|stat_text = Deals (185-226.8)% of Base Damage<br>200% increased Stun Duration on enemies<br>Deals up to (40-49)% more Damage to closer targets<br>(2-75) to (3-113) Added Attack Physical Damage<br>Stuns Enemies<br>Can't be Evaded<br>+(0-9) to radius
|stat_text = Deals (185-226.8)% of Base Attack Damage<br>200% increased Stun Duration on enemies<br>Deals up to (40-49)% more Damage to closer targets<br>(2-75) to (3-113) Added Attack Physical Damage<br>Stuns Enemies<br>Can't be Evaded<br>+(0-9) to radius
|quality_stat_text = 1% increased Stun Duration on enemies<br>0.5% increased Area of Effect
|quality_stat_text = 1% increased Stun Duration on enemies<br>0.5% increased Area of Effect
|static_quality_stat1_id = base_stun_duration_+%
|static_quality_stat1_id = base_stun_duration_+%
Revision as of 19:41, 13 December 2019
Vaal Ground SlamVaal, Attack, AoE, Physical, Melee Level: (1-20) Souls Per Use: 15 Can Store 3 Use(s) Soul Gain Prevention: 2 sec Attack Damage: (185-226)% of base Effectiveness of Added Damage: (185-227)%The character slams the ground in front of them with a Staff, Axe, Mace or Sceptre, creating a wave that travels in all directions that damages and stuns enemies. The wave deals more damage to closer enemies.Deals (185-226.8)% of Base Attack Damage 200% increased Stun Duration on enemies Deals up to (40-49)% more Damage to closer targets (2-75) to (3-113) Added Attack Physical Damage Stuns Enemies Can't be Evaded +(0-9) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Ground Slam is a vaalmeleeattack that slams the ground with a mace or staff, creating a wave that travels in all directions, knocking enemies back and stunning them.
Vaal Skill soul counts were initially balanced for Merciless difficulty, where there are more monsters. We want them to be easier to use in Normal and Cruel difficulty. We have halved the number of souls required for each skill. In Cruel difficulty, skills require 50% more souls to uses. In Merciless difficulty, they require 100% more (which is the same as before the patch).