Version 0.9.13f: Difference between revisions
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These are the official patch notes for '''version 0.9.13f''' released by Grinding Gear Games. | These are the official patch notes for '''version 0.9.13f''' released by Grinding Gear Games. | ||
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===Changes=== | ===Changes=== | ||
*Added a trade screen for players in the same instance. Trade between areas or between the game and the website will be added in later patches. | *Added a trade screen for players in the same instance. Trade between areas or between the game and the website will be added in later patches. | ||
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*When you have an item on the cursor, the equipable inventories that it can go in will highlight. | *When you have an item on the cursor, the equipable inventories that it can go in will highlight. | ||
*Fixed a bug where [[Raise Spectre|Spectres]] would lose the implicit mods of their monster type. | *Fixed a bug where [[Raise Spectre|Spectres]] would lose the implicit mods of their monster type. | ||
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Revision as of 19:17, 9 April 2014
Version History | ||
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← 0.9.13e November 13, 2012 | 0.9.13f November 14, 2012 | 0.9.13g → November 15, 2012 |
Patch notes
These are the official patch notes for version 0.9.13f released by Grinding Gear Games.
Changes
- Added a trade screen for players in the same instance. Trade between areas or between the game and the website will be added in later patches.
- To trade with someone, right click on them (in town) or their party portrait (out of town) and select "Trade".
- Before trade can be accepted, you must view each item in the other person's window to confirm that it is correct.
- Improved the layout and appearance of the vendor, trade, quest reward and map receptacle windows.
- When you have an item on the cursor, the equipable inventories that it can go in will highlight.
- Fixed a bug where Spectres would lose the implicit mods of their monster type.