Vaal Bone Warden: Difference between revisions
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* Resists [[lightning damage]] | * Resists [[lightning damage]] | ||
** Comparing to normal skeleton, such as its namesake [[Bone Warden]], Vaal Bone Warden has even more resistance to lightning damage | ** Comparing to normal skeleton, such as its namesake [[Bone Warden]], Vaal Bone Warden has even more resistance to lightning damage | ||
* [[Armour]] | |||
** The monster belongs to internal use monster types ConstructMeleeLightning or ConstructMeleeLightningMaps, which grant a parameter armour_multiplier = 1.0, that grant this monster some Armour as [[defence]]. It has no [[evasion]] or [[ES]] related parameters, however. | |||
==Areas== | ==Areas== | ||
* [[Clouded Ridge]] | * [[Clouded Ridge]] |
Revision as of 07:11, 30 June 2024
Vaal Bone Warden | |||
Level(s) | 6-84 | ||
Location(s) | Clouded Ridge Cremated Archives Sacred Chambers | ||
Resistance(s) | Lightning (20%/40%/75%) | ||
Modifier(s) | 50% of Physical Damage Converted to Lightning Damage (Acts version) Gain 100% of Physical Damage as Extra Lightning Damage (map version) Construct | ||
Skill(s) | Default melee attack |
Vaal Bone Wardens are melee monsters of type construct found in vaal side areas. They carry a variety of two handed weapons (swords or maces), all of which spark with lightning.
Despite it is a skeleton warrior, according to the in-game lore, vaal construct are not the undead that can be raised by a necromancer, as it is an animated armor that contains a skeleton inside.[1]
Abilities
- Lightning Damage
- The monster has different variants which has different ids. But all versions deal some portion of lightning damage by either have damage converted, or gain as extra damage. The portion would also further affected by vaal side area mod and map mod.
- Resists lightning damage
- Comparing to normal skeleton, such as its namesake Bone Warden, Vaal Bone Warden has even more resistance to lightning damage
- Armour
Areas
Version history
Version | Changes |
---|---|
3.0.0 |
|
Unknown |
|
1.1.0 |
|
References
- ↑ version 0.11.4 patch notes