The Stormheart: Difference between revisions
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>OgreMages m (2.6 Changes →Version history) |
>Trympyrym (version history & legacy variants & modifiers) |
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|explicit3 = LocalAddedLightningDamageUniqueStaff14 | |explicit3 = LocalAddedLightningDamageUniqueStaff14 | ||
|explicit4 = LocalCriticalStrikeChanceUniqueStaff14 | |explicit4 = LocalCriticalStrikeChanceUniqueStaff14 | ||
|explicit5 = | |explicit5 = CannotBeShockedWhileChilledUnique__1 | ||
|explicit6 = ChanceToShockChilledEnemiesUnique__1 | |||
|release_version = 2.0.0 | |release_version = 2.0.0 | ||
}} | }} | ||
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* A set of 4 {{il|Jack in the Box}} can be exchanged for a random [[unique item]]. | * A set of 4 {{il|Jack in the Box}} can be exchanged for a random [[unique item]]. | ||
* A set of 6 {{il|The Tower}} can be exchanged for a random [[unique]] staff. | * A set of 6 {{il|The Tower}} can be exchanged for a random [[unique]] staff. | ||
==Legacy variants== | |||
'''{{PAGENAME}}''' has a [[legacy variant]]. | |||
{{legacy variant table header}} | |||
{{legacy variant table row|2.6.0|{{c|mod|12% Chance to Block}} | (80-100)% increased Physical Damage <br /> Adds (25-35) to (45-60) Cold Damage <br /> Adds (1-10) to (70-90) Lightning Damage <br /> (20-35)% increased Critical Strike Chance <br /> {{c|mod|Cannot be Shocked while Frozen}} <br /> {{c|not|Cannot be Shocked while Chilled}} <br /> {{c|not|50% chance to Shock Chilled Enemies}}}} | |||
|} | |||
==Version history== | ==Version history== | ||
{{VersionHistoryTable}} | {{VersionHistoryTable}} | ||
{{VersionHistoryRow|2.6.0}} | {{VersionHistoryRow|2.6.0}} | ||
* Base type implicit mod increased to {{c|mod|18% Chance to Block}} (up from 12%) | |||
'''The following changes cannot be obtained by rerolling the item's mods with a [[Divine Orb]]''': | '''The following changes cannot be obtained by rerolling the item's mods with a [[Divine Orb]]''': | ||
* No longer has the property Cannot be Shocked while Frozen. Now has cannot be Shocked while Chilled. | * No longer has the property Cannot be Shocked while Frozen. Now has cannot be Shocked while Chilled. |
Revision as of 06:03, 2 May 2017
Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..
The Stormheart is a unique Royal StaffRoyal StaffStaff
Physical Damage: 27-81
Critical Strike Chance: 6.50%
Attacks per Second: 1.15
Weapon Range: 1.3 metresRequires Level 28, 51 Str, 51 Int+18% Chance to Block Attack Damage while wielding a Staff.
Vendor: 12Alteration ShardsAlteration ShardStack Size: 20A stack of 20 shards becomes an Orb of Alteration. and 1Alchemy ShardAlchemy ShardStack Size: 20A stack of 20 shards becomes an Orb of Alchemy.
Divination cards
- A set of 4 Jack in the BoxJack in the Box4ItemTurn the crank,
close your eyes,
and pray to the gods
for a pleasant surprise. can be exchanged for a random unique item. - A set of 6 The TowerThe Tower6StaffA tower built of the strongest stone is not eternal; a towering intellect is not enlightened. can be exchanged for a random unique staff.
Legacy variants
The Stormheart has a legacy variant.
Version discontinued | Stats Compare each legacy variant to the current variant.
|
---|---|
2.6.0 | 12% Chance to Block (80-100)% increased Physical Damage |
Version history
Version | Changes |
---|---|
2.6.0 |
The following changes cannot be obtained by rerolling the item's mods with a Divine Orb:
|
2.0.0 |
|