Shocked ground: Difference between revisions
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===Map mods=== | ===Map mods=== | ||
{{Query spawnable modifiers | {{Query spawnable modifiers | ||
|where=mods.domain=5 AND (mods.stat_text LIKE "%shocked ground%" OR mods.stat_text LIKE "%shocking ground%" ) | |where=mods.domain=5 AND (mods.stat_text LIKE "%shocked ground%" OR mods.stat_text LIKE "%shocking ground%" OR mod_stats.id LIKE "%ground%lightning%") | ||
|spawn_weights=1 | |spawn_weights=1 | ||
}} | }} | ||
===Delve area mods=== | ===Delve area mods=== | ||
{{Query spawnable modifiers | {{Query spawnable modifiers | ||
|where=mods.domain=17 AND (mods.stat_text LIKE "%shocked ground%" OR mods.stat_text LIKE "%shocking ground%" ) | |where=mods.domain=17 AND (mods.stat_text LIKE "%shocked ground%" OR mods.stat_text LIKE "%shocking ground%" OR mod_stats.id LIKE "%ground%lightning%") | ||
|spawn_weights=1 | |spawn_weights=1 | ||
}} | }} | ||
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Synthesis map mods can only appear in Synthesis unique maps such as {{il|Cortex}} | Synthesis map mods can only appear in Synthesis unique maps such as {{il|Cortex}} | ||
{{Query spawnable modifiers | {{Query spawnable modifiers | ||
|where=mods.domain=18 AND (mods.stat_text LIKE "%shocked ground%" OR mods.stat_text LIKE "%shocking ground%" ) | |where=mods.domain=18 AND (mods.stat_text LIKE "%shocked ground%" OR mods.stat_text LIKE "%shocking ground%" OR mod_stats.id LIKE "%ground%lightning%") | ||
|spawn_weights=1 | |spawn_weights=1 | ||
}} | }} | ||
==Version history== | ==Version history== | ||
{{VersionHistoryTable}} | {{VersionHistoryTable}} |
Revision as of 04:50, 1 May 2020
![](/images/thumb/6/6d/Shocking_ground.jpg/300px-Shocking_ground.jpg)
Shocking ground (sometimes referred as Shocked ground in items) is a detrimental ground effect that inflicts shock.
Because this shock is not applied from a hit, it has been given a flat value of #% increased damage taken. It is 15% for Vaal Lightning TrapVaal Lightning TrapTrap, Critical, Spell, Projectile, Duration, Vaal, Lightning
Level: (1-20)
Souls Per Use: 20
Can Store 3 Use(s)
Soul Gain Prevention: 4 sec
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 250%Requires Level 12Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets and leaving a trail of shocked ground.Deals (26-686) to (79-2057) Lightning Damage
Projectiles Pierce all Targets
Trap lasts 4 seconds
Base duration is 4.00 seconds
Fires 9 Projectiles
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Fires Projectiles in a circle
Projectiles leave Shocked Ground
Shocked Ground causes 15% increased Damage taken
Additional Effects From 1-20% Quality:
Shocked Ground causes (0.25-5)% increased Damage takenCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., while for map mods they are 20/35/50%.
Sources
Vaal Lightning TrapVaal Lightning TrapTrap, Critical, Spell, Projectile, Duration, Vaal, Lightning
Level: (1-20)
Souls Per Use: 20
Can Store 3 Use(s)
Soul Gain Prevention: 4 sec
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 250%Requires Level 12Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets and leaving a trail of shocked ground.Deals (26-686) to (79-2057) Lightning Damage
Projectiles Pierce all Targets
Trap lasts 4 seconds
Base duration is 4.00 seconds
Fires 9 Projectiles
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Fires Projectiles in a circle
Projectiles leave Shocked Ground
Shocked Ground causes 15% increased Damage taken
Additional Effects From 1-20% Quality:
Shocked Ground causes (0.25-5)% increased Damage takenCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.- Maps with the 'of Lightning' suffix
- Monster skill, e.g.:
- The Flicker Strike skill used by Dominus
- Shock and Horror's lightning warp totems
Skill gems
Gem | ![]() | ![]() | ![]() | ![]() |
---|---|---|---|---|
![]() Level: (1-20) Souls Per Use: 20 Can Store 3 Use(s) Soul Gain Prevention: 4 sec Cast Time: 1.00 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 250%Requires Level 12Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets and leaving a trail of shocked ground.Deals (26-686) to (79-2057) Lightning Damage Projectiles Pierce all Targets Trap lasts 4 seconds Base duration is 4.00 seconds Fires 9 Projectiles Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention Fires Projectiles in a circle Projectiles leave Shocked Ground Shocked Ground causes 15% increased Damage taken Additional Effects From 1-20% Quality: Shocked Ground causes (0.25-5)% increased Damage takenCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | 12 | N/A | ![]() | ![]() |
Unique items
Item | ![]() | Stats | ||
---|---|---|---|---|
Watcher's Eye![]() Prismatic JewelLimited to: 1(4-6)% increased maximum Energy Shield (4-6)% increased maximum Life (4-6)% increased maximum Mana <Two or Three random aura modifiers>One by one, they stood their ground against a creature they had no hope of understanding, let alone defeating, and one by one, they became a part of it.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. ![]() | 1 | (4-6)% increased maximum Energy Shield (4-6)% increased maximum Life (4-6)% increased maximum Mana
| ||
Stormcharger![]() Plated GreavesArmour: (77-96)Requires Level 23, 44 Str+(1-50)% to Lightning Resistance (1-40)% increased Movement Speed (1-100)% increased Duration of Lightning Ailments Unaffected by Shocked Ground (1-50)% increased Effect of Lightning AilmentsLike lightning, the Ezomyte cavalry need never strike twice. ![]() | 23 | +(1-50)% to Lightning Resistance (1-40)% increased Movement Speed (1-100)% increased Duration of Lightning Ailments Unaffected by Shocked Ground (1-50)% increased Effect of Lightning Ailments | ||
Brinerot Whalers![]() Trapper BootsEvasion: (74-85) Energy Shield: (96-118)Requires Level 41, 40 Dex, 40 Int20% increased Global Physical Damage +(80-100) to maximum Energy Shield +(20-30)% to Lightning Resistance 25% increased Movement Speed (20-40)% increased Projectile Damage Unaffected by Shocked GroundThose Theopolis fatcats put a price on our heads. Let's see what they'll pay for their own. ![]() | 41 | 20% increased Global Physical Damage +(80-100) to maximum Energy Shield +(20-30)% to Lightning Resistance 25% increased Movement Speed (20-40)% increased Projectile Damage Unaffected by Shocked Ground | ||
Garukhan's Flight![]() Stealth BootsEvasion: (880-1113)Requires Level 62, 117 Dex+(30-40) to Dexterity (300-340)% increased Evasion Rating 30% increased Movement Speed Immune to Burning Ground, Shocked Ground and Chilled Ground Regenerate 100 Life per second while moving +2 to Maximum Life per 10 DexterityThe higher you soar, the further you must fall. ![]() | 62 | +(30-40) to Dexterity (300-340)% increased Evasion Rating 30% increased Movement Speed Immune to Burning Ground, Shocked Ground and Chilled Ground Regenerate 100 Life per second while moving +2 to Maximum Life per 10 Dexterity | ||
Steppan Eard![]() Sorcerer BootsEnergy Shield: (106-160)Requires Level 67, 123 Int+(20-30) to maximum Energy Shield (50-80)% increased Energy Shield 30% increased Movement Speed 20% increased Movement Speed on Shocked Ground 50% increased Damage on Burning Ground Regenerate 2% of Life per second on Chilled Ground Unaffected by Desecrated GroundTo fight an enemy on their lands is a tactical mistake. Make those lands your own, and the mistake becomes theirs. ![]() | 67 | +(20-30) to maximum Energy Shield (50-80)% increased Energy Shield 30% increased Movement Speed 20% increased Movement Speed on Shocked Ground 50% increased Damage on Burning Ground Regenerate 2% of Life per second on Chilled Ground Unaffected by Desecrated Ground | ||
Ylfeban's Trickery![]() Hubris CircletEnergy Shield: (184-248)Requires Level 69, 154 IntTrigger Level 10 Shock Ground when Hit Adds 1 to (60-80) Lightning Damage to Spells and Attacks (130-170)% increased Energy Shield +(25-35)% to Lightning Resistance Curse Enemies which Hit you with a random Hex, ignoring Curse LimitAn angry god is one thing, but you should really fear a god with an unpredictable sense of humour. ![]() | 69 | Trigger Level 10 Shock Ground when Hit Adds 1 to (60-80) Lightning Damage to Spells and Attacks (130-170)% increased Energy Shield +(25-35)% to Lightning Resistance Curse Enemies which Hit you with a random Hex, ignoring Curse Limit |
Related modifiers
Item mods
Name | ![]() | Stats | Spawn Weighting |
---|---|---|---|
The Elder's | 68 | Unaffected by Shocked Ground | boots_elder 800 |
Crusader's | 68 | Unaffected by Shocked Ground | boots_crusader 500 |
Haunted | 68 | Unaffected by Shocked Ground | necropolis_boots 250 |
Map mods
Name | ![]() | Stats | Spawn Weighting |
---|---|---|---|
of Lightning | 1 | 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size Area has patches of Shocked Ground which increase Damage taken by 20% 20 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 14 (Hidden) | uber_tier_map 0 low_tier_map 250 expedition_logbook 0 primordial_map 0 |
of Lightning | 1 | 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size Area has patches of Shocked Ground which increase Damage taken by 35% 24 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 16 (Hidden) | uber_tier_map 0 mid_tier_map 250 expedition_logbook 0 primordial_map 0 |
of Lightning | 1 | 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size Area has patches of Shocked Ground which increase Damage taken by 50% 28 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 18 (Hidden) | uber_tier_map 0 top_tier_map 250 maven_map 0 expedition_logbook 0 primordial_map 0 |
of Lightning | 1 | 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size Area has patches of Shocked Ground which increase Damage taken by 10% 16 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 12 (Hidden) | uber_tier_map 0 top_tier_map 0 expedition_logbook 250 |
of Lightning | 1 | 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area Area has patches of Shocked Ground which increase Damage taken by 50% 28 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 18 (Hidden) | uber_tier_map 0 top_tier_map 0 maven_map 250 primordial_map 250 |
of Lightning | 68 | 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size Area has patches of Shocked Ground which increase Damage taken by 20% 20 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 14 (Hidden) | uber_tier_map 0 top_tier_map 0 expedition_logbook 250 |
of Lightning | 73 | 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size Area has patches of Shocked Ground which increase Damage taken by 35% 24 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 16 (Hidden) | uber_tier_map 0 top_tier_map 0 expedition_logbook 250 |
of Lightning | 78 | 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size Area has patches of Shocked Ground which increase Damage taken by 50% 28 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 18 (Hidden) | uber_tier_map 0 top_tier_map 0 expedition_logbook 250 |
Delve area mods
Name | ![]() | Stats | Spawn Weighting |
---|---|---|---|
MapShockedGroundDelve | 1 | 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size Area has patches of Shocked Ground which increase Damage taken by 20% 20 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 14 (Hidden) | default 250 |
MapShockedGroundDelve2_ | 52 | 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size Area has patches of Shocked Ground which increase Damage taken by 35% 24 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 16 (Hidden) | default 250 |
MapShockedGroundDelve3 | 173 | 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size Area has patches of Shocked Ground which increase Damage taken by 50% 28 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 18 (Hidden) | default 250 |
Synthesis area mods
Synthesis map mods can only appear in Synthesis unique maps such as CortexCortex
Synthesised MapMap Level: 83
Map Tier: 11
Item Quantity: +100%
Monster Pack Size: +25%25% increased Pack size
100% increased Experience gain
Monster Level: 83
Map has (3-5) additional random Modifiers
Map has (2-4) additional Synthesis Global ModifiersCorruptedThough my life is gone, my purpose is not.
My will remains, emboldened and empowered by the righteousness of my cause.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Name | ![]() | Stats | Spawn Weighting |
---|---|---|---|
MapShockedGroundSynthesis_ | 50 | Area has patches of Shocked Ground which increase Damage taken by 20% 20 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 14 (Hidden) | default 250 |
MapShockedGroundSynthesis2__ | 68 | Area has patches of Shocked Ground which increase Damage taken by 35% 24 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 16 (Hidden) | default 250 |
MapShockedGroundSynthesis3 | 79 | Area has patches of Shocked Ground which increase Damage taken by 50% 28 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 18 (Hidden) | default 250 |
Version history
Version | Changes |
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3.10.1f |
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3.10.0 |
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3.9.0 |
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3.0.0 |
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2.1.0 |
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0.9.9 |
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