Puncture: Difference between revisions

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>Aezlo
(Adjusted table size, added gem quality info)
>Mr cee
(added data for level 1 & stat description)
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! Required Dexterity
! Required Dexterity
! Mana Cost
! Mana Cost
! Stats
! Base Duration
! Bleeding Damage/s
! Bonus Damage/s  while moving
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| 1 ||10 ||16 ||10 ||5,0s ||4,2% ||20,8%
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| 2 ||13 ||19 ||10 ||5,0s ||4,4% ||21,9%
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Revision as of 11:00, 13 June 2012

Lua error in Module:Skill at line 818: bad argument #3 to 'format' (string expected, got nil).

Punctures the target, causing them to bleed. While bleeding, they take damage over time based on how much damage was dealt in the initial hit. The bleeding deals more damage while they move. Puncture works with bows, daggers, claws or one-handed swords.

Gem Levelling

Level Required Level Required Dexterity Mana Cost Base Duration Bleeding Damage/s Bonus Damage/s while moving
1 10 16 10 5,0s 4,2% 20,8%
2 13 19 10 5,0s 4,4% 21,9%
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20

Gem Quality

Each percentage of quality adds +1% Duration.