Split Arrow: Difference between revisions

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Revision as of 04:57, 2 August 2015

Template:Gem Infobox

"The Ranger paused. She was surrounded. The enemy from the front was merely a diversion, the real threats now flanked her from the left and right. They closed silently in the shadows, believing themselves unseen. Seconds ticked slowly by as she waited, wanting them to be complacent, wanting them to believe her vulnerable. As they drew nearer, her bowstring hand slid gently back, the arrow cocked and waiting. Then, in a blur, her weapon came up, the missile rocketing forth, a streak of hissing death. There was a brief pause, and then if by magic, all three foes fell as one, apparently struck by copies of the same arrow. Lowering her bow, the Ranger smirked, and silently thanked her teacher for the hours spent mastering Split Arrow."
— Description on the official Path of Exile website[1]

Split Arrow is a ranged attack skill, firing multiple arrows at different targets.

Skill Functions and Interactions

Additional Projectiles: Like all bow attacks which fire more than one projectile simultaneously, a single enemy cannot be hit by more than one projectile per attack. If multiple arrows are on course to impact any given monster, all but one will ignore that monster and travel past to potentially hit enemies behind the first one encountered.

Arrow Spread: The angular spread of Split Arrow's projectiles can be controlled by aiming closer to or farther away from the player. The spread will be smaller when aiming further away and larger when aiming closer.

Gem level progression

Template:GemLevelTable |- ! 1 | 1 || 10 || 5 || 90% || 4 || 70 |- ! 2 | 2 || 12 || 6 || 91% || 4 || 308 |- ! 3 | 4 || 16 || 6 || 92% || 4 || 1,554 |- ! 4 | 7 || 22 || 6 || 93% || 4 || 6,667 |- ! 5 | 11 || 31 || 7 || 94% || 5 || 26,047 |- ! 6 | 16 || 41 || 7 || 95% || 5 || 49,725 |- ! 7 | 20 || 50 || 7 || 96% || 5 || 95,714 |- ! 8 | 24 || 58 || 7 || 97% || 5 || 169,595 |- ! 9 | 28 || 67 || 8 || 98% || 6 || 283,759 |- ! 10 | 32 || 75 || 8 || 99% || 6 || 453,996 |- ! 11 | 36 || 83 || 8 || 100% || 6 || 703,128 |- ! 12 | 40 || 92 || 8 || 101% || 6 || 1,061,223 |- ! 13 | 44 || 100 || 8 || 102% || 7 || 2,065,870 |- ! 14 | 48 || 109 || 8 || 103% || 7 || 2,507,110 |- ! 15 | 52 || 117 || 9 || 104% || 7 || 5,798,936 |- ! 16 | 56 || 125 || 9 || 105% || 7 || 15,083,919 |- ! 17 | 60 || 134 || 10 || 106% || 8 || 27,792,735 |- ! 18 | 64 || 142 || 10 || 107% || 8 || 43,869,739 |- ! 19 | 67 || 148 || 10 || 108% || 8 || 242,081,556 |- ! 20 | 70 || 155 || 10 || 109% || 8 || class="table-na" style="text-align: center; " | N/A |- ! 21 | 72 || || 11 || 110% || 9 || class="table-na" style="text-align: center; " | N/A |- ! 22 | 74 || || 11 || 111% || 9 || class="table-na" style="text-align: center; " | N/A |- ! 23 | 76 || || 11 || 112% || 9 || class="table-na" style="text-align: center; " | N/A |- ! 24 | 78 || || 11 || 113% || 9 || class="table-na" style="text-align: center; " | N/A |- ! 25 | 80 || || 13 || 114% || 10 || class="table-na" style="text-align: center; " | N/A |- ! 26 | 82 || || 13 || 115% || 10 || class="table-na" style="text-align: center; " | N/A |- ! 27 | 84 || || 13 || 116% || 10 || class="table-na" style="text-align: center; " | N/A |- ! 28 | 86 || || 13 || 117% || 10 || class="table-na" style="text-align: center; " | N/A |- ! 29 | 88 || || 14 || 118% || 11 || class="table-na" style="text-align: center; " | N/A |- ! 30 | 90 || || 14 || 119% || 11 || class="table-na" style="text-align: center; " | N/A |}

Quest reward

Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.

Vendor reward

Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.

Version history

Version Changes
2.0.0
  • Fires 4 additional projectiles at level 1 (up from 2 additional) and fires one additional projectile every 4 gem levels.
  • Base Damage has been increased from 80% to 90%. Instead of gaining 3% Physical Damage per level, Split Arrow now gains 1% Base Damage per level.
1.0.0
  • Reduced the mana cost.
0.10.0
  • Is now player level 1 (was 4).
0.9.12qq
  • Damage modifiers are now factored into Damage Effectiveness rather than being listed as separate stats.
  • From 1% attack speed per quality point to 0.35%.
0.9.12j
  • Fixed a bug where firing a Split Arrow when you are out of mana would not correctly fall back to a normal attack.
0.9.5c
  • Reduced the mana cost so that it increases by 3 per arrow rather than by 6.
0.9.5
  • Mana costs increased based on number of arrows.
0.9.3c
  • Fixed a bug that caused damage bonuses to not appear
  • Increased damage by raising its flat damage penalty from -30% to -20%.
0.9.1
  • Split Arrow now fires additional arrows at higher levels.

References

  1. Path of Exile. "Dexterity skills". Official Path of Exile website.