Puncture: Difference between revisions
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|description=Punctures the target, causing a bleeding debuff. While bleeding, they take damage over time based on how much damage was dealt in the initial hit. The bleeding deals more damage while they move. Puncture works with bows, daggers, claws or one-handed swords. | |description=Punctures the target, causing a bleeding debuff. While bleeding, they take damage over time based on how much damage was dealt in the initial hit. The bleeding deals more damage while they move. Puncture works with bows, daggers, claws or one-handed swords. | ||
|modifier1=Causes Bleeding on Hit | |modifier1=Causes Bleeding on Hit | ||
|modifier2=Bleeding targets take | |modifier2=Bleeding targets take {{range|10|17.6}}% of the Physical Damage Dealt per second | ||
|modifier3=Bleeding targets take an additional | |modifier3=Bleeding targets take an additional {{range|50|88}}% of the Physical Damage Dealt per second while moving | ||
|modifier4= | |modifier4= | ||
|modifier5= | |modifier5= | ||
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==Gem Leveling== | ==Gem Leveling== | ||
{{GemLevelTable | {{GemLevelTable | ||
| dex = yes | | dex = yes | ||
| int = yes | | int = yes | ||
| c1 = Mana Cost | | c1 = Mana <br/>Cost | ||
| c2 = {{ | | c2 = {{abbr|Bleeding <br/>Damage|Percentage of Physical Damage Dealt per second to Bleeding targets}} | ||
| c3 = {{ | | c3 = {{abbr|Additional Mobile <br/>Bleeding Damage|Additional percentage of Physical Damage Dealt per second to Bleeding targets that are moving}} | ||
}} | }} | ||
|- | |- | ||
! 1 | ! 1 | ||
| 10 || 18 || {{n/a}} || 10 || 10% || 50% || 9,569 | | 10 || 18 || {{n/a}} || 10 || 10.0% || 50% || 9,569 | ||
|- | |- | ||
! 2 | ! 2 | ||
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|- | |- | ||
! 6 | ! 6 | ||
| 25 || 38 || 26 || 11 || 12% || 60% || 135,415 | | 25 || 38 || 26 || 11 || 12.0% || 60% || 135,415 | ||
|- | |- | ||
! 7 | ! 7 | ||
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|- | |- | ||
! 11 | ! 11 | ||
| 44 || 63 || 44 || 13 || 14% || 70% || 1,570,760 | | 44 || 63 || 44 || 13 || 14.0% || 70% || 1,570,760 | ||
|- | |- | ||
! 12 | ! 12 | ||
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|- | |- | ||
! 16 | ! 16 | ||
| 59 || 83 || 58 || 14 || 16% || 80% || 21,343,930 | | 59 || 83 || 58 || 14 || 16.0% || 80% || 21,343,930 | ||
|- | |- | ||
! 17 | ! 17 | ||
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|- | |- | ||
! 19 | ! 19 | ||
| || || || || 17.2% || 86% || | | || || || || 17.2% || 86% || | ||
|- | |- | ||
! 20 | ! 20 | ||
| || || || || 17.6% || 88% || | | || || || || 17.6% || 88% || {{n/a}} | ||
|} | |} | ||
Revision as of 16:39, 29 March 2013
Punctures the target, causing a bleeding debuff. While bleeding, they take damage over time based on how much damage was dealt in the initial hit. The bleeding deals more damage while they move. Puncture works with bows, daggers, claws or one-handed swords.
Gem Leveling
Template:GemLevelTable |- ! 1 | 10 || 18 || class="table-na" style="text-align: center; " | N/A || 10 || 10.0% || 50% || 9,569 |- ! 2 | 13 || 22 || 15 || 10 || 10.4% || 52% || 18,908 |- ! 3 | 16 || 26 || 18 || 10 || 10.8% || 54% || 33,871 |- ! 4 | 19 || 30 || 21 || 10 || 11.2% || 56% || 56,446 |- ! 5 | 22 || 34 || 24 || 11 || 11.6% || 58% || 89,302 |- ! 6 | 25 || 38 || 26 || 11 || 12.0% || 60% || 135,415 |- ! 7 | 28 || 42 || 29 || 11 || 12.4% || 62% || 283,759 |- ! 8 | 32 || 47 || 33 || 12 || 12.8% || 64% || 453,996 |- ! 9 | 36 || 53 || 37 || 12 || 13.2% || 66% || 703,128 |- ! 10 | 40 || 58 || 40 || 12 || 13.6% || 68% || 1,061,223 |- ! 11 | 44 || 63 || 44 || 13 || 14.0% || 70% || 1,570,760 |- ! 12 | 47 || 67 || 47 || || 14.4% || 72% || |- ! 13 | 50 || 71 || 49 || 13 || 14.8% || 74% || 3,289,072 |- ! 14 | 53 || 75 || 52 || 14 || 15.2% || 76% || 3,351,223 |- ! 15 | 56 || 79 || 55 || 14 || 15.6% || 78% || 9,935,033 |- ! 16 | 59 || 83 || 58 || 14 || 16.0% || 80% || 21,343,930 |- ! 17 | 62 || 87 || 60 || 15 || 16.4%|| 82% || 50,689,250 |- ! 18 | 64 || 90 || 62 || 15 || 16.8% || 84% || 90,043,412 |- ! 19 | || || || || 17.2% || 86% || |- ! 20 | || || || || 17.6% || 88% || class="table-na" style="text-align: center; " | N/A |}
Gem Quality
Each percentage of quality adds Lua error in Module:Mod at line 102: bad argument #2 to 'format' (string expected, got nil)..
Version History
Version | Changes | 0.10.0 |
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0.9.13 |
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0.9.11j |
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0.9.11 |
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0.9.10 |
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0.9.7b |
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0.9.7 |
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