Facebreaker: Difference between revisions

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Facebreaker grants a huge boost to [[physical damage]] of unarmed [[attack]]s. The following [[melee]] skills can be used without a [[weapon]] equipped:
Facebreaker grants a huge boost to [[physical damage]] of unarmed [[attack]]s. The following [[melee]] skills can be used without a [[weapon]] equipped:
* {{sl|Shield Charge}}
* {{sl|Dominating Blow}}
* {{sl|Dominating Blow}}
* {{sl|Infernal Blow}}
* {{sl|Infernal Blow}}
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==Version history==
==Version history==
{{VersionHistoryTable}}
{{VersionHistoryTable}}
{{VersionHistoryRow|1.3.0}}
* Facebreaker now can be used with {{sl|Shield Charge}}.
{{VersionHistoryRow|1.0.0}}
{{VersionHistoryRow|1.0.0}}
* More Unarmed Physical Damage has been reduced from (800-1000)% to (600-800)%.
* More Unarmed Physical Damage has been reduced from (800-1000)% to (600-800)%.

Revision as of 05:17, 12 December 2014

Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..

Facebreaker is a unique pair of Strapped MittsStrapped MittsEvasion: (30-39)
Energy Shield: (7-9)
Requires Level 16
.

Facebreaker grants a huge boost to physical damage of unarmed attacks. The following melee skills can be used without a weapon equipped:

  • Module Error: Too many skills found with q_where = skill.active_skill_name="Shield Charge". Please choose only one of the following ids:
    ProphecyRhoaShieldCharge - (10-20)% increased Attack Speed, 50% increased Stun Threshold reduction on enemies at Maximum charge distance, (20-10)% more Damage with Hits at Maximum Charge Distance, 100% increased Movement Speed, Gain 15% of Physical Damage as Extra Lightning Damage, Melee Hits Fortify (page)
    VaganShieldCharge - (10-20)% increased Attack Speed, 50% increased Stun Threshold reduction on enemies at Maximum charge distance, (20-10)% more Damage with Hits at Maximum Charge Distance, 50% increased Movement Speed (page)
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Dominating Blow". Please choose only one of the following ids:
    DominatingBlowRoyale - Base duration is 1.00 seconds, Base secondary duration is 10.00 seconds, +(0-0.1) metres to Melee Strike Range, Maximum 5 Summoned Normal Sentinels of Dominance, Maximum 3 Summoned Magic Sentinels of Dominance, Maximum 1 Summoned Rare Sentinel of Dominance (page)
    DominatingBlow - Base duration is 1.00 seconds, Base secondary duration is 20.00 seconds, Maximum 9 Summoned Normal Sentinels of Dominance, Maximum 3 Summoned Magic Sentinels of Dominance, Maximum 1 Summoned Rare Sentinel of Dominance, 25% Chance to Summon a Normal Sentinel of Dominance on Hitting a Unique Monster (page)
  • Infernal Blow
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Cyclone". Please choose only one of the following ids:
    SabreSpiderDaemonCyclone - N/A (page)
    SabreSpiderDaemonCycloneRuin - N/A (page)
  • Elemental Hit
  • Frenzy

During Closed Beta, Facebreaker was featured in Week #9 of the original "Build of the Week" series released by Grinding Gear Games.

Brother Laz, author of the famous Median XL mod for Diablo 2: Lord of Destruction, played a role in the design of Facebreaker.[1]

Legacy variants

Facebreaker has a legacy version.

Version Discontinued Modifiers
1.0.0 60% increased Global Critical Strike Multiplier
10% reduced Enemy Stun Threshold
(800 to 1000)% more Unarmed Physical Damage
Extra Gore

Alternate artwork

Race Season One prize for reaching 240 RP.

Version history

Version Changes
1.3.0
  • Facebreaker now can be used with Module Error: Too many skills found with q_where = skill.active_skill_name="Shield Charge". Please choose only one of the following ids:
    ProphecyRhoaShieldCharge - (10-20)% increased Attack Speed, 50% increased Stun Threshold reduction on enemies at Maximum charge distance, (20-10)% more Damage with Hits at Maximum Charge Distance, 100% increased Movement Speed, Gain 15% of Physical Damage as Extra Lightning Damage, Melee Hits Fortify (page)
    VaganShieldCharge - (10-20)% increased Attack Speed, 50% increased Stun Threshold reduction on enemies at Maximum charge distance, (20-10)% more Damage with Hits at Maximum Charge Distance, 50% increased Movement Speed (page)
    .
1.0.0
  • More Unarmed Physical Damage has been reduced from (800-1000)% to (600-800)%.
0.9.11g
  • Introduced to the game.

References

  1. BrotherLaz (December 30, 2013). "What's coming in 1.0.5?". Official Path of Exile Forums. Retrieved March 5, 2014.