Wild Strike: Difference between revisions
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Revision as of 15:03, 4 August 2017
Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..
Wild Strike is a melee attack skill that converts some of the damage to a random element when an enemy is struck. Then, depending on the element chosen, it releases an explosion, an arcing bolt of lightning, or an icy wave.
Skill functions and interactions
An attack with Wild Strike consists of two parts: an initial melee hit that functions similarly to a default melee attack and one of the following effects being chosen at random with equal chance:[1]
- A fiery explosion with the keywords Fire, AoE, Attack
- An icy wave with the keywords Cold, Projectile, Attack
- An arcing bolt of lightning with the keywords Lightning, Chaining, Attack
Modifiers that require a specific keyword only apply to the appropriate portions of the attack. [1] For example, supporting Wild Strike with Module Error: No skills found with q_where = skill.active_skill_name="Melee Physical Damage" will increase the melee hit's physical and converted damage, but will not increase the damage of the secondary elemental effect. That said, passive points that grant Increased damage with one-handed melee weapons for example will in fact affect the triggered attacks as well if one is using a one-handed weapon, since it is still an attack that is dealt with a melee weapon (though the damage you're dealing is not actually melee damage). Similarly, supporting Wild Strike with Module Error: No skills found with q_where = skill.active_skill_name="Lesser Multiple Projectiles" will cause the Icy Wave to fire additional projectiles and deal less damage, but will not affect any other portions of the attack.
Damage conversion: An attack with Wild Strike converts 100% of physical damage to a random element; this conversion applies to all parts of the attack. Like all converted damage, the elemental portion of Wild Strike's damage will be modified by both elemental and physical damage increases.
Additional damage: Any additional damage gains from gear, auras, weapons or any other source (such as Module Error: No skills found with q_where = skill.active_skill_name="Added Fire Damage", Hatred, or Anger) will apply to all parts of the attack.
Tooltip damage: The damage dealt and DPS values shown on this ability's tooltip only indicates the statistics of the initial hit and does not include the random elemental conversion.
Gem level progression
Level | Damage Effectiveness | Attack Damage | # Chains | Exp. | Total Exp. | |||
---|---|---|---|---|---|---|---|---|
1 | 28 | 42 | 29 | 160% | 160% | N/A | 0 | 0 |
2 | 31 | 46 | 32 | 164% | 163.7% | N/A | 199345 | 199345 |
3 | 34 | 50 | 35 | 167% | 167.5% | N/A | 285815 | 485160 |
4 | 37 | 54 | 37 | 171% | 171.2% | N/A | 401344 | 886504 |
5 | 40 | 58 | 40 | 175% | 174.9% | N/A | 554379 | 1440883 |
6 | 42 | 60 | 42 | 179% | 178.7% | N/A | 477437 | 1918320 |
7 | 44 | 63 | 44 | 182% | 182.4% | N/A | 583786 | 2502106 |
8 | 46 | 66 | 46 | 186% | 186.2% | N/A | 710359 | 3212465 |
9 | 48 | 68 | 48 | 190% | 189.9% | N/A | 1355511 | 4567976 |
10 | 50 | 71 | 49 | 194% | 193.6% | N/A | 1138877 | 5706853 |
11 | 52 | 74 | 51 | 197% | 197.4% | N/A | 1368233 | 7075086 |
12 | 54 | 76 | 53 | 201% | 201.1% | N/A | 1638338 | 8713424 |
13 | 56 | 79 | 55 | 205% | 204.8% | N/A | 1956648 | 10670072 |
14 | 58 | 82 | 57 | 209% | 208.6% | N/A | 3655184 | 14325256 |
15 | 60 | 84 | 59 | 212% | 212.3% | N/A | 3017327 | 17342583 |
16 | 62 | 87 | 60 | 216% | 216.1% | N/A | 7759995 | 25102578 |
17 | 64 | 90 | 62 | 220% | 219.8% | N/A | 15138193 | 40240771 |
18 | 66 | 92 | 64 | 224% | 223.5% | N/A | 26083825 | 66324596 |
19 | 68 | 95 | 66 | 227% | 227.3% | N/A | 62620247 | 128944843 |
20 | 70 | 98 | 68 | 231% | 231% | N/A | 211708088 | 340652931 |
21 | 72 | 100 | 70 | 235% | 234.7% | N/A | N/A | N/A |
22 | 74 | N/A | N/A | 238% | 238.5% | N/A | N/A | N/A |
23 | 76 | N/A | N/A | 242% | 242.2% | N/A | N/A | N/A |
24 | 78 | N/A | N/A | 246% | 245.9% | N/A | N/A | N/A |
25 | 80 | N/A | N/A | 250% | 249.7% | N/A | N/A | N/A |
26 | 82 | N/A | N/A | 253% | 253.4% | N/A | N/A | N/A |
27 | 84 | N/A | N/A | 257% | 257.2% | N/A | N/A | N/A |
28 | 86 | N/A | N/A | 261% | 260.9% | N/A | N/A | N/A |
29 | 88 | N/A | N/A | 265% | 264.6% | N/A | N/A | N/A |
30 | 90 | N/A | N/A | 268% | 268.4% | N/A | N/A | N/A |
31 | 91 | N/A | N/A | 270% | 270.2% | N/A | N/A | N/A |
32 | 92 | N/A | N/A | 272% | 272.1% | N/A | N/A | N/A |
33 | 93 | N/A | N/A | 274% | 274% | N/A | N/A | N/A |
34 | 94 | N/A | N/A | 276% | 275.8% | N/A | N/A | N/A |
35 | 95 | N/A | N/A | 278% | 277.7% | N/A | N/A | N/A |
36 | 96 | N/A | N/A | 280% | 279.6% | N/A | N/A | N/A |
37 | 97 | N/A | N/A | 281% | 281.4% | N/A | N/A | N/A |
38 | 98 | N/A | N/A | 283% | 283.3% | N/A | N/A | N/A |
39 | 99 | N/A | N/A | 285% | 285.2% | N/A | N/A | N/A |
40 | 100 | N/A | N/A | 287% | 287.1% | N/A | N/A | N/A |
Quest reward
Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.
Vendor reward
Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.
Related helmet enchantments
The following helmet enchantments affect Wild Strike.
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.
Name | Labyrinth | Stats | Spawn Weighting | |
---|---|---|---|---|
Enchantment Wild Strike Damage 1 | 66 | Merciless Labyrinth | 25% increased Wild Strike Damage | helmet 100 |
Enchantment Wild Strike Damage 2 | 75 | Eternal Labyrinth | 40% increased Wild Strike Damage | helmet 100 |
Enchantment Wild Strike Num Of Additional Projectiles In Chain 1 | 66 | Merciless Labyrinth | Wild Strike's Beam Chains an additional 4 times | helmet 100 |
Enchantment Wild Strike Num Of Additional Projectiles In Chain 2 | 75 | Eternal Labyrinth | Wild Strike's Beam Chains an additional 6 times | helmet 100 |
Enchantment Wild Strike Area Of Effect 1 | 66 | Merciless Labyrinth | 24% increased Wild Strike Area of Effect | helmet 100 |
Enchantment Wild Strike Area Of Effect 2 | 75 | Eternal Labyrinth | 36% increased Wild Strike Area of Effect | helmet 100 |
Version history
Version | Changes |
---|---|
2.6.0 |
|
2.4.0 |
|
2.1.0 |
|
2.0.0 |
|
References
- ↑ 1.0 1.1 1.2 Mark_GGG (June 23, 2016). "Mechanical Questions Thread". Path of Exile Forums. Retrieved June 23, 2016.