Modifier:MonsterNemesisElementalHit: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
>BotK2
m (BotK2 moved page MonsterNemesisElementalHit to Modifier:MonsterNemesisElementalHit without leaving a redirect: Moving to Modifier namespace)
>BotK2
(PyPoE/ExporterBot/1.0.0a0: Mod updater)
Line 6: Line 6:
|generation_type                = 4
|generation_type                = 4
|required_level                  = 25
|required_level                  = 25
|tier_text                      =
|mod_type                        = MonsterNemesisElementalHit
|mod_type                        = MonsterNemesisElementalHit
|stat_text                      = Gain 50% of [[Physical Damage]] as Extra Damage of a random Element (Hidden)<br>Always cause Elemental Status Ailments (Hidden)
|stat_text                      = Gain 50% of [[Physical Damage]] as Extra Damage of a random Element (Hidden)<br>Always cause Elemental Status Ailments (Hidden)

Revision as of 20:14, 2 March 2018

Mod IDMonsterNemesisElementalHit
NameBlessing of Elements
Groups
Mod typeMonsterNemesisElementalHit
Mod domainMonster (3)
Generation typeNemesis (4)
Req. level25
EffectGain 50% of Physical Damage as Extra Damage of a random Element (Hidden)
Always cause Elemental Status Ailments (Hidden)
Granted buff ID
Granted buff value
Granted skill
Tags
Tier Text
Stats
#Stat IDMinimumMaximum
1physical_damage_%_to_add_as_random_element5050
2always_cause_elemental_status_ailment11
Spawn weights
#TagWeight
1rare800
2default0
Generation weights
#TagWeight
Modifier sell price
#Item

MonsterNemesisElementalHit is the internal ID of modifier Blessing of Elements.