Imperial Bow: Difference between revisions
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>BotK2 (Switching to base item template) |
>BotK2 (PyPoE/ExporterBot/1.0.0a0: Item exporter) |
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{{Base item | {{Base item | ||
|rarity | |rarity = Normal | ||
|name | |name = Imperial Bow | ||
|class | |class = Bows | ||
|size_x | |size_x = 2 | ||
|size_y | |size_y = 4 | ||
|drop_level | |drop_level = 66 | ||
|drop_rarities | |drop_rarities = Normal, Magic, Rare, Unique | ||
|tags | |tags = bow, ranged, two_hand_weapon, twohand, weapon, default | ||
|metadata_id | |metadata_id = Metadata/Items/Weapons/TwoHandWeapons/Bows/Bow21 | ||
|implicit1 | |implicit1 = WeaponElementalDamageImplicitBow1 | ||
|purchase_cost_normal1_name | |purchase_cost_normal1_name = Orb of Transmutation | ||
|purchase_cost_normal1_amount | |purchase_cost_normal1_amount = 3 | ||
|purchase_cost_magic1_name | |purchase_cost_magic1_name = Orb of Alteration | ||
|purchase_cost_magic1_amount | |purchase_cost_magic1_amount = 4 | ||
|purchase_cost_rare1_name | |purchase_cost_rare1_name = Chaos Orb | ||
|purchase_cost_rare1_amount | |purchase_cost_rare1_amount = 3 | ||
|purchase_cost_unique1_name | |purchase_cost_unique1_name = Chaos Orb | ||
|purchase_cost_unique1_amount | |purchase_cost_unique1_amount = 8 | ||
|required_level | |required_level = 66 | ||
|required_dexterity | |required_dexterity = 212 | ||
|critical_strike_chance | |critical_strike_chance = 5 | ||
|attack_speed | |attack_speed = 1.45 | ||
|physical_damage_min | |physical_damage_min = 19 | ||
|physical_damage_max | |physical_damage_max = 78 | ||
| | |weapon_range = 120 | ||
}} | }} | ||
Revision as of 01:38, 28 September 2018
Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..
Imperial Bow is a bow base type.
Unique versions
Item | ![]() |
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![]() Imperial BowBow Physical Damage: (100.8-129) to (394.8-453) Critical Strike Chance: 5.00% Attacks per Second: (1.59-1.74)Requires Level 66, 212 Dex(20-24)% increased Elemental Damage with Attack Skills(180-200)% increased Physical Damage Adds (7-14) to (24-34) Physical Damage (10-20)% increased Attack Speed +(80-100) to maximum Mana Hits can't be Evaded Far Shot"See without doubt, slay without hesitation." - Marceus Lioneye of Sarn ![]() | 66 |
![]() Imperial BowBow Physical Damage: 29-117 Elemental Damage: (48-60) to (72-90), 1 to (120-150) Critical Strike Chance: (6.50-7.00)% Attacks per Second: (1.59-1.67)Requires Level 66, 212 Dex(20-24)% increased Elemental Damage with Attack SkillsAdds (48-60) to (72-90) Cold Damage Adds 1 to (120-150) Lightning Damage (10-15)% increased Attack Speed (30-40)% increased Critical Strike Chance Enemies Frozen by you take 20% increased Damage +(90-120) Energy Shield gained on Killing a Shocked Enemy"Beware. Prototype #91 is haunted by a strange miasma, an odour of evil. Nothing can shield the senses." - Researcher Arn ![]() | 66 |
![]() Imperial BowBow Physical Damage: 29-117 Elemental Damage: (48-60) to (72-90), 1 to (120-150) Critical Strike Chance: (6.50-7.00)% Attacks per Second: (1.59-1.67)Requires Level 66, 212 Dex(20-24)% increased Elemental Damage with Attack SkillsAdds (48-60) to (72-90) Cold Damage Adds 1 to (120-150) Lightning Damage (10-15)% increased Attack Speed (30-40)% increased Critical Strike Chance 15% increased Quantity of Items Dropped by Slain Frozen Enemies 30% increased Rarity of Items Dropped by Slain Shocked EnemiesIt hunts; as silent as falling snow, as deadly as the tempest. ![]() | 66 |
Legacy variants
Imperial Bow has a legacy variants.
Version discontinued | Stats ![]()
|
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2.6.0 | (6-12)% increased Elemental Damage with Weapons |
2.0.0 | (20-24)% increased Elemental Damage with Weapons |
Version history
Version | Changes |
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2.6.0 |
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2.0.0 |
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1.2.0 |
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