Map:Acton's Nightmare (War for the Atlas): Difference between revisions

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>FaceLicker329@legacy41643848
m (hit save instead of preview lol)
>FaceLicker329@legacy41643848
m (forgot to mod the quantity)
Line 7: Line 7:
|BaseItem              = Overgrown Shrine Map
|BaseItem              = Overgrown Shrine Map
|MapLevel              = 69
|MapLevel              = 69
|ItemQuantity          = 63%
|ItemQuantity          = {{mod|+63%}}
|RandomMods            = Area has patches of burning ground : Area is inhabited by Skeletons : (120-150)% increased Rarity of Items found in this Map : Restless Dead : Area is a Large Maze : Area contains a Large Chest
|RandomMods            = Area has patches of burning ground : Area is inhabited by Skeletons : (120-150)% increased Rarity of Items found in this Map : Restless Dead : Area is a Large Maze : Area contains a Large Chest
|HelpText              = Travel to this Map by using it in the Eternal : Laboratory. Maps can only be used once.
|HelpText              = Travel to this Map by using it in the Eternal : Laboratory. Maps can only be used once.

Revision as of 01:55, 19 April 2013

Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..

Map type: Outdoors

Boss:

Vendor: N/A

Notes