>Moomoy007 |
>Moomoy007 |
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| [[Category:Weapons| ]] | | [[Category:Weapons| ]] |
| [[th:Category:อาวุธ| ]] | | [[th:Category:อาวุธ| ]] |
| [[ru:Category:อาวุธ| ]]
| |
Revision as of 09:59, 22 November 2016
A weapon is an item whose primary purpose is to deal damage. Base weapons each have innate properties such as damage, critical strike chance, speed, and requirements. Sometimes they come with special modifiers such as a wand's increased spell damage. Magic, Rare, and Unique weapons come with modifiers from the Prefix and Suffix. Mods can give bonuses to the weapon or to the exile wielding it. Weapons are split into eight different categories.
Summary
Weapon type |
Melee or Ranged |
Hands |
Attributes |
Critical Strike Chance |
Attack speed |
Special |
Special (Maraketh)
|
Axe, One-Handed |
Melee |
1 |
|
5.0% |
1.10-1.50 |
None (but higher base DPS) |
+8%-12% increased Physical Damage
|
Axe, Two-Handed |
Melee |
2 |
|
5.0% |
1.00-1.25 |
None (but higher base DPS) |
+25%-40% increased Local Critical Strike Chance
|
Bow |
Ranged |
2 |
|
5.0%-6.5% |
1.10-1.55 |
None or +30-50% increased Critical Strike Chance or +6%-12% increased Elemental Damage with Weapons |
+4%-6% increased Movement Speed
|
Claw |
Melee |
1 |
|
6.0%-6.5% |
1.10-1.50 |
+3-34 Life gained for each enemy hit by your Attacks or 1.6%-2% Physical Attack Damage Leeched back as Life |
+6-14 Life and Mana gained for each enemy hit by your Attacks
|
Dagger |
Melee |
1 |
|
6.0%-7.0% |
1.20-1.60 |
40%-80% increased Global Critical Strike Chance |
4%-6% Chance to Block
|
Mace, One Handed |
Melee |
1 |
|
5.0% |
1.05-1.30 |
20%-40% increased Stun Duration on enemies |
4%-6% increased Attack Speed
|
Mace, Two Handed |
Melee |
2 |
|
5.0% |
0.95-1.25 |
20%-40% increased Stun Duration on enemies |
4%-6% increased Radius of Area Skills
|
Mace, Sceptre |
Melee |
1 |
|
6.0%-7.0% |
1.10-1.45 |
10%-20% increased Elemental Damage |
Damage Penetrates 1%-2% Elemental Resistance
|
Staff |
Melee |
2 |
|
6.4%-7.2% |
1.00-1.25 |
12%-18% Chance to Block |
60%-80% increased Global Critical Strike Chance
|
Sword, One-Handed |
Melee |
1 |
|
5.0% |
1.20-1.65 |
18% increased Accuracy |
2%-3% increased Dodge chance
|
Sword, Thrusting |
Melee |
1 |
|
5.0%-6.5% |
1.20-1.70 |
20%-35% increased Global Critical Strike Multiplier |
8%-12% chance to cause Bleeding on Hit
|
Sword, Two-Handed |
Melee |
2 |
|
5.0% |
1.10-1.35 |
18-30% increased Accuracy |
25%-40% increased Global Critical Strike Multiplier
|
Wand |
Ranged |
1 |
|
8.0%-9.0% |
1.10-1.50 |
increased Spell Damage |
4%-6% increased Cast Speed
|