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Revision as of 20:30, 5 February 2013
Bows
Bows deal projectile damage at range. They have a critical strike chance of 5%. Quivers may only be used with bows, but are actually optional.
Bows, like all Two-Handed weapons, can have maximum of 6 sockets. Quivers can't have any sockets.
List of Bows
Name | Level Required | Damage Minimum | Damage Maximum | Tip: attacks per second |
Tip: damage per second |
Base Critical Strike Chance | |||
---|---|---|---|---|---|---|---|---|---|
Crude Bow | 1 | 3 | 10 | 1.2 | 7.8 | 0 | 0 | 0 | 5% |
Short Bow | 5 | 4 | 11 | 1.55 | 11.6 | 0 | 26 | 0 | 5% |
Long Bow | 10 | 5 | 22 | 1.2 | 16.2 | 0 | 41 | 0 | 5% |
Composite Bow | 15 | 11 | 25 | 1.2 | 21.6 | 0 | 56 | 0 | 5% |
Recurve Bow | 20 | 11 | 34 | 1.15 | 25.9 | 0 | 71 | 0 | 5% |
Bone Bow | 24 | 11 | 32 | 1.35 | 29 | 0 | 83 | 0 | 5% |
Royal Bow | 28 | 9 | 37 | 1.4 | 32.2 | 0 | 95 | 0 | 5% |
Death Bow | 32 | 19 | 50 | 1.1 | 38 | 0 | 107 | 0 | 5% |
Grove Bow | 35 | 12 | 37 | 1.55 | 38 | 0 | 116 | 0 | 5% |
Decurve Bow | 38 | 14 | 58 | 1.2 | 43.2 | 0 | 125 | 0 | 5% |
Compound Bow | 41 | 23 | 54 | 1.2 | 46.2 | 0 | 134 | 0 | 5% |
Sniper Bow | 44 | 22 | 65 | 1.15 | 50 | 0 | 143 | 0 | 5% |
Ivory Bow | 47 | 19 | 56 | 1.35 | 50.6 | 0 | 152 | 0 | 5% |
Highborn Bow | 50 | 15 | 60 | 1.4 | 52.5 | 0 | 161 | 0 | 5% |
Decimation Bow | 53 | 29 | 78 | 1.1 | 58.9 | 0 | 170 | 0 | 5% |
Thicket Bow | 56 | 19 | 56 | 1.55 | 58.1 | 0 | 179 | 0 | 5% |
Citadel Bow | 58 | 21 | 83 | 1.2 | 62.4 | 0 | 185 | 0 | 5% |
Ranger Bow | 60 | 29 | 68 | 1.3 | 63.1 | 0 | 212 | 0 | 5% |
Maraketh Bow | 62 | 25 | 76 | 1.25 | 63.1 | 0 | 212 | 0 | 5% |
Spine Bow | 64 | 23 | 69 | 1.35 | 62.1 | 0 | 212 | 0 | 5% |
Imperial Bow | 66 | 16 | 66 | 1.5 | 62 | 0 | 212 | 0 | 5% |
Armageddon Bow | 68 | 30 | 78 | 1.2 | 64.8 | 0 | 212 | 0 | 5% |
List of Quivers
Name | Level Required | Implicit Mods |
---|---|---|
Rugged Quiver | - | Adds 2-3 Cold Damage |
Cured Quiver | - | Adds 2-3 Fire Damage |
Light Quiver | 4 | Adds 1-5 Lightning Damage |
Heavy Quiver | 5 | Adds 1-3 Physical Damage |
Light Quiver | 12 | +36 Dexterity |
Bow Passives
The Basic Passives for Bows include:
- 4 x Bow Accuracy (20%)
- 4 x Bow Attack Speed (4%)
- 3 x Bow Critical Strike Chance (15%)
- 3 x Bow Critical Strike Multiplier (15%)
- 11 x Bow Damage (8%)
- 8 x Bow Damage (4%) and Attack Speed (2%)
- 2 x Bow Damage (4%) and Arrows Speed (15%)
- 1 x Bow Damage (4%) and Critical Strike Chance (15%)
The Notable Passives for Bows include:
- 1 x Deadly Draw (40% Increased Critical Strike Multiplier)
- 1 x Heartpierce (60% Increased Critical Strike Chance)
- 1 x Heavy Draw (12% Increased Physical Damage, 16% Increased Stun Duration)
- 1 x Greater Impact (18% Increased Physical Damage)
- 1 x King of the Hill (Knock Back Enemies if you get a Critical Strike with a Bow)
- 1 x Master Fletcher (15% Increased Physical Damage)
- 1 x Piercing Shots (35% Chance of Arrows Piercing)
For a total of 43 Bows Passives granting 174% Increased Physical Damage, 120% Increased Critical Strike Chance, 85% Increased Critical Strike Multiplier, 80% Increased Accuracy Rating, 32% Increased Attack Speed, 30% Increased Arrows Speed, 16% Increased Stun Duration, 35% Chance of Arrows Piercing and "Knock Back Enemies if you get a Critical Strike with a Bow".
Other Passives affecting Bows
Other Passives affecting Bows include Accuracy Passives, Attack Speed Passives, Critical Strikes Passives and Projectile Passives.
Bow Skills
Single Target Skills
Dexterity Skills : Elemental Hit, Frenzy and Puncture.
Multi-Targets Skills
Dexterity Skills : Explosive Arrow, Ice Shot, Lightning Arrow, Poison Arrow, Rain of Arrows and Split Arrow.