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passive_skills.ID NOT LIKE "%mastery%" | passive_skills.ID NOT LIKE "%mastery%" AND | ||
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Revision as of 17:42, 20 January 2024
Abysses are interactable objects in instances which spawns cracks and pits that spawn monsters. They can spawn from Act 6 onwards. This encounter is considered Extra Content and has a baseline greater than 8% chance to appear in any map area.
Abyss monsters can also be found in Abyssal Depths biomes in Delve.
Overview
Abysses start spawning in acts Act 6 and onwards and in maps. Abysses are marked on the minimap with a green icon .
Upon walking over an Abyss, a crack will form on the ground, and a small number of monsters will spawn out of it. The crack will expand as you follow it. The crack will eventually spawn a pit, which spawns many more monsters, including rare monsters. If the player takes too long to follow the crack into a pit or kill most of the enemies that spawn from the pit, it will close up. Otherwise, it will create another crack that leads to a different pit. An Abyss will create between one and four pits. Since the cracks can't cross themselves or each other, the Abyss may end prematurely if it works itself into a corner.
Clearing the enemies out of the last pit will spawn an Abyssal Trove, which can be opened for loot. In addition to generic loot, an Abyssal Trove will always contain at least one Abyss jewel, possibly more. Sometimes, a Stygian Spire monster will spawn in place of the Abyssal Trove, dropping a Stygian ViseStygian ViseHas 1 Abyssal Socket in addition to all the items you would normally receive from the Abyssal Trove.
In zone levels 78 and up, instead of an Abyssal Trove or Stygian Spire, Abysses with four pits may open an entrance to the Abyssal Depths, containing an encounter with an Abyssal Lich.
Rewards
- Abyss Jewels
Abyss jewels have the same functions as regular jewels, but with some differences. They offer different types of bonuses from regular jewels and most mods have tiers that depend on item level. They can be socketed in the jewel slots of the passive skill tree, but also in items with an abyssal socket, such as a Stygian ViseStygian ViseHas 1 Abyssal Socket and unique Abyss items.
- Stygian Vise
Stygian Vise is a belt with an abyssal socket as an implicit, allowing it to equip abyss jewels. Stygian Vises drop from Stygian Spires and Abyssal Liches.
- Abyssal Depths
Abyssal Depths is a side zone that can spawn in Abysses in zone levels 78 and up. It contains Abyss monsters, as well as a boss encounter with a Abyssal Lich, which can drop abyss themed unique items.
Related items
Item | Stats | |
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Abyss ScarabAbyss ScarabStack Size: 20Area contains an additional AbyssThey search forever for more souls to drag to the dark.Can be used in a personal Map Device to add modifiers to a Map. | 1 | N/A |
Abyss Scarab of EdificeAbyss Scarab of EdificeStack Size: 20Abysses in Area that do not lead to an Abyssal Depths lead to a Stygian Spire Abysses in Area spawn Hoards as they travelTheir empires ghastly and gaunt glitter with gold.Can be used in a personal Map Device to add modifiers to a Map. | 1 | N/A |
Abyss Scarab of EmptinessAbyss Scarab of EmptinessStack Size: 20Rare Abyss Monsters in Area have a 50% chance to drop an additional Rare item with an Abyssal socketThey stare back, with hollow hypnotising eyes.Can be used in a personal Map Device to add modifiers to a Map. | 1 | N/A |
Abyss Scarab of MultitudesAbyss Scarab of MultitudesStack Size: 20Abysses in Area spawn 75% increased MonstersThey ceaselessly sprout from the murderous earth.Can be used in a personal Map Device to add modifiers to a Map. | 1 | N/A |
Abyss Scarab of Profound DepthAbyss Scarab of Profound DepthStack Size: 20Monsters from Abysses in Areas have increased Difficulty and Reward for each prior Pit in that AbyssThe deeper we dig, the more we find, be it fortune or foe.Can be used in a personal Map Device to add modifiers to a Map. | 1 | N/A |
Related Atlas passive skills
Name | Stats |
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Abyss Chance | Your Maps have +12% chance to contain an Abyss [1] [2] [3] Your Maps have +8% chance to contain an Abyss [6] [7] [8] [9] [10] |
Abyss Magic Monster Chance | Abyss Cracks in your Maps have 3% chance to spawn all Monsters as at least Magic Abyss Pits in your Maps have 3% chance to spawn all Monsters as at least Magic [1] [2] [3] |
Abyss Monster Count | Abysses in your Maps spawn 5% increased Monsters [1] [2] [3] |
Abyss Monsters and Experience | Abysses in your Maps spawn 5% increased Monsters Abyss Monsters in your Maps grant 10% increased Experience [1] |
Abyss Pits Rare Monster Chance | Abyss Pits in your Maps have 3% chance to spawn 5 additional Rare Monsters [1] [2] [3] |
Abyss Swarming Reaction Chance | Abyss Cracks in your Maps have 3% chance to spawn 100% increased Monsters Abyss Pits in your Maps have 3% chance to spawn 100% increased Monsters [1] [2] [3] |
Abyssal Depths Chance | Abysses in your Maps have 10% increased chance to lead to an Abyssal Depths [1] [2] |
Abyssal Depths Chance and Stygian Spire Chance | Abysses in your Maps that do not lead to an Abyssal Depths have 5% increased chance to lead to a Stygian Spire Abysses in your Maps have 5% increased chance to lead to an Abyssal Depths [1] [2] |
Abyssal Jewel Chance | Abyssal Troves and Stygian Spires in your Maps have 10% increased chance to contain or drop an Abyss Jewel [1] [2] [3] |
Rare Item Abyssal Socket Chance | Abyssal Troves and Stygian Spires in your Maps have 5% chance to drop a Rare Item with an Abyssal Socket [1] |
Stygian Spire Chance | Abysses in your Maps that do not lead to an Abyssal Depths have 10% increased chance to lead to a Stygian Spire [1] [2] |
Abyssal Army | Abysses in your Maps spawn 50% increased Monsters Abyss Monsters in your Maps grant 50% increased Experience [1] |
Ancient Conflict | Abyssal Troves and Stygian Spires in your Maps have 3% chance to drop an Abyss Scarab [1] |
Corrupted Gaze | Abyss Jewels found in Abyssal Troves or dropped by Stygian Spires in your Maps have 20% chance to be Corrupted and have 5 or 6 random Modifiers [1] |
Darkness Rising | Abyss Cracks in your Maps have 5% chance to spawn all Monsters as Magic for each prior Pit in that Abyss [1] |
Inspired Darkness | Stygian Spires in your Maps drop Items with +1 to Item Level [1] |
Reactive Swarm | Abysses in your Maps spawn 10% increased Monsters for each prior Pit in that Abyss [1] |
Sustained Horde | Abysses in your Maps that do not lead to an Abyssal Depths lead to at least 3 Pits if able [1] |
Trail of Destruction | Abysses in your Maps that do not lead to an Abyssal Depths lead to 4 Pits if able [1] |
Underground Kingdom | Your Maps have +2% chance to contain an Abyss per 2% increased Pack Size [1] |
Votive Hoard | Abyssal Troves and Stygian Spires in your Maps have 20% chance to drop a Rare Item with an Abyssal Socket [1] |
Related Sextant modifiers
Name | Groups | Stats | Spawn Weighting | |
---|---|---|---|---|
MapAtlasAdditionalAbysses2 | MapAtlasAdditionalAbysses | 1 | 3 uses remaining Your Maps can contain Abysses Your Maps contain an additional Abyss | unique_map 0 default 250 |
MapAtlasAdditionalAbyssesMaven | MapAtlasAdditionalAbysses | 1 | 15 uses remaining Your Maps can contain Abysses Your Maps contain 2 additional Abysses | unique_map 0 default 250 |
Version history
Version | Changes |
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3.21.0 |
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3.20.0 |
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3.14.0 | |
3.12.1 |
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3.11.0 |
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3.2.0 |
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3.1.0 |
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