weakness can affect Hexproof Enemies +1% to all maximum Elemental Resistances if you have Killed a Cursed Enemy Recently [1] |
Mender's Wellspring | 25% increased Life Recovery from Flasks Life Flasks gain 1 Charge every 3 seconds Remove Bleeding when you use a Life Flask [1] |
Mindfulness | 15% increased maximum Mana 80% increased Mana Regeneration Rate while stationary [1] |
Misery Everlasting | Despair can affect Hexproof Enemies Recover 2% of Energy Shield when you Kill a Cursed Enemy [1] |
Mortifying Aspect | Malevolence has 50% increased Mana Reservation Efficiency +11% to Chaos Resistance [1] |
Numbing Elixir | 40% reduced Effect of Curses on you during Effect of any Mana Flask 40% reduced Effect of Non-Damaging Ailments on you during Effect of any Life Flask [1] |
Opportunistic Fusilade | 35% increased Damage with Wands if you've dealt a Critical Strike Recently 50% increased Critical Strike Chance with Wands [1] |
Overlord | Melee Hits with Maces, Sceptres or Staves Fortify for 6 seconds 30% increased Damage with Maces, Sceptres or Staves [1] |
Overshock | 30% increased Lightning Damage 40% increased Effect of Lightning Ailments [1] |
Paralysis | 30% increased Lightning Damage Lightning Skills have 10% reduced Enemy Stun Threshold 10% chance to double Stun Duration [1] |
Peace Amidst Chaos | 8% increased maximum Life Regenerate 2% of Life per second while stationary 20% increased Armour while stationary [1] |
Peak Vigour | 8% increased maximum Life 20% increased Life Recovery from Flasks [1] |
Phlebotomist | 20% increased Critical Strike Chance +6% to Physical Damage over Time Multiplier if you've dealt a Critical Strike Recently [1] |
Practiced Caster | 20% increased Spell Damage 5% increased Cast Speed 35% chance to Ignore Stuns while Casting [1] |
Pressure Points | 30% increased Critical Strike Chance Your Critical Strikes have a 5% chance to deal Double Damage [1] |
Pure Aptitude | +20 to Intelligence Purity of Lightning has 80% increased Mana Reservation Efficiency 15% increased Energy Shield Recharge Rate [1] |
Pure Guile | +20 to Dexterity Purity of Ice has 80% increased Mana Reservation Efficiency 5% chance to Blind Enemies on Hit [1] |
Pure Might | +20 to Strength Purity of Fire has 80% increased Mana Reservation Efficiency 40% increased Stun and Block Recovery [1] |
Purposeful Harbinger | Auras from your Skills have 8% increased Effect on you for each Herald affecting you, up to 40% [1] |
Raze and Pillage | Minions gain 6% of Physical Damage as Extra Fire Damage Minions have 20% chance to Ignite Minions deal 20% increased Damage with Hits and Ailments against Ignited Enemies [1] |
Readiness | 30% increased Evasion Rating if you haven't been Hit Recently 30% chance to Avoid Bleeding 30% chance to Avoid being Impaled [1] |
Rend | +5% to Physical Damage over Time Multiplier 20% increased Bleeding Duration [1] |
Replenishing Presence | Non-Curse Aura Skills have 20% increased Duration You and nearby Allies Regenerate 1.00% of Life per second [1] |
Righteous Path | Zealotry has 50% increased Mana Reservation Efficiency 10% increased Effect of Consecrated Ground you create [1] |
Sadist | 15% increased Elemental Damage if you've Chilled an Enemy Recently 25% increased Elemental Damage if you've Shocked an Enemy Recently 20% increased Elemental Damage if you've Ignited an Enemy Recently [1] |
Savour the Moment | 10% increased maximum Energy Shield Regenerate 3.00% of Energy Shield per second while stationary [1] |
Self-Control | Discipline has 80% increased Mana Reservation Efficiency 25% increased Mana Regeneration Rate [1] |
Septic Spells | 20% chance to Poison on Hit with Spell Damage Spell Skills have +5% to Damage over Time Multiplier for Poison 5% increased Cast Speed [1] |
Set and Forget | 25% increased Trap Damage 40% increased Trap Trigger Area of Effect Skills used by Traps have 15% increased Area of Effect [1] |
Shrieking Bolts | 35% increased Projectile Damage 10% chance to Taunt Enemies on Projectile Hit [1] |
Sleepless Sentries | 20% increased Totem Duration You have Onslaught if you've Summoned a Totem Recently [1] |
Snaring Spirits | 30% increased Totem Damage Totems Hinder Enemies near them when Summoned [1] |
Snowstorm | Gain 8% of Lightning Damage as Extra Cold Damage against Chilled Enemies [1] |
Special Reserve | Regenerate 2% of Life per second during any Flask Effect 20% increased Damage during any Flask Effect [1] |
Spiked Concoction | Gain Alchemist's Genius when you use a Flask 5% increased Attack and Cast Speed during any Flask Effect [1] |
Spiteful Presence | Hatred has 50% increased Mana Reservation Efficiency 20% increased Effect of Cold Ailments [1] |
Spring Back | 10% increased maximum Energy Shield 5% faster start of Energy Shield Recharge [1] |
Steady Torment | +6% to Damage over Time Multiplier for Bleeding you inflict on Poisoned Enemies +6% to Damage over Time Multiplier for Poison you inflict on Bleeding Enemies 15% increased Bleeding Duration 15% increased Poison Duration [1] |
Storm's Hand | Gain 10% of Wand Physical Damage as Extra Lightning Damage 25% of Wand Physical Damage converted to Lightning Damage [1] |
Stormrider | 10% chance to gain a Power Charge when you Shock a Chilled Enemy 25% increased Cold Damage with Hits against Shocked Enemies 25% increased Lightning Damage with Hits against Chilled Enemies [1] |
Streamlined | 20% increased Projectile Damage 20% increased Projectile Speed [1] |
Strike Leader | +2% Chance to Block Attack Damage Attack Skills deal 30% increased Damage while holding a Shield +0.2 metres to Melee Strike Range while Holding a Shield [1] |
Sublime Form | Grace has 50% increased Mana Reservation Efficiency +10% to all Elemental Resistances [1] |
Surging Vitality | 8% increased maximum Life Every 4 seconds, Regenerate 10% of Life over one second [1] |
Surprise Sabotage | +8% to Critical Strike Multiplier with Traps +8% to Critical Strike Multiplier with Mines Trap Damage Penetrates 4% Elemental Resistances Mine Damage Penetrates 4% Elemental Resistances [1] |
Tempered Arrowheads | Bow Skills have +6% to Damage over Time Multiplier Bow Skills have 10% increased Skill Effect Duration 10% increased Duration of Ailments inflicted while wielding a Bow [1] |
Tempt the Storm | Conductivity can affect Hexproof Enemies 30% increased Effect of Shocks you inflict on Cursed Enemies [1] |
Thaumophage | 0.6% of Spell Damage Leeched as Energy Shield 25% increased Spell Damage while on Full Energy Shield 10% chance to Hinder Enemies on Hit with Spells [1] |
Thunderstruck | 20% increased Lightning Damage 30% increased Critical Strike Chance Your Critical Strikes Knock Back Shocked Enemies [1] |
Touch of Cruelty | Chaos Spells have 10% chance to Hinder Enemies on Hit Enemies Hindered by you take 10% increased Chaos Damage [1] |
Uncompromising | Determination has 50% increased Mana Reservation Efficiency 20% increased Stun Threshold [1] |
Untouchable | +10% chance to Suppress Spell Damage 30% increased Evasion Rating [1] |
Unwavering Focus | Channelling Skills deal 30% increased Damage 50% chance to Avoid being Stunned while Channelling [1] |
Vast Power | 3% increased Area of Effect per Power Charge, up to a maximum of 50% 20% increased Area Damage [1] |
Vivid Hues | 20% increased Damage with Bleeding 2% of Attack Damage Leeched as Life against Bleeding Enemies 20% increased total Recovery per second from Life Leech [1] |
Volatile Presence | Anger has 50% increased Mana Reservation Efficiency 20% increased Duration of Fire Ailments [1] |
Wasting Affliction | 20% increased Damage with Ailments Damaging Ailments deal damage 5% faster [1] |
Wicked Pall | 30% increased Chaos Damage 5% increased Skill Effect Duration [1] |
Widespread Destruction | 20% increased Elemental Damage 6% increased Area of Effect [1] |
Winter Prowler | +2% to maximum Cold Resistance 10% increased Life Recovery from Flasks [1] |
Wish for Death | You have Culling Strike against Cursed Enemies [1] |
Wound Aggravation | 20% increased Physical Damage with Axes or Swords Axe or Sword Attacks deal 20% increased Damage with Ailments +5% to Physical Damage over Time Multiplier while wielding an Axe or Sword [1] |
Wrapped in Flame | 20% increased Fire Damage 5% chance to Cover Enemies in Ash on Hit while you are Burning Cannot be Chilled while Burning [1] |
Advance Guard | Attack Skills deal 30% increased Damage while holding a Shield 5% increased Movement Speed while holding a Shield Ignore all Movement Penalties from Armour [1] |
Agent of Destruction | 25% increased Elemental Damage while affected by a Herald 10% chance to Freeze, Shock and Ignite while affected by a Herald [1] |
Ancestral Echo | 20% increased Totem Placement speed 10% increased Attack and Cast Speed if you've summoned a Totem Recently [1] |
Ancestral Inspiration | Gain Arcane Surge when you Summon a Totem Spells cast by Totems deal 25% increased Damage [1] |
Ancestral Reach | 25% increased Totem Damage 25% increased Totem Placement speed 25% increased Totem Placement range [1] |
Antifreeze | +20% to Cold Resistance 30% chance to Avoid being Frozen +1% to maximum Cold Resistance [1] |
Antivenom | +23% to Chaos Resistance 30% chance to Avoid being Poisoned +1% to maximum Chaos Resistance [1] |
Arcane Adept | Channelling Skills deal 20% increased Damage 5% increased Attack and Cast Speed while Channelling Gain Arcane Surge after Channelling for 1 second [1] |
Arcane Heroism | 10% chance to gain Arcane Surge when you Hit a Unique enemy 30% increased Effect of Arcane Surge on you [1] |
Arcane Pyrotechnics | 20% increased Trap Damage 20% increased Mine Damage Gain Arcane Surge when your Trap is Triggered by an Enemy Gain Arcane Surge when your Mine is Detonated targeting an Enemy [1] |
Arcing Shot | Arrows gain Damage as they travel farther, dealing up to 50% increased Damage with Hits to targets Arrows gain Critical Strike Chance as they travel farther, up to 100% increased Critical Strike Chance [1] |
Assert Dominance | 25% increased Area of Effect if you've Killed at least 5 Enemies Recently [1] |
Astonishing Affliction | 20% increased Effect of Non-Damaging Ailments 20% increased Damage with Hits and Ailments against Enemies affected by Ailments 20% increased Duration of Elemental Ailments on Enemies [1] |
Basics of Pain | 20% increased Damage 30% increased Critical Strike Chance [1] |
Battle-Hardened | 35% increased Physical Damage 30% increased Evasion Rating and Armour [1] |
Battlefield Dominator | 15% increased Area of Effect if you've Stunned an Enemy with a Two Handed Melee Weapon Recently Attacks with Two Handed Weapons deal 25% increased Damage with Hits and Ailments 10% reduced Enemy Stun Threshold [1] |
Blacksmith | +20% to Fire Resistance 25% increased Armour 0.4% of Fire Damage Leeched as Life [1] |
Blessed | +13% to Chaos Resistance 6% increased maximum Life 10% increased maximum Mana [1] |
Blessed Rebirth | Minions have 20% increased maximum Life Minions created Recently cannot be Damaged [1] |
Bloodscent | Attacks with Axes or Swords grant 1 Rage on Hit, no more than once every second [1] |
Bodyguards | Minions have 10% increased maximum Life Minions have 10% chance to Knock Enemies Back on Hit with Attacks [1] |
Born of Chaos | +3% to maximum Chaos Resistance [1] |
Broadside | Bow Skills have 25% increased Area of Effect [1] |
Brutal Infamy | Attacks with Two Handed Melee Weapons deal 20% increased Damage with Hits and Ailments 40% increased Damage with Hits and Ailments against Unique Enemies [1] |
Burden Projection | 30% increased Spell Damage 8% chance to Knock Enemies Back on Hit with Spell Damage [1] |
Calamitous | 30% increased Elemental Damage with Attack Skills 10% chance to Freeze, Shock and Ignite 15% increased Effect of Non-Damaging Ailments [1] |
Call to the Slaughter | Minions deal 15% increased Damage Minions created Recently have 30% increased Movement Speed Minions created Recently have 10% increased Attack and Cast Speed [1] |
Capacitor | 30% reduced Effect of Shock on you Unaffected by Shocked Ground You cannot be Shocked if you've been Shocked Recently [1] |
Careful Handling | 15% increased Trap Damage 15% increased Mine Damage 4% increased maximum Life 6% increased maximum Mana [1] |
Chip Away | Brand Recall has 4% increased Cooldown Recovery Rate per Brand, up to a maximum of 40% Brand Recall grants 20% increased Brand Attachment range to recalled Brands [1] |
Clarity of Purpose | 15% increased maximum Mana 30% increased Mana Regeneration Rate [1] |
Cold to the Core | 1% increased Cold Damage per 25 Strength 1% increased Cold Damage per 25 Dexterity 1% increased Cold Damage per 25 Intelligence [1] |
Combat Rhythm | 10% increased Attack Speed if you've Hit with your Main Hand Weapon Recently 10% increased Movement Speed if you've Hit with your Off Hand Weapon Recently [1] |
Confident Combatant | 1% increased Damage per 1% Chance to Block Attack Damage [1] |
Conjured Wall | 25% increased Spell Damage +6% Chance to Block Spell Damage if you've Cast a Spell Recently [1] |
Cooked Alive | 15% chance to Ignite Enemies Ignited by you have -5% to Fire Resistance [1] |
Corrosive Elements | Fire Skills have a 25% chance to apply Fire Exposure on Hit Cold Skills have a 25% chance to apply Cold Exposure on Hit Lightning Skills have a 25% chance to apply Lightning Exposure on Hit 15% increased Elemental Damage [1] |
Cult-Leader | Minions deal 35% increased Damage while you are affected by a Herald [1] |
Daring Ideas | 18% increased maximum Mana 0.4% of Attack Damage Leeched as Mana [1] |
Dark Ideation | 2% increased Chaos Damage per 100 maximum Mana, up to a maximum of 80% [1] |
Dark Messenger | Herald Skills deal 20% increased Damage Herald Skills have 25% increased Area of Effect [1] |
Deadly Repartee | Attack Skills deal 25% increased Damage while Dual Wielding +5% Chance to Block Attack Damage while Dual Wielding 30% increased Attack Critical Strike Chance while Dual Wielding [1] |
Deep Cuts | 15% chance to Impale Enemies on Hit with Attacks Impales you inflict last 1 additional Hit [1] |
Devastator | 20% increased Attack Damage 20% increased Damage with Ailments from Attack Skills Enemies Killed with Attack Hits have a 15% chance to Explode, dealing a tenth of their Life as Physical Damage [1] |
Disciples | Minions deal 20% increased Damage while you are affected by a Herald Summoned Sentinels have 25% increased Cooldown Recovery Rate [1] |
Disorienting Wounds | 25% increased Damage with Bleeding 25% chance to Blind with Hits against Bleeding Enemies [1] |
Doryani's Lesson | 25% increased Elemental Damage 0.2% of Elemental Damage Leeched as Life [1] |
Dread March | Minions have 10% increased maximum Life Minions have 10% additional Physical Damage Reduction Minions have +10% to Chaos Resistance Minions have 10% increased Movement Speed [1] |
Drive the Destruction | 0.8% of Attack Damage Leeched as Life 25% increased Attack Damage when on Full Life Attacks have 10% chance to Maim on Hit [1] |
Empowered Envoy | Herald Skills deal 40% increased Damage 20% increased Effect of Herald Buffs on you [1] |
Enduring Composure | 30% increased Armour Gain 1 Endurance Charge every second if you've been Hit Recently [1] |
Enduring Focus | Channelling Skills deal 25% increased Damage 25% chance to gain an Endurance Charge each second while Channelling [1] |
Enduring Ward | 20% chance to gain an Endurance Charge when you Block +6% Chance to Block Attack Damage while at Maximum Endurance Charges [1] |
Essence Rush | 0.3% of Spell Damage Leeched as Energy Shield 5% increased Attack and Cast Speed while Leeching Energy Shield 40% increased Damage while Leeching Energy Shield [1] |
Expendability | 10% chance to throw up to 1 additional Trap or Mine [1] |
Expert Sabotage | Mines have a 10% chance to be Detonated an Additional Time Mines have 20% increased Detonation Speed [1] |
Exposure Therapy | +5% to Damage over Time Multiplier +30% Chaos Resistance against Damage Over Time [1] |
Fan of Blades | Attack Skills fire an additional Projectile while wielding a Claw or Dagger 20% increased Projectile Attack Damage with Claws or Daggers [1] |
Feasting Fiends | Minions have 10% increased maximum Life Minions deal 10% increased Damage Minions Leech 0.4% of Damage as Life [1] |
Fettle | 10% increased maximum Life +20 to maximum Life [1] |
Fire Attunement | 30% reduced Ignite Duration on you Unaffected by Burning Ground You cannot be Ignited if you've been Ignited Recently [1] |
Force Multiplier | 25% increased Physical Damage 5% chance to deal Double Damage [1] |
Fuel the Fight | 8% increased Attack Speed 0.4% of Attack Damage Leeched as Mana 20% increased Damage while Leeching [1] |
Furious Assault | 25% increased Physical Damage 8% increased Attack and Cast Speed [1] |
Gladiator's Fortitude | Attack Skills deal 25% increased Damage while holding a Shield 5% increased maximum Life [1] |
Gladiatorial Combat | 2% increased Attack Damage per 75 Armour or Evasion Rating on Shield +1% to Critical Strike Multiplier per 10 Maximum Energy Shield on Shield [1] |
Graceful Execution | +15 to Dexterity and Intelligence 5% increased Attack Speed with Two Handed Melee Weapons 15% increased Accuracy Rating with Two Handed Melee Weapons 25% increased Critical Strike Chance with Two Handed Melee Weapons [1] |
Grim Oath | Gain 10% of Physical Damage as Extra Chaos Damage [1] |
Guerilla Tactics | 20% increased Trap Damage 20% increased Mine Damage 10% increased Trap Throwing Speed 10% increased Mine Throwing Speed 5% increased Movement Speed if you've thrown a Trap or Mine Recently [1] |
Haunting Shout | Enemies Taunted by your Warcries are Intimidated [1] |
Heart of Iron | Gain 10% of Maximum Life as Extra Armour [1] |
Heavy Hitter | 30% increased Attack Damage 30% increased Damage with Ailments from Attack Skills 10% reduced Enemy Stun Threshold 20% chance to double Stun Duration [1] |
Hex Breaker | Remove a Curse after Channelling for 2 seconds 8% increased Attack and Cast Speed while Channelling [1] |
Holistic Health | 8% increased maximum Life 10% increased maximum Mana [1] |
Hulking Corpses | Minions have 25% increased maximum Life Raised Zombies have 5% chance to Taunt Enemies on Hit [1] |
Insatiable Killer | Attack Skills deal 20% increased Damage while Dual Wielding 5% increased Attack Speed while Dual Wielding 5% chance to gain a Frenzy Charge on Kill while Dual Wielding [1] |
Inspired Oppression | 10% increased Effect of Non-Damaging Ailments 20% increased Elemental Damage 30% increased Mana Regeneration Rate if you have Frozen an Enemy Recently 30% increased Mana Regeneration Rate if you have Shocked an Enemy Recently [1] |
Insulated | +20% to Lightning Resistance 30% chance to Avoid being Shocked +1% to maximum Lightning Resistance [1] |
Intensity | 10% increased Area Damage Spells which can gain Intensity have +1 to maximum Intensity [1] |
Invigorating Portents | Minions deal 20% increased Damage while you are affected by a Herald Minions have 10% increased Movement Speed for each Herald affecting you [1] |
Iron Breaker | Overwhelm 10% Physical Damage Reduction 35% increased Physical Damage [1] |
Lasting Impression | Herald Skills deal 50% increased Damage over Time 30% increased Damage over Time while affected by a Herald [1] |
Life from Death | Minions have 15% increased maximum Life Regenerate 2% of Life per second if a Minion has Died Recently Minions Recover 4% of Life on Minion Death [1] |
Mage Bane | Attack Skills deal 20% increased Damage while Dual Wielding 20% chance to gain a Power Charge when you Block +5% Chance to Block Spell Damage while Dual Wielding [1] |
Mage Hunter | 20% increased Spell Damage 4% Chance to Block Spell Damage 20% chance to gain a Power Charge when you Block [1] |
Martial Mastery | +20 to Strength 10% increased Attack Speed with Two Handed Melee Weapons 10% increased Attack Speed if you have at least 600 Strength [1] |
Martial Momentum | 8% increased Attack Speed while Dual Wielding 16% increased Accuracy Rating while Dual Wielding 32% increased Damage if you've used a Travel Skill Recently [1] |
Martial Prowess | 20% increased Attack Damage 6% increased Attack Speed 15% increased Global Accuracy Rating 20% increased Damage with Ailments from Attack Skills [1] |
Master of Fear | Enemies you Curse are Unnerved [1] |
Master the Fundamentals | 35% increased Physical Damage 35% reduced Elemental Damage +10% to all Elemental Resistances [1] |
Militarism | 8% increased maximum Life 30% increased Armour [1] |
Mob Mentality | Exerted Attacks deal 25% increased Damage Warcries have 5% Chance to grant an Endurance, Frenzy or Power Charge per Power [1] |
Molten One's Mark | +2% to maximum Fire Resistance Regenerate 1% of Life per second [1] |
Mystical Ward | 4% Chance to Block Spell Damage Regenerate 1.5% of Energy Shield per second 0.3% of Spell Damage Leeched as Energy Shield [1] |
Natural Vigour | 8% increased maximum Life 30% increased Evasion Rating [1] |
No Witnesses | 10% chance to gain Elusive on Kill 25% increased Elusive Effect [1] |
Non-Flammable | +20% to Fire Resistance 30% chance to Avoid being Ignited +1% to maximum Fire Resistance [1] |
One with the Shield | Recover 50 Life when you Block 50% increased Defences from Equipped Shield +5% Chance to Block Attack Damage while holding a Shield [1] |
Openness | +30 to maximum Mana 20% increased maximum Mana [1] |
Overwhelming Malice | 10% chance to gain Unholy Might for 4 seconds on Critical Strike [1] |
Powerful Assault | 20% increased Area Damage Area Skills have 10% chance to Knock Enemies Back on Hit [1] |
Powerful Ward | 20% chance to gain a Power Charge when you Block +6% Chance to Block Spell Damage while at Maximum Power Charges [1] |
Precise Focus | 30% increased Critical Strike Chance while Channelling +20% to Critical Strike Multiplier if you've been Channelling for at least 1 second [1] |
Precise Retaliation | +30% to Critical Strike Multiplier if you have Blocked Recently 60% increased Critical Strike Chance if you haven't Blocked Recently [1] |
Primordial Bond | 10% increased Damage per Summoned Golem 40% increased Effect of Buffs granted by your Golems Golems have 25% increased Maximum Life [1] |
Prismatic Carapace | +1% to all maximum Elemental Resistances 30% increased Armour [1] |
Prismatic Dance | +1% to all maximum Elemental Resistances 30% increased Evasion Rating [1] |
Prismatic Heart | 30% increased Elemental Damage +10% to all Elemental Resistances [1] |
Prodigious Defence | +3% Chance to Block Attack Damage 3% Chance to Block Spell Damage 30% increased Attack Damage while holding a Shield [1] |
Provocateur | 40% increased Critical Strike Chance against Taunted Enemies +10% to Critical Strike Multiplier against Taunted Enemies [1] |
Pure Agony | Minions deal 20% increased Damage while you are affected by a Herald +5 to Maximum Virulence [1] |
Quick and Deadly | 60% increased Main Hand Attack Damage while wielding two different Weapon Types 30% increased Off Hand Attack Speed while wielding two different Weapon Types [1] |
Quick Getaway | 5% increased Attack and Cast Speed 25% increased Critical Strike Chance 5% increased Movement Speed if you've dealt a Critical Strike Recently [1] |
Rapid Infusion | 5% increased Movement Speed while you have Infusion 50% increased Effect of Infusion [1] |
Rattling Bellow | +20 to Strength Exerted Attacks have 8% chance to deal Double Damage [1] |
Remarkable | 8% increased Cast Speed with Brand Skills Skills which create Brands have 35% chance to create an additional Brand [1] |
Renewal | Minions have 5% chance to deal Double Damage while they are on Full Life Minions Regenerate 1% of Life per second [1] |
Repeater | 30% increased Projectile Damage 8% increased Attack and Cast Speed [1] |
Riot Queller | +4% Chance to Block Attack Damage Enemies Taunted by you take 6% increased Damage [1] |
Rot-Resistant | +13% to Chaos Resistance Regenerate 1.2% of Life per second Regenerate 0.6% of Energy Shield per second Regenerate 0.3% of Mana per second [1] |
Rote Reinforcement | +20 to maximum Life +4% Chance to Block Attack Damage 20% chance to gain an Endurance Charge when you Block [1] |
Rotten Claws | Minions have a 12% chance to Impale on Hit with Attacks [1] |
Run Through | 15% increased Physical Damage with Axes or Swords 10% chance to Impale Enemies on Hit with Axes or Swords 10% increased Impale Effect Axe or Sword Attacks deal 15% increased Damage with Ailments [1] |
Sage | +20% to Lightning Resistance 20% increased Mana Regeneration Rate Regenerate 1.5% of Life per second [1] |
Sap Psyche | 20% increased Spell Damage 30% increased Mana Regeneration Rate Regenerate 1% of Energy Shield per second if you've Cursed an Enemy Recently [1] |
Savage Response | 30% increased Critical Strike Chance +30% to Critical Strike Multiplier if you've taken a Savage Hit Recently [1] |
Scintillating Idea | 20% increased maximum Mana Damage Penetrates 5% Lightning Resistance [1] |
Seal Mender | Skills Supported by Unleash have 30% increased Seal gain frequency [1] |
Second Skin | +3% Chance to Block Attack Damage 3% Chance to Block Spell Damage 30% increased Armour [1] |
Seeker Runes | 25% increased Brand Damage Unattached Brands gain 20% increased Brand Attachment Range per second, up to 100% [1] |
Self-Fulfilling Prophecy | +15% to Critical Strike Multiplier if you dealt a Critical Strike with a Herald Skill Recently +1% to Critical Strike Chance of Herald Skills [1] |
Shifting Shadow | +20 to Dexterity 10% chance to Blind Enemies on Hit 20% increased Evasion Rating [1] |
Skeletal Atrophy | Summoned Skeletons have 30% of Physical Damage Converted to Chaos Damage Summoned Skeletons have 10% chance to Wither Enemies for 2 seconds on Hit [1] |
Skullbreaker | +15% to Critical Strike Multiplier 8% reduced Enemy Stun Threshold [1] |
Smite the Weak | Attacks have 10% chance to Maim on Hit 40% increased Attack Damage against Maimed Enemies [1] |
Smoking Remains | 35% increased Fire Damage 10% chance to create a Smoke Cloud on Kill [1] |
Stoic Focus | Channelling Skills deal 25% increased Damage +3% Chance to Block Attack Damage while Channelling +3% Chance to Block Spell Damage while Channelling [1] |
Storm Drinker | Damage Penetrates 8% Lightning Resistance 0.5% of Lightning Damage Leeched as Energy Shield [1] |
Stubborn Student | 15% increased maximum Mana 20% increased Armour +1 Armour per 10 Unreserved Maximum Mana [1] |
Student of Decay | +13% to Chaos Resistance 25% increased Damage over Time [1] |
Sublime Sensation | 8% increased maximum Life 10% increased maximum Energy Shield [1] |
Supercharge | Lightning Damage with Non-Critical Strikes is Lucky [1] |
Surefooted Striker | 5% chance to deal Double Damage if you've dealt a Critical Strike with a Two Handed Melee Weapon Recently 40% increased Critical Strike Chance with Two Handed Melee Weapons [1] |
Titanic Swings | 15% increased Area of Effect while wielding a Two Handed Melee Weapon 20% increased Area Damage while wielding a Two Handed Melee Weapon [1] |
Towering Threat | 10% increased Area of Effect 8% increased maximum Life [1] |
Unholy Grace | 30% increased Chaos Damage 10% increased Attack and Cast Speed [1] |
Unspeakable Gifts | Enemies you Kill have a 10% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage [1] |
Unwaveringly Evil | 30% increased Chaos Damage Chaos Skills ignore interruption from Stuns [1] |
Veteran Defender | +15 to all Attributes 60% increased Defences from Equipped Shield +15% Elemental Resistances while holding a Shield [1] |
Vicious Bite | Minions have +15% to Critical Strike Multiplier Minions have 30% increased Critical Strike Chance [1] |
Vicious Guard | +4% Chance to Block Attack Damage Regenerate 1.5% of Life per second 0.4% of Attack Damage Leeched as Life [1] |
Vicious Skewering | 15% increased Effect of Impales inflicted by Hits that also inflict Bleeding 10% chance to Impale Enemies on Hit with Attacks Attacks have 10% chance to cause Bleeding [1] |
Victim Maker | Curse Skills have 8% increased Cast Speed Enemies Cursed by you have Malediction if 33% of Curse Duration expired [1] |
Vile Reinvigoration | 24% increased Damage over Time 6% increased maximum Energy Shield Regenerate 2% of Energy Shield per second if you've Killed an Enemy Recently [1] |
Vital Focus | Regenerate 1.5% of Life per second while Channelling Channelling Skills deal 30% increased Damage [1] |
Wall of Muscle | 6% increased maximum Life 5% increased Strength [1] |
Warning Call | Gain 25% increased Armour per 5 Power for 8 seconds when you Warcry, up to a maximum of 100% [1] |
Weight Advantage | +20 to Strength Mace, Sceptre or Staff Attacks deal 30% increased Damage with Hits and Ailments 4% chance to deal Double Damage while wielding a Mace, Sceptre or Staff [1] |
Will Shaper | Gain 5% of Maximum Mana as Extra Maximum Energy Shield [1] |
Wind-up | 10% chance to gain a Power Charge on Non-Critical Strike with a Claw or Dagger +15% to Critical Strike Multiplier with Claws or Daggers [1] |
Wizardry | +2% to maximum Lightning Resistance 8% increased maximum Mana [1] |
List of minor passives
Name | Stats |
---|---|
Area Damage | 10% increased Area Damage [1] |
Aura Effect | 3% increased effect of Non-Curse Auras from your Skills [1] |
Chance to Block Attack Damage | +1% Chance to Block Attack Damage [1] |
Chance to Suppress Spell Damage | +2% chance to Suppress Spell Damage [1] |
Chaos Damage over Time | 12% increased Chaos Damage over Time [1] |
Cold Damage over Time | 12% increased Cold Damage over Time [1] |
Curse Effect | 2% increased Effect of your Curses [1] [2] |
Damage over Time | 10% increased Damage over Time [1] |
Damage with Two Handed Weapons | 12% increased Damage with Two Handed Weapons [1] |
Fire Damage over Time | 12% increased Burning Damage [1] |
Flask Duration | 6% increased Flask Effect Duration [1] |
Life and Mana recovery from Flasks | 10% increased Life Recovery from Flasks 10% increased Mana Recovery from Flasks [1] |
Physical Damage over Time | 12% increased Physical Damage over Time [1] |
Reservation Efficiency | 6% increased Mana Reservation Efficiency of Skills [1] |
Small Jewel Socket | N/A |
Wand Damage | Wand Attacks deal 12% increased Damage with Hits and Ailments [1] |
Armour | 15% increased Armour [1] |
Attack Damage | 10% increased Attack Damage [1] |
Attack Damage while Dual Wielding | 12% increased Attack Damage while Dual Wielding [1] |
Attack Damage while holding a Shield | 12% increased Attack Damage while holding a Shield [1] |
Axe and Sword Damage | Axe Attacks deal 12% increased Damage with Hits and Ailments Sword Attacks deal 12% increased Damage with Hits and Ailments [1] |
Bow Damage | 12% increased Damage with Bows 12% increased Damage Over Time with Bow Skills [1] |
Brand Damage | 12% increased Brand Damage [1] |
Chance to Block Spell Damage | 1% Chance to Block Spell Damage [1] |
Channelling Skill Damage | Channelling Skills deal 12% increased Damage [1] |
Chaos Damage | 12% increased Chaos Damage [1] |
Chaos Resistance | +12% to Chaos Resistance [1] |
Cold Damage | 12% increased Cold Damage [1] |
Cold Resistance | +15% to Cold Resistance [1] |
Critical Chance | 15% increased Critical Strike Chance [1] |
Dagger and Claw Damage | Dagger Attacks deal 12% increased Damage with Hits and Ailments Claw Attacks deal 12% increased Damage with Hits and Ailments [1] |
Damage while you have a Herald | 10% increased Damage while affected by a Herald [1] |
Dexterity | +10 to Dexterity [1] |
Effect of Non-Damaging Ailments | 10% increased Effect of Non-Damaging Ailments [1] |
Elemental Damage | 10% increased Elemental Damage [1] |
Energy Shield | 6% increased maximum Energy Shield [1] |
Evasion | 15% increased Evasion Rating [1] |
Exerted Attack Damage | Exerted Attacks deal 20% increased Damage [1] |
Fire Damage | 12% increased Fire Damage [1] |
Fire Resistance | +15% to Fire Resistance [1] |
Intelligence | +10 to Intelligence [1] |
Life | 4% increased maximum Life [1] |
Lightning Damage | 12% increased Lightning Damage [1] |
Lightning Resistance | +15% to Lightning Resistance [1] |
Mace and Staff Damage | Mace or Sceptre Attacks deal 12% increased Damage with Hits and Ailments Staff Attacks deal 12% increased Damage with Hits and Ailments [1] |
Mana | 6% increased maximum Mana [1] |
Medium Jewel Socket | N/A |
Minion Damage | Minions deal 10% increased Damage [1] |
Minion Damage while you have a Herald | Minions deal 10% increased Damage while you are affected by a Herald [1] |
Minion Life | Minions have 12% increased maximum Life [1] |
Nothingness | N/A |
Physical Damage | 12% increased Physical Damage [1] |
Position Proxy | N/A |
Projectile Damage | 10% increased Projectile Damage [1] |
Spell Damage | 10% increased Spell Damage [1] |
Strength | +10 to Strength [1] |
Totem Damage | 12% increased Totem Damage [1] |
Trap and Mine Damage | 12% increased Trap Damage 12% increased Mine Damage [1] |
Version history
Version | Changes |
---|---|
3.10.0 |
|