Spine of the First Claimant Iron SceptreSceptre Physical Damage: (54-64.8) to (80-96) Critical Strike Chance: 6.00% Attacks per Second: (1.16-1.21) Weapon Range: 1.1 metresRequires Level 20, 38 Str, 38 Int14% increased Elemental Damage(100-140)% increased Physical Damage 40% increased Damage with Hits against Frozen Enemies (30-50)% increased Cold Damage (5-10)% increased Attack Speed (4-8)% increased Cast Speed 5% chance to Freeze +(25-35)% to Cold Damage over Time MultiplierThousands gazed upon the doors of the great labyrinth, at an Eternal Champion in steel and gold, The first to challenge its treacherous traps. To mark the occasion, Izaro had the Champion's remains gilded.
Acquisition Spine of the First Claimant can only drop in the Lord's Labyrinth.Vendor Offer 8x Alchemy Shard 19x Alteration ShardWeapon DPS Physical: (77.4-97.3) Phys+Chaos: (77.4-97.3) Total: (77.4-97.3)Metadata Item class: Sceptre
Spine of the First Claimant is a uniqueIron SceptreIron SceptreSceptre Physical Damage: 27-40 Critical Strike Chance: 6.00% Attacks per Second: 1.10 Weapon Range: 1.1 metresRequires Level 20, 38 Str, 38 Int14% increased Elemental Damage.
Using a Blessed OrbBlessed OrbStack Size: 20Randomises the values of the implicit modifiers of an itemRight click this item then left click another item to apply it. on a legacy version from before version 2.3.0 will change the implicit value to 20%, and not matching the value of a fresh copy of the item (14%).[1] This is due to the pre-2.3 variant use the implicit mod 20% increased Elemental DamageElementalDamagePercentImplicitSceptre1 Intrinsic 20% increased Elemental Damage, while the current version use 14% increased Elemental DamageElementalDamagePercentImplicitSceptreNew5 Intrinsic 14% increased Elemental Damage.
It is not certain that the item can be chanced inside the Labyrinth or not. But if it does, player can create a hybrid variant that only the implicit is legacy by chancing a pre-2.3 base in the Labyrinth in permeant leagues.
Using a Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it., however, CANNOT add the mod +(25-35)% to Cold Damage over Time Multiplier to the legacy item that without this mod.
The implicits on Sceptres and Wands have been increased in value. Sceptres now also follow an increasing sequence of elemental damage similar to what wands have. The highest Wand implicit can go up to 42%. The highest Sceptre implicit can go up to 40%.
The five Izaro uniques can now only be found in the Labyrinth: Chitus' NeedleChitus' Needle Elegant FoilOne Handed Sword Physical Damage: (43.2-46.8) to (79.2-85.8) Critical Strike Chance: 5.50% Attacks per Second: 1.60 Weapon Range: 1.6 metresRequires Level 30, 101 Dex+25% to Global Critical Strike Multiplier+30 to Strength (140-160)% increased Physical Damage +30 to maximum Mana 5% increased Movement Speed 30% increased Elemental Damage +0.2 metres to Weapon Range"With this, I will weave the threads of fate into a noose for our 'glorious' emperor." - Chitus Perandus, Spine of the First ClaimantSpine of the First Claimant Iron SceptreSceptre Physical Damage: (54-64.8) to (80-96) Critical Strike Chance: 6.00% Attacks per Second: (1.16-1.21) Weapon Range: 1.1 metresRequires Level 20, 38 Str, 38 Int14% increased Elemental Damage(100-140)% increased Physical Damage 40% increased Damage with Hits against Frozen Enemies +(25-35)% to Cold Damage over Time Multiplier (30-50)% increased Cold Damage (5-10)% increased Attack Speed (4-8)% increased Cast Speed 5% chance to FreezeThousands gazed upon the doors of the great labyrinth, at an Eternal Champion in steel and gold, The first to challenge its treacherous traps. To mark the occasion, Izaro had the Champion's remains gilded., Izaro's DilemmaIzaro's Dilemma Imperial ClawClaw Physical Damage: (81-90) to (207-230) Critical Strike Chance: 6.00% Attacks per Second: (1.76-1.84) Weapon Range: 1.1 metresRequires Level 68, 131 Dex, 95 IntGrants 46 Life per Enemy Hit(80-100)% increased Physical Damage Adds 20 to 50 Physical Damage (10-15)% increased Attack Speed +(300-400) to Accuracy Rating 100% increased Global Physical Damage while FrozenIzaro saw himself not as a man, but as a divine saviour trapped in a man's body., Winds of ChangeWinds of Change Ancient GauntletsArmour: (154-173)Requires Level 47, 68 Str+(30-60) to maximum Life 30% increased Projectile Speed (10-5)% reduced Movement Speed 10% chance to Knock Enemies Back on hit (30-50)% increased Projectile DamageIzaro was slow to see the treachery growing in his own court and powerless to stop it once he had; a captain sailing his own ship into rocks. and Izaro's TurmoilIzaro's Turmoil Crimson Jewel(18-25)% increased Fire Damage (18-25)% increased Cold Damage 2% chance to Ignite 2% chance to FreezeThe once-glorious emperor spent his final days imprisoned in his greatest creation; a tool to filter out the unworthy that pushed a monster to power.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket..