Wasting Touch: Difference between revisions
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==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3.10.0d | {{Version history table row|3.10.0d| | ||
* Delirium modifiers are now applied on a per-pack basis. This means that a given pack of monsters will only have a single Delirium modifier, rather than potentially having a variety of different modifiers. | * Delirium modifiers are now applied on a per-pack basis. This means that a given pack of monsters will only have a single Delirium modifier, rather than potentially having a variety of different modifiers. | ||
* Significantly reduced the chance of Delirium modifiers appearing on monsters. | * Significantly reduced the chance of Delirium modifiers appearing on monsters. | ||
{{Version history table row|3.10.0c | }} | ||
{{Version history table row|3.10.0c| | |||
* Reduced the duration of the '''Wasting Touch''', [[Paralysing Touch]], [[Eroding Touch]] and [[Diluting Touch]] debuffs to three seconds. | * Reduced the duration of the '''Wasting Touch''', [[Paralysing Touch]], [[Eroding Touch]] and [[Diluting Touch]] debuffs to three seconds. | ||
{{Version history table row|3.10.0 | }} | ||
{{Version history table row|3.10.0| | |||
* Introduced to the game. | * Introduced to the game. | ||
}} | |||
{{Version history table end}} | {{Version history table end}} | ||
[[Category:Debuffs]] | [[Category:Debuffs]] | ||
[[ru:Изнуряющее касание]] | [[ru:Изнуряющее касание]] |
Revision as of 02:59, 26 July 2022
Wasting Touch
Debuff
You have reduced Life and Energy Shield Recovery Rate. This debuff is removed when you stop being Delirious.
9% reduced Life Recovery Rate9% reduced Energy Shield Recovery Rate
Wasting Touch is a timed debuff that caused by monster with Delirium modifier of the same name. It reduces the player character's life and energy shield recovery rate. It can stack up to 10 times.
Version history
Version | Changes |
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3.10.0d |
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3.10.0c |
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3.10.0 |
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