The Stormheart: Difference between revisions

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>OgreMages
m (2.6 Changes →‎Version history)
>Trympyrym
(version history & legacy variants & modifiers)
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|explicit3                        = LocalAddedLightningDamageUniqueStaff14
|explicit3                        = LocalAddedLightningDamageUniqueStaff14
|explicit4                        = LocalCriticalStrikeChanceUniqueStaff14
|explicit4                        = LocalCriticalStrikeChanceUniqueStaff14
|explicit5                        = CannotBeShockedWhileFrozenUniqueStaff14
|explicit5                        = CannotBeShockedWhileChilledUnique__1
|explicit6                        = ChanceToShockChilledEnemiesUnique__1
|release_version                  = 2.0.0
|release_version                  = 2.0.0
}}
}}
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* A set of 4 {{il|Jack in the Box}} can be exchanged for a random [[unique item]].
* A set of 4 {{il|Jack in the Box}} can be exchanged for a random [[unique item]].
* A set of 6 {{il|The Tower}} can be exchanged for a random [[unique]] staff.
* A set of 6 {{il|The Tower}} can be exchanged for a random [[unique]] staff.
==Legacy variants==
'''{{PAGENAME}}''' has a [[legacy variant]].
{{legacy variant table header}}
{{legacy variant table row|2.6.0|{{c|mod|12% Chance to Block}} | (80-100)% increased Physical Damage <br /> Adds (25-35) to (45-60) Cold Damage <br /> Adds (1-10) to (70-90) Lightning Damage <br /> (20-35)% increased Critical Strike Chance <br /> {{c|mod|Cannot be Shocked while Frozen}} <br /> {{c|not|Cannot be Shocked while Chilled}} <br /> {{c|not|50% chance to Shock Chilled Enemies}}}}
|}


==Version history==
==Version history==
{{VersionHistoryTable}}
{{VersionHistoryTable}}
{{VersionHistoryRow|2.6.0}}
{{VersionHistoryRow|2.6.0}}
* Base type implicit mod increased to {{c|mod|18% Chance to Block}} (up from 12%)
'''The following changes cannot be obtained by rerolling the item's mods with a [[Divine Orb]]''':
'''The following changes cannot be obtained by rerolling the item's mods with a [[Divine Orb]]''':
* No longer has the property Cannot be Shocked while Frozen. Now has cannot be Shocked while Chilled.
* No longer has the property Cannot be Shocked while Frozen. Now has cannot be Shocked while Chilled.

Revision as of 06:03, 2 May 2017

Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..

The Stormheart is a unique Royal StaffRoyal StaffStaff
Physical Damage: 27-81
Critical Strike Chance: 6.50%
Attacks per Second: 1.15
Weapon Range: 1.3 metres
Requires Level 28, 51 Str, 51 Int+18% Chance to Block Attack Damage while wielding a Staff
.

Vendor: 12Alteration ShardsAlteration ShardStack Size: 20A stack of 20 shards becomes an Orb of Alteration. and 1Alchemy ShardAlchemy ShardStack Size: 20A stack of 20 shards becomes an Orb of Alchemy.

Template:MasterUniquePrice

Divination cards

  • A set of 4 Jack in the BoxJack in the Box4ItemTurn the crank,
    close your eyes,
    and pray to the gods
    for a pleasant surprise.
    can be exchanged for a random unique item.
  • A set of 6 The TowerThe Tower6StaffA tower built of the strongest stone is not eternal; a towering intellect is not enlightened. can be exchanged for a random unique staff.

Legacy variants

The Stormheart has a legacy variant.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

2.6.0

12% Chance to Block

(80-100)% increased Physical Damage 
Adds (25-35) to (45-60) Cold Damage
Adds (1-10) to (70-90) Lightning Damage
(20-35)% increased Critical Strike Chance
Cannot be Shocked while Frozen
Cannot be Shocked while Chilled
50% chance to Shock Chilled Enemies

Version history

Version Changes
2.6.0
  • Base type implicit mod increased to 18% Chance to Block (up from 12%)

The following changes cannot be obtained by rerolling the item's mods with a Divine Orb:

  • No longer has the property Cannot be Shocked while Frozen. Now has cannot be Shocked while Chilled.
  • Now has a 50% chance to Shock Chilled Enemies.
2.0.0
  • Introduced to the game.