Vaal Ice Nova: Difference between revisions

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>BotK2
m (PyPoE/ExporterBot/1.0.0a0: Item export)
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|static_damage_effectiveness      = 70
|static_damage_effectiveness      = 70
|static_damage_multiplier        = 100
|static_damage_multiplier        = 100
|stat_text                        = Deals (11 to 274)-(17 to 428) Cold Damage<br>Causes smaller novas up to 5 times on enemies hit<br>20% reduced Area of Effect Radius each repeat
|static_stat1_id                  = ice_nova_number_of_repeats
|static_stat1_id                  = ice_nova_number_of_repeats
|static_stat1_value              = 5
|static_stat1_value              = 5
Line 28: Line 27:
|static_stat3_id                  = is_area_damage
|static_stat3_id                  = is_area_damage
|static_stat3_value              = 1
|static_stat3_value              = 1
|stat_text                        = Deals (11 to 274)-(17 to 428) Cold Damage<br>Causes smaller novas up to 5 times on enemies hit<br>20% reduced Area of Effect Radius each repeat
|quality_stat_text                = 0.5% increased Area of Effect radius
|quality_stat_text                = 0.5% increased Area of Effect radius
|static_quality_stat1_id          = base_skill_area_of_effect_+%
|static_quality_stat1_id          = base_skill_area_of_effect_+%

Revision as of 22:24, 14 June 2016

Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..

For the non-Vaal counterpart, see Ice Nova.

Vaal Ice Nova is a vaal spell that casts an expanding circle of ice emanating from the player, which repeats off of enemies hit by it.

Gem level progression

LevelRequired LevelRequired IntelligenceCold
Damage
Exp.Total Exp.
11233N/A00
21539N/A1524915249
31948N/A4151756766
42356N/A81983138749
52764N/A147968286717
63173N/A250557537274
73581N/A405086942360
83888N/A4477181390078
94194N/A6153182005396
1044100N/A8346392840035
1147106N/A15707604410795
1250113N/A16339876044782
1353119N/A21510308195812
1456125N/A281218911008001
1559132N/A509936016107361
1662138N/A940073125508092
1764142N/A1527336640781458
1866146N/A2628658267068040
1968151N/A62890590129958630
2070155N/A212046017342004647
2172159N/AN/AN/A
2274N/AN/AN/AN/A
2376N/AN/AN/AN/A
2478N/AN/AN/AN/A
2580N/AN/AN/AN/A
2682N/AN/AN/AN/A
2784N/AN/AN/AN/A
2886N/AN/AN/AN/A
2988N/AN/AN/AN/A
3090N/AN/AN/AN/A
3191N/AN/AN/AN/A
3292N/AN/AN/AN/A
3393N/AN/AN/AN/A
3494N/AN/AN/AN/A
3595N/AN/AN/AN/A
3696N/AN/AN/AN/A
3797N/AN/AN/AN/A
3898N/AN/AN/AN/A
3999N/AN/AN/AN/A
40100N/AN/AN/AN/A

Video Demonstration

Version history

Version Changes
2.3.0
  • The cast time for Module Error: Too many skills found with q_where = skill.active_skill_name="Ice Nova". Please choose only one of the following ids:
    BeyondDemonBlindNova - Blind enemies on hit, Base radius is 2.6 metres (page)
    TormentDaemonBlindNova - Blind enemies on hit, Base radius is 2.6 metres (page)
    and Vaal Ice Nova have been reduced from 900ms to 800ms.
2.0.0
  • Critical Strike Chance increased to 6%.
1.1.0d
  • Vaal Skill soul counts were initially balanced for Merciless difficulty, where there are more monsters. We want them to be easier to use in Normal and Cruel difficulty. We have halved the number of souls required for each skill. In Cruel difficulty, skills require 50% more souls to uses. In Merciless difficulty, they require 100% more (which is the same as before the patch).
1.1.0
  • Introduced to the game.