Vaal Ground Slam: Difference between revisions

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|mana_cost=0
|mana_cost=0
|required_level=1
|required_level=1
|souls_per_use=16, 24, 32
|souls_per_use=24, 36, 48
|stored_uses=4
|stored_uses=3
|description=The character slams the ground with their main hand weapon, creating a wave that travels in all directions and damages enemies. Only works with Staves or Maces.
|description=The character slams the ground with their main hand weapon, creating a wave that travels in all directions and damages enemies. Only works with Staves or Maces.
|modifier1=100% increased Knockback Distance
|modifier1=100% increased Knockback Distance
|modifier2=Deals (160–198)% of Base Damage
|modifier2=Deals (160–198)% of Base Damage
|modifier3=Knocks enemies Back on Hit
|modifier3=Knocks enemies Back on Hit
|modifier4=30% increased Area of Effect radius
|modifier4=20% increased Area of Effect radius
|modifier5=Stuns Enemies
|modifier5=Stuns Enemies
|modifier6=Can't be Evaded
|modifier6=Can't be Evaded
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|image=Vaal_Ground_Slam.png
|image=Vaal_Ground_Slam.png
}}
}}
'''Vaal Ground Slam''' is a [[vaal skill]], slamming the ground with a [[mace]] or [[staff]] and creating a wave that travels in all directions and knocks monsters back.
'''Vaal Ground Slam''' is a [[vaal skill]], slamming the ground with a [[mace]] or [[staff]] and creating a wave that travels in all directions and knocks monsters back.


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==Version History==
==Version History==
{{VersionHistoryTable}}
{{VersionHistoryTable}}
{{VersionHistoryRow|2.1.0}}
* Vaal Ground Slam now requires 50% more souls per use, and can only store three uses. The area of effect radius bonus has been reduced from 30% to 20%.
{{VersionHistoryRow|1.1.0d}}
{{VersionHistoryRow|1.1.0d}}
* Vaal Skill soul counts were initially balanced for Merciless difficulty, where there are more monsters. We want them to be easier to use in Normal and Cruel difficulty. We have halved the number of souls required for each skill. In Cruel difficulty, skills require 50% more souls to uses. In Merciless difficulty, they require 100% more (which is the same as before the patch).
* Vaal Skill soul counts were initially balanced for Merciless difficulty, where there are more monsters. We want them to be easier to use in Normal and Cruel difficulty. We have halved the number of souls required for each skill. In Cruel difficulty, skills require 50% more souls to uses. In Merciless difficulty, they require 100% more (which is the same as before the patch).

Revision as of 15:33, 15 December 2015

Template:Gem Infobox Vaal Ground Slam is a vaal skill, slamming the ground with a mace or staff and creating a wave that travels in all directions and knocks monsters back.

Skill Functions and Interactions

Gem level progression

Template:GemLevelTable |- ! 1 | 1 | 0 | 160% | 0 | 0 |- ! 2 | 2 | 0 | 162% | 70 | 70 |- ! 3 | 4 | 16 | 164% | 308 | 378 |- ! 4 | 7 | 22 | 166% | 1,554 | 1,932 |- ! 5 | 11 | 31 | 168% | 6,667 | 8,599 |- ! 6 | 16 | 41 | 170% | 26,047 | 34,646 |- ! 7 | 20 | 50 | 172% | 49,725 | 84,371 |- ! 8 | 24 | 58 | 174% | 95,714 | 180,085 |- ! 9 | 28 | 67 | 176% | 169,595 | 349,680 |- ! 10 | 32 | 75 | 178% | 283,759 | 633,439 |- ! 11 | 36 | 83 | 180% | 453,996 | 1,087,435 |- ! 12 | 40 | 92 | 182% | 703,128 | 1,790,563 |- ! 13 | 44 | 100 | 184% | 1,061,223 | 2,851,786 |- ! 14 | 48 | 109 | 186% | 2,065,870 | 4,917,656 |- ! 15 | 52 | 117 | 188% | 2,507,110 | 7,424,766 |- ! 16 | 56 | 125 | 190% | 5,798,936 | 13,223,702 |- ! 17 | 60 | 134 | 192% | 15,083,919 | 28,307,621 |- ! 18 | 64 | 142 | 194% | 27,792,735 | 56,100,356 |- ! 19 | 67 | 148 | 196% | 43,869,739 | 99,970,095 |- ! 20 | 70 | 155 | 198% | 242,081,556 | 342,051,651 |- ! 21 | 72 | 159 | 200% | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 22 | 74 | | 202% | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 23 | 76 | | 204% | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 24 | 78 | | 206% | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 25 | 80 | | 208% | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 26 | 82 | | 210% | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 27 | 84 | | 212% | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 28 | 86 | | 214% | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 29 | 88 | | 216% | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 30 | 90 | | 218% | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |}

Video Demonstration

Version History

Version Changes
2.1.0
  • Vaal Ground Slam now requires 50% more souls per use, and can only store three uses. The area of effect radius bonus has been reduced from 30% to 20%.
1.1.0d
  • Vaal Skill soul counts were initially balanced for Merciless difficulty, where there are more monsters. We want them to be easier to use in Normal and Cruel difficulty. We have halved the number of souls required for each skill. In Cruel difficulty, skills require 50% more souls to uses. In Merciless difficulty, they require 100% more (which is the same as before the patch).
1.1.0
  • Introduced to the game.

See also

Module Error: Too many skills found with q_where = skill.active_skill_name="Ground Slam". Please choose only one of the following ids:
AxisBossGroundSlam - N/A (page)
DropBearSummonedGroundSlam - N/A (page)