Promenade Map: Difference between revisions
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<section begin="version history" /> | <section begin="version history" /> | ||
==Version history== | ==Version history== | ||
{{ | {{Version history table header}} | ||
{{ | {{Version history table row|3.6.0}} | ||
* The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas. | * The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas. | ||
{{ | {{Version history table row|3.5.0}} | ||
* The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas. | * The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas. | ||
* Many map bosses have also shifted around. Some have been retired and replaced! | * Many map bosses have also shifted around. Some have been retired and replaced! | ||
{{ | {{Version history table row|3.1.0}} | ||
* Added 32 new maps including two new Unique maps. | * Added 32 new maps including two new Unique maps. | ||
* The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked. | * The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked. | ||
* The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time. | * The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time. | ||
{{ | {{Version history table row|1.0.0e}} | ||
* Promenade maps now upgrade to a Villa map. | * Promenade maps now upgrade to a Villa map. | ||
{{ | {{Version history table row|0.10.1}} | ||
* Introduced to the game. | * Introduced to the game. | ||
|} | |} | ||
<section end="version history" /> | <section end="version history" /> | ||
{{Navbox maps}} | {{Navbox maps}} |
Revision as of 11:59, 31 December 2020
Template:Current map version infobox Module Error: No results found for item using search term "page = Promenade Map (Necropolis)" Promenade Map is a map area.
Layout
Encounters
Boss
This map has two bosses.
Unique Bosses
Blackguard Avenger, based on Captain Arteri.
- Uses Cleave
- Uses Double Strike
Blackguard Tempest, unique Blackguard Mage.
- Casts Spark
- Casts Lightning Thorns
- Creates small Conductivity curse zones
Strategy
Contrary to their unremarkable looks, the two bosses are capable of extremely high damage output. Lightning Thorns should always be approached with appropriate care. However the true danger poses the Blackguard Avengers Double Strike, which can even tear through tankier characters within mere moments. A potential stun-lock because of the powerful hits and resulting inability to act is a lethal threat. High defenses against physical damage are advised, otherwise the boss should absolutely be kited, which, luckily, is easy due to its lack of a gap-closing ability. One should also be aware that the duo is encountered at the very end of the map and because of their appearance it is easy to overlook them between other mobs, which can be a deadly mistake.
Boss video
Items found in this area
The following drop-restricted items can drop in this area.
No area id given. Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.
Unique versions
There are currently no unique items for this base item type.
Version history
Version | Changes |
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3.6.0 |
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3.5.0 |
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3.1.0 |
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1.0.0e |
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0.10.1 |
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