Snaring Spirits: Difference between revisions
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{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3.17.0}} | {{Version history table row|3.17.0}} | ||
* (Not in patch notes) Now not stating the | * (Not in patch notes) Now not stating the magnitude of the debuff from this passive (previously stated {{c|mod|[[Totem|Totems]] Hinder Enemies near them when Summoned, with 25% reduced [[Movement Speed]]}}) | ||
{{Version history table row|3.11.0}} | {{Version history table row|3.11.0}} | ||
* Delirium is added to the core game; this mod now requires item level 50. | * Delirium is added to the core game; this mod now requires item level 50. |
Revision as of 11:37, 10 July 2022
Totems Hinder Enemies near them when Summoned [1]
Snaring Spirits is a notable passive skill only found on a rare or magic Medium Cluster JewelMedium Cluster JewelPlace into an allocated Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket.s (only the Added Small Passive Skills grant: 12% increased Totem Damage variant) or MegalomaniacMegalomaniac
Medium Cluster JewelAdds 4 Passive Skills
Added Small Passive Skills grant Nothing
<3 Random notable mods>CorruptedIf you're going to act like you're better than everyone else, make sure you are.Place into an allocated Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket..
The magnitude of the debuff is not stated in the mod text of the passive skill, but instead stated in the help text: Hinder reduces movement speed by 30% for 4 seconds.
Sources
Mods
Name | Stats | Tags | Spawn Weighting | |
---|---|---|---|---|
Notable | 50 | 1 Added Passive Skill is Snaring Spirits | damage | affliction_totem_damage 738 |
Unique items
The following unique items are related to Snaring Spirits: #invoke: Item table
Version history
Version | Changes |
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3.17.0 |
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3.11.0 |
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3.10.0 |
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