Puncture: Difference between revisions
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>Aezlo m (Removed duplicates) |
>Aezlo m (added TOC, alphabetized cats, switched to %) |
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|description = | |description = | ||
|stats = Base duration is 5.0 seconds<br/> | |stats = Base duration is 5.0 seconds<br/> | ||
[[ | [[Bow Skill]] <br>[[Melee Skill]] | ||
[[ | |||
}} | }} | ||
Punctures the target, causing them to bleed. While bleeding, they take damage over time based on how much damage was dealt in the initial hit. The bleeding deals more damage while they move. Puncture works with bows, daggers, claws or one-handed swords. | Punctures the target, causing them to bleed. While bleeding, they take damage over time based on how much damage was dealt in the initial hit. The bleeding deals more damage while they move. Puncture works with bows, daggers, claws or one-handed swords. | ||
__TOC__ | |||
==Gem | ==Gem Leveling== | ||
{| class="wikitable" style="width: | {| class="wikitable" style="width: 50%; text-align: center" | ||
! Level | ! Level | ||
! Required Level | ! Required Level | ||
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Each percentage of [[Quality|quality]] adds +1% Duration. | Each percentage of [[Quality|quality]] adds +1% Duration. | ||
[[Category: | [[Category:Bow Skill]] [[Category:Melee Skill]] [[Category:Skills]] [[Category:Dexterity Skills]] |
Revision as of 03:53, 25 June 2012
Lua error in Module:Skill at line 818: bad argument #3 to 'format' (string expected, got nil). Punctures the target, causing them to bleed. While bleeding, they take damage over time based on how much damage was dealt in the initial hit. The bleeding deals more damage while they move. Puncture works with bows, daggers, claws or one-handed swords.
Gem Leveling
Level | Required Level | Required Dexterity | Required Intelligence | Mana Cost | Bleeding Damage/s | Bonus Damage/s while moving | Experience to Level |
---|---|---|---|---|---|---|---|
1 | 10 | 16 | - | 10 | 4.2% | 20.8% | 9569 |
2 | 13 | 19 | - | 10 | 4.4% | 21.9% | 18908 |
3 | 16 | 22 | 16 | 10 | 4.6% | 23.2% | 33871 |
4 | 19 | 26 | 18 | 10 | 4.9% | 24.6% | 56446 |
5 | 22 | 29 | 20 | 11 | 5.3% | 26.3% | 89302 |
6 | 25 | 33 | 23 | 11 | 5.7% | 28.3% | 135415 |
7 | |||||||
8 | 32 | 41 | 28 | 12 | 6.7% | 33.5% | |
9 | |||||||
10 | 40 | 50 | 34 | 12 | 8.1% | 40.4% | |
11 | 44 | 54 | 38 | ||||
12 | |||||||
13 | |||||||
14 | |||||||
15 | |||||||
16 | |||||||
17 | |||||||
18 | |||||||
19 | |||||||
20 |
Gem Quality
Each percentage of quality adds +1% Duration.