Weapon: Difference between revisions
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>Darth l33t (→Summary: updated implicits, added fishing rod) |
>Killodoggy (added a short description of weapon swap, with a link.) |
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A '''weapon''' is an item whose primary purpose is to deal [[damage]]. Base weapons each have innate properties such as damage, critical strike chance, speed, and requirements. Sometimes they come with special modifiers such as a [[#wand|wand's]] increased spell damage. [[Magic]], [[Rare]], and [[Unique]] weapons come with modifiers from the [[Item affix#Prefixes|Prefix]] and [[Item affix#Suffixes|Suffix]]. Mods can give bonuses to the weapon or to the exile wielding it. Weapons are split into eight different categories. | A '''weapon''' is an item whose primary purpose is to deal [[damage]]. Base weapons each have innate properties such as damage, critical strike chance, speed, and requirements. Sometimes they come with special modifiers such as a [[#wand|wand's]] increased spell damage. [[Magic]], [[Rare]], and [[Unique]] weapons come with modifiers from the [[Item affix#Prefixes|Prefix]] and [[Item affix#Suffixes|Suffix]]. Mods can give bonuses to the weapon or to the exile wielding it. Weapons are split into eight different categories. | ||
==Mechanics== | |||
===Swapping Weapons=== | |||
Characters can use a different weapon(s) on a [[weapon swap]]. | |||
{{Navbox Weapons}} | {{Navbox Weapons}} |
Revision as of 04:45, 4 March 2020
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A weapon is an item whose primary purpose is to deal damage. Base weapons each have innate properties such as damage, critical strike chance, speed, and requirements. Sometimes they come with special modifiers such as a wand's increased spell damage. Magic, Rare, and Unique weapons come with modifiers from the Prefix and Suffix. Mods can give bonuses to the weapon or to the exile wielding it. Weapons are split into eight different categories.
Mechanics
Swapping Weapons
Characters can use a different weapon(s) on a weapon swap.
Summary
Weapon Type | H | Attri | DPS Max | Dmg Avg | AS Max | Crit Chance | Implicit Mods | Implicit Mods (Maraketh) |
---|---|---|---|---|---|---|---|---|
One Hand Mace | 1 | 89.1 | 77.5 | 1.45 | 5.0% | 10-15% reduced Enemy Stun Threshold | 4%-6% increased Attack Speed | |
Two Hand Mace | 2 | 115 | 98.5 | 1.3 | 5.0% | 30%-45% increased Stun Duration on enemies | 4%-6% increased Area of Effect | |
One Hand Axe | 1 | 92.4 | 77 | 1.5 | 5.0% | None (but higher base DPS) | +8%-12% increased Physical Damage | |
Two Hand Axe | 2 | 126 | 105 | 1.3 | 5.0% | None (but higher base DPS) | +50% increased Local Critical Strike Chance | |
One Hand Sword | 1 | 90.6 | 77 | 1.55 | 5.0% | 40% increased Accuracy OR
+165-475 to Accuracy Rating |
4%-6% chance to Dodge Attack Hits | |
Two Hand Sword | 2 | 109.2 | 84 | 1.45 | 5.0%-6.0% | 30-40% increased Accuracy OR
+60-470 to Accuracy Rating |
+40-60% to Global Critical Strike Multiplier | |
Fishing rod | 2 | 12 | 10 | 1.2 | 5.0% | None | None | |
Thrusting One Hand Sword | 1 | 73.6 | 54.5 | 1.6 | 5.5%-6.5% | 25%-35% increased Global Critical Strike Multiplier | 15%-20% chance to cause Bleeding on Hit | |
Bow | 2 | 78.8 | 63 | 1.5 | 5.0%-6.5% | None OR +30-50% increased Critical Strike Chance OR
+20%-24% increased Elemental Damage with Weapons |
+4%-6% increased Movement Speed | |
Claw | 1 | 72 | 54 | 1.6 | 6.0%-6.5% | +3-50 Life gained for each enemy hit by your Attacks OR
1.6%-2% Physical Attack Damage Leeched as Life |
+6-14 Mana and +15-38 Life gained for each enemy hit by your Attacks | |
Dagger | 1 | 73.5 | 60.5 | 1.5 | 6.0%-6.5% | 30%-50% increased Global Critical Strike Chance | 4%-6% Chance to Block Attack Damage | |
Rune Dagger | 1 | 73.5 | 60.5 | 1.5 | 6.3%-6.5% | 30%-50% increased Global Critical Strike Chance | None | |
Sceptre | 1 | 81.6 | 68 | 1.5 | 6.0%-6.5% | 10%-40% increased Elemental Damage | Damage Penetrates 4%-6% Elemental Resistance | |
Staff | 2 | 112.7 | 98 | 1.3 | 6.0%-6.5% | 18%-20% Chance to Block Attack Damage while wielding a Staff | 80%-100% increased Global Critical Strike Chance | |
Warstaff | 2 | 112.7 | 98 | 1.3 | 6.0%-6.5% | 18%-20% Chance to Block Attack Damage while wielding a Staff | None | |
Wand | 1 | 54.6 | 45.5 | 1.5 | 7.0%-8.0% | 10-42% increased Spell Damage | 10-14% increased Cast Speed |